User Experience in Interactive Systems

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Interactive Systems allow users to interact in real-time and receive instant ______ visible to the user.

feedback

Graphical user interfaces, such as Windows 10 or MacOS, are examples of ______ applications.

HCI

Mobile devices, such as an Android phone, are examples of interactive systems in the context of ______ applications.

HCI

Usability Engineering ensures that software and systems are effective, efficient, error-free, easy to use, and ______ in use.

delightful

HCI applications focus on making computing systems satisfying, enjoyable, motivating, or ______.

surprising

The concept of Usability Engineering includes user contribution from the inception of the process to assure the effectiveness of the product through the use of usability requirements and ______.

metrics

Some of the commonly used software tools in HCI are Specification Methods − The methods used to specify the ______.

GUI

Grammars are written instructions or expressions that a program would understand. They provide confirmations for completeness and ______.

correctness

Transition Diagram is a set of nodes and links that can be displayed in text, link frequency, state diagram, etc. They are difficult in evaluating usability, visibility, modularity, and ______.

synchronization

Statecharts are chart methods developed for simultaneous user activities and external actions. They provide link-specification with interface building ______.

tools

Interface Building Tools are design methods that help in designing command languages, data-entry structures, and ______.

widgets

Interface Mockup Tools are tools to develop a quick sketch of GUI. E.g., Microsoft Visio, Visual ______.

Studio.Net

Prototyping is a trial and partial design that helps users in testing design ideas without executing a complete ______

system

3 Types of prototyping: Low Fidelity Prototype, Medium Fidelity Prototype, Hi Fidelity ______

Prototype

3 types of user: Primary users - regular/frequent users of the system, Secondary users - occasional users of the system, Tertiary users - those affected by the system introduction, or who will influence purchase of the ______

system

Interaction Styles: Command Line Dialog (CLI) - This style is not widely used, but is useful to understand it to consider more recent and long-term ______

developments

Menu Interaction Style - Menus are simple, as not much needs to be remembered as the options are there on screen and the physical interface corresponds directly to the options available. Feedback is immediate - selecting an option will either take you to another screen of menus or to perform the selected ______

task

Form Fill In Interaction Style - A form is provided for the user to fill in. Perhaps not the most revolutionary or interesting of interaction styles, but it is based on another real world metaphor filling out a paper ______

form

This quiz explores the concept of user experience in interactive systems, focusing on how users perceive and interact with computing systems. It covers the desirable and undesirable traits of user experience as well as the definition of interactive systems and their characteristics.

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