Podcast
Questions and Answers
What was the outcome for the paid group of students in the Soma puzzle experiment when payment ended?
What was the outcome for the paid group of students in the Soma puzzle experiment when payment ended?
- They stopped solving puzzles. (correct)
- They continued to solve puzzles for enjoyment.
- They became more competitive.
- Their performance improved dramatically.
What does intrinsic motivation refer to?
What does intrinsic motivation refer to?
- Initiating learning only after receiving rewards.
- Behavior influenced by external punishments.
- The desire to learn for external rewards.
- Learning driven by inherent satisfaction. (correct)
Which type of reinforcement strengthens behavior by removing an unpleasant experience?
Which type of reinforcement strengthens behavior by removing an unpleasant experience?
- Negative Punishment
- Positive Punishment
- Negative Reinforcement (correct)
- Positive Reinforcement
What is a crucial requirement for achieving a flow experience?
What is a crucial requirement for achieving a flow experience?
According to Self-Efficacy Theory, what is essential for motivation to act?
According to Self-Efficacy Theory, what is essential for motivation to act?
What problem can arise from escalating rewards and punishments over time?
What problem can arise from escalating rewards and punishments over time?
What is suggested about knowledge acquired under compulsion?
What is suggested about knowledge acquired under compulsion?
What is the ideal state of self-efficacy according to the theory presented?
What is the ideal state of self-efficacy according to the theory presented?
Which type of knowledge focuses on knowing when to apply skills and rules?
Which type of knowledge focuses on knowing when to apply skills and rules?
What is the primary focus of assessment in education?
What is the primary focus of assessment in education?
What describes the 'null curriculum' in education?
What describes the 'null curriculum' in education?
Which educational philosophy emphasizes essential skills and enduring truths?
Which educational philosophy emphasizes essential skills and enduring truths?
What type of assessment is primarily focused on creating a baseline for instruction?
What type of assessment is primarily focused on creating a baseline for instruction?
What does triangulation in assessment refer to?
What does triangulation in assessment refer to?
What does the hidden curriculum consist of in educational settings?
What does the hidden curriculum consist of in educational settings?
Which type of products can learners create to demonstrate their understanding?
Which type of products can learners create to demonstrate their understanding?
What is the primary advantage of intermittent practice over massed practice?
What is the primary advantage of intermittent practice over massed practice?
What is the definition of chunking in the context of memory?
What is the definition of chunking in the context of memory?
Which of the following describes retrieval?
Which of the following describes retrieval?
What does elaborative interrogation encourage learners to do?
What does elaborative interrogation encourage learners to do?
Which type of curriculum refers to the actual implementation of curated knowledge?
Which type of curriculum refers to the actual implementation of curated knowledge?
What characterizes declarative knowledge?
What characterizes declarative knowledge?
What is the spacing effect in learning?
What is the spacing effect in learning?
What does Thorndike's law of disuse propose?
What does Thorndike's law of disuse propose?
Which characteristic is NOT part of user-centered design for learning environments?
Which characteristic is NOT part of user-centered design for learning environments?
What is the primary purpose of drawing ideas in the classroom design process?
What is the primary purpose of drawing ideas in the classroom design process?
In the context of classroom design, what is the main distinction between synchronous and asynchronous spaces?
In the context of classroom design, what is the main distinction between synchronous and asynchronous spaces?
What mindset is emphasized in constructivism regarding how learners perceive information?
What mindset is emphasized in constructivism regarding how learners perceive information?
Which method does NOT facilitate effective brainstorming in classroom design?
Which method does NOT facilitate effective brainstorming in classroom design?
In the flipped classroom model, where is content primarily delivered?
In the flipped classroom model, where is content primarily delivered?
What is indicated by monological interactions in a classroom setting?
What is indicated by monological interactions in a classroom setting?
What is the first step in expanding on one's best idea during the brainstorming process?
What is the first step in expanding on one's best idea during the brainstorming process?
What is the primary focus of universal design in learning environments?
What is the primary focus of universal design in learning environments?
How does the spiral curriculum utilize Bloom's taxonomy?
How does the spiral curriculum utilize Bloom's taxonomy?
Why is teaching a growth mindset not suited to the hidden curriculum?
Why is teaching a growth mindset not suited to the hidden curriculum?
