Education Psychology Chapter 5

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Questions and Answers

What was the outcome for the paid group of students in the Soma puzzle experiment when payment ended?

  • They stopped solving puzzles. (correct)
  • They continued to solve puzzles for enjoyment.
  • They became more competitive.
  • Their performance improved dramatically.

What does intrinsic motivation refer to?

  • Initiating learning only after receiving rewards.
  • Behavior influenced by external punishments.
  • The desire to learn for external rewards.
  • Learning driven by inherent satisfaction. (correct)

Which type of reinforcement strengthens behavior by removing an unpleasant experience?

  • Negative Punishment
  • Positive Punishment
  • Negative Reinforcement (correct)
  • Positive Reinforcement

What is a crucial requirement for achieving a flow experience?

<p>Timely and unambiguous feedback (D)</p> Signup and view all the answers

According to Self-Efficacy Theory, what is essential for motivation to act?

<p>Feeling capable of a specific task (A)</p> Signup and view all the answers

What problem can arise from escalating rewards and punishments over time?

<p>They may lead to dependency on external motivations. (D)</p> Signup and view all the answers

What is suggested about knowledge acquired under compulsion?

<p>It is less likely to stick in the mind. (D)</p> Signup and view all the answers

What is the ideal state of self-efficacy according to the theory presented?

<p>At or slightly above true capacity (B)</p> Signup and view all the answers

Which type of knowledge focuses on knowing when to apply skills and rules?

<p>Conditional Knowledge (C)</p> Signup and view all the answers

What is the primary focus of assessment in education?

<p>Gathering evidence of student learning (B)</p> Signup and view all the answers

What describes the 'null curriculum' in education?

<p>Set of objectives or skills not taught intentionally or unintentionally (B)</p> Signup and view all the answers

Which educational philosophy emphasizes essential skills and enduring truths?

<p>Essentialism (A)</p> Signup and view all the answers

What type of assessment is primarily focused on creating a baseline for instruction?

<p>Diagnostic Assessment (A)</p> Signup and view all the answers

What does triangulation in assessment refer to?

<p>The use of two or more data sources for evaluation (B)</p> Signup and view all the answers

What does the hidden curriculum consist of in educational settings?

<p>Lessons and behaviors learned but not formally instructed (D)</p> Signup and view all the answers

Which type of products can learners create to demonstrate their understanding?

<p>Posters, essays, and videos (C)</p> Signup and view all the answers

What is the primary advantage of intermittent practice over massed practice?

<p>It helps in better recall through spaced learning. (C)</p> Signup and view all the answers

What is the definition of chunking in the context of memory?

<p>Grouping information into smaller, manageable pieces. (C)</p> Signup and view all the answers

Which of the following describes retrieval?

<p>Accessing stored information generally. (B)</p> Signup and view all the answers

What does elaborative interrogation encourage learners to do?

<p>Generate explanations for stated facts. (B)</p> Signup and view all the answers

Which type of curriculum refers to the actual implementation of curated knowledge?

<p>Enacted Curriculum (A)</p> Signup and view all the answers

What characterizes declarative knowledge?

<p>Knowledge about concepts and facts. (B)</p> Signup and view all the answers

What is the spacing effect in learning?

<p>Learning that is spread over time to enhance memory. (B)</p> Signup and view all the answers

What does Thorndike's law of disuse propose?

<p>Memory traces decay if not reinforced over time. (A)</p> Signup and view all the answers

Which characteristic is NOT part of user-centered design for learning environments?

<p>Harmful (A)</p> Signup and view all the answers

What is the primary purpose of drawing ideas in the classroom design process?

<p>To enhance understanding through visuals (C)</p> Signup and view all the answers

In the context of classroom design, what is the main distinction between synchronous and asynchronous spaces?

<p>Synchronous spaces involve real-time interaction whereas asynchronous spaces extend time for learning. (D)</p> Signup and view all the answers

What mindset is emphasized in constructivism regarding how learners perceive information?

<p>Our understanding is influenced by existing knowledge. (C)</p> Signup and view all the answers

Which method does NOT facilitate effective brainstorming in classroom design?

