Understanding Camera Models and Geometry

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Questions and Answers

Which type of sensor can be used to record images in a camera?

  • Film-based sensors only
  • Only analog sensors
  • Either digital or analog sensors (correct)
  • Only digital sensors

What fundamental challenge does computer vision address when dealing with images from cameras?

  • Reducing the file size of image data.
  • Converting 2D images back into 3D representations. (correct)
  • Enhancing the color accuracy of images.
  • Improving the resolution of 2D images.

How does understanding camera models enhance image processing tasks?

  • By enabling more efficient data storage.
  • By reducing the computational load required for image analysis.
  • By simplifying the process of image compression.
  • By improving image processing accuracy. (correct)

For which application is the Omnidirectional camera model most suitable?

<p>Robotics and self-driving cars (B)</p> Signup and view all the answers

In a pinhole camera, what effect does decreasing the size of the pinhole have on the resulting image?

<p>Increases sharpness and reduces brightness. (B)</p> Signup and view all the answers

A pinhole camera is set up to image an object. If the object distance (z) is doubled, what happens to the size of the image (u, v)?

<p>It is reduced to half its original size. (B)</p> Signup and view all the answers

According to the pinhole camera equation, if the focal length (f) of the camera is increased, how does the size of the image (u, v) change, assuming all other parameters remain constant?

<p>Increases (C)</p> Signup and view all the answers

What is the effect of increasing the distance of an object from a pinhole camera on the size of its image?

<p>The image size decreases (B)</p> Signup and view all the answers

In the pinhole camera model equation, what does the parameter 'f' represent?

<p>The distance between the image and the screen. (A)</p> Signup and view all the answers

Which of the following is an advantage of using a pinhole camera?

<p>No lens distortion (A)</p> Signup and view all the answers

What is a primary advantage of using a camera with lenses compared to a pinhole camera?

<p>Greater light gathering ability (D)</p> Signup and view all the answers

In the context of cameras with lenses, what is the role of the lens system?

<p>To focus light onto the image sensor (B)</p> Signup and view all the answers

What parameter is controlled by the focal length in a camera with lenses, besides perspective distortion?

<p>Zoom (C)</p> Signup and view all the answers

A camera lens is used in wide-angle cameras and virtual reality lenses.

<p>Concave (B)</p> Signup and view all the answers

Which lens is primarily used to adjust zoom level?

<p>Zoom Lens (B)</p> Signup and view all the answers

Which type of lens is most likely used in landscape photography?

<p>Wide-Angle Lens (A)</p> Signup and view all the answers

What is a characteristic of CCD cameras that makes them suited for use in astronomy and medical imaging?

<p>High sensitivity and low noise (A)</p> Signup and view all the answers

Which aspect of CCD cameras contributes to the blooming effect?

<p>Excess charge spilling over to neighboring pixels (D)</p> Signup and view all the answers

Why does lens distortion affect the appearance of images?

<p>Due to uneven bending of light by the lens (D)</p> Signup and view all the answers

What is the primary function of the intrinsic parameters (K) in the context of general projective cameras?

<p>To convert real-world distances into pixel coordinates. (B)</p> Signup and view all the answers

What purpose do extrinsic parameters serve in camera geometry?

<p>Describing the camera's position and orientation in the world. (C)</p> Signup and view all the answers

What does the matrix K represent in the context of camera parameters?

<p>Intrinsic parameters (B)</p> Signup and view all the answers

If a 3D point (X, Y, Z) is (10, 5, 20), what is its homogeneous form?

<p>(10, 5, 20, 1) (A)</p> Signup and view all the answers

In affine cameras, what characteristic is maintained from the 3D world to the 2D image?

<p>Parallel lines (A)</p> Signup and view all the answers

What critical limitation exists with affine cameras regarding the transformation of 3D points to 2D images?

<p>Partial loss of depth information (D)</p> Signup and view all the answers

Which application benefits most from affine camera models due to their properties?

<p>Tracking planar motion (A)</p> Signup and view all the answers

What is a key advantage of weak perspective projection?

<p>It is accurate when objects are small and distant. (C)</p> Signup and view all the answers

Why is camera calibration important in computer vision?

<p>To estimate intrinsic and extrinsic parameters for correcting distortions (B)</p> Signup and view all the answers

In projective geometry, what is the purpose of homogeneous coordinates?

<p>To enable operations like scaling, translation, rotation, and perspective transformation (C)</p> Signup and view all the answers

What is the effect of applying a homography to a set of points?

<p>It transforms points from one plane to another. (C)</p> Signup and view all the answers

What is a homography?

