Multi-Factor Experiments

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Questions and Answers

Which of the following is a primary advantage of using a factorial design in experimental research?

  • It reduces the need for statistical analysis, making results immediately clear.
  • It allows for a more efficient examination of the effects of multiple independent variables and their interactions. (correct)
  • It simplifies the process of data collection by focusing on a single independent variable.
  • It eliminates the possibility of confounding variables, ensuring the purity of results.

In a factorial design, what does testing the 'main effect' involve?

  • Examining the means of each condition in the experiment.
  • Testing the effects of each independent variable on the dependent variable in an ANOVA test. (correct)
  • Comparing the variances within each level of the independent variables.
  • Analyzing the interaction between independent variables.

In a 2x2 factorial design, what does the notation '2x2' signify?

  • Two control variables and two experimental variables.
  • Two independent variables, each with two levels. (correct)
  • A total of four participants divided into two groups.
  • Two dependent variables with two levels each.

What is the primary characteristic of quasi-experiments that distinguishes them from true experiments?

<p>The lack of random assignment of participants to conditions. (D)</p> Signup and view all the answers

What is a key limitation of pretest-posttest designs in quasi-experimental research?

<p>Changes observed may be due to factors other than the treatment, such as history or maturation. (D)</p> Signup and view all the answers

Why is the Solomon four-group design considered an improvement over the basic pretest-posttest design?

<p>It controls for the effects of repeated testing. (C)</p> Signup and view all the answers

What is the primary purpose of using time series designs in research?

<p>To measure behavior repeatedly over time to detect patterns and trends. (B)</p> Signup and view all the answers

In the context of research design, what does 'history' refer to as a threat to internal validity?

<p>Events occurring during the study that could affect the outcome. (A)</p> Signup and view all the answers

What is 'maturation' in the context of threats to internal validity?

<p>Changes in participants that occur naturally over time, affecting the study's outcome. (C)</p> Signup and view all the answers

What is the concern with attrition (mortality) in longitudinal studies?

<p>Participants who drop out may differ systematically from those who remain, biasing the results. (A)</p> Signup and view all the answers

What is a longitudinal design?

<p>A design that studies the same participants over an extended period. (A)</p> Signup and view all the answers

What is a primary disadvantage of longitudinal research designs?

<p>They suffer from attrition and can take a long time to complete. (B)</p> Signup and view all the answers

How do cross-sectional designs address research questions about development?

<p>By comparing different age groups at a single point in time. (A)</p> Signup and view all the answers

What is a key limitation of cross-sectional studies when examining developmental changes?

<p>They are susceptible to cohort effects. (D)</p> Signup and view all the answers

What is the purpose of a cohort-sequential design?

<p>To combine longitudinal and cross-sectional approaches, assessing multiple cohorts over time. (C)</p> Signup and view all the answers

In small-n designs, what is the purpose of the baseline measurement?

<p>To determine the rate of behavior before any intervention. (A)</p> Signup and view all the answers

What is a key advantage of small-n designs?

<p>They make it easier to control extraneous factors. (B)</p> Signup and view all the answers

In the context of single-case designs, what do ABA designs aim to demonstrate?

<p>That the behavior changes when the intervention is introduced and reverses when it is removed. (D)</p> Signup and view all the answers

Which of the following is a limitation of small-n designs?

<p>Results cannot always be easily generalized to a larger population. (A)</p> Signup and view all the answers

What type of data analysis is commonly used in small-n designs?

<p>Descriptive summaries and visual inspection of individual participant data. (B)</p> Signup and view all the answers

Flashcards

Multi-Factor Experiment

An experiment where crossing levels of independent variables creates conditions.

Factorial Design

A design including more than one independent variable.

Interaction Effect

The effect of one independent variable depends on the level of another.

Marginal Means

The average of each level in a study

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Main Effect

Tests the means of each condition.

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Interaction Effects Test

Compare differences between levels of independent variables.

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Quasi-Experiment

A design that looks like an experiment but lacks random assignment.

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Pretest-Posttest Design

Measuring behavior before and after a condition is implemented.

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Testing Effects

Bias from being tested multiple times.

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Solomon Four-Group Design

A method to evaluate testing effects in pretest-posttest designs.

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Time Series Design

Measuring over time, accounts for fluctuations.

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Time series design

A design where patterns of scores are compared to determine if there is a difference

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History Effects

When outside events influence study outcomes.

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Maturation Effects

Natural changes in participants over time.

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Attrition

Participants dropping out of a study; also called mortality.

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Longitudinal Design

Designs that treat age as a within-subjects variable

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Generation (Cohort) Effects

When experiences of one generation are very different from another.

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Cohort-Sequential Designs

Designs that treat age as both a between-subjects and within-subjects factor

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Baseline Designs

Measurement of baseline behaviors to behavior after treatment.

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Discrete trial designs

Small number of subjects complete a large number of trials.

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Study Notes

Multi-Factor Experiments

  • Crossing levels of independent variables creates experiment conditions.
  • Interaction effects can be identified in experiments.