<p>Speaking to explain each idea as it is created (A)</p> Signup and view all the answers

In the flipped classroom model, where is content primarily delivered?

<p>At home before attending class (A)</p> Signup and view all the answers

What is indicated by monological interactions in a classroom setting?

<p>The teacher dominates the conversation while students remain passive. (A)</p> Signup and view all the answers

What is the first step in expanding on one's best idea during the brainstorming process?

<p>Turn the paper over to further develop the visual. (C)</p> Signup and view all the answers

What is the primary focus of universal design in learning environments?

<p>Ensuring equitable access to the learning process (A)</p> Signup and view all the answers

How does the spiral curriculum utilize Bloom's taxonomy?

<p>By incorporating elements for cognitive skill progression (B)</p> Signup and view all the answers

Why is teaching a growth mindset not suited to the hidden curriculum?

<p>It should be taught explicitly due to its importance (C)</p> Signup and view all the answers

Which statement best describes teacher expectancy's impact on learning?

<p>It has a significant influence on student outcomes (B)</p> Signup and view all the answers

Universal design principles primarily emphasize which aspect of learning?

<p>Multiple means of representation and engagement (A)</p> Signup and view all the answers

What is a key characteristic of the spiral curriculum?

<p>Revisiting topics with increasing complexity (C)</p> Signup and view all the answers

How should growth mindset principles be integrated into education?

<p>Explicitly as part of the direct curriculum (B)</p> Signup and view all the answers

What is the relationship between a growth mindset and neuroplasticity?

<p>A growth mindset enhances the principles of neuroplasticity (A)</p> Signup and view all the answers

How does teacher expectancy theory improve student learning?

<p>Through creating warmer interactions and more time spent on students (C)</p> Signup and view all the answers

What is the relationship between discovery learning and triangulation of assessment?

<p>Discovery learning does not affect triangulation and may enhance it (C)</p> Signup and view all the answers

What key elements are essential for achieving flow in learning activities?

<p>Clear goals, timely feedback, and appropriate challenge levels (A)</p> Signup and view all the answers

Which statement best reflects the concept of gestalt in learning?

<p>Gestalt focuses on understanding patterns and wholes in various types of knowledge (A)</p> Signup and view all the answers

What does backward design focus on in the context of education?

<p>Identifying desired outcomes and planning learning experiences accordingly (A)</p> Signup and view all the answers

Why is trust considered important in the educational context?

<p>It enhances school connectedness and supports cognitive apprenticeship (D)</p> Signup and view all the answers

What is a common misconception about direct instruction?

<p>It assumes all students learn at the same rate (D)</p> Signup and view all the answers

How can discovery learning contribute to student assessment?

<p>It allows for comprehensive evaluations through varied methods (B)</p> Signup and view all the answers

Flashcards

The Overjustification Effect

Rewarding someone for an activity will actually make them less likely to do it for its own sake. It can also lead to a decline in intrinsic motivation once the reward is removed.

Flow

A state of being completely absorbed in an activity, characterized by a sense of focused concentration, enjoyment, time distortion, and a feeling of control.

Self-Efficacy Theory

People are more likely to engage in an activity if they believe they have the skills and capabilities to succeed.

Operant Conditioning

A type of learning based on the idea that behaviors are learned through their consequences. Rewards increase the likelihood of a behavior, while punishments decrease it.

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Positive Reinforcement

Something is added to increase the likelihood of a behavior.

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Negative Reinforcement

Something is removed to increase the likelihood of a behavior.

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Positive Punishment

Something is added to decrease the likelihood of a behavior.

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Negative Punishment

Something is removed to decrease the likelihood of a behavior.

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Intermittent Practice

A teaching method where learning is divided into short, spaced-out sessions.

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Spacing Effect

The idea that spreading out learning over time improves recall.

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Massed Practice

Cramming information into one long session.

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Chunking

Organizing information into smaller, meaningful units.

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Recall

Accessing information from memory without any cues.

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Retrieval

The process of accessing stored information.

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Curriculum

The planned learning experiences that a school aims to deliver.

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Declarative Knowledge

Knowledge about facts and concepts.

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Assessment

The process of gathering evidence of student learning to measure progress and inform instruction.

