CSC 4420 Operating Systems Exam Study Guide
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Questions and Answers

From the resource-manager perspective, the primary function of an operating system is to efficiently oversee and allocate system resources.

True (A)

Within the extended-machine framework, operating systems furnish users with simple machine abstractions.

False (B)

Early operating systems were predominantly concerned with enhancing user interface design and graphical capabilities.

False (B)

Modern operating systems prioritize user-friendly interfaces, robust security measures, and seamless integration with cloud services alongside resource management.

<p>True (A)</p> Signup and view all the answers

The seamless integration with cloud services in modern operating systems primarily facilitates faster data transfer rates across local networks.

<p>False (B)</p> Signup and view all the answers

Modern operating systems lack built-in networking capabilities, requiring third-party software for internet connectivity and network data sharing.

<p>False (B)</p> Signup and view all the answers

The motherboard only connects the CPU and RAM

<p>False (B)</p> Signup and view all the answers

Memory is structured as a hierarchy, based on the speed, cost and capacity.

<p>True (A)</p> Signup and view all the answers

A process is an isolated instance of a running program, possessing its own dedicated memory space and a unique identifier for system tracking.

<p>True (A)</p> Signup and view all the answers

Creating a new thread involves allocating a separate memory space, similar to creating a new process.

<p>False (B)</p> Signup and view all the answers

Context switching between processes is generally faster than context switching between threads due to the separate memory spaces.

<p>False (B)</p> Signup and view all the answers

A deadlock is a specific type of race condition where the outcome is always a complete standstill.

<p>True (A)</p> Signup and view all the answers

Race conditions occur when multiple threads or processes attempt to access and modify a private resource simultaneously, leading to predictable results based on the order of execution.

<p>False (B)</p> Signup and view all the answers

The thread table, which holds information about threads, can only be stored in kernel space.

<p>False (B)</p> Signup and view all the answers

Synchronization mechanisms like Peterson’s solution, TSL/XCHG, and semaphores are designed to avoid or minimize race conditions by controlling access to shared resources.

<p>True (A)</p> Signup and view all the answers

Event-driven servers continuously poll for updates to ensure timely responses to user actions and system notifications.

<p>False (B)</p> Signup and view all the answers

Processes transition between running, ready, and blocked states when executing inter-device communication primitives.

<p>False (B)</p> Signup and view all the answers

In a deadlock situation, employing a priority inversion mechanism is a common strategy to resolve the circular dependency.

<p>False (B)</p> Signup and view all the answers

If two processes indefinitely wait for resources held by each other, never releasing them, this scenario is classified as livelock.

<p>False (B)</p> Signup and view all the answers

Shortest-job-first scheduling is exclusively used for interactive systems due to its focus on minimizing response time for user interactions.

<p>False (B)</p> Signup and view all the answers

Turnaround time, in interactive systems, is the process of prioritizing tasks to run on the CPU based on the resources they consume.

<p>False (B)</p> Signup and view all the answers

Using a timeout mechanism is an effective way to prevent deadlocks by ensuring that a process releases resources if it waits too long.

<p>True (A)</p> Signup and view all the answers

Preemptive scheduling allows a running process to be interrupted by the operating system for a lower priority process, ensuring fairness in resource allocation.

<p>False (B)</p> Signup and view all the answers

Non-preemptive scheduling provides guaranteed fairness by ensuring each process runs for a fixed amount of time before yielding control.

<p>False (B)</p> Signup and view all the answers

Main memory supplements the limited capacity of virtual memory by providing additional temporary storage space.

<p>False (B)</p> Signup and view all the answers

Operating systems structured as monolithic kernels offer enhanced modularity and fault isolation compared to microkernel architectures.

<p>False (B)</p> Signup and view all the answers

System calls facilitate direct hardware manipulation by user-level applications, bypassing the operating system kernel.

<p>False (B)</p> Signup and view all the answers

Interrupts are synchronous events initiated by software, while system calls are asynchronous events triggered by external hardware.

<p>False (B)</p> Signup and view all the answers

System calls are executed in user mode, whereas interrupts are handled in kernel mode.

<p>False (B)</p> Signup and view all the answers

Understanding C programming is essential for working deeply with Windows Kernels, due to its prevalent use of Hardware systems.

<p>False (B)</p> Signup and view all the answers

In Linux, only regular files and directories are treated as files, whereas hardware devices, processes, and sockets are managed separately.

<p>False (B)</p> Signup and view all the answers

When utilizing pipes in a shell script, it is standard practice to keep both ends of the pipes active throughout the life cycle of script to allow for bidirectional data flow.

