Image Pixel Index Calculation
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Questions and Answers

In the context of Loop's subdivision surface algorithm, what is the purpose of the subdivision process?

  • To create a smooth surface by iteratively refining a coarse mesh (correct)
  • To simplify a complex mesh for efficient rendering
  • To compute vertex normals for improved lighting calculations
  • To generate a high-resolution texture map for a mesh

What is the purpose of image convolution with kernels in computer graphics?

  • To apply texture mapping to a 3D model
  • To compute vertex positions for a mesh
  • To generate a depth map for a scene
  • To perform edge detection and image filtering (correct)

In the context of Bézier curves, what is the role of control points?

  • They determine the color of the curve
  • They control the shape and curvature of the curve (correct)
  • They define the start and end points of the curve
  • They specify the thickness of the curve

What is the purpose of transformation matrices in computer graphics?

<p>To represent and manipulate geometric transformations (D)</p> Signup and view all the answers

In the rasterization process, what is the purpose of the depth buffer (Z-buffer)?

<p>To determine the visibility of overlapping objects (D)</p> Signup and view all the answers

What is the significance of the order of control points in Bézier curves?

<p>It affects the curvature and shape of the curve (B)</p> Signup and view all the answers

In the context of image convolution, what is the purpose of a Gaussian kernel?

<p>To perform blurring or smoothing on an image (B)</p> Signup and view all the answers

What is the main advantage of using homogeneous coordinates in computer graphics?

<p>They simplify the representation of geometric transformations (C)</p> Signup and view all the answers

In the context of rasterization, what is the purpose of the scanline algorithm?

<p>To fill polygons with pixels in a raster image (C)</p> Signup and view all the answers

What is the purpose of subdivision surfaces in computer graphics?

<p>To generate smooth surfaces from coarse meshes (D)</p> Signup and view all the answers

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