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Evaluation

The process of judging the quality of student learning and assigning a value to that quality.

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Diagnostic Assessment

Assessment for learning. Helps create a baseline for instruction.

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Formative Assessment

Assessment as learning. Helps improve student understanding of learning goals.

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Summative Assessment

Assessment of learning. Judges the proficiency of learning.

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Triangulation

The combination of two or more data sources for assessment.

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Null Curriculum

The set of objectives or skills that are not taught, either intentionally or unintentionally, in a school curriculum.

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Hidden Curriculum

A set of lessons, values, and behaviors learned in school but not explicitly taught.

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User-Centered Design

A classroom arrangement which focuses on the needs of the learner, including functionality, safety, usability, and psychological appeal.

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One Idea In 5 Minutes

A process for generating creative ideas by quickly sketching multiple visual solutions within a short time limit.

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Multi Space

A learning space designed to encourage both synchronous and asynchronous learning activities, allowing flexibility in learning.

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Accommodation

The process by which learners adapt existing knowledge (schemas) to accommodate new information.

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Constructivism

A learning environment where students are actively engaged in constructing their own understanding.

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Schemas

Categorized knowledge that helps interpret the world.

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Monological Interaction

A communication style where one person dominates the conversation, while others passively listen.

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Assimilation

A type of learning where new information is integrated into existing knowledge.

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Universal Design for Learning (UDL)

Creating learning environments that cater to various student needs, offering multiple ways to learn and engage.

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Spiral Curriculum

A teaching approach that revisits complex concepts over time, building upon previous knowledge.

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Bloom's Taxonomy

A hierarchical framework that classifies learning objectives based on their cognitive complexity, ranging from basic to higher-order thinking skills.

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Growth Mindset

The belief that abilities and skills can be developed through effort and learning, fostering a positive attitude towards challenges.

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Teacher Expectancy

The potential impact of a teacher's expectations on a student's performance, often unconsciously influencing student behavior.

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Heutagogy

The process of individuals actively engaging in self-directed learning, taking responsibility for their own educational journey.

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Dialogical Learning

The process of learning through dialogue and interaction, fostering collaborative knowledge building.

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Teacher Expectancy Theory

Teacher expectations can impact student learning by influencing how the teacher interacts with the student, the amount of time they dedicate to them, the opportunities they're given, and the feedback they receive.

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Triangulation of Assessment

The process of using multiple sources of information to get a full understanding of student learning. This can include student work, observations, conversations, and more.

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Gestalt

A learning theory that emphasizes how the mind perceives and organizes information into meaningful wholes, not just as individual parts. This applies to various types of knowledge.

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Discovery Learning

An instructional approach that emphasizes active learning and constructing knowledge through exploration and inquiry, rather than direct instruction.

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Backward Design

A curriculum design framework that starts with the desired outcomes and then works backward to create assessment methods and learning experiences to achieve those outcomes.

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Direct Instruction

A teaching method that directly presents information to students in a structured and organized way, emphasizing clear explanation and practice.

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High Expectations

The belief that students are best served when teachers have high expectations for them, leading to greater academic achievement. This is a significant component of the Teacher Expectancy Theory.

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Study Notes

Learning Defined

  • Learning is a change in behaviour or understanding that lasts over time due to experience.

Novice vs Experts

  • Cognition: Change between states of knowledge
    • Novices notice patterns and information related to a topic.
    • Novices have integrated knowledge (not isolated facts) about a subject.
    • Novices use relevant knowledge efficiently in familiar situations.
    • Experts are usually not able to teach others about the topic.
  • Behaviour: Change in rate or frequency of behaviour
    • Beginners notice features and meaningful information.
    • Beginners possess familiarity with the topic.
    • Beginners integrate knowledge into useful application (not just isolated facts).
    • Beginners effectively retrieve relevant information with little effort.
    • Beginners apply the learned knowledge/understanding in familiar, as well as new situations.

