Emotion and Cognition

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Questions and Answers

Which model posits that memory is structured like a network of interconnected ideas and knowledge?

  • Associative network model (correct)
  • Embodied simulation model
  • Somatic marker hypothesis
  • Hedonic model

According to the embodied simulation model, understanding emotional meaning relies on abstract conceptualization rather than re-experiencing emotions.

False (B)

What is the term for the automatic activation of related nodes in memory when one node is stimulated?

spreading activation

The extent to which one is able to attend to and process a range of different items at the same time is known as the ______ of attention.

<p>scope</p> Signup and view all the answers

Match the attentional state with its corresponding scope of focus:

<p>Happiness = Expands the scope of attention Fear = Narrows the scope of attention</p> Signup and view all the answers

What effect does happiness typically have on the scope of attention, according to the research?

<p>Expands the scope (C)</p> Signup and view all the answers

Individuals are generally more accurate at detecting friendly faces than threatening faces in a crowd.

<p>False (B)</p> Signup and view all the answers

What is the term for shortcuts in thinking that involve forming opinions without detailed analysis, often leading to biases?

<p>heuristics</p> Signup and view all the answers

The 'weapon focus effect' demonstrates a ______ of attention when an individual is highly aroused.

<p>narrowing</p> Signup and view all the answers

Match the affective state with its influence on risk estimation:

<p>Fear = Overestimate risk Anger = Underestimate risk</p> Signup and view all the answers

According to the affect-as-information model, what do individuals use as relevant information when making evaluative judgments?

<p>Their affective state (D)</p> Signup and view all the answers

Individuals in a negative affective state are less likely to process incoming information carefully.

<p>False (B)</p> Signup and view all the answers

According to Damasio, what is the hypothesis that suggests emotions guide decisions by marking options with emotional expectations?

<p>somatic marker hypothesis</p> Signup and view all the answers

According to evolutionary theory, a goal of emotions is ______.

<p>surviving</p> Signup and view all the answers

Match the emotion regulation strategy with its corresponding action:

<p>Situation Selection = Choosing to go out with friends instead of staying home to reduce potential feelings of loneliness. Cognitive Change = Reinterpreting racing heart as excitement, rather than anxiety, before giving a speech.</p> Signup and view all the answers

According to Gross's model of emotion regulation, which strategy involves directly influencing the experiential, behavioral, or physiological components of the emotional response after the emotion is already developed?

<p>Response modulation (C)</p> Signup and view all the answers

Reappraisal always leads to negative cognitive consequences.

<p>False (B)</p> Signup and view all the answers

In studies by Richard and Gross (1999) regarding strategies such as suppression, the information presented with slides can be referred to as what type of memory?

<p>incidental memory</p> Signup and view all the answers

When resources that individuals use to suppress emotion take away from memory performance, it is said that suppression uses ______ resources.

<p>cognitive</p> Signup and view all the answers

Match the strategy with the outcome that arises from utilizing it:

<p>Suppression = Less expressive behavior Reappraisal = Reduces negative emotional experiences</p> Signup and view all the answers

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Flashcards

Independent Systems Theory

Idea that emotion and cognition refer to two independent systems in the brain that can influence each other.

Cognition Precedes Emotion

A model where cognition is a necessary condition for emotion. Cognitive appraisal must occur first.

Associative Network Models

A way that emotion knowledge is structured in our cognitive system. Memory is a web of semantic concepts that describe objects and events.

Spreading Activation

The process where activating one node in memory activates other related nodes.

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Embodied Simulation Models

A way that emotion knowledge is structured in our cognitive system. Where knowledge of emotional states is stored in memory as sensory-motor states.

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Attention

Processes that involve the abilities to focus, sustain focus, and shift focus at will

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Scope of Attention

The extent to which an individual is able to attend to and process a range of different items at the same time.

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Emotion-Congruence

Objects/stimuli with emotional significance that match how we're feeling are classified/processed quicker than neutral stimuli

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Mood-Congruent Memory

Recall is better for information that fits with current feelings.

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Mood-State-Dependent Memory

Information is retrieved better when learned in the same emotional state as the current emotional state.

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Judgment

Evaluation of some aspects of a situation, such as how good, likely, or important it is.

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Decision Making

Involves the choice between multiple options.

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Affect-as-Information Model

Individuals use their affective state as relevant information when making evaluative judgments.

