Interactive Systems Design Principles

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Questions and Answers

What is the main focus of the design of interactive systems according to the text?

  • Physical characteristics of people
  • Temporal aspects of activities
  • Activities people are undertaking (correct)
  • Technologies used

Which element is NOT part of the PACT analysis mentioned in the text?

  • Technological
  • Aesthetic (correct)
  • Contextual
  • Physical

In terms of activities, what type of aspect can vary according to the text?

  • Size
  • Weight
  • Color
  • Safety-criticality (correct)

Which software is generally used for 2D animation production as per the text?

<p>Flash (A)</p> Signup and view all the answers

What makes the design of interactive systems fascinating according to the text?

<p>The variety in all elements and their combinations (A)</p> Signup and view all the answers

Which term is NOT used to describe the aspects in which people vary according to the text?

<p>Social characteristics (C)</p> Signup and view all the answers

'PACT' in the context of interactive system design stands for:

<p>People, Activities, Contexts, Technologies (C)</p> Signup and view all the answers

Which type of animation production involves Abode’s Flash program?

<p>2D animation (A)</p> Signup and view all the answers

What should be analyzed in a PACT analysis to scope a design problem according to the text?

<p>Varied contexts (B)</p> Signup and view all the answers

Which software can be used to produce 3D style animations according to the text?

<p>3D Studio Max (D)</p> Signup and view all the answers

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Study Notes

Designing Interactive Systems

  • The PACT framework is a useful approach for designing interactive systems, focusing on people, activities, contexts, and technologies.

People

  • Designers need to understand the people who will use their systems and products.
  • People vary in terms of physical characteristics, psychological differences, and in their usage of systems.

Activities

  • Designers need to understand the activities that people want to undertake.
  • Activities vary in terms of temporal aspects, whether they involve cooperation, complexity, whether they are safety-critical, and the nature of the content they require.

Contexts

  • Designers need to understand the contexts in which activities take place.
  • Contexts vary in terms of physical, social, and organizational aspects.

Technologies

  • Technologies are the medium that interactive system designers work with.
  • Interactive systems typically consist of hardware and software components that communicate with one another and transform input data into output data.
  • Technologies vary in terms of the input, output, communication, and content that they support.
  • Input devices are concerned with how people enter data and instructions into a system securely and safely.

Input and Output

  • Input devices facilitate a simple and direct method of issuing instructions (such as ‘turn on’ or ‘turn off’) but they take up space.
  • Output devices can present content in various ways, including animations (2D and 3D).

PACT Analysis

  • Undertaking a PACT analysis of a situation is a useful way of scoping a design problem.
  • It involves considering the people, activities, contexts, and technologies involved in a design situation.

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