CSE383 Computer Vision Lecture 12
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Questions and Answers

What is the result of adding two vectors?

  • A point in space
  • A vector with a magnitude equal to the sum of the magnitudes
  • A vector calculated by adding corresponding components (correct)
  • A scalar value
  • The magnitude of the cross product of two vectors is always equal to the product of their magnitudes.

    False

    What are the two attributes of a vector?

    Direction and Magnitude

    A _______________ is a location in space.

    <p>point</p> Signup and view all the answers

    Match the following image transformations with their descriptions:

    <p>Filtering = Changes the range of the image function Warping = Changes the domain of the image function</p> Signup and view all the answers

    What is the formula for the cross product of two vectors a and b?

    <p>(a2b3 - a3b2)i + (a3b1 - a1b3)j + (a1b2 - a2b1)k</p> Signup and view all the answers

    The dot product of two vectors is a vector.

    <p>False</p> Signup and view all the answers

    What is an affine space?

    <p>A set of points equipped with a set of transformations, or translations, which forms a vector space.</p> Signup and view all the answers

    The cross product of two vectors can be calculated using a _______________________ matrix.

    <p>determinant</p> Signup and view all the answers

    Match the following vectors with their respective directions:

    <p>i = x axis j = y axis k = z axis</p> Signup and view all the answers

    Study Notes

    Image Transformations

    • Filtering: changes the range of the image function
    • Warping: changes the domain of the image function
    • Image transformations can be categorized into two types: filtering and warping

    Basic Elements in Geometry

    • Point: a location in space
    • Scalars: objects with no geometric properties
    • Vector: a quantity with two attributes, direction and magnitude
    • Vector operations:
      • Addition: calculated by adding corresponding components using the head-to-tail axiom
      • Cross product: defined as a vector c, with its direction perpendicular to both a and b, and a magnitude equal to the area of the parallelogram that the vectors span
    • Vector notation: a = a1i + a2j + a3k, where i, j, and k are unit vectors in the directions of x, y, and z axes

    Cross Product

    • Formula: a x b = (a2b3 - a3b2)i + (a3b1 - a1b3)j + (a1b2 - a2b1)k
    • Matrix form: a x b = |a1 a2 a3|, b1 b2 b3|
    • Examples:
      • a = 4i + 3j + 7k, b = 2i + 5j + 4k, then a x b = -23i - 2j + 14k
      • a x b = (a2b3 - a3b2)i + (a3b1 - a1b3)j + (a1b2 - a2b1)k

    Dot Product

    • Formula: a.b = |a||b|cos(θ)
    • Scalar product: a.b = a1a2 + b1b2 + c1c2
    • Examples:
      • a = a1i + b1j + c1k, b = a2i + b2j + c2k, then a.b = (a1a2 + b1b2 + c1c2)

    Affine Spaces

    • An affine space is a "flat" space without a fixed origin and without the notion of vectors starting at a particular point
    • It is a set of points equipped with a set of transformations (bijective mappings), or translations, which forms a vector space

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    Description

    This quiz covers geometric transformations and projective geometry in computer vision, including image transformations, affine spaces, and camera matrices. Based on Richard Szeliski's textbook.

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