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Heuristic

We use emotion as quick, simple rules of thumb that involve forming opinions without paying attention to detailed information

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Somatic Marker Hypothesis

Options are marked by a particular emotional expectation stored in memory; expected emotions guide decisions.

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Emotion Regulation

The processes by which individuals influence which emotions they have, when they have them, and how they experience and express these emotions.

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Situation Selection

Taking actions to make it more (or less) likely that one will be in a situation that gives rise to a desirable (or undesirable) emotion.

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Situation Modification

Taking actions that directly alter a situation in order to change its emotional impact.

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Attentional Deployment

Directing one's attention with the goals of influencing one's emotional response.

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Cognitive Change

Modifying one's appraisal of a situation to alter its emotional impact.

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Study Notes

Emotion and Cognition: Perception and Attention

  • Attention, perception, memory, judgment, and decisions are all affected by emotional state.
  • Emotions can influence cognition, implying emotions are separate from mental processes like memory, but it is still uncertain if they are distinct

Perspectives on Emotion and Cognition

  • Some theorists view emotion and cognition as two independent systems in the brain, where emotions are independent of cognitive processes but can influence them.
  • Others believe cognition precedes emotion and is necessary for its occurrence, while some emotions require a sense of self developed through cognitive development.
  • Emotion and cognition are interdependent, where cognitive processes can alter emotion, and emotion can influence or regulate cognitive processes.

Models of Emotion Knowledge

  • Two general classes of models show how emotion knowledge is stored and structured in cognitive systems: Associative network models, and embodied simulation models

Associative Network Models

  • Memory operates as a network of semantic concepts describing objects and events.
  • The basic unit of thought is the proposition, where objects or events are recorded in memory through descriptive propositions.
  • When perceiving something like a dog, the brain's modality systems process visual, auditory, and emotional information.

Summary and Storage in the Brain

  • Sensory information is summarized and stored as a "node" in the brain.
  • Nodes store information, like "DOG," linked to other nodes representing features like "BARKING," "FURRY," and "SCARY."
  • Associative links connect nodes, preserving the strength of connection between propositions.
  • Activation of one node spreads to related nodes through associative links.

Emotional States and Memory

  • Knowledge of emotional states is stored in memory within nodes, where the semantic network is based around five core emotions: fear, happiness, sadness, disgust, and anger (smiling linked with being happy).
  • Knowledge is linked to autobiographical memories, and activation of nodes above certain thresholds triggers associated information, influencing behaviors.
  • Each emotion node connects to nodes representing propositions about the emotion, including subjective feeling, facial expressions, and objects/events associated with it.
  • Activating knowledge about one emotion can also activate knowledge of its opposite emotion.

Embodied Simulation Models

  • Knowledge of emotional states is integrated with the sensory-motor system.
  • Sensory-motor states are represented by neurons specific to sensory, motor, and affective modalities.
  • Understanding emotional meaning involves reactivating neurons for all three modalities, reflecting feelings and actions during the initial experience.
  • Knowledge is based on re-experiencing emotions, not abstract conceptualization, which means the knowledge is abstract; you need to re-experience it to access the knowledge

Research on Word Meaning

  • Studies show how emotion affects understanding of word meaning, where participants recreate the emotion to judge emotional meaning.

Emotion and Attention

  • Attention involves focusing, sustaining focus, and shifting focus and emotion can influence what objects we attend to and the breadth of our attention scope.

Emotional Objects and Attention Capture

  • Feelings influence how stimuli is perceived, for example neutral faces, and neutral facial expressions may be seen as negative when feeling anxious.
  • Attention is given to stimuli because they are important, preparing adaptive actions.
  • Objects with emotional impact attract attention, such as threatening objects that elicit fear or anxiety.

Effects on Attention Research

  • Stroop effect is involved
  • Negative facial expressions are detected faster than positive ones.
  • People detect threatening faces more rapidly in crowds.

Eye-Movements and Darwin's Theory

  • Eye movements are more accurate for fearful faces, and attention is greater for threatening stimuli when feeling anxious.
  • This aligns with Darwin's theory of evolution, where survival chances are enhanced by avoiding danger.

Scope of Attention

  • Attention is affected by emotions.
  • Scope of attention refers to what someone is able to attend and process a range of different items.
  • Attention narrows when feeling threatened or fearful, focusing on cues associated with threatening stimuli.
  • Attention expands when feeling happy related to the Broaden and Build Theory.