Introduction to Factorial Design

  • Single-factor experiments, like the "Daphne" study from chapter 12, aim to reduce anxiety by testing different treatments (chew toys/clothes) across varying situations (trip length).
  • Treatment effectiveness depends on the length of the outing.
  • Factorial designs present results in a structured manner

Factorial Designs

  • Most experiments utilize factorial designs and contain more than one independent variable.
  • Factorial designs efficiently test the effects of multiple independent variables
  • They help researchers examine the combined effects of independent variables.
  • More information about causal relationships is gained through factorial designs.
  • Marginal means are calculated from the independent variable, regardless of other variables
  • Levels of independent variables depend on the situation
  • Factorial designs test effects of each independent variable on the dependent variable.
  • Main effects are tested using ANOVA.
  • Means of each condition are assessed.
  • The average means for each level are examined.
  • Comparing marginal means determines the effect of an independent variable.
  • Interaction effects explore relationships between independent variables
  • Compares differences between levels of independent variables

2x2 Factorial Design

  • As a guide, this involves two independent variables, each with two levels
  • Examples of independent variables: type and length of therapy.
  • Examples of levels: individuals vs groups, 1 week vs 6 weeks.
  • Possible main effects from these examples are therapy type and length.
  • Interaction can be visually represented through a line graph of condition means.
  • Possible results can show how independent variables may react

Types of Interactions

  • Independent variables may interact differently with individual versus group therapy.
  • Independent variables can interact depending on therapy length.
  • Nonparallel lines in a graph can indicate interactions.
  • Simple effects tests can follow up on graphs.
  • Interactions can highlight interesting effects of variables.
  • An ice cream company aiming to boost sales considers adding more chocolate chips or using real vanilla beans.
  • Two independent variables can exist for chocolate chip flavor.
  • Ice cream data is rated on a scale of 1-7.
  • Real vanilla, chips or conditions received a mean rating of 4.5/3
  • Recommendation is to implement both proposals for chocolate chip flavor to increase ratings.

Experiment Examples: Cognitive

  • Shaw and Porter's 2015 study explored false memories.
  • Participants had no prior contact with police and had not committed crimes.
  • Participants experienced emotional events from ages 11 to 14.
  • Three interviews, one week apart, were conducted:
  • One real and one false event were told.
  • False events were categorized as crimes or emotional experiences.
  • Participants were asked to recall as much as possible.
  • At first interview, participants could not recall false event
  • Additional events produced rated anxiety.
  • 83.3% of participants believed the false event had actually happened.
  • 70% classified criminal false events as a false memory.
  • Main effects of memory type related to confidence and interaction may be present for anxiety.

Experiment Examples: Biological

  • Silvers et al. studied brain activity response to food in children and adults.
  • The hypothesis was food cravings differ with age

Food and Brain Activity Study Conditions

  • Participants assessed food in two conditions:
  • Close: thinking about taste and smell
  • Far: focusing on color and shape.
  • Foods were shown and participants assessed according to the given instructions.
  • Then they rated how much they wanted to eat the food.
  • Adults had lower craving ratings, and lower ratings on "far" trials
  • Age and trial type did not interact.
  • Adults showed different brain activity than children.
  • Age had effects on craving and brain activity.

Social Example: Exclusion and Emotion

  • Wesselmann et al. studied the effects of exclusion on emotion.
  • Participants watched a game of Cyberball
  • Inclusion: all three players included.
  • Exclusion: one player was excluded by the other two.
  • Participants took perspective of one of the players whether they received intrusions
  • Participant mood was measured using a questionnaire
  • Observation showed the exclusion game produced lower scores.
  • Interaction occurred between type of game and perspective taking.

Developmental Example: Object Location Memory

  • Hund and Plumert assessed memory of object location and influencing factors.
  • They tested 7, 9, and 11-year-olds, as well as adults.
  • Participants learned the location of objects in a house.
  • In each group, objects were either placed by similarity or randomly.
  • Location errors were recorded.
  • Older participants made fewer errors, but all age groups placed similar objects closer together.
  • Age group differences cannot be interpreted as causal effects.

Quasi-Experiments

  • Quasi-experiments explain the difference between a true independent and a quasi-independent variable
  • Quasi-experiments identify sources of bias.

Quasi-Experiment Introduction

  • A study by Benenson et al. (2009 - study 1) examined roommate satisfaction by gender.
  • Concluded that males were more tolerant than females regarding roommates.
  • Gender could not be confirmed as the definite cause of tolerance, due to lack of true IV and random assignment.

Types of Quasi-Experiments

  • Lack of random assignment is a defining characteristic.
  • Used when random assignment is not possible.

