Game Design Goals and Pacing

RefreshingTigerEye avatar
RefreshingTigerEye
·
·
Download

Start Quiz

Study Flashcards

10 Questions

Which of the following is NOT a way to achieve pacing in game design?

Allowing players to create their own goals

What are some examples of anti-patterns in game design?

All of the above

What is an example of a moment-to-moment goal in basketball?

Scoring a point on your possession

What is an example of a short-term goal in basketball?

Scoring more points in the quarter than the opponent

What is an example of a medium-term goal in basketball?

Winning the game

What is an example of a long-term goal in basketball?

Winning the season

What is the purpose of aligning a player's goal with an appropriate reward in game design?

To motivate the player

What are some characteristics of good goals in game design?

They allow players to recognize them immediately

What are some examples of extrinsic motivation in game design?

Providing meta-game progression systems (experience outside the core game)

What is the purpose of providing extrinsic motivation in game design?

To motivate non-intrinsically motivated players

Test your knowledge on game design goals and pacing with this informative quiz! Learn about the importance of setting clear goals and subgoals to create engaging gameplay experiences. Explore different levels of pacing, from moment-to-moment to long-term, and discover how to effectively pace goals for maximum player engagement.

Make Your Own Quizzes and Flashcards

Convert your notes into interactive study material.

Get started for free
Use Quizgecko on...
Browser
Browser