Finite Automata and Regular Operations
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Questions and Answers

A finite automaton can be formally defined as a ______ tuple.

5

Let M = (Q,,,q0,F) be a finite automaton and let w = w1w2 wn be a string where each wi is a member of the alphabet ______.

Then M accepts w if a sequence of states r0,r1,...,rn in Q exists with three conditions, and we say that M ______ language A if A = {w|M accepts w}.

recognizes

You want to construct a finite automaton E1 to ______ this language, which consists of all strings with an odd number of 1s.

<p>recognize</p> Signup and view all the answers

Condition 3 says that the machine accepts its input if it ends up in an ______ state.

<p>accept</p> Signup and view all the answers

Study Notes

Finite Automata

  • A finite automaton is a simple machine that can recognize patterns in strings.
  • Four possibilities to assign states: haven't seen any symbols of the pattern, seen a 0, seen 00, or seen the entire pattern 001.
  • Transitions are assigned based on reading a 1 or a 0.

Regular Operations

  • Three operations on languages: union, concatenation, and star (closure).
  • Union: combines strings from two languages into one language.
  • Concatenation: attaches strings from two languages in all possible ways.
  • Star operation: applies to a single language, attaches any number of strings together; the empty string is always a member of A*.

Example 1.24

  • A = {good, bad} and B = {boy, girl}, then
    • A U B = {good, bad, boy, girl}
    • A ∩ B = {goodboy, goodgirl, badboy, badgirl}
    • A* = {", good, bad, goodgood, goodbad, badgood, badbad, ...}

Designing Finite Automata

  • Determine what information to remember about the string as it is being read.
  • Represent this information as a finite list of possibilities.
  • Assign a state to each possibility.
  • Assign transitions based on reading a symbol.

Example 1.21

  • Design a finite automaton E2 to recognize the regular language of all strings that contain the string 001 as a substring.
  • Initially skip over all 1s, then note that a 0 may be the first symbol of the pattern 001.
  • If a 1 is seen, go back to skipping over 1s; if a 0 is seen, remember two symbols of the pattern and continue scanning for a 1.

Formal Definition of Computation

  • A finite automaton M = (Q, Σ, δ, q0, F) accepts a string w if a sequence of states r0, r1, ..., rn in Q exists with three conditions:
    • r0 = q0 (starts in the start state)
    • δ(ri, wi+1) = ri+1 (machine goes from state to state according to the transition function)
    • rn ∈ F (machine accepts its input if it ends up in an accept state)

Designing Finite Automata (continued)

  • To design a finite automaton E1 to recognize the language of all strings with an odd number of 1s:
    • Remember whether the number of 1s seen so far is even or odd.
    • Flip the answer if a 1 is read, leave the answer as is if a 0 is read.
    • Assign states and transitions based on this information.

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Learn about finite automata, a simple machine to recognize patterns in strings, and regular operations including union, concatenation, and star (closure) on languages.

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