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Questions and Answers

What is encapsulation, and how is it implemented in C++?

Encapsulation is a fundamental principle of Object-Oriented Programming (OOP). It involves bundling data (variables) and the methods (functions) that operate on the data into a single unit called a class. It restricts direct access to specific parts of the object's components, thereby maintaining data integrity and security. In C++, encapsulation is implemented using access specifiers - private, protected, and public.

What is the need for Object-Oriented Programming (OOP) paradigm?

The Object-Oriented Programming (OOP) paradigm was introduced to address limitations of procedural programming, providing a more efficient, modular, and reusable approach to software development. OOP is needed for:

  1. Improved Code Reusability
  2. Modularity and Organization
  3. Enhanced Data Security
  4. Real-World Problem Representation
  5. Ease of Maintenance and Scalability
  6. Support for Abstraction
  7. Support for Collaboration

Which of the following features are supported by Object-Oriented Programming (OOP), but not by Structured Programming?

  • Inheritance (correct)
  • Polymorphism (correct)
  • Data Hiding (correct)
  • Modularity

Explain Message Passing in Object-Oriented Programming (OOP).

<p>Message passing is a mechanism in OOP where objects communicate by invoking methods. Instead of directly accessing data or functionality of another object, an object sends a message (a method call) to another object, requesting it to perform a specific action.</p> Signup and view all the answers

Explain Dynamic Binding in Object-Oriented Programming (OOP).

<p>Dynamic binding, also known as late binding, determines which method to execute at runtime. It allows objects of derived classes to override methods of their base class and execute the appropriate version during program execution.</p> Signup and view all the answers

What is the difference between a Class's and an Object's definition?

<p>A Class is a blueprint or template that defines the structure and behavior of objects created from it. It acts as a blueprint for creating instances of that class. An Object is an instance of a class. It represents a real-world entity with specific attributes and behaviors. Objects are created from a class and have a defined set of data and methods based on the class definition.</p> Signup and view all the answers

What are constructors in C++? Define their key features.

<p>A constructor is a special member function that is automatically called when an object of a class is created. It's used to initialize the data members of a class. Key features of constructors:</p> <ol> <li>Same Name as Class.</li> <li>No Return Type.</li> <li>Automatic Invocation.</li> <li>Overloading</li> </ol> Signup and view all the answers

What is a copy constructor, and when is it used?

<p>A copy constructor is a special constructor that creates a new object as a copy of an existing object. It is invoked when:</p> <ol> <li>An object is initialized from another object of the same class.</li> <li>An object is passed by value to a function.</li> <li>An object is returned by value from a function.</li> </ol> Signup and view all the answers

What is garbage collection in C++?

<p>Garbage collection is the process of automatically reclaiming unused memory to ensure efficient memory management. In contrast to some programming languages like Java or Python, C++ does not have built-in garbage collection. Instead, memory management is the responsibility of the programmer.</p> Signup and view all the answers

Explain Abstract Classes in C++.

<p>An abstract class is a blueprint for derived classes that cannot be instantiated directly. It serves as a framework for defining a common interface that derived classes must implement. Abstract Classes should contain at least one pure virtual function. A pure virtual function has no definition but must be implemented by derived classes.</p> Signup and view all the answers

What are the advantages of using Abstract Classes in C++?

<p>Abstract classes:</p> <ol> <li>Enforce specific behavior - derived classes must implement the methods defined in the interface.</li> <li>Promote code reusability</li> <li>Support run-time polymorphism - allowing classes to determine actions based on the type of object at runtime.</li> </ol> Signup and view all the answers

What is an access specifier in C++?

<p>Access specifiers in C++ control the visibility and accessibility of members (attributes and methods) of a class from other parts of the program. They regulate how other parts of the program can interact with class members. The three main access specifiers are:</p> <ol> <li>Public</li> <li>Private</li> <li>Protected.</li> </ol> Signup and view all the answers

Explain the difference between method overloading and method overriding in C++.

