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Questions and Answers
In the context of operant conditioning, what does the term 'negative' signify?
In the context of operant conditioning, what does the term 'negative' signify?
- A decrease in the likelihood of a behavior.
- The removal of a stimulus. (correct)
- The application of an aversive stimulus.
- The addition of a stimulus.
Why might punishment sometimes be less effective than reinforcement in promoting learning?
Why might punishment sometimes be less effective than reinforcement in promoting learning?
- Punishment does not specify what _should_ be done. (correct)
- Punishment always leads to aggression, which inhibits learning.
- Individuals quickly adapt to punishment, making it ineffective.
- Punishment only works if it is physically painful.
Which of the following scenarios best illustrates negative reinforcement?
Which of the following scenarios best illustrates negative reinforcement?
- A student is given detention for misbehaving in class.
- A rat receives a food pellet after pressing a lever.
- A child receives a sticker for completing their homework.
- Taking medicine to get rid of a headache. (correct)
According to the passage, how did Skinner refine the understanding of reinforcement and punishment?
According to the passage, how did Skinner refine the understanding of reinforcement and punishment?
What is the critical determinant of whether a stimulus acts as a reinforcer or a punisher?
What is the critical determinant of whether a stimulus acts as a reinforcer or a punisher?
New parents are highly 'trainable'. What aspect of infant behaviour leads to this?
New parents are highly 'trainable'. What aspect of infant behaviour leads to this?
Why might scolding a child who runs into a street be ineffective in promoting learning about desired behavior?
Why might scolding a child who runs into a street be ineffective in promoting learning about desired behavior?
According to the passage, why can the terms 'negative reinforcement' and 'punishment' be initially confusing?
According to the passage, why can the terms 'negative reinforcement' and 'punishment' be initially confusing?
What does the example of parents buying a new car for a teen demonstrating safe driving habits illustrate?
What does the example of parents buying a new car for a teen demonstrating safe driving habits illustrate?
What is the key difference between how reinforcement and punishment affect behavior?
What is the key difference between how reinforcement and punishment affect behavior?
Flashcards
Negative reinforcement
Negative reinforcement
Administering something that decreases the likelihood of a behavior; it's the removal of something that increases the likelihood of a behavior.
Reinforcer
Reinforcer
Any stimulus or event that increases the likelihood of the behavior that led to it.
Punisher
Punisher
Any stimulus or event that decreases the likelihood of the behavior that led to it.
Positive Reinforcement
Positive Reinforcement
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Negative Reinforcement
Negative Reinforcement
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Positive Punishment
Positive Punishment
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Negative Punishment
Negative Punishment
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Study Notes
Review of Last Lecture
- Hypothesis testing was previously discussed.
- Significance level $\alpha$ was another key concept.
- P-values play a crucial role in hypothesis testing.
- Type I error (False Positive) involves rejecting $H_0$ when it is actually true.
- Type II error (False Negative) means failing to reject $H_0$ when $H_A$ is true.
- Power is defined as $1 - P(\text{Type II error})$.
Power (Continued)
- Power of a test is the probability of rejecting the null hypothesis when the alternative hypothesis is true.
- Power can be expressed as $1 - P(\text{Type II error}) = P(\text{Reject } H_0 | H_A \text{ is true})$.
- Aim for a high power value in statistical tests
- Power can be increased in three ways:
- Increase $\alpha$
- Increase the sample size $n$
- Increase the effect size
Example Scenario
- Testing if the average rent in SLO (San Luis Obispo) is $2,000.
- $H_0: \mu = 2000$
- $H_A: \mu > 2000$
- Assume the true average rent is $2,200.
- Assume that $\sigma = 500$.
- Considering a sample size of $n = 25$ apartments.
