Podcast
Questions and Answers
Match the states in a finite automaton with their corresponding possibilities:
Match the states in a finite automaton with their corresponding possibilities:
q = Haven't seen any symbols of the pattern q0 = Have just seen a 0 q00 = Have just seen 00 q001 = Have seen the entire pattern 001
Match the operations on languages with their descriptions:
Match the operations on languages with their descriptions:
Union = Takes all the strings in both A and B and lumps them together into one language Concatenation = Attaches a string from A in front of a string from B in all possible ways Star = Attaches any number of strings in A together to get a string in the new language Intersection = Finds the common strings between A and B
Match the finite automaton concepts with their descriptions:
Match the finite automaton concepts with their descriptions:
Start state = The initial state of the finite automaton Accept state = The state that indicates the input string is accepted Transition = The movement from one state to another based on the input symbol Binary operation = An operation that takes two languages as input
Match the steps to design a finite automaton with their descriptions:
Match the steps to design a finite automaton with their descriptions:
Match the language acceptance concepts with their descriptions:
Match the language acceptance concepts with their descriptions:
Match the components of a finite automaton with their purposes:
Match the components of a finite automaton with their purposes:
Match the state transition diagram concepts with their descriptions:
Match the state transition diagram concepts with their descriptions:
Match the finite automaton design concepts with their descriptions:
Match the finite automaton design concepts with their descriptions:
Match the steps to recognize a regular language with their descriptions:
Match the steps to recognize a regular language with their descriptions:
Match the regular operations with their examples:
Match the regular operations with their examples:
Match the concepts with their definitions:
Match the concepts with their definitions:
Match the steps to design a finite automaton with their purposes:
Match the steps to design a finite automaton with their purposes:
Match the finite automaton concepts with their importance:
Match the finite automaton concepts with their importance:
Match the components of a finite automaton with their roles:
Match the components of a finite automaton with their roles:
Match the concepts with their descriptions:
Match the concepts with their descriptions:
Match the steps to recognize a regular language with their descriptions:
Match the steps to recognize a regular language with their descriptions:
Match the components of a finite automaton with their descriptions:
Match the components of a finite automaton with their descriptions:
Match the conditions of a finite automaton's computation with their descriptions:
Match the conditions of a finite automaton's computation with their descriptions:
Match the concepts related to formal language recognition with their definitions:
Match the concepts related to formal language recognition with their definitions:
Match the steps in designing a finite automaton with their descriptions:
Match the steps in designing a finite automaton with their descriptions:
Match the components of a finite automaton with their usage:
Match the components of a finite automaton with their usage:
Match the concepts related to language acceptance with their descriptions:
Match the concepts related to language acceptance with their descriptions:
Match the concepts related to finite automaton's computation with their descriptions:
Match the concepts related to finite automaton's computation with their descriptions:
Match the concepts related to designing a finite automaton with their descriptions:
Match the concepts related to designing a finite automaton with their descriptions:
Flashcards are hidden until you start studying
Study Notes
Finite Automata
- A finite automaton is a simple machine that can recognize patterns in strings.
- Four possibilities to assign states: haven't seen any symbols of the pattern, seen a 0, seen 00, or seen the entire pattern 001.
- Transitions are assigned based on reading a 1 or a 0.
Regular Operations
- Three operations on languages: union, concatenation, and star (closure).
- Union: combines strings from two languages into one language.
- Concatenation: attaches strings from two languages in all possible ways.
- Star operation: applies to a single language, attaches any number of strings together; the empty string is always a member of A*.
Example 1.24
- A = {good, bad} and B = {boy, girl}, then
- A U B = {good, bad, boy, girl}
- A ∩ B = {goodboy, goodgirl, badboy, badgirl}
- A* = {", good, bad, goodgood, goodbad, badgood, badbad, ...}
Designing Finite Automata
- Determine what information to remember about the string as it is being read.
- Represent this information as a finite list of possibilities.
- Assign a state to each possibility.
- Assign transitions based on reading a symbol.
Example 1.21
- Design a finite automaton E2 to recognize the regular language of all strings that contain the string 001 as a substring.
- Initially skip over all 1s, then note that a 0 may be the first symbol of the pattern 001.
- If a 1 is seen, go back to skipping over 1s; if a 0 is seen, remember two symbols of the pattern and continue scanning for a 1.
Formal Definition of Computation
- A finite automaton M = (Q, Σ, δ, q0, F) accepts a string w if a sequence of states r0, r1, ..., rn in Q exists with three conditions:
- r0 = q0 (starts in the start state)
- δ(ri, wi+1) = ri+1 (machine goes from state to state according to the transition function)
- rn ∈ F (machine accepts its input if it ends up in an accept state)
Designing Finite Automata (continued)
- To design a finite automaton E1 to recognize the language of all strings with an odd number of 1s:
- Remember whether the number of 1s seen so far is even or odd.
- Flip the answer if a 1 is read, leave the answer as is if a 0 is read.
- Assign states and transitions based on this information.
Studying That Suits You
Use AI to generate personalized quizzes and flashcards to suit your learning preferences.