Data Structures Overview

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Questions and Answers

Which data structure follows the Last-In-First-Out (LIFO) principle?

  • Queue
  • Linked List
  • Array
  • Stack (correct)

What is considered a non-linear data structure?

  • Array
  • Stack
  • Graph (correct)
  • Queue

Which principle of Object-oriented Programming allows for the creation of new classes from existing ones?

  • Encapsulation
  • Polymorphism
  • Inheritance (correct)
  • Abstraction

Which of the following best describes encapsulation in OOP?

<p>Restricting access to some object components. (B)</p> Signup and view all the answers

What does time complexity measure in data structures?

<p>Time required for operations (B)</p> Signup and view all the answers

Which OOP language is NOT commonly associated with object-oriented programming?

<p>HTML (A)</p> Signup and view all the answers

What is the purpose of a constructor in OOP?

<p>To initialize the attributes of an object. (C)</p> Signup and view all the answers

Which of the following describes a queue data structure?

<p>First-In-First-Out access. (B)</p> Signup and view all the answers

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Study Notes

Data Structures

  • Definition: A way to organize and store data for efficient access and modification.

  • Types of Data Structures:

    1. Linear Data Structures:

      • Arrays: Collection of elements stored at contiguous memory locations.
      • Linked Lists: A sequence of nodes where each node contains data and a reference to the next node.
      • Stacks: Last-In-First-Out (LIFO) structure; supports push and pop operations.
      • Queues: First-In-First-Out (FIFO) structure; supports enqueue and dequeue operations.
    2. Non-linear Data Structures:

      • Trees: Hierarchical structure with nodes; includes binary trees, AVL trees, etc.
      • Graphs: A set of nodes connected by edges; can be directed or undirected.
  • Abstract Data Types (ADTs): Conceptual models of data types that define operations but not implementation, e.g., sets, maps, and lists.

  • Complexity:

    • Time Complexity: Measures the time required for operations (e.g., O(n), O(log n)).
    • Space Complexity: Measures the memory required by data structures.

Object-oriented Programming (OOP)

  • Definition: A programming paradigm based on the concept of "objects," which can contain data and code.

  • Core Principles:

    1. Encapsulation: Bundling data and methods operating on that data within an object; restricting access to some components.
    2. Abstraction: Simplifying complex systems by modeling classes based on essential properties and behaviors.
    3. Inheritance: Mechanism to create new classes from existing ones; promotes code reuse (e.g., base class and derived class).
    4. Polymorphism: Ability to present the same interface for different data types; includes method overriding and overloading.
  • Key Concepts:

    • Classes and Objects:
      • Class: Blueprint for creating objects (e.g., attributes and methods).
      • Object: Instance of a class.
    • Constructor: Special method invoked when an object is created; initializes object attributes.
    • Destructor: Method invoked when an object is destroyed; used for cleanup.
  • Common OOP Languages: Java, C++, Python, C#, Ruby.

Data Structures

  • Definition: Organize and store data for efficient access and modification.
  • Types of Data Structures:
    • Linear Data Structures:
      • Arrays: Elements stored at contiguous memory locations.
      • Linked Lists: Sequence of nodes with data and a reference to the next node.
      • Stacks: Last-In-First-Out (LIFO) structure; supports push (adding) and pop (removing) operations.
      • Queues: First-In-First-Out (FIFO) structure; supports enqueue (adding) and dequeue (removing) operations.
    • Non-linear Data Structures:
      • Trees: Hierarchical structure with nodes; includes variations such as binary trees and AVL trees.
      • Graphs: Set of nodes connected by edges; can be directed (one-way connections) or undirected (two-way connections).
  • Abstract Data Types (ADTs): Conceptual models defining operations without specifying implementation, such as sets, maps, and lists.
  • Complexity:
    • Time Complexity: Measures operational time, expressed using Big O notation (e.g., O(n), O(log n)).
    • Space Complexity: Measures the memory usage of data structures.

Object-oriented Programming (OOP)

  • Definition: Programming paradigm based on objects that encapsulate data and code.
  • Core Principles:
    • Encapsulation: Bundles data and methods within an object, limiting outside access to internal components.
    • Abstraction: Simplifies complex systems by creating classes that model essential properties and behaviors.
    • Inheritance: Allows creation of new classes from existing ones to promote code reuse (e.g., base class can be extended by derived classes).
    • Polymorphism: Enables the same interface to be used for different data types, incorporates method overriding and overloading.
  • Key Concepts:
    • Classes and Objects:
      • Class: Blueprint for object creation, defining attributes and methods.
      • Object: An instance of a class.
    • Constructor: Special method that initializes object attributes upon creation.
    • Destructor: Method invoked when an object is destroyed, used for cleanup purposes.
  • Common OOP Languages: Java, C++, Python, C#, Ruby.

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