Lecture 2: Engagement

  • There are three types of engagement:
    • Behavioural
    • Emotional
    • Cognitive

Levels Of Engagement

  • Authentic Engagement: Embracing expectations, outcomes, and activities as personally beneficial. Desire to exceed requirements, pride in work.
  • Ritual Engagement: Adhering to demands and expectations; little perceived value/significance in the material or task.
  • Passive Engagement: Completing the minimum task; avoids negative attention and ensures acceptable results. Little attention to detail.
  • Retreatant Engagement: Non-compliance with procedures/expectations; minimal effort; disinterest in curricular goals.
  • Rebellious Engagement: Challenging rules/pedagogy and seeking alternatives such as cheating.

Types Of Motivation

  • Extrinsic Motivation: Motivation to gain a reward or avoid a punishment. -Limits of Extrinsic Motivation: Reinforcement loses effectiveness as the learner becomes accustomed to the task.

Unsustainable

  • Futile: paid group stopped solving puzzles after the experiment ended.

Intrinsic Motivation

  • Intrinsic learners initiate and guide their own learning.
  • The inherent satisfaction of doing an activity, rather than the consequence.

Types Of Reinforcement

  • Positive Reinforcement: Behaviour is repeated because something desirable is added.
  • Negative Reinforcement: Behaviour is repeated because something undesirable or unpleasant is removed.

Operant Conditioning

  • Operant Conditioning: Learning method using rewards and punishments to modify behaviors

  • Positive Punishment: Something undesirable is added to decrease the likelihood of a behaviour.

  • Negative Punishment: Something desirable is removed to decrease the likelihood of a behaviour.

  • Positive Reinforcement: Something desirable is added to increase the likelihood of a behaviour.

  • Negative Reinforcement: Something undesirable is removed to increase the likelihood of a behaviour.

Flow

  • Flow requires activities with clear goals, timely feedback, and a balance between challenge and skill.

Self-Efficacy Theory

  • Not too much or too little, but slightly above true capacity. People are motivated by beliefs in their ability to reach a specific goal.

Encoding

  • Encoding is the act of getting information into the memory system through automatic or effortful processing.

Cognitive Overload

  • Cognitive overload occurs when the information or demands on working memory exceed the capacity of the brain to process.

Schemas

  • Schemas are categories of knowledge that help interpret and understand the world.
  • Schema affects memory through guiding attention and interpreting new information by providing relevant prior knowledge.

Forgetting Curve

  • Most forgetting happens within an hour.

Mnemonics

  • Mnemonics are memory aids that help make material more accessible and meaningful.

The Method Of Loci

  • The Method of Loci is a memory strategy using mental visualization to recall information.

Law Of Exercise

  • Practice strengthens responses and strengthens connections, while lack of practice weakens connections.

Intermittent Practice

  • Intermittent practice involves repeating lessons or topics in short, temporary periods.

Massed and Spaced

  • Spacing effect: Information spaced over time is recalled more effectively.
  • This applies to different settings and disciplines.

Curriculum Definition

  • Curriculum is the set of subjects that students learn, intended learning outcomes that the school is responsible for, as well as the totality of learning experiences.
  • Curriculum covers general skills and knowledge.

Types Of Curriculum

  • Planned Curriculum: Intended goals, guidelines, objectives.
  • Enacted Curriculum: Implementation of knowledge.
  • Learned Curriculum: Interaction with content.

Types of Knowledge

  • Declarative Knowledge: Knowing about something. Includes facts and concepts.
  • Procedural Knowledge: Knowing how to do something. Includes skills, procedures, and strategies.
  • Conditional Knowledge: Knowing when to use knowledge. Includes rules, consequences, and expectations.

Purpose Of Curriculum

  • Perennialism: Focuses on certain enduring truths and lasting knowledge.

Essentialism

  • Focuses on practical skills and knowledge beneficial for daily life.

Progressivism

  • Focuses on engaging and interesting content.

Hidden Curriculum

  • The implicit curriculum taught in schools, including values, behaviors, and lessons that are sometimes not taught explicitly.
  • Lessons, values, and behaviors often not explicitly taught.

Null Curriculum

  • Objectives or skills not taught, either intentionally or unintentionally.

Assessment

  • Assessment gathers evidence of student learning. -Focuses on what students know/can do, as well as difficulty areas. -Helps teachers identify strengths and weaknesses to provide personalized feedback.
  • Evaluation assigns a value to student learning.
    -Focuses on making a judgement on the effectiveness of a program or individual's performance. -It helps to provide support and inform strategic decisions/policy development.