<p>A 3x3 matrix that transforms one plane to another (D)</p> Signup and view all the answers

Which property is preserved by a homography?

<p>Collinearity (D)</p> Signup and view all the answers

What is the minimum number of corresponding points needed to compute a homography between two images?

<p>4 (D)</p> Signup and view all the answers

Which of the following applications directly utilizes homography?

<p>Image Stitching (A)</p> Signup and view all the answers

What is the initial step in applying a homography matrix to a 2D point?

<p>Converting to homogeneous coordinates (C)</p> Signup and view all the answers

After applying a homography to a point in homogeneous coordinates, what operation is needed to convert it back to Euclidean coordinates?

<p>Divide by the scaling factor (C)</p> Signup and view all the answers

What is the key difference between Euclidean geometry and Projective geometry?

<p>Projective geometry extends Euclidean geometry by introducing homogenous coordinates (D)</p> Signup and view all the answers

Flashcards

What is a camera?

A camera captures light from a scene and records an image using a sensor which can be digital or analog.

What is a camera model?

A camera model represents the projection of a 3D world to a 2D image, aiding in calibration, vision, and reconstruction.

What is pinhole camera model?

The pinhole camera model is a basic model for image projection which uses a small aperture (pinhole) and projects an inverted image.

What is the pinhole camera working principle?

In a pinhole camera, light passes through a small aperture and light rays pass through to form an inverted image.

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What does 'f' represent in pinhole cameras?

The distance between the image and the screen in a pinhole camera setup.

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What does 'z' represent in pinhole cameras?

The distance of the object from the screen in a pinhole camera setup.

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What does (x, y, z) represent?

(x, y, z) are the coordinates representing a point in the real 3D world.

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What does (u, v) represent?

(u, v) are the coordinates representing where a point lands on the 2D image.

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Pinhole Camera Equation

The pinhole camera equation describes relationship between 3D world and 2D image formation.

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Camera with lenses

Cameras that use a lens system to focus light onto an image sensor, overcoming the limitations of pinhole cameras by allowing more light while maintaining a sharp focus.

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Camera with lenses - working

Light from a 3D scene enters the camera lens, focusing on the image sensor, converting the light into an electronic, digital image.

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What is the function of the focal length?

Focal length controls zoom and perspective distortion providing control direction of light convergence.

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What is a Convex lens?

A lens that converges light to a single point on the sensor and is used in DSLRs, mobile cameras and webcams.

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What is a Concave Lens?

A lens that spreads light out, reducing magnification and used in wide-angle cameras and virtual reality lenses.

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Zoom Lens

A lens with variable focal length, adjusts zoom level and used in CCTV cameras and DSLR lenses.

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Wide-Angle Lens

A lens capturing a wider field of view, which is used in sports and landscape photography.

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What are CCD Cameras?

CCD cameras convert light into electrical signals and are used in astronomy, microscopy, medical imaging, and industrial inspection.

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What is Lens Distortion?

It is deviation from a perfect projection of a scene, where imperfections in a camera lens cause the straight lines in the real world to appear, curved or misshaped in an image.

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What is a projective camera?

A projective camera models the perspective projection of a 3D scene onto a 2D image plane.

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Camera Projection Matrix

A matrix describing the camera projection, encapsulating intrinsic parameters and extrinsic parameters, for accurately rendering 3D scenes in 2D images.

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What are Intrinsic Parameters?

Internal characteristics of a camera, that convert real-world distances into pixel coordinates. It includes the focal length, principal point and pixel scaling.

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What are Extrinsic Parameters?

Describes the position and orientation of a camera in the world coordinate system, consisting of the rotation and translation.

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Complete Projection Formula

Represents object and camera properties along with position and orientation data to generate 2D image coordinates from 3D world coordinates.

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What are Affine Cameras?

A simplified version of a projective camera where perspective effects are ignored, meaning that parallel lines in 3D remain parallel in 2D.

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What is camera calibration?

The 'intrinsic' and 'extrinsic' parameters ([R | t]) of a camera to correct distortions.

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Projective Geometry

It extends Euclidean geometry by introducing homogeneous coordinates (allowing for operations such as scaling, translation, rotation, and perspective transformation).

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Projective Geometry

Every 2D point (x, y) written in homogenous coordinates. (x,y) -> (x,y,w) , convert back (x,y,w) -> (x/w , y/w).

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Homogeneous Coordinates

Simply add an extra dimension to the bottom of the vector with an entry of 1, with the entire new vector multiply via an arbitrary scale factor kp.

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What is homography?

