MIPS Instruction Set Overview

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Questions and Answers

When considering performance, which type of instructions should be counted?

  • Pseudoinstructions
  • Real Instructions (correct)
  • Both A & B
  • None of the above

What is the main advantage of assembly language over machine language?

  • It is more portable.
  • It is faster to execute.
  • It is more compact.
  • It is easier to understand and write. (correct)

Why can't dynamic allocated variables be allocated to registers?

  • Dynamic variables are always aliased.
  • Registers are only for global variables.
  • They are too large to fit in registers.
  • Their addresses change frequently, making register allocation difficult. (correct)

What does byte addressing mean in memory organization?

<p>Successive memory addresses are one byte apart. (C)</p> Signup and view all the answers

What are the two least significant bits of a word address?

<p>Always 00 (D)</p> Signup and view all the answers

Why is it said that the compiler knows the location of every variable?

<p>The compiler keeps a table mapping variables to their respective memory addresses. (C)</p> Signup and view all the answers

What is considered the underlying reality of assembly language?

<p>Machine language (A)</p> Signup and view all the answers

In MIPS architecture, what is the size of a word in terms of bytes?

<p>4 bytes (A)</p> Signup and view all the answers

What is the main reason for using registers instead of memory for arithmetic instructions?

<p>Operating on memory requires additional instructions for loads and stores. (C)</p> Signup and view all the answers

In the MIPS assembly example 'add $s0, $s1, $s2', which operand represents the destination?

<p>$s0 (C)</p> Signup and view all the answers

What is the typical constraint when dealing with operands in assembly compared to high-level programming languages?

<p>Assembly instructions have a fixed number of operands. (C)</p> Signup and view all the answers

How does the compiler prioritize register use for variables?

<p>By maximizing the use of registers for frequently accessed variables. (B)</p> Signup and view all the answers

What challenge arises when a program has a large number of variables?

<p>The compiler cannot associate all variables with registers due to their limited number. (B)</p> Signup and view all the answers

What does RISC stand for in the context of MIPS architecture?

<p>Reduced Instruction Set Computer (A)</p> Signup and view all the answers

Which of the following statements about MIPS architecture is true?

<p>MIPS includes multiple versions, such as MIPS I to V. (D)</p> Signup and view all the answers

Why is understanding instruction sets important for programmers?

<p>Instruction sets help developers write programs compatible with specific hardware. (D)</p> Signup and view all the answers

Which of the following principles is important in designing an instruction set architecture?

<p>Keep the hardware simple and focus on basic primitives. (A)</p> Signup and view all the answers

What characterizes the MIPS instruction set's application?

<p>It is widely used in consumer electronics and embedded systems. (C)</p> Signup and view all the answers

How do modern computers generally compare to early computers in terms of instruction sets?

<p>Modern computers often have simple instruction sets, similar to early computers. (A)</p> Signup and view all the answers

What is the primary purpose of converting Java programs into bytecode?

<p>To convert it into a format that different machines can execute through JIT compilation. (A)</p> Signup and view all the answers

Which description best summarizes the MIPS32/64 version releases?

<p>There are five releases catering to both 32-bit and 64-bit implementations. (D)</p> Signup and view all the answers

Flashcards

MIPS instruction format

Most MIPS instructions have 3 operands with a fixed order: destination first.

Operands in C vs MIPS

In C, variables are memory locations; in MIPS, operands must be registers to simplify instructions.

Register limitation

MIPS architecture provides only 32 registers, restricting how many variables can be directly operated on.

Importance of register optimization

Compilers should prefer registers for frequently used variables and minimize memory use to improve performance.

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Loading and storing

Operating on memory data requires load/store operations, adding more instructions to execute.

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MIPS

A family of RISC instruction set architectures by MIPS Technologies.

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RISC

Reduced Instruction Set Computer, a design philosophy for simpler instructions.

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Instruction Set

A repertoire of instructions that a computer can execute.

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MIPS Versioning

Includes MIPS I, II, III, IV, V and MIPS32/64 for 32/64-bit.

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Machine Instructions

Low-level commands generated by compiling higher-level code.

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Just-in-Time Compilation

Converts bytecode into machine instructions during execution.

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ISA Design Principles

Design rules like simplicity and regularity for hardware efficiency.

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Applications of MIPS

Used in embedded systems like consumer electronics and networking equipment.

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Register Allocation

Keeping variables in CPU registers for faster access by the compiler.

