Landscape Design: Rhetoric and Argumentation - Hyperbole

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What is hyperbole?

Hyperbole is an extreme form of expression that goes beyond the truth to convey some excess, often used in rhetoric to guide thought towards a favorable evaluation.

Which of the following characteristics differentiate hyperbole from usual argumentation?

Fired with brutality

In 'Point City' and 'South City' hypothesis, the Dutch territory is tested by assuming two different extremes of density: a low density equal to that found in _______ and a high density similar to that found in Manhattan.

Los Angeles

Extreme simulations can be improbable or almost impossible, but they lack cognitive support for researchers and designers.

False

What is hyperbole?

Hyperbole is an extreme form of expression that goes beyond the truth to convey some excess up or down.

Hyperbole differs from usual argumentation because:

It is fired with brutality

Hyperbole can help researchers and designers raise awareness about issues.

True

How does hyperbole support the construction of extreme simulations according to the text?

Hyperbole can broaden knowledge by inferring from extreme conditions, possibly supporting researchers and designers even if the simulations are improbable.

Match the extreme settlement models with their characteristics:

Point city = Characterized by one dense metropolis leading to concentration dynamics South city = Envisages concentration of built areas in the southern region of the country

A vision in the context of the vision-building process defines specific features for actions.

False

The ultimate goal of a vision is to achieve the prefigured future.

False

A vision is aimed at persuading actors to work towards a common and shared past.

False

A vision is a neutral rhetorical construction.

False

The article by Bozzuto P. and Geroldi C. (2021) discusses the regeneration of a former mining area in Tuscany.

True

A vision is a type of utopia that focuses on the present moment.

False

The vision-building process involves asking 'where do we want to go?' and 'how can we get there?'

True

A vision is a type of argumentation that lacks cognitive support for researchers and designers.

False

The vision-building process generates a single result or material product.

False

The article by Bozzuto P. and Geroldi C. (2021) discusses the importance of achieving a prefigured future.

False

Study Notes

HYPERBOLE AND RHETORIC

  • Hyperbole is an extreme form of expression that goes beyond the truth to convey excess or deficiency.
  • It is not justified or prepared but fired with brutality, aiming to give direction to thought and guide it towards a favorable evaluation.
  • Hyperbole has a generative function similar to metaphors, constructing simulations and stressing possible extreme future consequences and outcomes.

OPERATIVE CONCEPTS AND TOOLS

  • Hyperbole can be used to raise attention and awareness on issues, threats, or opportunities that are not evident to a specific or general audience.
  • Extreme simulations can be improbable or almost impossible, but they have validity in terms of cognitive support for researchers and designers.

EXAMPLES FROM ARCHITECTURE AND URBAN PLANNING

  • Rem Koolhaas' "S M L XL" book deals with the subject of density in the Dutch territory, imagining two extreme settlement models: Point City and South City.
  • MVRDV's "Farmax" book proposes an exercise called "Windscape", which is about the possible location of areas for infrastructure to produce wind energy.
  • MVRDV's "Pig City" project tackles the subject of density from a unique point of view: the population being considered is not humans but swine.

EXTREME SIMULATIONS

  • Extreme simulations prefigure a negative future very far and different from the reality we currently live in.
  • They can look and sound weird or close to fiction, like disaster movies or horror movies.
  • Extreme simulations can be constructed not only by researchers, designers, and institutional actors but also by non-institutional actors arising from society.

BEYOND PREPAREDNESS: A NEW VISION

  • The Netherlands is a low-lying country with a lot of water, and the Delta Programme protects the Netherlands against high water and flooding.
  • A new vision for the Netherlands of 2120 specifies opportunities for the economy, biodiversity, and liveability, giving leading roles to nature and natural processes.
  • Hyperbole is implicitly at the basis of a particular type of image of the future: the Vision, which is a complex image of a preferable future constructed and shared by various actors.

HYPERBOLE AND VISIONS

  • Hyperbole does not play a role only in envisioning negative futures but also in envisioning positive futures, such as visions.
  • A vision is a proper rhetorical construction aimed to persuade actors/people to cooperate toward a common and shared preferred future.