<p>Method Overloading:</p> <ul> <li>Occurs when multiple methods have the same name within the same class but differ in their parameter lists (number or types of parameters).</li> <li>It's resolved at compile time (Compile-Time polymorphism). Method Overriding:</li> <li>Occurs when a subclass (derived class) provides its own implementation of a method that is already defined in the superclass (base class).</li> <li>It's resolved at runtime (Run-Time polymorphism). The keyword 'virtual' is typically used in the base class to enable method overriding.</li> </ul> Signup and view all the answers

What is inheritance in Object-Oriented Programming (OOP)?

<p>Inheritance is a core principle of OOP that allows a new class (derived class) to inherit the features and behaviors (attributes and methods) of an existing class (base class). Inheritance establishes a relationship between classes, promoting code reuse and enhancing modularity.</p> Signup and view all the answers

Explain the concept of 'is-a' relationship in inheritance.

<p>A relationship between two classes where the derived class is a specific type of the base class. For example, a 'Dog' is a type of 'Animal'.</p> Signup and view all the answers

What are the implications of inheriting a class using the 'public' and 'protected' access specifiers?

<p>Public inheritance: The derived class inherits all public and protected members from base class with the same access specifiers, making public methods of the base class directly accessible. The derived class can access protected members of the base class. Protected inheritance: The public and protected members of the base class become protected in the derived class. This means the derived class can access them, but those members are not directly accessible outside the derived class.</p> Signup and view all the answers

What is operator overloading in C++?

<p>Operator overloading enables you to redefine the way operators work for user-defined data types (classes). You can use operators, such as +, -, *, /, and even the increment (++) or decrement (--) operators with your own objects. It allows you to perform operations on objects of a class in a way that is natural and intuitive. For example, you can overload the '+' operator to perform addition for your custom objects.</p> Signup and view all the answers

What are the benefits of using operator overloading?

<p>Benefits of operator overloading:</p> <ol> <li>Simplifies code.</li> <li>Improves readability.</li> <li>Enhances consistency.</li> </ol> Signup and view all the answers

Explain the concept of ambiguity in multiple inheritance and how it can be overcome.

<p>Ambiguity in multiple inheritance arises when two or more base classes have members (attributes or methods) with the same name, and the derived class inherits from both base classes. This creates confusion for the compiler, which doesn't know which method to call when using the same name. Ambiguity can be overcome by:</p> <ol> <li>Explicit qualification: Using scope resolution operator (::) to specify the specific base class you want to access.</li> <li>Virtual inheritance: Using the virtual keyword to ensure that the derived class inherits only one instance of the base class, eliminating ambiguity.</li> </ol> Signup and view all the answers

What is the role of function overloading in C++?

<p>Function overloading allows you to define multiple functions with the same name but different parameter lists (number or types of parameters). This allows a function to behave differently depending on the arguments passed to it.</p> Signup and view all the answers

What are the key points to remember when using function overloading?

<p>Key points for function overloading:</p> <ol> <li>Functions must differ in parameter lists (number or types).</li> <li>Return type does not differentiate overloaded functions.</li> <li>The compiler resolves which overloaded function to call based on the function signature (Compile-Time polymorphism).</li> </ol> Signup and view all the answers

Explain the concept of generic functions (function templates) in C++.

<p>A generic function (function template) is a blueprint that allows you to create functions that can work with any data type without rewriting the function for each specific data type. The compiler automatically generates the correct function based on the type of arguments passed at compile time.</p> Signup and view all the answers

What are the advantages of using generic functions?

<p>Advantages of generic functions:</p> <ol> <li>Code reusability: You can write a single function definition and use it for different data types.</li> <li>Type safety: The compiler ensures type correctness when working with templates.</li> <li>Flexibility: Generic functions allow you to write more flexible and reusable code, as they can handle different types.</li> </ol> Signup and view all the answers

What is exception handling in C++?

