Chpt 10
21 Questions
1 Views

Choose a study mode

Play Quiz
Study Flashcards
Spaced Repetition
Chat to Lesson

Podcast

Play an AI-generated podcast conversation about this lesson

Questions and Answers

What is a key benefit of capturing data at the source?

  • It minimizes the need for data validation later.
  • It increases the amount of data processed.
  • It simplifies data retrieval by reducing keystrokes. (correct)
  • It allows for more manual entry errors.

Which principle is emphasized for output design?

  • Overloading users with information.
  • Designing reports for aesthetic appeal.
  • Presenting information for easy comprehension. (correct)
  • Including all data the system can generate.

How can bias unintentionally affect analytical work?

  • By limiting the information provided to the users.
  • By introducing personal assumptions into the analysis. (correct)
  • By ensuring all data is calculated.
  • By using consistent data sources.

What must analysts consider when creating global applications?

<p>Cultural differences and multilingual support. (B)</p> Signup and view all the answers

Which characteristic of well-designed reports is essential for managers?

<p>Including only necessary information without overload. (B)</p> Signup and view all the answers

What is the purpose of navigation mechanisms in graphical user interfaces?

<p>To facilitate user interaction and movement through the system (B)</p> Signup and view all the answers

Which of the following types of input mechanisms is NOT mentioned as an example?

<p>Voice commands (B)</p> Signup and view all the answers

Which principle of UI design emphasizes the importance of a predictable layout?

<p>Consistency (A)</p> Signup and view all the answers

What is a primary function of the Windows Navigation Diagram (WND)?

<p>To model user interaction and movement between screens (D)</p> Signup and view all the answers

What does 'minimal user effort' in UI design suggest about task completion?

<p>Users should typically finish tasks in no more than three clicks (C)</p> Signup and view all the answers

User experience design must balance which two aspects for different user types?

<p>Ease of learning and ease of use (A)</p> Signup and view all the answers

What aspect of UI design does 'content awareness' primarily address?

<p>Indicating user location and displayed information (D)</p> Signup and view all the answers

What is a key goal of the interface design process?

<p>To define user interactions effectively (A)</p> Signup and view all the answers

What is the primary goal of an effective navigation system in user interface design?

<p>To provide a simple and unnoticed navigation experience (A)</p> Signup and view all the answers

Which design principle helps to prevent user mistakes in interface design?

<p>Limiting choices and appropriate labeling (C)</p> Signup and view all the answers

What is the purpose of using real-world metaphors in interface design?

<p>To enhance understanding and familiarity (C)</p> Signup and view all the answers

What is a key characteristic of wireframe design in the context of UI prototypes?

<p>It resembles the actual user interface visually (C)</p> Signup and view all the answers

What are the two types of processing in input design?

<p>Online and batch processing (C)</p> Signup and view all the answers

In which order does the Object-Action Order require users to interact with the interface?

<p>Choose the object and then perform the action (D)</p> Signup and view all the answers

What is the function of an interface design prototype?

<p>To simulate and mock-up user interaction with designs (C)</p> Signup and view all the answers

What is one way to simplify recovery from mistakes in user interfaces?

<p>Offering an Undo feature to revert actions (C)</p> Signup and view all the answers

Flashcards

Interface Standards

Consistent design elements across screens, forms, and reports within a system.

Interface Metaphors

Using real-world analogies to make interfaces easier to understand (e.g., shopping cart for e-commerce).

Wireframe Design

A basic visual representation of a user interface, showing layout and elements.

UI Prototype

An interactive model of a user interface, allowing users to test and explore.

Signup and view all the flashcards

Navigation Design Goal

To make the system simple and easy to use, ideally without the user even noticing the navigation.

Signup and view all the flashcards

Object-Action Order

Selecting an object first, then choosing an action to perform on it (e.g., select text, then copy).

Signup and view all the flashcards

Online Processing

Inputting data individually and immediately, usually for real-time updates (e.g., booking a flight).

Signup and view all the flashcards

Batch Processing

Collecting all data before entering it into the system, often for later analysis (e.g., payroll).

Signup and view all the flashcards

Capture Data at the Source

Collecting data electronically as close to its origin as possible. This helps ensure accuracy and reduces manual data entry errors.

Signup and view all the flashcards

Minimize Keystroke

Designing systems to avoid redundant data entry. Information should be retrieved from existing databases or calculated automatically whenever possible.

Signup and view all the flashcards

Input Validation

Verifying the accuracy of input data to prevent errors. This can involve checking for valid formats, ranges, and consistency.

Signup and view all the flashcards

Understand Report Usage

Designing reports that provide only the essential information users need, avoiding information overload.

Signup and view all the flashcards

International and Cultural Issues

Considering cultural differences when designing systems, such as language support, color choices, and cultural norms.

Signup and view all the flashcards

Interface Design

The process of defining how a system will interact with external entities like customers, suppliers, and other systems.

Signup and view all the flashcards

User Interface Design

How users interact with a system. It focuses on inputs and outputs, like what the user types in and what the system displays.