HYPERBOLE AND RHETORIC

  • Hyperbole is an extreme form of expression that goes beyond the truth to convey excess or deficiency.
  • It is not justified or prepared but fired with brutality, aiming to give direction to thought and guide it towards a favorable evaluation.
  • Hyperbole has a generative function similar to metaphors, constructing simulations and stressing possible extreme future consequences and outcomes.

OPERATIVE CONCEPTS AND TOOLS

  • Hyperbole can be used to raise attention and awareness on issues, threats, or opportunities that are not evident to a specific or general audience.
  • Extreme simulations can be improbable or almost impossible, but they have validity in terms of cognitive support for researchers and designers.

EXAMPLES FROM ARCHITECTURE AND URBAN PLANNING

  • Rem Koolhaas' "S M L XL" book deals with the subject of density in the Dutch territory, imagining two extreme settlement models: Point City and South City.
  • MVRDV's "Farmax" book proposes an exercise called "Windscape", which is about the possible location of areas for infrastructure to produce wind energy.
  • MVRDV's "Pig City" project tackles the subject of density from a unique point of view: the population being considered is not humans but swine.

EXTREME SIMULATIONS

  • Extreme simulations prefigure a negative future very far and different from the reality we currently live in.
  • They can look and sound weird or close to fiction, like disaster movies or horror movies.
  • Extreme simulations can be constructed not only by researchers, designers, and institutional actors but also by non-institutional actors arising from society.

BEYOND PREPAREDNESS: A NEW VISION

  • The Netherlands is a low-lying country with a lot of water, and the Delta Programme protects the Netherlands against high water and flooding.
  • A new vision for the Netherlands of 2120 specifies opportunities for the economy, biodiversity, and liveability, giving leading roles to nature and natural processes.
  • Hyperbole is implicitly at the basis of a particular type of image of the future: the Vision, which is a complex image of a preferable future constructed and shared by various actors.

HYPERBOLE AND VISIONS

  • Hyperbole does not play a role only in envisioning negative futures but also in envisioning positive futures, such as visions.
  • A vision is a proper rhetorical construction aimed to persuade actors/people to cooperate toward a common and shared preferred future.

Extreme Simulations and Future Scenarios

  • Extreme simulations can broaden knowledge by considering improbable or almost impossible scenarios, providing cognitive support for researchers and designers.
  • These simulations can help raise awareness on issues, threats, or opportunities that are not currently evident to a specific or general audience.

Examples of Extreme Simulations

  • Rem Koolhaas' "S M L XL" (1995) explores two settlement models, Point City and South City, with varying density levels, testing the effects on the Dutch territory.
  • MVRDV's "Farmax" (1998) proposes an exercise called "Windscape" to locate areas for infrastructures to produce wind energy, envisioning vertical farming structures.

Extreme Simulations as a Warning

  • Extreme simulations often aim to "shock" an audience about possible negative outcomes, prefiguring a negative future that may seem weird or close to fiction.
  • However, some extreme hypotheses can occur, and it's essential to be prepared, as seen in the COVID-19 pandemic.

Preparedness and Collective Action

  • Extreme simulations can foster preparedness for possible future critical situations, encouraging collective action from various actors, including researchers, designers, institutional actors, and non-institutional actors.
  • Examples of extreme simulations for preparedness include The Netherlands' climate change challenges and Amsterdam's possible future sea levels.

From Extreme Negative Scenarios to Preparedness

  • The Netherlands' Delta Programme protects the country against high water and flooding, ensuring fresh water and climate-resilient planning.
  • A vision for the Netherlands in 2120 specifies opportunities for the economy, biodiversity, and liveability, giving leading roles to nature and natural processes.

Hyperbole and Visions

  • Hyperbole, the rhetorical figure of exaggeration, can also be used to envision positive futures, such as in the construction of a vision.
  • A vision is a participatory creative imagination process, outlining a general framework for actions and specifying strategies to achieve a shared preferred future.
  • Visions act as positive utopias, addressing resources and energies toward a horizon of meaning, implicitly acknowledging that what matters is the actual improvements gained during the process.

This lecture covers the concept of hyperbole in rhetoric and argumentation, explaining its definition and purpose in expression. Learn how hyperbole is used to convey excess or emphasis.

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