Happiness and Signals

  • Happiness signals safety, triggering exploration and learning.
  • Resource building during happiness relates to work and relationship success.

Weapon Focus Effect

  • The 'weapon focus effect' is a narrowing of attention when highly aroused which affects what eyewitnesses recall

Emotion Cogntive Processing

  • After stimuli are attended to, emotion affects information processing, and objects with emotional significance are classified/processed faster if they match the current feeling.
  • Emotional state activates stimuli/object-consistent associations stored in memory, requiring less perceptual information for object classification.

Emotion and Information

  • Reaction times are faster for letters as words aligning with current affective states.
  • Happy people recognize happy words faster, and sad people recognize sad words faster.

Emotion and Memory

  • Memory involves storing, encoding, and retrieving information, and emotion can influence these processes; emotion-induced events are recalled better due to their impact.

Mood-Congruent Memory

  • Current feelings impact recall, and congruent emotions make retrieval easier.
  • Participants in happy or sad moods recall more facts about stories matching their mood.

Mood-State-Dependent Memory

  • Information is better retrieved when learned in the same emotional state.
  • Recall is better when participants are in the same (induced) mood state as when learning.

How emotion Influences perception

  • Emotion leads to focused attention and influences elements of memory process through: Mood-congruency models, and mood-state-dependent models

Emotion and Cognition: Judgment and Decision Making

  • Judgment involves evaluating aspects of a situation, while decision-making involves choosing between multiple options.

Mood-Congruent Judgment

  • Those in negative states judge negative events as more frequent, while those in positive states are more optimistic.

Unconscious Feelings & Affect

  • Brief flashes of emotional faces influence judgments even when masked.
  • The affect-as-information model suggests individuals use affective state as relevant information for evaluative judgments.
  • Emotions are used as heuristics and also guide the focus on specific information

The influence of emotions on how risk is calculated

  • Anger and fear have differing impacts on risk estimations; fear makes individuals overestimate risk, whereas anger makes individuals underestimate risk
  • Happy people are often more efficient in tasks requiring broad categories and that rely greatly on stereotypes, whereas sadness results in more sensitivity to rely on detailed information

Hedonic View

  • Individuals seek positive states and avoid tasks altering them.

Informational Models

  • Affective states inform about the environment and indicate whether careful processing is needed.
  • A decision involves choosing among alternatives, and expected emotions guide these decisions.

The Somatic Marker Hypothesis

  • Options are “marked” by a particular emotional expectation stored in memory.

Card Game example

  • Those with ventromedial prefrontal cortex damage cannot determine "good" decks and they do not show skin conductance before choosing

Emotion Regulation Definition

  • Processes used to influence what emotions one has, when they have them, and how they experience and express them

Usefulness of Emotion

  • can be helpful if for example episodes of fear causes one to avoid fights, but can be unhelpful to express all emotion. anger can case someone to harm a love one etc.

Gross's Model: The Process Model

  • Includes antecedent-focused strategies (situation selection, modification, attentional deployment, cognitive change) and response modulation.

Situation Selection

  • Taking actions that make more likely to be in a situation with desired emotion, Like avoiding social situations

Situation Modification

  • Taking actions to alter the emotional impact, like choosing a restaurant

Attentional Deployment

  • Directing attention to influence emotional response which causes a diminished response, the brain shows this early on with electrical signals

Cognitive Change

  • Appraising a situation to alter its emotional impact

Response Modulation

  • Directly influencing experiential, behavioral, or physiological components of the emotional response.
  • Maladaptive strategies: Using food (binge or restriction), alcohol
  • Adaptive: Using deep breathing

Gross emotional response can be maladaptive

  • Can become maladaptive long-term or short-term.

RIchard and Gross experiment

  • Measured the effect of suppression on memory
  • Suppression decreases memory performance, and the resources used to suppress.
  • The slides that were used were accompanied by 3 bits of information

Emotional experience

  • Reappraisal reduces negative experiences, and suppression does not change them

Social Consequences

  • Suppression impacts relationships, can lead to one being less liked by peers and get less social support.

Cognititve consequences

  • Suppression linked with decreased memory

Physiology

  • There is an increase in sympathetic activation

Well-being

  • Is associated with lower well being especially in Westen samples, but not in Chinese ones

Reappraisal

  • Reappraisal may not work for everyone, it is not adaptive at all times and context is important. Also it may not be one or the other: healthy people use reappraisal in low intensity contexts and distraction in high affective intensity ones

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