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Questions and Answers
Which game platform typically allows for player communication in real-time?
What characterizes turn-based games?
Which of the following platforms is considered proprietary?
Identify the main characteristic of real-time games.
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What is true about time-limited games?
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Where are arcade games primarily located?
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Which statement is true about handheld gaming platforms?
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What distinguishes tabletop games from other gaming platforms?
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What distinguishes local multiplayer from LAN-based multiplayer?
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Which of the following is a characteristic of online multiplayer games?
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What is a key feature of a Massively Multiplayer Online Role-Playing Game (MMORPG)?
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Why is sharing the same screen a limitation in local multiplayer games?
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In which multiplayer mode do players NOT share screen or input devices?
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What is typically required for players to participate in an MMORPG?
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Which of the following statements is true about local multiplayer mode?
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What is a primary function of LAN-based multiplayer games?
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What is a defining feature of time-limited games?
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What characterizes online games compared to other gaming forms?
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Which mode allows only one player in a game?
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What type of games includes board, card, and dice games?
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What is the primary feature of mobile games?
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In the two-player gaming mode, what form does gameplay typically take?
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What defines non-player characters (NPCs) in single-player games?
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What does the term 'LAN-based multiplayer' refer to?
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Study Notes
Platforms
- Distinct characteristics define each game platform, affecting game development and gameplay experiences.
- Major platforms include arcade, console, computer, online, handheld, mobile, and tabletop.
- Arcade: Stand-alone systems in public venues; play is usually standing with buttons and joysticks.
- Console: Home systems connected to TVs, proprietary software controlled by manufacturers like Sony, Microsoft, and Nintendo.
- Computer: Played on desktops and laptops, offering complexity due to varying setups and systems.
- Online: Games played via the internet, with many allowing thousands of players simultaneously.
- Handheld: Portable devices with built-in screens and controls, easy to carry.
- Mobile: Designed for smartphones and tablets, includes features for wireless multiplayer.
- Tabletop: Played on flat surfaces, including board, card, and dice games; often involves social interaction.
Time Intervals
- Time intervals can greatly affect game pacing and player experience.
- Turn-Based: Players take turns without time limits; commonly seen in board and card games.
- Real-Time: No turns; players act continuously, often found in online gaming.
- Time-Limited: Combines turn-based and real-time, imposing a time constraint on player actions.
Player Modes
- Various player modes influence game dynamics and experiences.
- Single Player: Designed for one player; others in the game are AI or non-player characters (NPCs).
- Two-Player: Players compete directly or cooperate against a common enemy; early games often mirrored single-player experiences.
- Local Multiplayer: Players share the same screen and device, common in consoles with up to four players.
- LAN-Based Multiplayer: Players use a local network to play without sharing screens, enhancing personal interaction.
- Online Multiplayer: Players connect via the internet, allowing extensive shared gameplay; supports thousands of simultaneous participants.
- Massively Multiplayer Online Role-Playing Games (MMORPGs): Persistent online games that operate continuously, featuring subscription-based models.
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Description
Test your knowledge on game platforms and player modes in IT2012. This quiz explores the characteristics of various gaming platforms and the impact of time intervals on gameplay pacing. Understand how these elements influence game development and player experience.