Podcast
Questions and Answers
When considering performance, which type of instructions should be counted?
When considering performance, which type of instructions should be counted?
- Pseudoinstructions
- Real Instructions (correct)
- Both A & B
- None of the above
What is the main advantage of assembly language over machine language?
What is the main advantage of assembly language over machine language?
- It is more portable.
- It is faster to execute.
- It is more compact.
- It is easier to understand and write. (correct)
Why can't dynamic allocated variables be allocated to registers?
Why can't dynamic allocated variables be allocated to registers?
- Dynamic variables are always aliased.
- Registers are only for global variables.
- They are too large to fit in registers.
- Their addresses change frequently, making register allocation difficult. (correct)
What does byte addressing mean in memory organization?
What does byte addressing mean in memory organization?
What are the two least significant bits of a word address?
What are the two least significant bits of a word address?
Why is it said that the compiler knows the location of every variable?
Why is it said that the compiler knows the location of every variable?
What is considered the underlying reality of assembly language?
What is considered the underlying reality of assembly language?
In MIPS architecture, what is the size of a word in terms of bytes?
In MIPS architecture, what is the size of a word in terms of bytes?
What is the main reason for using registers instead of memory for arithmetic instructions?
What is the main reason for using registers instead of memory for arithmetic instructions?
In the MIPS assembly example 'add $s0, $s1, $s2', which operand represents the destination?
In the MIPS assembly example 'add $s0, $s1, $s2', which operand represents the destination?
What is the typical constraint when dealing with operands in assembly compared to high-level programming languages?
What is the typical constraint when dealing with operands in assembly compared to high-level programming languages?
How does the compiler prioritize register use for variables?
How does the compiler prioritize register use for variables?
What challenge arises when a program has a large number of variables?
What challenge arises when a program has a large number of variables?
What does RISC stand for in the context of MIPS architecture?
What does RISC stand for in the context of MIPS architecture?
Which of the following statements about MIPS architecture is true?
Which of the following statements about MIPS architecture is true?
Why is understanding instruction sets important for programmers?
Why is understanding instruction sets important for programmers?
Which of the following principles is important in designing an instruction set architecture?
Which of the following principles is important in designing an instruction set architecture?
What characterizes the MIPS instruction set's application?
What characterizes the MIPS instruction set's application?
How do modern computers generally compare to early computers in terms of instruction sets?
How do modern computers generally compare to early computers in terms of instruction sets?
What is the primary purpose of converting Java programs into bytecode?
What is the primary purpose of converting Java programs into bytecode?
Which description best summarizes the MIPS32/64 version releases?
Which description best summarizes the MIPS32/64 version releases?
Flashcards
MIPS instruction format
MIPS instruction format
Most MIPS instructions have 3 operands with a fixed order: destination first.
Operands in C vs MIPS
Operands in C vs MIPS
In C, variables are memory locations; in MIPS, operands must be registers to simplify instructions.
Register limitation
Register limitation
MIPS architecture provides only 32 registers, restricting how many variables can be directly operated on.
Importance of register optimization
Importance of register optimization
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Loading and storing
Loading and storing
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MIPS
MIPS
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RISC
RISC
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Instruction Set
Instruction Set
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MIPS Versioning
MIPS Versioning
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Machine Instructions
Machine Instructions
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Just-in-Time Compilation
Just-in-Time Compilation
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ISA Design Principles
ISA Design Principles
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Applications of MIPS
Applications of MIPS
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Register Allocation
Register Allocation
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Memory Address
Memory Address
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Memory Organization
Memory Organization
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Byte Addressing
Byte Addressing
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Word Size
Word Size
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Alignment in Memory Layout
Alignment in Memory Layout
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Assembly Language
Assembly Language
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Pseudoinstructions
Pseudoinstructions
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Study Notes
MIPS Instruction Set Overview
- MIPS (Microprocessor without Interlocked Pipelined Stages) is a family of reduced instruction set computer (RISC) instruction set architectures (ISA) developed by MIPS Computer Systems, later MIPS Technologies, based in the United States.
- There are multiple versions of MIPS, including MIPS I, II, III, IV, and V, and five releases of MIPS32/64, for 32 and 64-bit implementations.
- Early MIPS architectures were 32-bit; 64-bit versions were developed later.
Instruction Set
- The instruction set is the repertoire of instructions a computer uses.
- Different computers have different instruction sets but often share common aspects.
- Early computers frequently had simple instruction sets, designed for simplified implementation.
- Many modern computers also use simple instruction sets.
- Understanding the hardware/software interface is key to understanding the language used in the hardware.
- Programs are compiled into an executable, composed of machine instructions. This executable must run on future machines. Different processors might read the same x86 instructions, but handle them differently.
- Java programs are converted into portable bytecode that is converted into machine instructions during execution (just-in-time compilation).
- Key design principals when defining the instruction set architecture (ISA) include keeping hardware simple so the chip runs fast, and keeping the instructions regular for easier decoding and scheduling.
MIPS Arithmetic
- Most MIPS instructions use 3 operands.
- Operand order is fixed (destination first).
- For example, in C code
A = B + C
, the MIPS code would beadd $so, $s1, $s2
. Here,$so
,$s1
,$s2
. are associated with variables by the compiler.
Operands
- In C, "variables" are locations in computer memory.
- In hardware, accessing memory is relatively expensive.
- To improve efficiency, variables can be loaded into on-chip scratchpads (registers).
- Simplifying instructions: instructions (add, sub) should only operate on registers.
- The number of operands (variables) in a C program is often very large. The number of registers in the assembly language version is fixed.
Registers vs. Memory
- Arithmetic instructions must operate on registers.
- Only 32 registers are provided.
- The compiler associates variables with registers.
- What about programs with lots of variables? Registers must be used for most variables whenever possible.
- Registers are faster to access than memory.
- Operating on memory data requires load and store instructions, which adds to the execution time.
- The compiler should use registers as much as possible, only spilling to memory for less frequently accessed variables. Register optimization is important.
Register Allocation
- The compiler attempts to keep as many variables as possible in registers.
- Some variables cannot be allocated to registers: large arrays (too few registers), aliased variables (variables accessible through pointers in C), and dynamically allocated variables (heap and stack).
Memory Address
- The compiler manages data in memory. It knows where each variable is located.
- It provides the appropriate memory addresses for instructions (load-store).
Memory Organization
- Memory is viewed as a large, single-dimension array; an address is an index in this array.
- Byte addressing means successive addresses are one byte apart.
- Bytes are practical, but larger data items often use "words".
- For MIPS, a word is 32 bits (or 4 bytes).
- Registers hold 32 bits of data.
- For example, 232 bytes of memory space with byte addresses (0 to 2³² - 1), and 230 words with byte addresses (0,4,8,...,2³²-4).
Memory Layout: Alignment
- Words in memory are aligned. The least 2 significant bits of a word address are 00.
MIPS ISA Selected Instruction Set (example instructions)
- Detailed instruction set information, with examples and descriptions of various instructions (add, subtract, load, store).
Assembly Language vs. Machine Language
- Assembly language provides convenient symbolic representation (easier than writing down binary machine instructions).
- Examples: Destination first, and pseudo instructions.
- Machine language is the underlying reality. Destination is not necessarily first in the code.
References
- Specific publications about MIPS architecture(s) are listed.
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