Pretest-Posttest Designs

  • Behaviors are measured before and after a condition is implemented.
  • Researchers compared scores, searching for a change.
  • If a change occurs, conditions cannot be automatically induced.
  • For example, in smoking cessation programs:
  • An alternative explanation may exist if cigarette consumption decreases post-test.
  • Control groups can be created to address alternate explanations.
  • If the pretest-posttest design with a control group is not randomly assigned, it has nonequivalent groups.
  • A study on student achievement in low-income elementary students:
  • Issue that schools funding correlate with low-scoring students
  • Shadish et al. recommended variations to pretest-posttest designs.
  • Being tested twice can lead to bias known as testing effects.
  • Solomon four-group designs help evaluate testing effects in pretest-posttest designs.

Time Series Designs

  • Scores may fluctuate.
  • They account for fluctuations by measuring several times before and after treatment.
  • Score patterns are compared to see if a difference exists.
  • Do Americans get more depressed depending on the president?
  • Researchers look at patterns of depression over the year.
  • If there is no difference, patterns would be similar.
  • Interrupted time series designs involve independent events, which researchers can control for.
  • Example: the effect of stay-at-home orders and protests on the number of arrests
  • Non-interrupted time series measure behavior before and after controlled treatment.
  • For example: effect of a new therapy on depression
  • Depression symptoms are measured for a period before and after therapy.
  • Researchers must be cautious when interpreting relationships.
  • Random assignment is more likely in time series designs.
  • Traditional data analysis is often inadequate.

Threats to Validity: History

  • Historical events can be experienced by large groups or personally.
  • Examples include a declining economy, or the loss of a loved one.
  • Researchers can minimize history effects by using a control group.

Threats to Validity: Maturation

  • A source of bias that occurs when people naturally change over the course of a study.
  • This includes actual maturation or other types of changes.
  • As an example, participants can improve in depression study
  • Control groups that do not receive treatment can minimize maturation bias.

Threats to Validity: Attrition

  • Also called mortality and can be when participants drop out of a study.
  • More likely in long-term studies.
  • Results in data getting deleted.
  • Those who drop out may differ from those who remain.
  • For example, some participants in a depression study might not return for the posttest.
  • Results are more difficult to interpret without knowing the cause of attrition.
  • A control group can best handle it.

Specialized Designs

  • This identifies different developmental designs
  • This identifies different types of small-n designs.

Developmental Designs: Longitudinal

  • Treat age as a within-subjects variable
  • Can be an experiment, if an independent variable is included.
  • Examples include studies on social withdrawal of children over time.
  • Disadvantages:
  • Takes participants a long time to age.
  • Subject to attrition/mortality
  • Testing effects can occur with multiple testings.

Developmental Designs: Cross-Sectional

  • Compare different age groups of participants.
  • For example: assessing student's knowledge of a topic
  • Disadvantages:
  • Generation (cohort) effects, cohort experiences can vary.

Developmental Designs: Cohort-Sequential

  • Treats age as both a between-subjects and within-subjects factor.
  • Begins with separate samples of age groups that are tested over time during development.
  • For example: decline in motivation for math skills in high schoolers.
  • Allows for quick age comparison.
  • Generation effects may be less problematic.

Small-n Designs

  • Baseline measurement determines the rate of behavior before intervention.
  • Sometimes called single-case designs but often include +1 participation.
  • The goal is to describe/change an individual's behavior.
  • Research generally tests a theory about how behaviors work in most people.
  • A treatment plan for problematic behavior can be tested
  • Accomplished through repeated measurement:
  • Discrete trials designs involve one or a few participants complete a lot of trials

Baseline Designs

  • Compares repeated measurement of baseline behaviors to behavior after treatment.
  • Advantages:
  • Observations can reduce error in the data.
  • Easier to control for external factors with a small group of participants.
  • Disadvantages:
  • Results cannot always be generalized.
  • Not appropriate for some types of behaviors
  • Carryover effects can occur when participant experiences affect behavior.

Discrete Trial Designs

  • Some of the earliest psychology studies used discrete trials.
  • For example: Ebbinghaus studied memory on himself.
  • Helps researchers describe/understand the basic behavioral process.
  • Can be done with just a few participants who complete a large number of trials.
  • Allows for good testing of casual relationships
  • Usually used to study basic processes of psychophysics and learning.
  • Examples are Magood and Critchfield studying positive and negative reinforcement.
  • Insight acquired includes negative and positive reinforcement schedules.
  • For example: Gazzaniga et al. studied patients that had undergone a corpus callosotomy.
  • Gained a better understanding of hemisphere specialization

More on Baseline Designs

  • Comparison of baseline behavior and behavior with treatment.
  • Aim to determine if the treatment created or desired change.
  • Commonly used by school psychologists.
  • ABA or reverse designs test to see if baseline behavior appears again.
  • It is common for the effect of treatment to carry over to the second baseline measure.
  • A common variant is the A-B-A-B design where treatment is implemented a second time.
  • Tasky et al investigated the effects of treatment to improve patients tasks after brain injuries.

Data Analysis in Small-n Designs

  • Data is often presented for individual participants.
  • This means inferential stats can only be used if a large number of observations are recorded.
  • Researchers commonly report mathematical descriptions of behavior.

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