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Memory Address

A unique identifier for each byte in memory, allowing the compiler to locate variables.

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Memory Organization

The structure of memory viewed as a large array indexed by addresses.

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Byte Addressing

A method where consecutive memory addresses differ by one byte, indicating each byte's location.

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Word Size

The length of data processed in one go, typically larger than a byte, e.g., MIPS uses a 32-bit word.

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Alignment in Memory Layout

Words are stored in memory addresses that are multiples of their size for efficiency.

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Assembly Language

A low-level programming language that uses symbolic names instead of numerical machine code.

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Pseudoinstructions

Convenient shortcuts in assembly language that translate to real machine instructions.

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Study Notes

MIPS Instruction Set Overview

  • MIPS (Microprocessor without Interlocked Pipelined Stages) is a family of reduced instruction set computer (RISC) instruction set architectures (ISA) developed by MIPS Computer Systems, later MIPS Technologies, based in the United States.
  • There are multiple versions of MIPS, including MIPS I, II, III, IV, and V, and five releases of MIPS32/64, for 32 and 64-bit implementations.
  • Early MIPS architectures were 32-bit; 64-bit versions were developed later.

Instruction Set

  • The instruction set is the repertoire of instructions a computer uses.
  • Different computers have different instruction sets but often share common aspects.
  • Early computers frequently had simple instruction sets, designed for simplified implementation.
  • Many modern computers also use simple instruction sets.
  • Understanding the hardware/software interface is key to understanding the language used in the hardware.
  • Programs are compiled into an executable, composed of machine instructions. This executable must run on future machines. Different processors might read the same x86 instructions, but handle them differently.
  • Java programs are converted into portable bytecode that is converted into machine instructions during execution (just-in-time compilation).
  • Key design principals when defining the instruction set architecture (ISA) include keeping hardware simple so the chip runs fast, and keeping the instructions regular for easier decoding and scheduling.

MIPS Arithmetic

  • Most MIPS instructions use 3 operands.
  • Operand order is fixed (destination first).
  • For example, in C code A = B + C, the MIPS code would be add $so, $s1, $s2. Here, $so, $s1, $s2. are associated with variables by the compiler.

Operands

  • In C, "variables" are locations in computer memory.
  • In hardware, accessing memory is relatively expensive.
  • To improve efficiency, variables can be loaded into on-chip scratchpads (registers).
  • Simplifying instructions: instructions (add, sub) should only operate on registers.
  • The number of operands (variables) in a C program is often very large. The number of registers in the assembly language version is fixed.

Registers vs. Memory

  • Arithmetic instructions must operate on registers.
  • Only 32 registers are provided.
  • The compiler associates variables with registers.
  • What about programs with lots of variables? Registers must be used for most variables whenever possible.
  • Registers are faster to access than memory.
  • Operating on memory data requires load and store instructions, which adds to the execution time.
  • The compiler should use registers as much as possible, only spilling to memory for less frequently accessed variables. Register optimization is important.

Register Allocation

  • The compiler attempts to keep as many variables as possible in registers.
  • Some variables cannot be allocated to registers: large arrays (too few registers), aliased variables (variables accessible through pointers in C), and dynamically allocated variables (heap and stack).

Memory Address

  • The compiler manages data in memory. It knows where each variable is located.
  • It provides the appropriate memory addresses for instructions (load-store).

Memory Organization

  • Memory is viewed as a large, single-dimension array; an address is an index in this array.
  • Byte addressing means successive addresses are one byte apart.
  • Bytes are practical, but larger data items often use "words".
  • For MIPS, a word is 32 bits (or 4 bytes).
  • Registers hold 32 bits of data.
  • For example, 232 bytes of memory space with byte addresses (0 to 2³² - 1), and 230 words with byte addresses (0,4,8,...,2³²-4).

Memory Layout: Alignment

  • Words in memory are aligned. The least 2 significant bits of a word address are 00.

MIPS ISA Selected Instruction Set (example instructions)

  • Detailed instruction set information, with examples and descriptions of various instructions (add, subtract, load, store).

Assembly Language vs. Machine Language

  • Assembly language provides convenient symbolic representation (easier than writing down binary machine instructions).
  • Examples: Destination first, and pseudo instructions.
  • Machine language is the underlying reality. Destination is not necessarily first in the code.

References

  • Specific publications about MIPS architecture(s) are listed.

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