Which statement best describes teacher expectancy's impact on learning?
Which statement best describes teacher expectancy's impact on learning?
Universal design principles primarily emphasize which aspect of learning?
Universal design principles primarily emphasize which aspect of learning?
What is a key characteristic of the spiral curriculum?
What is a key characteristic of the spiral curriculum?
How should growth mindset principles be integrated into education?
How should growth mindset principles be integrated into education?
What is the relationship between a growth mindset and neuroplasticity?
What is the relationship between a growth mindset and neuroplasticity?
How does teacher expectancy theory improve student learning?
How does teacher expectancy theory improve student learning?
What is the relationship between discovery learning and triangulation of assessment?
What is the relationship between discovery learning and triangulation of assessment?
What key elements are essential for achieving flow in learning activities?
What key elements are essential for achieving flow in learning activities?
Which statement best reflects the concept of gestalt in learning?
Which statement best reflects the concept of gestalt in learning?
What does backward design focus on in the context of education?
What does backward design focus on in the context of education?
Why is trust considered important in the educational context?
Why is trust considered important in the educational context?
What is a common misconception about direct instruction?
What is a common misconception about direct instruction?
How can discovery learning contribute to student assessment?
How can discovery learning contribute to student assessment?
Flashcards
The Overjustification Effect
The Overjustification Effect
Rewarding someone for an activity will actually make them less likely to do it for its own sake. It can also lead to a decline in intrinsic motivation once the reward is removed.
Flow
Flow
A state of being completely absorbed in an activity, characterized by a sense of focused concentration, enjoyment, time distortion, and a feeling of control.
Self-Efficacy Theory
Self-Efficacy Theory
People are more likely to engage in an activity if they believe they have the skills and capabilities to succeed.
Operant Conditioning
Operant Conditioning
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Positive Reinforcement
Positive Reinforcement
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Negative Reinforcement
Negative Reinforcement
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Positive Punishment
Positive Punishment
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Negative Punishment
Negative Punishment
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Intermittent Practice
Intermittent Practice
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Spacing Effect
Spacing Effect
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Massed Practice
Massed Practice
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Chunking
Chunking
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Recall
Recall
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Retrieval
Retrieval
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Curriculum
Curriculum
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Declarative Knowledge
Declarative Knowledge
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Assessment
Assessment
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Evaluation
Evaluation
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Diagnostic Assessment
Diagnostic Assessment
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Formative Assessment
Formative Assessment
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Summative Assessment
Summative Assessment
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Triangulation
Triangulation
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Null Curriculum
Null Curriculum
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Hidden Curriculum
Hidden Curriculum
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User-Centered Design
User-Centered Design
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One Idea In 5 Minutes
One Idea In 5 Minutes
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Multi Space
Multi Space
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Accommodation
Accommodation
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Constructivism
Constructivism
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Schemas
Schemas
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Monological Interaction
Monological Interaction
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Assimilation
Assimilation
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Universal Design for Learning (UDL)
Universal Design for Learning (UDL)
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Spiral Curriculum
Spiral Curriculum
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Bloom's Taxonomy
Bloom's Taxonomy
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Growth Mindset
Growth Mindset
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Teacher Expectancy
Teacher Expectancy
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Heutagogy
Heutagogy
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Dialogical Learning
Dialogical Learning
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Teacher Expectancy Theory
Teacher Expectancy Theory
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Triangulation of Assessment
Triangulation of Assessment
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Gestalt
Gestalt
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Discovery Learning
Discovery Learning
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Backward Design
Backward Design
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Direct Instruction
Direct Instruction
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High Expectations
High Expectations
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Study Notes
Learning Defined
- Learning is a change in behaviour or understanding that lasts over time due to experience.
Novice vs Experts
- Cognition: Change between states of knowledge
- Novices notice patterns and information related to a topic.
- Novices have integrated knowledge (not isolated facts) about a subject.
- Novices use relevant knowledge efficiently in familiar situations.
- Experts are usually not able to teach others about the topic.
- Behaviour: Change in rate or frequency of behaviour
- Beginners notice features and meaningful information.
- Beginners possess familiarity with the topic.
- Beginners integrate knowledge into useful application (not just isolated facts).