<p>Exception handling is a mechanism in C++ that allows programs to manage runtime errors gracefully. It involves three keywords: try: Defines a block of code where exceptions might occur. throw: Signals an error. catch: Defines a block of code to gracefully handle the thrown exception.</p> Signup and view all the answers

What are the benefits of using exception handling in C++?

<p>Exception handling in C++ offers the following benefits:</p> <ol> <li>Separates error-handling logic.</li> <li>Improves program robustness and reliability.</li> <li>Helps handle unexpected scenarios gracefully.</li> </ol> Signup and view all the answers

What is a file stream in C++?

<p>A file stream in C++ is an object that allows you to read and write data from or to files. It provides a convenient way to interact with files, treating them as a sequence of data. They are represented by objects like ifstream, ofstream, and fstream.</p> Signup and view all the answers

Explain the process of opening, reading, writing, and closing files in C++.

<ol> <li>Opening a File: You use the open() function on a file stream object to establish a connection with the file.</li> <li>Reading from a file: You use the extraction operator (&gt;&gt;) or the getline() function on an input file stream to read data.</li> <li>Writing to a file: You use the insertion operator (&lt;&lt;) on an output file stream to write data.</li> <li>Closing a File: You use the close() function to explicitly terminate the connection with the file and release any resources.</li> </ol> Signup and view all the answers

Why were reference variables introduced in C++?

<p>Reference variables were introduced in C++ to improve efficiency and flexibility when working with data. They offer several advantages, including:</p> <ol> <li>Avoiding unnecessary copying of data.</li> <li>Simplifying function argument passing.</li> <li>Simplifying the syntax for pass-by-reference.</li> <li>Supporting operator overloading.</li> </ol> Signup and view all the answers

Explain the concept of dynamic memory allocation in C++.

<p>Dynamic memory allocation in C++ allows programs to allocate memory during runtime, as opposed to fixed stack memory at compile time. You use 'new' to allocate memory for variables that cannot be determined at compile time or that need to persist for a longer duration. You use 'delete' to free the dynamically allocated memory to prevent memory leaks.</p> Signup and view all the answers

Flashcards

What is Encapsulation?

Encapsulation is a core OOP principle that involves bundling data (variables) and methods (functions) that operate on the data together into a single unit called a class. It restricts direct access to some components of the object to protect data integrity and security.

What are access specifiers?

Access specifiers in C++ control the visibility of class members (variables and methods) from outside the class. There are three main access specifiers: public, private, and protected.

What are private members?

Private members are accessible only within the class or by friend functions. They're typically used for data members and implementation details.

What are public members?

Public members are accessible from anywhere, both inside and outside the class. They're typically used for functions that need to be accessed by other parts of the program, such as the class's interface methods.

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What are protected members?

Protected members are accessible within the class and in derived classes, but not from outside the class. They're typically used in base classes to allow derived classes to access specific members while preventing external access.

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What is a class?

A class serves as a blueprint or template for creating objects. It defines the structure and behavior (data members and member functions) that objects of the class will have.

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What is an object?

An object is an instance of a class. It occupies memory and represents a real-world entity. Each object has its own copy of the class's data members, and objects interact by sending messages (method calls).

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What are constructors?

Constructors are special member functions called automatically whenever an object of a class is created. They initialize the data members of the class.

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What is a copy constructor?

A copy constructor is a special type of constructor that creates a new object as a copy of an existing object. It's invoked when an object is initialized from another object of the same class, passed by value to a function, or returned by value from a function. A shallow copy copies the values of all member variables, while a deep copy requires a custom copy constructor to handle dynamically allocated memory.

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What is a destructor?

A destructor is a special member function that is called automatically when an object is destroyed. It frees up resources allocated to the object, such as memory.

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What is message passing?

Message passing is a mechanism in OOP where objects communicate with each other by invoking methods. An object sends a message (method call) to another object, requesting it to perform a specific action.

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What is dynamic binding?

Dynamic binding (late binding) is the process where the method to be invoked is determined at runtime, not at compile time. It allows objects of derived classes to override methods of their base class and execute the appropriate version.