A special matrix which transforms one plane to another while preserving straight lines and represented as a 3×3 matrix.

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What are homography attributes?

It preserves collinearity, straight lines and the ratios of distances along a line remain unchanged.

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Homography applications

Aligning, and joining stitched images such as panoramic photos, as well as perspective correction.

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Study Notes

Camera Basics

  • A camera captures light from a scene and records an image using a sensor.
  • The sensor can be digital, using CMOS or CCD technology, or analog.
  • Cameras are essential for capturing visual details.

Camera Geometry

  • A camera captures a real 3D scene, converts it into a 2D format, which leads to the loss of one dimension.
  • Computer vision helps recover missing information from the 2D images.
  • Computer vision provides high-level image understanding and restores 3D details from 2D conversions.

Camera Models

  • A camera model represents the projection of 3D information into a 2D scene.
  • Camera models aid in calibration, computer vision tasks, and reconstruction of scenes.
  • Models vary based on lens types and projection methods with different applications requiring specific camera models.
  • Understanding these models enhances overall image processing tasks; models are essential for accurate vision

Types of Camera Models

  • Pinhole Model: Used for basic image projection.
  • Thin Lens Model: Suited for real-world photography.
  • Affine Model: Used for flat imaging applications.
  • Projective Model: For 3D reconstruction.
  • Fish-eye Model: Used when wide-angle imaging is needed.
  • Omnidirectional Model: Needed for robotics and self-driving cars.

Comparison of Camera Models

  • Pinhole: No Lens, has Depth Info, used in CV, AI, no distortion; needs high light.
  • Thin Lens: Has Lens & Depth Info, used in Photography, Autofocus/Zoom, Lens distortion.
  • Affine: Has Lens, No Depth Info, used in Satellie, Scanner, Fast Processing, No perspective.
  • Projective: Has Lens & Depth Info, used in 3D Vision, AI, Realistic, Complex Math
  • Fish-Eye : Has Lens & Depth Info, used in VR, 360 camera, Ultrawide view, Image Warping.
  • Omnidirectional: Has Lens & Depth info, used in Robotics/Self-Driving, 360 Capture, Complex calibration.

Pinhole Camera

  • It represents a 3D scene into a 2D image plane.
  • A pinhole camera operates without lenses, relying on a small aperture that allows light rays to pass through.
  • A pinhole camera forms an inverted image on the opposite side of the aperture.

Pinhole Camera: How it works

  • The pinhole camera consists of a small hole aperture that lets light in.
  • It has a light-tight box that prevents other light from entering.
  • It has either a screen or film where the image is projected.

Pinhole Projection Mechanism

  • When light from a 3D object passes through the pinhole, the image forms upside down on the image plane.
  • A smaller pinhole produces a sharper image but makes it darker.

Pinhole Camera Working Explained

  • "f" represents the distance between the image and the screen.
  • "z" represents the object's distance from the screen.
  • "(x, y, z)" represents the real 3D world coordinates.
  • "(u, v)" represents the 2D image coordinates.

Pinhole Geometry

  • Both triangles in a pinhole camera share the same angle ratios.
  • Image size (u, v) is directly proportional to "f" (focal length); larger focal lengths increase image size.
  • Image size (u, v) is inversely proportional to "z" .

Pinhole Camera Equation for Image Formation

  • x' = f * (X / Z)
  • y' = f * (Y / Z)
  • (X, Y, Z) = 3D coordinates of the object
  • (x', y') = 2D coordinates on the image plane
  • f = Focal length (distance from pinhole to image plane)

Pinhole Camera Explanation

  • The farther an object is, the smaller it appears.
  • The closer an object is, the larger its projection.

Pinhole Camera: Advantages

  • These cameras have no lens distortion.
  • Simple and cheap to construct.
  • Provides a large depth of field, keeping everything in focus.

Pinhole Camera: Disadvantages

  • Low brightness due to the small aperture.
  • Requires long exposure times to capture images.
  • Limited sharpness because diffraction blurs details.

Pinhole Camera Example

  • An object 5 cm tall is placed 50 cm away from a pinhole camera with a focal length of 10 cm and the image height is 1 cm, and it is inverted.

Camera with Lenses

  • The camera with lenses is a real-world model where a lens system is used to focus light onto an image sensor.
  • The model overcomes the limitations of a simple pinhole camera by allowing more light to enter while maintaining sharp focus

Camera with Lenses : How it works

  • Light from a 3D scene enters the camera lens.
  • The lens focuses the light onto the image sensor (CCD/CMOS).
  • The sensor then converts the light into an electronic image which is captured and stored digitally.