Assessment vs Evaluation

  • Assessment evaluates student learning outcomes.
  • Evaluation assesses effectiveness of a program or individual's performance.

Norm-referenced Assessment

  • Focuses on comparisons among students.
  • Uses the bell curve.

Criterion-referenced Assessment

  • Focuses on judging against specific criteria.

Backward Design

  • Curriculum: Identifying desired results.
  • Assessment: Determining evidence for acceptable results.
  • Instruction: Planning curriculum and instruction

Sequencing

  • Sequencing: The process of organizing information in a logical order.

Direct Instruction

  • Transmissive instruction of knowledge to learners; minimal learner participation.

Elaboration Theory

  • Moving from simple to complex learning

Scaffolding

  • Providing support while students learn new concepts.

Zone Of Proximal Development

  • Students must step outside their comfort zone, risk and step into the learning anxiety zone to gain confidence.

Bloom's Taxonomy

  • Bloom's Taxonomy: Hierarchical model of cognitive complexity.

Spiral Curriculum

  • Revisiting topics with increasing complexity.

Discovery Learning

  • Students construct meaning, integrating prior knowledge and experience, and using dialogical learning.

Mastery Learning

  • Focus on mastering content before moving on..
  • Achieving a critical level of knowledge or competency before progressing.

Maslow Over Bloom

  • Self actualization - the desire to become the best version of oneself.
  • Other needs must be met before self actualization can be addressed.

School Connectedness

  • Extent of student acceptance, value, and support.

Universal Design

  • Materials must be useful and easily accessible to everyone.
  • Principles: Different ways of representation, engagement, and expression.

Educational Architecture

  • The physical environment shapes students and vice versa.

Space Impacts

  • Space impacts curriculum attainment, engagement, attendance, and well-being.

User Centered Design

  • Learner-centered designs, focus on the learners and use safe and functional materials in a psychologically appealing environment.

One Idea In 5 Minutes:

  • Visual brainstorming to foster creativity.

Vertical Non-permanent Surfaces

  • One marker per group to avoid disruption/noise.
  • Teamwork/Collaboration.

Asynchronous/Synchronous Learning Spaces

  • Asynchronous learning spaces allow for flexibility and access during any time.

Constructivism

  • New information is adapted to existing schemas.

Monological Interactions

  • Teacher-centered conversation.

Dialogical Learning

  • An answer that generates a new question.

Initiation-Response-Feedback

  • Teacher initiates a question; students respond, reflecting on the topic and knowledge learned
  • Teacher follows up with questions, fostering dialogue and understanding.

Fixed and Growth Mindset

  • Growth Mindset: Ability improves with effort.
  • Fixed Mindset: Abilities are inborn traits.

Neuroplasticity

  • The brain’s ability to change and adapt.

Heutagogy

  • Self-determined learning, building on andragogy and pedagogy, focusing on the learner's initiative.

Double Loop Learning

  • Deep analysis of assumptions, beliefs, and goals.
  • Change in methods to improve results.

Holistic Processing

  • Processing information as a whole, recognizing patterns.

Unlearning

  • The conscious effort to revise thought patterns, beliefs, and knowledge previously held as true.

SMART Goals

  • Goals that are Specific, Measurable, Achievable, Relevant, and Time-based.

Expectancy Value Theory

  • Motivation depends on perceived success probability and value of the task.
  • Students are more motivated by tasks perceived as valuable and possessing the potential for success.

Self-Determination Theory

  • Motivation fostered by feelings of competence, relatedness, and autonomy.

Diagnostic Assessment

  • Norm-referenced assessment that compares a student's work to other students.
  • Criterion-referenced assessment that evaluates students' performance against established criteria.

Generative AI

  • Potentially suitable for mastery learning, as AI can provide tailored, personalized instruction.

Mastery learning

  • Students achieve a high level of competence or proficiency in a topic before moving on to the next topic.

Spiral curriculum

  • Revisits topics with increasing complexity over time.

Flow

  • The feeling of being immersed in and focused on a task, often with clarity of goals, positive feedback, and a balance of challenge and skill.

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