- Beginners effectively retrieve relevant information with little effort.
- Beginners apply the learned knowledge/understanding in familiar, as well as new situations.
Lecture 2: Engagement
- There are three types of engagement:
- Behavioural
- Emotional
- Cognitive
Levels Of Engagement
- Authentic Engagement: Embracing expectations, outcomes, and activities as personally beneficial. Desire to exceed requirements, pride in work.
- Ritual Engagement: Adhering to demands and expectations; little perceived value/significance in the material or task.
- Passive Engagement: Completing the minimum task; avoids negative attention and ensures acceptable results. Little attention to detail.
- Retreatant Engagement: Non-compliance with procedures/expectations; minimal effort; disinterest in curricular goals.
- Rebellious Engagement: Challenging rules/pedagogy and seeking alternatives such as cheating.
Types Of Motivation
- Extrinsic Motivation: Motivation to gain a reward or avoid a punishment. -Limits of Extrinsic Motivation: Reinforcement loses effectiveness as the learner becomes accustomed to the task.
Unsustainable
- Futile: paid group stopped solving puzzles after the experiment ended.
Intrinsic Motivation
- Intrinsic learners initiate and guide their own learning.
- The inherent satisfaction of doing an activity, rather than the consequence.
Types Of Reinforcement
- Positive Reinforcement: Behaviour is repeated because something desirable is added.
- Negative Reinforcement: Behaviour is repeated because something undesirable or unpleasant is removed.
Operant Conditioning
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Operant Conditioning: Learning method using rewards and punishments to modify behaviors
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Positive Punishment: Something undesirable is added to decrease the likelihood of a behaviour.
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Negative Punishment: Something desirable is removed to decrease the likelihood of a behaviour.
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Positive Reinforcement: Something desirable is added to increase the likelihood of a behaviour.
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Negative Reinforcement: Something undesirable is removed to increase the likelihood of a behaviour.
Flow
- Flow requires activities with clear goals, timely feedback, and a balance between challenge and skill.
Self-Efficacy Theory
- Not too much or too little, but slightly above true capacity. People are motivated by beliefs in their ability to reach a specific goal.
Encoding
- Encoding is the act of getting information into the memory system through automatic or effortful processing.
Cognitive Overload
- Cognitive overload occurs when the information or demands on working memory exceed the capacity of the brain to process.
Schemas
- Schemas are categories of knowledge that help interpret and understand the world.
- Schema affects memory through guiding attention and interpreting new information by providing relevant prior knowledge.
Forgetting Curve
- Most forgetting happens within an hour.
Mnemonics
- Mnemonics are memory aids that help make material more accessible and meaningful.
The Method Of Loci
- The Method of Loci is a memory strategy using mental visualization to recall information.
Law Of Exercise
- Practice strengthens responses and strengthens connections, while lack of practice weakens connections.
Intermittent Practice
- Intermittent practice involves repeating lessons or topics in short, temporary periods.
Massed and Spaced
- Spacing effect: Information spaced over time is recalled more effectively.
- This applies to different settings and disciplines.
Curriculum Definition
- Curriculum is the set of subjects that students learn, intended learning outcomes that the school is responsible for, as well as the totality of learning experiences.
- Curriculum covers general skills and knowledge.
Types Of Curriculum
- Planned Curriculum: Intended goals, guidelines, objectives.
- Enacted Curriculum: Implementation of knowledge.
- Learned Curriculum: Interaction with content.
Types of Knowledge
- Declarative Knowledge: Knowing about something. Includes facts and concepts.
- Procedural Knowledge: Knowing how to do something. Includes skills, procedures, and strategies.
- Conditional Knowledge: Knowing when to use knowledge. Includes rules, consequences, and expectations.
Purpose Of Curriculum
- Perennialism: Focuses on certain enduring truths and lasting knowledge.
Essentialism
- Focuses on practical skills and knowledge beneficial for daily life.
Progressivism
- Focuses on engaging and interesting content.
Hidden Curriculum
- The implicit curriculum taught in schools, including values, behaviors, and lessons that are sometimes not taught explicitly.
- Lessons, values, and behaviors often not explicitly taught.
Null Curriculum
- Objectives or skills not taught, either intentionally or unintentionally.