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What is the need for OOP?

Object-oriented programming (OOP) is a programming paradigm that focuses on objects that encapsulate both data and methods, improving data security, modularity, code reusability, and real-world problem representation.

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Compare structured programming and OOP.

Structured programming is procedural-based and focuses on functions and procedures to operate on data. OOP is object-based and focuses on objects encapsulating both data and methods.

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What is multiple inheritance?

Mul ple inheritance occurs when a class inherits from two or more base classes. This can lead to ambiguity if both base classes have methods with the same name.

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What is function overloading?

Overloading occurs when two or more functions in the same scope have the same name but differ in the number or type of their parameters. It's resolved at compile time.

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What is function overriding?

Overriding occurs when a subclass provides its own implementation of a function already defined in its superclass. The function signature in the derived class must be the same as in the base class, and it's resolved at runtime.

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What is inheritance?

Inheritance is a core OOP concept where a class (derived class) acquires properties and behaviors from another class (base class). It enables code reusability and better organization of complex systems.

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What is aggregation?

Aggrega on is an OOP concept that represents a "has-a" relationship between objects, where one object is a part of another but can exist independently. The aggregated object can exist without the container object.

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What is composition?

Composi on is a strong form of association where the contained object cannot exist independently of the container object. If the container is destroyed, the contained object is destroyed as well.

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What is the "this" keyword?

The "this" keyword is a special pointer that is automatically passed to all non-static member functions of a class. It points to the current instance of the class (the object that invoked the member function). It can be used to refer to the current object, access member variables and functions, and check for self-assignment.

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What are file streams?

File streams in C++ are objects used to handle reading from and writing to files. They provide an abstraction that allows the program to read and write to files like standard input/output devices (console).

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What is an ifstream object?

An ifstream object is used to read data from a file. It provides functions to open, close, and read data.

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What is an ofstream object?

An ofstream object is used to write data to a file. It provides functions to open, close, and write data.

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What is a fstream object?

A fstream object combines the features of ifstream and ofstream, allowing both reading from and writing to the same file.

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What is operator overloading?

Operator overloading allows you to define custom behavior for operators (like +,-, *, etc.) when they are applied to objects of user-defined classes. It makes classes more intuitive and easier to use.

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What is ambiguity in multiple inheritance?

Ambiguity in multiple inheritance arises when a derived class inherits the same member (function or variable) from more than one base class. The compiler doesn't know which base class member to use.

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How is ambiguity resolved in multiple inheritance?

Virtual inheritance eliminates ambiguity by ensuring that the derived class has a single copy of the common base class. It's achieved by using the virtual keyword.

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What is run-time polymorphism?

Run- time polymorphism (dynamic polymorphism), enabled by using the virtual keyword, dynamically selects the appropriate method based on the actual object type at runtime. It enables flexibility, code reusability, and dynamic behavior in programs.

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What is garbage collection in C++?

In C++, garbage collection is the process of automatically reclaiming unused memory to ensure efficient memory management. While some languages have built-in garbage collection, C++ relies on manual memory management through new, delete, and smart pointers.

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What is an abstract class?

An abstract class is a class that cannot be instantiated (created) directly and typically contains one or more pure virtual functions, declared with = 0. Abstract classes define a common interface for derived classes, enforcing that certain methods must be implemented.

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What is a pure virtual function?

A pure virtual function in an abstract class is a function that is not implemented in the abstract class itself. It must be overridden by derived classes. It is declared using the = 0 syntax.

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What is RAII?

RAII (Resource Acquisition Is Initialization) is a technique that encapsulates resource management into objects. When an object is created, it acquires necessary resources and when the object is destroyed, it releases those resources.

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What is the difference between nested if-else and switch statements?

A nested if-else statement is used for complex decision-making with multiple conditions. A switch statement is used for simpler, multi-way branching based on a single variable or expression, making it easier to read and maintain.

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Study Notes

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