Camera with Lenses Equation

  • 1/f = 1/do + 1/di
  • f = Focal length (distance where light converges).
  • do = Object distance (distance from object to lens).
  • di = Image distance (distance from lens to sensor).
  • Focal Length controls zoom & perspective distortion.

Camera Lenses

  • Convex Lens (Converging Lens): Focuses light to a single point on the sensor, and is in most DSLRs, mobile cameras, and webcams.
  • Concave Lens (Diverging Lens): Spreads light out, and reduces magnification, and is used in wide-angle and virtual reality lenses.
  • Zoom Lens: Variable focal length, adjusts zoom level, found in CCTV cameras and DSLR lenses.
  • Wide-Angle Lens: Captures a wider field of view, used in sports and landscape photography.

CCD (Charge-Coupled Device) Cameras

  • CCD cameras are a type of digital imaging device that converts light into electrical signals.
  • CCD cameras are used in astronomy, microscopy, medical imaging, and industrial inspection.
  • Used because of high sensitivity and low noise.

CCD Cameras : How they work

  • Light Capture: Photons from a scene hit the CCD sensor.
  • Electron Generation: The sensor converts light into electrons.
  • Charge Storage: Each pixel stores charge proportional to light intensity.
  • Charge Transfer: Charges move across the chip in a controlled manner.
  • Readout and Conversion: The charge is converted to a digital format.

Advantages of CCD Cameras

  • Provides high image quality and high sensitivity, working well in low-light conditions.
  • Produces low noise, generating clearer images
  • It has a uniform pixel response, with no variation in brightness or color across pixels.
  • Provides good dynamic range which captures both bright and dark areas accurately.

Disadvantages of CCD Cameras

  • Has high Power Consumption, which requires more power than CMOS sensors.
  • Expensive Manufacturing: More costly to produce than CMOS cameras.
  • Slower Readout Speed: Takes longer to capture and process images.
  • Blooming Effect: Has excess charge that can spill over to neighboring pixels.

Lens Distortion

  • Deviation from a perfect projection of a scene occurs due to imperfections in a camera lens.
  • Straight lines in the real world appear curved or misshaped in an image.
  • Different parts of the lens bend light unevenly

General Projective Cameras

  • The projective camera models the perspective projection of a 3D scene onto a 2D image plane by the camera projection matrix P=K [R|t].
  • K defines the focal length, principal point, and skew.
  • [R | t] defines the camera position and orientation in 3D space.

General Projective Cameras: Homogenous Coordinates

  • 3D world points (X, Y, Z, 1) are mapped to 2D image points (x, y, 1) via projective transformation.
  • Given a 3D point (X,Y,Z)=(10,5,20), its homogeneous form is (10,5,20,1).
  • General Projective Cameras are used for 3D vision, AR, robotics, and mapping.

Intrinsic Parameters (K)

  • Intrinsic parameters define internal camera characteristics that convert real-world distances into pixel coordinates.
  • This includes the focal length, principal point, and pixel scaling.

Intrinsic Camera Matrix (K)

  • K = [[fx, 0, cx], [0, fy, cy], [0, 0, 1]]
  • fx, fy represents the focal length in pixels (scaling factor for x and y).
  • cx, cy is the principal point (center of the image sensor).
  • The last row [0, 0, 1] ensures homogeneous coordinates.
  • Used for converting 3D camera coordinates into 2D image coordinates.
  • Example: Given K Matrix K = [[800, 0, 320], [0, 800, 240], [0, 0, 1]]
  • 800 px is the focal length.
  • (320, 240) px is the center of the image.

Extrinsic Parameters ([R | t])

  • Extrinsic parameters describe the position and orientation of the camera in the world coordinate system, and consist of:
  • Rotation Matrix (R): Describes the camera's orientation.
  • Translation Vector (t): Describes the camera's position in the world.
  • Extrinsic Camera Matrix ([R | t]) = [[R3x3, t3x1], [0, 1]]

Extrinsic Parameters: Example

  • Given a Rotation Matrix (R) where the camera does not rotate(Identity Matrix): R = [[1, 0, 0], [0, 1, 0], [0, 0, 1]] applies no rotation to the camera.
  • Given a Translation Vector (t) where the Camera is shifted along the Z-axis: t = [[0], [0], [-50]], the camera is 50 units behind the world origin.

