Finals - Internet Research for Business

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Questions and Answers

Which of the following BEST describes the function of an 'e-mail'?

  • A program included with most browsers.
  • A protocol for transferring files over the internet.
  • The transmission of messages and files via a computer network. (correct)
  • A storage location usually resembling a mailbox.

What is the PRIMARY purpose of an 'e-mail address'?

  • To filter unwanted messages.
  • To identify a user and a domain name for electronic communication. (correct)
  • To store a list of names and addresses.
  • To ensure secure file transfer.

An 'Address Book' is used for what purpose?

  • To manage files on an FTP server.
  • To maintain a collection of names and e-mail addresses. (correct)
  • To store frequently accessed website URLs.
  • To moderate newsgroup content.

Which of these options describes 'Mailbox' in the context of email?

<p>A storage location usually resembling a physical post office box. (A)</p> Signup and view all the answers

What role does a 'Mail server' play in email communication?

<p>It is the server that delivers the mailboxes. (D)</p> Signup and view all the answers

What is the function of Post Office Protocol 3 (POP3)?

<p>A technology for retrieving emails from a mail server. (C)</p> Signup and view all the answers

Which statement accurately describes File Transfer Protocol (FTP)?

<p>It is a standard that allows uploading and downloading files. (D)</p> Signup and view all the answers

What distinguishes Anonymous FTP from regular FTP?

<p>It allows anyone to transfer some if not all available files. (A)</p> Signup and view all the answers

In the context of online communication, what is a 'Newsgroup'?

<p>An online area for written discussions on a particular topic. (C)</p> Signup and view all the answers

What is the main function of a 'News server'?

<p>To store and distribute newsgroup messages. (A)</p> Signup and view all the answers

A 'Newsreader' is primarily used for what purpose?

<p>Participating in newsgroups. (C)</p> Signup and view all the answers

What does a 'Thread' or 'Threaded discussion' generally consist of?

<p>An original article and all subsequent related replies. (A)</p> Signup and view all the answers

What is the defining characteristic of 'Mailing Lists'?

<p>A group of email names and addresses given a single name. (B)</p> Signup and view all the answers

What is the primary function of 'CHAT' in the context of online communication?

<p>To facilitate real-time typed conversations on a computer. (C)</p> Signup and view all the answers

What does 'Real Time' mean in the context of online communication?

<p>You and the people with whom you are conversing are online at the same time. (D)</p> Signup and view all the answers

Which of these options best describes the function of a 'Chat room'?

<p>A location that permits users to chat with each other on an Internet server. (D)</p> Signup and view all the answers

What functionality is provided by 'Voice chats and video chats'?

<p>Audio and visual communication between users. (A)</p> Signup and view all the answers

What is generally included in 'Chat client'?

<p>A program in your computer usually included in your browser. (D)</p> Signup and view all the answers

What is the main purpose of 'Instant Messaging (IM)' services?

<p>Real-time Internet communications that notify users when others are online and allows users to exchange messages or files. (A)</p> Signup and view all the answers

How do IM services typically notify users of contact availability?

<p>By sending a push notification when contacts are online. (C)</p> Signup and view all the answers

Flashcards

E-Mail

The transmission of messages and files via a computer network.

E-mail Address

The combination of a user name and a domain name that defines a user's email address.

FTP Site

A collection of files including text, graphics, audio, video, and program files that reside on a FTP server.

Newsgroup

An online area in which users conduct written discussions about a particular subject.

Signup and view all the flashcards

Chat Room

A location on an Internet server that permits users to chat with each other.

Signup and view all the flashcards

CHAT

A real-time typed conversation that takes place on a computer.

Signup and view all the flashcards

Study Notes

Matrices

Basic Definitions

  • A matrix $A$ is a table of numbers with $m$ horizontal rows and $n$ vertical columns.
  • $A$ is represented as: $A = \begin{bmatrix} a_{11} & a_{12} & \cdots & a_{1n} \ a_{21} & a_{22} & \cdots & a_{2n} \ \vdots & \vdots & \ddots & \vdots \ a_{m1} & a_{m2} & \cdots & a_{mn} \end{bmatrix}$
  • An alternate representation is $A = (a_{ij})_{m \times n}$.
  • The size of the matrix is $m \times n$.
  • An element is a single number $a_{ij}$.
  • Index $i$ indicates the horizontal row and $j$ indicates the vertical column.
  • A square matrix has an equal number of rows and columns $m = n$.

Example

  • An example of a $2 \times 3$ matrix is: $A = \begin{bmatrix} 1 & 2 & 3 \ 4 & 5 & 6 \end{bmatrix}$

Matrix Addition and Scalar Multiplication

  • Matrices $A$ and $B$ are the same size if they have the same number of horizontal and vertical rows
  • Matrices of the same size can be added together.
  • For $A = (a_{ij}){m \times n}$ and $B = (b{ij}){m \times n}$, $A + B = (a{ij} + b_{ij})_{m \times n}$.
  • A matrix can be multiplied by a real number (scalar).
  • If $A = (a_{ij}){m \times n}$ and $c \in \mathbb{R}$, then $cA = (ca{ij})_{m \times n}$.