Impact of Increasing $\alpha$
- With $\alpha = 0.05$:
- Reject $H_0$ if $\bar{x} > 2000 + 1.645 \cdot \frac{500}{\sqrt{25}} = 2164.5$
- Power $= P(\bar{x} > 2164.5 | \mu = 2200) = P(z > \frac{2164.5 - 2200}{500 / \sqrt{25}}) = P(z > -0.355) = 0.639$
- With $\alpha = 0.1$:
- Reject $H_0$ if $\bar{x} > 2000 + 1.282 \cdot \frac{500}{\sqrt{25}} = 2128.2$
- Power $= P(\bar{x} > 2128.2 | \mu = 2200) = P(z > \frac{2128.2 - 2200}{500 / \sqrt{25}}) = P(z > -0.718) = 0.764$
- Increasing $\alpha$ leads to an increase in power.
Impact of Increasing Sample Size $n$
- With $\alpha = 0.05$ and $n = 25$, Power $= 0.639$.
- With $\alpha = 0.05$ and $n = 100$:
- Reject $H_0$ if $\bar{x} > 2000 + 1.645 \cdot \frac{500}{\sqrt{100}} = 2082.25$
- Power $= P(\bar{x} > 2082.25 | \mu = 2200) = P(z > \frac{2082.25 - 2200}{500 / \sqrt{100}}) = P(z > -2.355) = 0.991$
- Increasing $n$ leads to an increase in power.
Impact of Increasing Effect Size
- With $\alpha = 0.05$ and $n = 25$, Power $= 0.639$ when the true average rent is $2,200.
- If the true average rent is $2,300:
- Reject $H_0$ if $\bar{x} > 2000 + 1.645 \cdot \frac{500}{\sqrt{25}} = 2164.5$
- Power $= P(\bar{x} > 2164.5 | \mu = 2300) = P(z > \frac{2164.5 - 2300}{500 / \sqrt{25}}) = P(z > -1.355) = 0.912$
- Increasing the effect size increases the power.
T-Tests
- T-tests are needed when population standard deviation $\sigma$ is unknown.
- Estimate $\sigma$ using the sample standard deviation $s$.
- $t = \frac{\bar{x} - \mu}{s / \sqrt{n}}$
- Degrees of freedom $= n - 1$.
- The t-distribution is more spread out than the normal distribution.
- As $n$ increases, the t-distribution approaches the normal distribution.
T-Test Example
- Testing if the average height of Cal Poly students is 5'8" = 68 inches.
- $H_0: \mu = 68$
- $H_A: \mu \neq 68$
- Sample $n = 20$ students, $\bar{x} = 70$ inches, and $s = 5$ inches
- Test at $\alpha = 0.05$
- $t = \frac{70 - 68}{5 / \sqrt{20}} = 1.789$
- Degrees of freedom $= 20 - 1 = 19$
- The critical values are $\pm 2.093$
- Fail to reject the null hypothesis since $1.789 < 2.093$.
- Conclusion: there is not enough evidence to suggest that the average height of Cal Poly students differs from 5'8".
Chapter 3 - The Relational Model
Introduction
- Used to represent databases.
Advantages
- Simple structure
- Easy to use
- Mathematical foundation
Structure of Relational Databases
- Consists of a set of tables.
- Each table has a unique name.
- A table consists of a set of attributes (columns).
- Each attribute has a unique name.
- A tuple (row) is a set of attribute values.
Attribute Types
- Each attribute has an associated domain.
- Domain specifies a set of permitted values.
- Examples include integer, string, date, currency etc.
Database Schema
- Representation of relations within a database.
Keys
- $K \subseteq R$ is a superkey of R if values for K are sufficient to identify a unique tuple of each possible relation r(R)
- Example: {account_number} is a superkey of account
- Example: {account_number, branch_name} is a superkey of account
- K is a candidate key if K is minimal
- Example: {account_number} is a candidate key of account
- One of the candidate keys is selected to be the primary key.
- A foreign key is a set of attributes in a relation schema R1 whose values are required to match one of the candidate keys of relation schema R2.