Complete Projection Formula

  • [x, y, w] = K[R|t] * [X,Y,Z,1]
  • Where:
    • Intrinsics (K) are camera properties.
    • Extrinsics ([R | t]) are the camera pose in the world.
  • Finally, we compute the 2D image coordinates: x' = x/w , y' = y/w

Step-by-Step Calculation

  • Construct an Extrinsic Matrix [R | t].
  • Multiply with the 3D World Point (Homogeneous Coordinates).
  • Apply the Intrinsic Matrix (K).
  • Converts to Pixel Coordinates (x', y').

Affine Cameras

  • It is a simplified version of a projective camera where perspective effects are ignored.
  • Parallel lines in 3D remain parallel in 2D.
  • It represents a 3D point (X,Y,Z) as a 2D image point (x,y) using the equation: [x, y] = A[X, Y, Z] + t

Affine Camera Coordinates

  • "A" is a 2x3 affine transformation matrix (rotation, scaling, shear).
  • "t" is a 2x1 translation vector (shifting the image).

Application

  • It can be written in homogenous coordinates: [x, y,1] = [A t; 0 1] [X, Y, Z,1]

Weak perspective projection

  • This is accurate when the object is small and distant and is most useful for recognition.

Affine Projection example

  • Multiply the 2x4 affine projection matrix A with the 4x1 homogeneous world point to get the project 2D image coordinates.

Affine Cameras : Key Properties & Application

  • Provides no Perspective Distortion where Parallel lines remain parallel after transformation.
  • It provides Linear Projection that Preserves ratios and angles in small regions.
  • It is used in projection and planar motion tracking, and face alignment.
  • Works well when the camera is far from the object

Camera Calibration

  • It estimates the intrinsic (K) and extrinsic parameters ([R | t]) to correct distortions of the camera.
  • It estimates the parameters of lens and image sensor of an image or video to correct for lens distortion.
  • Is used in machine vision to detect and measure objects like robotics, navigation systems, 3-D scene reconstruction.

Summary of Camera Models

  • Pinhole Camera uses Perspective Projection, and is used for 3D Reconstruction
  • Affine Camera uses Weak Perspective, and is used for Object Recognition.
  • Projective Camera uses Full Perspective Model, and is used for AR/VR Applications.
  • Fisheye Camera uses Wide-Angle Distorted, and is used for Surveillance/VR

Projective Geometry

  • Projective Geometry describes how 2D points transform under perspective projection.
  • It extends Euclidean geometry by introducing homogeneous coordinates.
  • Allows for operations such as scaling, translation, rotation, and perspective transformation.

Planar Geometry & Projective Spaces

  • Euclidean Geometry: X=[x,y] , regular 2D geometry where we represent a point as (x,y).
  • Projective Geometry: X = Kp [x,y,1] = [Kpx, Kpy, Kp], extends Euclidean geometry, handles perspective transformations

Projective Geometry Homogenous Coordinates

  • In projective geometry, every 2D point (x, y) is written in homogeneous coordinates: (x, y) → (x, y, w)
  • "w" is a scaling factor that requires the user to convert back when not being used.
  • To convert back, divide the x,y by the scaling factor: (x, y, w) → (x/w, y/w)

Homogeneous Coordinates

  • An extra dimension will need to be added to the bottom of the vector and must have a "1" for entry.
  • The entire new vector is then multiplied by an arbitrary scaling factor kp.

Homogeneous coordinates original representation

  • To return to the original x, y representation, divide the first two vector entries by the third entry, which is always equal to the scaling factor kp.

Homogenous Coordinate Conversion Example

  • To convert the Euclidian Point (4,2) to homogenous coordinates it becomes ((4,2) --> (4,2,1)).
  • Now to convert back it must be ((4,2,2) --> (4/2 , 2/2) = (2,1)).

Homography

  • A homography is a special matrix that transforms one plane to another.
  • Preserves straight lines and it is represented as a 3×3 matrix.
  • Homography preserves collinearity and cross ratio.

Homography Equation

  • Mathematically, the homography equation is: [[x',y',w'] = H [[x,y,w]]

Homography Explained

  • (x,y,w) are the homogeneous coordinates, and (x',y',w') are the transformed coordinates.
  • H (homography) is the homography matrix, to convert back divide [x/w,y/w]

Properties of Homography

  • It can map straight lines to straight lines, and preserve "Collinearity"(Points that lie on a line remain on a line after transformation).
  • Can handle perspective distortions like a tilted book page appearing rectangular.
  • You need at least 4 points to Compute.

Applications of Homography

  • Camera has Images Stitching (Panoramic Photos) that takes two overlapping images and aligns them.
  • Is mostly used in Google Photos and Photoshop to provide Perspective Correction
  • Can be used to correct tilted images, such as scanning documents.

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