Podcast
Questions and Answers
What is a characteristic of Content Communities?
What is a characteristic of Content Communities?
Which dimension of social media relates to the level of sensory interaction users experience?
Which dimension of social media relates to the level of sensory interaction users experience?
What type of media is commonly shared in Content Communities?
What type of media is commonly shared in Content Communities?
Which of the following is NOT a challenge associated with media and information?
Which of the following is NOT a challenge associated with media and information?
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What is the primary focus of Social Networking Sites?
What is the primary focus of Social Networking Sites?
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What does the design principle of emphasis refer to?
What does the design principle of emphasis refer to?
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Which design principle focuses on how text elements are positioned on a page?
Which design principle focuses on how text elements are positioned on a page?
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How does proximity influence the layout of text?
How does proximity influence the layout of text?
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What is the purpose of the repetition design principle?
What is the purpose of the repetition design principle?
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Which design principle is aimed at making certain elements stand out through differences?
Which design principle is aimed at making certain elements stand out through differences?
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What role do photojournalists primarily focus on?
What role do photojournalists primarily focus on?
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Which type of journalist is responsible for print media production?
Which type of journalist is responsible for print media production?
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Which of the following best describes the responsibilities of broadcast journalists?
Which of the following best describes the responsibilities of broadcast journalists?
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What term is synonymous with typeface?
What term is synonymous with typeface?
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What disciplines can be included under print journalism?
What disciplines can be included under print journalism?
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Which of the following is NOT typically associated with the role of a media practitioner?
Which of the following is NOT typically associated with the role of a media practitioner?
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In the context of media, what does the term 'text' refer to?
In the context of media, what does the term 'text' refer to?
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Which of these roles is typically involved in online journalism?
Which of these roles is typically involved in online journalism?
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Which of the following is considered a two-dimensional shape in visual design?
Which of the following is considered a two-dimensional shape in visual design?
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What is a common use of infographics in visual media?
What is a common use of infographics in visual media?
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Which of the following best describes the characteristic of 'line' as an element of design?
Which of the following best describes the characteristic of 'line' as an element of design?
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Which type of visual media is primarily focused on capturing real-life images?
Which type of visual media is primarily focused on capturing real-life images?
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Which of the following is NOT a type of visual media mentioned?
Which of the following is NOT a type of visual media mentioned?
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What primarily results in creating a feeling of balance in design?
What primarily results in creating a feeling of balance in design?
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Which design principle focuses on giving special attention to a particular element of art?
Which design principle focuses on giving special attention to a particular element of art?
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What does proportion/scale in design refer to?
What does proportion/scale in design refer to?
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In the context of visual media, what best describes the function of emphasis?
In the context of visual media, what best describes the function of emphasis?
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What is the significance of selecting criteria in visual media production?
What is the significance of selecting criteria in visual media production?
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Which element of design is primarily achieved through contrast?
Which element of design is primarily achieved through contrast?
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Which of the following best characterizes informally produced visual media?
Which of the following best characterizes informally produced visual media?
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Which of the following is an example of how balance can be achieved in design?
Which of the following is an example of how balance can be achieved in design?
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Which file format allows multiple images to be combined into one animation for web display?
Which file format allows multiple images to be combined into one animation for web display?
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Which design principle suggests that people learn better when unnecessary material is eliminated?
Which design principle suggests that people learn better when unnecessary material is eliminated?
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Which file format is associated with 3D Studio Max?
Which file format is associated with 3D Studio Max?
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What is a key advantage of using short videos in marketing?
What is a key advantage of using short videos in marketing?
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Which principle states that people learn more effectively when visual and text elements are close to each other?
Which principle states that people learn more effectively when visual and text elements are close to each other?
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Which of the following applications is NOT mentioned as necessary for creating GIF89a animations?
Which of the following applications is NOT mentioned as necessary for creating GIF89a animations?
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Which design principle involves using familiar human voice narration rather than a machine voice?
Which design principle involves using familiar human voice narration rather than a machine voice?
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In the context of multimedia learning, which principle emphasizes the importance of conversationally styled words?
In the context of multimedia learning, which principle emphasizes the importance of conversationally styled words?
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Study Notes
Media and Information Literacy
- Opportunities, Challenges, and Power of Media and Information (Part 1 and 2)
- Classification of social media into three dimensions: social presence, media richness, and self-presentation/self-disclosure
- Collaborative Projects (e.g., Wikipedia): Web sites allowing users to add, remove, and change text-based content. Social bookmarking applications enable group-based collection and rating of Internet links or media content. Blogs: Special types of websites that usually display date-stamped entries in reverse chronological order.