Assessment
- Assessment gathers evidence of student learning. -Focuses on what students know/can do, as well as difficulty areas. -Helps teachers identify strengths and weaknesses to provide personalized feedback.
- Evaluation assigns a value to student learning.
-Focuses on making a judgement on the effectiveness of a program or individual's performance. -It helps to provide support and inform strategic decisions/policy development.
Assessment vs Evaluation
- Assessment evaluates student learning outcomes.
- Evaluation assesses effectiveness of a program or individual's performance.
Norm-referenced Assessment
- Focuses on comparisons among students.
- Uses the bell curve.
Criterion-referenced Assessment
- Focuses on judging against specific criteria.
Backward Design
- Curriculum: Identifying desired results.
- Assessment: Determining evidence for acceptable results.
- Instruction: Planning curriculum and instruction
Sequencing
- Sequencing: The process of organizing information in a logical order.
Direct Instruction
- Transmissive instruction of knowledge to learners; minimal learner participation.
Elaboration Theory
- Moving from simple to complex learning
Scaffolding
- Providing support while students learn new concepts.
Zone Of Proximal Development
- Students must step outside their comfort zone, risk and step into the learning anxiety zone to gain confidence.
Bloom's Taxonomy
- Bloom's Taxonomy: Hierarchical model of cognitive complexity.
Spiral Curriculum
- Revisiting topics with increasing complexity.
Discovery Learning
- Students construct meaning, integrating prior knowledge and experience, and using dialogical learning.
Mastery Learning
- Focus on mastering content before moving on..
- Achieving a critical level of knowledge or competency before progressing.
Maslow Over Bloom
- Self actualization - the desire to become the best version of oneself.
- Other needs must be met before self actualization can be addressed.
School Connectedness
- Extent of student acceptance, value, and support.
Universal Design
- Materials must be useful and easily accessible to everyone.
- Principles: Different ways of representation, engagement, and expression.
Educational Architecture
- The physical environment shapes students and vice versa.
Space Impacts
- Space impacts curriculum attainment, engagement, attendance, and well-being.
User Centered Design
- Learner-centered designs, focus on the learners and use safe and functional materials in a psychologically appealing environment.
One Idea In 5 Minutes:
- Visual brainstorming to foster creativity.
Vertical Non-permanent Surfaces
- One marker per group to avoid disruption/noise.
- Teamwork/Collaboration.
Asynchronous/Synchronous Learning Spaces
- Asynchronous learning spaces allow for flexibility and access during any time.
Constructivism
- New information is adapted to existing schemas.
Monological Interactions
- Teacher-centered conversation.
Dialogical Learning
- An answer that generates a new question.
Initiation-Response-Feedback
- Teacher initiates a question; students respond, reflecting on the topic and knowledge learned
- Teacher follows up with questions, fostering dialogue and understanding.
Fixed and Growth Mindset
- Growth Mindset: Ability improves with effort.
- Fixed Mindset: Abilities are inborn traits.
Neuroplasticity
- The brain’s ability to change and adapt.
Heutagogy
- Self-determined learning, building on andragogy and pedagogy, focusing on the learner's initiative.
Double Loop Learning
- Deep analysis of assumptions, beliefs, and goals.
- Change in methods to improve results.
Holistic Processing
- Processing information as a whole, recognizing patterns.
Unlearning
- The conscious effort to revise thought patterns, beliefs, and knowledge previously held as true.
SMART Goals
- Goals that are Specific, Measurable, Achievable, Relevant, and Time-based.
Expectancy Value Theory
- Motivation depends on perceived success probability and value of the task.
- Students are more motivated by tasks perceived as valuable and possessing the potential for success.
Self-Determination Theory
- Motivation fostered by feelings of competence, relatedness, and autonomy.
Diagnostic Assessment
- Norm-referenced assessment that compares a student's work to other students.
- Criterion-referenced assessment that evaluates students' performance against established criteria.
Generative AI
- Potentially suitable for mastery learning, as AI can provide tailored, personalized instruction.
Mastery learning
- Students achieve a high level of competence or proficiency in a topic before moving on to the next topic.
Spiral curriculum
- Revisits topics with increasing complexity over time.
Flow
- The feeling of being immersed in and focused on a task, often with clarity of goals, positive feedback, and a balance of challenge and skill.
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