Signup and view all the flashcards

GUI Components

Key elements of a graphical user interface (GUI). These include navigation mechanisms, input mechanisms, and output mechanisms.

Signup and view all the flashcards

Types of Navigation

Different ways users can move through a system. Examples include menus, direct manipulation (dragging and dropping), and browsing languages.

Signup and view all the flashcards

Principles of UI Design: Layout

A common pattern is the three-box layout: navigation at the top, main content in the middle, and status at the bottom. This provides a consistent structure.

Signup and view all the flashcards

Principles of UI Design: Content Awareness

Ensuring users know where they are in the system and what information is displayed clearly.

Signup and view all the flashcards

Principles of UI Design: Aesthetics

Utilizing white space, color, and fonts to create a visually appealing and readable interface.

Signup and view all the flashcards

Principles of UI Design: Consistency

Designing a consistent and predictable layout to enhance usability. Users expect similar patterns across the system.

Signup and view all the flashcards

Study Notes

Human-Computer Interaction Layer Design

  • Interface design defines how a system interacts with external entities (e.g., customers, suppliers).
  • User interface design focuses on how users interact with the system and inputs/outputs it handles.
  • Command-line interfaces use text-based commands.
  • Graphical user interfaces (GUIs) employ visual elements like icons and windows.

Components of GUI

  • Navigation mechanism guides users through the interface.
  • Input mechanism handles user interactions (e.g., text entry).
  • Output mechanism displays system responses (e.g., reports, graphics).
  • Example of navigation using Canvas - a website or application. It includes menus, modules, courses, and links to various resources.

Types of Navigation

  • Languages (e.g., drop-down menus).
  • Menus (containing options).
  • Direct manipulation (e.g., dragging files).

Input Mechanism

  • Example of a discussion post on Canvas - allows text entry and selection boxes.
  • Types of input: text, numbers, and selection boxes.

Output Mechanism

  • Example: report of current grades - presenting a report illustrating scores, submissions, and details.

Principles of UI Design

  • Layout: standard three-box structure (navigation, content, status/controls).
  • Content Awareness: clear indications of current location and displayed data.
  • Aesthetics: balance of white space, colors, and fonts.
  • User Experience: balancing ease of learning versus ease of use, considering novice and expert users.
  • Consistency: predictable and familiar layouts; maintaining minimal user effort.

User Interface Design Process

  • A use scenario outlines user actions related to a system.
  • Example of use scenarios: existing patients creating new appointments or canceling existing appointments.
  • Numbers in parenthesis refer to specific events or steps.
  • Windows Navigation Diagram (WND) visualizes screen relationships and user flow.
  • Systems may have multiple WNDs to illustrate different parts of the interface.
  • WND diagrams model state changes within UI.

Sample WND Diagram

  • Visual depiction of how different parts of a software system or program— forms, windows, reports, buttons—are linked together.
  • Shows how screens, forms, and reports are interrelated for a given user action.
  • Illustrates different states and transitions between them.

Interface Standards Design

  • Interface standards establish common elements across UI screens.
  • Usage of real-world metaphors for familiar interfaces. – Templates ensure consistency in design elements. – Icons and labels for frequent interactions promote accessibility and efficiency.

Interface Design Prototyping

  • Prototypes (mockups) simulate the interface's design.
  • Wireframe Design: visual representation of the UI.
  • Storyboard: series of illustrations of screen flows.
  • UI Prototypes: allow user interaction with a simulated version of the system.

WND and Wireframe Diagram

  • Combining WND diagrams (system navigation flow) and wireframes (visual representation of design). – Example for a rental store application.
  • Prevent mistakes by suitable labels and options.
  • Validate critical actions (e.g., confirmation before file deletion).
  • Simplify error recovery through consistent actions and procedures (e.g., object-action ordering).

Input Design - Basic Principles

  • Simplify information capture with clarity.
  • Online vs. batch processing (individual vs. grouped data entry). Capture data at source for accuracy and consistency.
  • Minimize keystrokes to avoid errors.

Input Validation

  • Completeness check: Ensures required data are included for processing. – Format check: Validates data types/formats for different fields.
  • Range check: Restricts numeric values within defined limits. – Check digit check: Adds extra digits to validate data integrity.
  • Consistency checks: Validates data relationships.
  • Database checks: Verifies data accuracy by comparing with established records.

Output Design - Basic Principles

  • Present output clearly and concisely for effective understanding with minimal effort.
  • Effectively handle report information usage (avoid overload). – Minimizing data overload through appropriate presentation.
  • Bias awareness in reports to avoid misleading information.

International and Cultural Issues

  • Multilingual requirements for global applications.
  • Consider cultural meanings of colors.
  • Cultural differences may necessitate design modifications for appropriate usage.
  • Hofstede's cultural dimensions provide guidelines for design considerations.

Studying That Suits You

Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

Quiz Team

Related Documents

Description

This quiz explores the principles of human-computer interaction, specifically focusing on interface design and the components of graphical user interfaces (GUIs). It delves into navigational mechanisms and input/output handling, providing examples like Canvas. Evaluate your understanding of how users interact with systems through various input and navigation methods.

Use Quizgecko on...
Browser
Browser