Challenges/Opportunities of Social Media
- Usually managed by one person but allows interaction with others by adding comments
- Content Communities: sharing of media content between users
- Social Networking Sites: applications enabling connections (personal info, profiles, instant emails and messages) including photos, videos, audio files, and blogs
- Virtual Game Worlds: platforms replicating a three-dimensional environment. Users follow strict rules in the context of a massively multiplayer online roleplaying game. Users have more freedom in choosing their behavior and essentially live a virtual life similar to their real life.
Other Challenges and Risks
- Age-appropriate content: Children need supervision when accessing information online.
- Illegal content (e.g., child pornography): National laws should prohibit access by children and young people.
- Lack of verification: Not everything online is true. Users should critically evaluate information.
- Incitement of harm: Websites promoting harmful behaviors (e.g., bullying, anorexia).
- Infringement of human rights: Online interactions could lead to defamation and misleading information.
- Inappropriate advertisement: Children are vulnerable to inappropriate advertisements (e.g., cosmetic surgery).
- Privacy: Information stored online can remain indefinitely.
- Copyright Infringement: Copying someone's work without permission is illegal.
Module 3 and 4: Ubiquitous Learning
- Ubiquitous learning is learning at any time, anywhere, using a computer or mobile device and the internet.
- The combination of social media and mobile technologies allows for ubiquitous learning.
- Key characteristics of ubiquitous learning: permanency, accessibility, immediacy, interactivity, situated instruction, and adaptability.
- Massive Open Online Courses (MOOCs) offer free online courses to a large number of people worldwide. Courses are designed after college and university courses with diverse learners.
Module 5, 6, and 7: Media and Information Literate Individual
- People acquire media and information literacies to survive in a world of alternative/misleading facts and fake news.
- Improved quality of life, greater political participation, better economic opportunities, improved learning environments and more cohesive social units occur through information literacy.
- Some examples of political participation include signing petitions, blogging about issues, volunteering for campaigns, and donating to causes.
Module 8: People Media
- People media refers to individuals involved in media use, analysis, evaluation, and production.
- Opinion leaders are highly exposed to media and actively use it, interpreting information for a broader audience.
- Citizen journalism means untrained people use technology to generate media content
- Social journalism is when journalists use social media to reach a wider audience.
- Crowdsourcing is getting contributions from a large group of people, particularly from the online community.
Module 9 and 10: Text Information and Media
- Text is any human-readable sequence of characters forming intelligible words.
- Formal text: Created and distributed by established institutions (e.g., publishing companies, news agencies). It undergoes extensive editing and often state censorship.
- Informal text: Based on personal opinions or viewpoints on various topics.
- Typefaces (fonts) are the digital formats representing document styles. Serif, sans-serif, slab serif, and script are common typefaces.
Module 11 and 12: Visual Information and Media
- Visual media include materials, programs, applications (photography, video, screenshots, infographics) used to help with learning.
- Visual media serves to gain attention, create meaning, and aid in the retention of information.
- Different visual media formats include GIFs, JPEGs, TIFFs, PNGs, and BMPs.
- Key visual design elements: lines, shapes, form, color, texture, space, and value.
Module 13: Audio Information and Media
- Audio is any recorded, transmitted or reproduced sound or media communication.
- Examples of audio formats: Radio broadcast, audio books, music, sound recordings, sound effects, and podcasts.
- Audio design principles include mixing, pace, transitions, and types of transitions (segue, cross-fade, V-fade, fade to black, waterfall).
- Key elements in audio design: dialogue, sound effects, music, and silence.
Module 14: Motion Information and Media
- Motion information and media use video and animation.
- Multimedia uses video, audio, and animation along with text and graphics.
- Good multimedia is clear, interesting, and accessible to various audiences.
- Selection criteria: purpose, target audience, audience’s attention, and the story being conveyed.
- Different motion media: animations, television, interactive videos, films, and documentaries.
Module 15: Manipulative Information and Media
- Manipulative media refers to media that is used to generate information – for teaching and learning.
- Manipulation can be formally or informally produced.
- Formally produced manipulative media is created by professionals in media companies.
- Informally produced manipulative media is created by non-specialists and can be available in various formats (e.g., websites, social media).
- Characteristics: activism, advertising, hoaxing, and propagandizing.
Module 16, 17, and 18: Multimedia Information and Media
- Multimedia uses a combination of different media forms (text, graphics, audio, video).
- Different media elements and formats are used in different multimedia sources.
- Examples: text, graphics, audio, and motion and video are used in a variety of multimedia sources such as documentaries, books, advertisements, etc.
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Description
Test your understanding of the opportunities, challenges, and power of media and information. This quiz covers social media classifications, collaborative projects, and the dynamics of content communities. Engage with the intricacies of social networking and virtual game worlds as you explore the modern media landscape.