Example

  • $\begin{bmatrix} 1 & 2 \ 3 & 4 \end{bmatrix} + \begin{bmatrix} 5 & 6 \ 7 & 8 \end{bmatrix} = \begin{bmatrix} 1+5 & 2+6 \ 3+7 & 4+8 \end{bmatrix} = \begin{bmatrix} 6 & 8 \ 10 & 12 \end{bmatrix}$
  • $2\begin{bmatrix} 1 & 2 \ 3 & 4 \end{bmatrix} = \begin{bmatrix} 2 \cdot 1 & 2 \cdot 2 \ 2 \cdot 3 & 2 \cdot 4 \end{bmatrix} = \begin{bmatrix} 2 & 4 \ 6 & 8 \end{bmatrix}$

Physics

Vectors

Vector Sum

Analytical Method
  • Vector components are $\overrightarrow{A} = A_x\hat{i} + A_y\hat{j}$
  • $A_x = A \cos \theta$
  • $A_y = A \sin \theta$
  • The resultant vector is $\overrightarrow{R} = \overrightarrow{A} + \overrightarrow{B} = (A_x + B_x)\hat{i} + (A_y + B_y)\hat{j}$
  • $R_x = A_x + B_x$
  • $R_y = A_y + B_y$
  • Magnitude of resultant vector is $R = \sqrt{R_x^2 + R_y^2}$
  • Angle is $\theta = \tan^{-1} (\frac{R_y}{R_x})$

Scalar Product (Dot Product)

  • $\overrightarrow{A} \cdot \overrightarrow{B} = AB \cos \theta$
  • $\overrightarrow{A} \cdot \overrightarrow{B} = (A_x\hat{i} + A_y\hat{j}) \cdot (B_x\hat{i} + B_y\hat{j}) = A_xB_x + A_yB_y$

Vector Product (Cross Product)

  • $\overrightarrow{A} \times \overrightarrow{B} = AB \sin \theta \hat{n}$
  • $\overrightarrow{A} \times \overrightarrow{B} = (A_x\hat{i} + A_y\hat{j} + A_z\hat{k}) \times (B_x\hat{i} + B_y\hat{j} + B_z\hat{k}) = (A_yB_z - A_zB_y)\hat{i} + (A_zB_x - A_xB_z)\hat{j} + (A_xB_y - A_yB_x)\hat{k}$
  • $\overrightarrow{A} \times \overrightarrow{B} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \ A_x & A_y & A_z \ B_x & B_y & B_z \end{vmatrix}$

Kinematics

Uniform Rectilinear Motion (MRU)

  • $v = \frac{\Delta x}{\Delta t} = \frac{x_f - x_i}{t_f - t_i}$
  • $x_f = x_i + v(t_f - t_i)$

Uniformly Varied Rectilinear Motion (MRUV)

  • $a = \frac{\Delta v}{\Delta t} = \frac{v_f - v_i}{t_f - t_i}$
  • $v_f = v_i + a(t_f - t_i)$
  • $x_f = x_i + v_i(t_f - t_i) + \frac{1}{2}a(t_f - t_i)^2$
  • $v_f^2 = v_i^2 + 2a(x_f - x_i)$

Free Fall and Vertical Throw

  • $a = -g = -9.8 m/s^2$
  • $v_f = v_i - g(t_f - t_i)$
  • $y_f = y_i + v_i(t_f - t_i) - \frac{1}{2}g(t_f - t_i)^2$
  • $v_f^2 = v_i^2 - 2g(y_f - y_i)$

Oblique Throw

  • $v_{0x} = v_0 \cos \theta$
  • $v_{0y} = v_0 \sin \theta$
  • $x_f = x_i + v_{0x}(t_f - t_i)$
  • $y_f = y_i + v_{0y}(t_f - t_i) - \frac{1}{2}g(t_f - t_i)^2$
  • $v_{fx} = v_{0x}$
  • $v_{fy} = v_{0y} - g(t_f - t_i)$
  • Time to reach max height $t_{v} = \frac{v_{0y}}{g}$
  • Total time of flight $t_{total} = 2t_v = \frac{2v_{0y}}{g}$
  • Maximum horizontal distance $x_{max} = \frac{v_0^2 \sin 2\theta}{g}$
  • Maximum height reached $y_{max} = \frac{v_0^2 \sin^2 \theta}{2g}$

Uniform Circular Motion (MCU)

  • Angular velocity $\omega = \frac{\Delta \theta}{\Delta t}$
  • Tangential velocity $v = \omega r$
  • Centripetal acceleration $a_c = \frac{v^2}{r} = \omega^2 r$
  • Period $T = \frac{2\pi r}{v} = \frac{2\pi}{\omega}$
  • Frequency $f = \frac{1}{T} = \frac{\omega}{2\pi}$

Uniformly Varied Circular Motion (MCUV)

  • Angular acceleration $\alpha = \frac{\Delta \omega}{\Delta t}$
  • $\omega_f = \omega_i + \alpha(t_f - t_i)$
  • $\theta_f = \theta_i + \omega_i(t_f - t_i) + \frac{1}{2}\alpha(t_f - t_i)^2$
  • $\omega_f^2 = \omega_i^2 + 2\alpha(\theta_f - \theta_i)$

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