- R1 is called the referencing relation
- R2 is called the referenced relation Example: account.branch_name is a foreign key referencing branch.branch_name
Lecture 16: Dynamic Programming
Fibonacci Numbers
- $F_0 = 0$
- $F_1 = 1$
- $F_n = F_{n-1} + F_{n-2}$ for $n \geq 2$
- The first few Fibonacci numbers are 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144,...
- Problem: Given $n$, compute $F_n$.
Algorithm 1: Recursive algorithm
RecursiveFibonacci(n):
if n == 0:
return 0
if n == 1:
return 1
return RecursiveFibonacci(n-1) + RecursiveFibonacci(n-2)
Runtime Analysis:
- $T(0) = T(1) = O(1)$
- $T(n) = T(n-1) + T(n-2) + O(1)$ for $n \geq 2$
- Since $F_n \approx 1.618^n$, the runtime of the recursive algorithm is exponential in $n$.
Algorithm 2: Dynamic programming
DynamicProgrammingFibonacci(n):
F = new array of size n+1
F = 0
F = 1
for i = 2 to n:
F[i] = F[i-1] + F[i-2]
return F[n]
Runtime Analysis
- The runtime of the dynamic programming algorithm is $O(n)$.
Space Analysis
- The space complexity is $O(n)$.
Algorithm 3: Dynamic programming with constant space
DynamicProgrammingFibonacciConstantSpace(n):
if n == 0:
return 0
if n == 1:
return 1
F_n_minus_2 = 0
F_n_minus_1 = 1
for i = 2 to n:
F_n = F_n_minus_1 + F_n_minus_2
F_n_minus_2 = F_n_minus_1
F_n_minus_1 = F_n
return F_n
Runtime Analysis
- The runtime of the dynamic programming algorithm is $O(n)$.
Space Analysis
- The space complexity is $O(1)$.
Dynamic Programming Paradigm
- Dynamic programming is a technique for solving optimization problems with overlapping subproblems.
Key idea
- Solve each subproblem only once and store the result in a table.
Four steps to develop a dynamic programming algorithm:
- Define subproblems
- Define recurrence relation
- Solve base cases
- Build table and return solution
Example: Longest Common Subsequence
- Common subsequence is a subsequence that is common to both $X$ and $Y$.
- The longest common subsequence (LCS) is the longest such subsequence.
Problem
- Given two sequences $X = \langle x_1, x_2, \dots, x_m \rangle$ and $Y = \langle y_1, y_2, \dots, y_n \rangle$, find the length of the longest common subsequence of $X$ and $Y$.
Step 1: Define subproblems
- Let $c[i, j]$ be the length of the LCS of $X[1..i]$ and $Y[1..j]$.
Step 2: Define recurrence relation
- $c[i, j] = \begin{cases} 0 & \text{if } i = 0 \text{ or } j = 0 \ c[i-1, j-1] + 1 & \text{if } i, j > 0 \text{ and } x_i = y_j \ \max(c[i-1, j], c[i, j-1]) & \text{if } i, j > 0 \text{ and } x_i \neq y_j \end{cases}$
Step 3: Solve base cases
- $c[i, 0] = 0$ for all $i$
- $c[0, j] = 0$ for all $j$
Step 4: Build table and return solution
LongestCommonSubsequence(X, Y):
m = length(X)
n = length(Y)
c = new array of size (m+1) x (n+1)
for i = 0 to m:
c[i, 0] = 0
for j = 0 to n:
c[0, j] = 0
for i = 1 to m:
for j = 1 to n:
if X[i] == Y[j]:
c[i, j] = c[i-1, j-1] + 1
else:
c[i, j] = max(c[i-1, j], c[i, j-1])
return c[m, n]
Runtime Analysis
- The runtime is $O(mn)$.
Space Analysis
- The space complexity is $O(mn)$.
Optimal Substructure
- Problem must have optimal substructure to apply dynamic programming.
Definition
- An optimal solution to the problem contains within it optimal solutions to subproblems.
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