<p>False (B)</p> Signup and view all the answers

Flashcards

Operating System (OS)

Acts as a resource manager, efficiently allocating system resources. Also presents an extended machine view, providing convenient abstractions for users.

OS Abstractions

Processes, address spaces, and files. These simplify interaction with the computer.

Evolution of OS

Early OS focused on batch processing and I/O. Modern OS emphasize user-friendly interfaces, security, cloud integration, and multi-processor support.

Networking Capabilities (in OS)

Built-in features that allow connection to the internet, shared network drives, and data transfer to other devices.

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Key Hardware Components

CPU, RAM, storage devices, input/output devices, and the motherboard. The OS manages these.

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RAM (Random Access Memory)

Random Access Memory. The OS uses this to quickly store and access actively used data and instructions.

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OS and Hardware Interaction

The OS manages how hardware components work together to run apps and perform tasks.

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Memory Hierarchy

Memory is arranged by speed, cost, and capacity. Faster memory is more expensive and has less capacity.

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Main Memory

Primary internal workspace that stores data temporarily.

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Virtual Memory

A memory management technique using secondary storage to compensate for limited physical memory.

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System Call

Mechanism for user programs to request services from the OS kernel.

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Trap the Kernel

Used to trigger the kernel from user mode via system calls.

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C in Linux

Primary language for building the Linux kernel and system-level components.

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Everything is a file

In Linux everything represents devices, processes, directories, regular files, sockets, links

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inodes

The foundation of the Linux file system.

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Pipe in Linux/Unix

Connects the output of one command to the input of another.

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Process

A running program's instance with its own memory space.

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PID (Process ID)

A unique identifier assigned to each process by the OS.

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Fork System Call

A system call that creates a new process.

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Thread

Smallest unit of execution within a process, sharing the same memory space.

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Faster Context Switching

Threads share memory, making context switches faster.

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Deadlock

A situation where processes are stuck waiting for each other.

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Priority Ordering

A method to prevent deadlocks by establishing an access order.

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Timeout Mechanism

A method to prevent deadlocks by using time constraints.

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Race Condition

Unpredictable results when multiple threads access shared resources concurrently.

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Synchronization Mechanisms

Mechanisms (e.g., locks, semaphores) that prevent race conditions by controlling access to critical regions.

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Critical Region

Special regions of code where shared resources are accessed; require protection to avoid race conditions.

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Turnaround Time

Time from submission to completion of a process, including waiting time.

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Preemptive Scheduling

OS can interrupt a running process to run a higher-priority process.

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Non-Preemptive Scheduling

A process runs uninterrupted until completion or voluntary yield.

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Scheduling Algorithms

Prioritizing tasks for CPU execution based on the total time it takes a process to complete.

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Study Notes

  • Exam study guide for CSC 4420, Winter 2025

Operating Systems

  • Can be viewed as resource managers that efficiently manage system parts.
  • Can be viewed as extended machines, providing user-friendly abstractions.
  • Abstractions include processes, address spaces, and files.
  • Handle requests, prevent errors, and operate windowing systems with GUIs.

History of Operating Systems

  • Have evolved from replacing operators to modern multiprogramming systems.
  • Early systems focused on I/O and job scheduling for batch processing.
  • Modern systems emphasize efficient resource management and user-friendly interfaces.
  • Modern systems include built-in networking, cloud service integration, multi-processor support and handle complex applications.

Computer Hardware Components

  • Interact with hardware components like CPU, RAM, storage devices, and I/O devices connected by the motherboard.
  • Manage hardware to run applications.
  • Memory is structured as a cost, speed, and capacity hierarchy.
  • Main memory stores data temporarily.
  • Virtual memory uses secondary storage to compensate for limited physical memory.

Operating System Types and Structures

  • Can be structured as monolithic, layered, microkernel/client-server, virtual machine, or exokernel/unikernel systems.
  • Built on basic concepts like processes, memory and I/O management, file system and security.
  • Main interface is the set of system calls it can handle.

System Calls

  • Mechanism for user programs to request services from the OS kernel.
  • Bridge between user and kernel space, enabling operations like file access and process creation.
  • Way a program interacts with the OS.
  • Commonly used to trap the kernel and can act as a controlled way to switch to kernel mode.
  • Interrupts are asynchronous events triggered by external hardware.

Programming Language C

  • Primary language used to build the Linux kernel and system-level components.
  • Allows high performance and direct access to hardware.
  • Linux treats everything as a file, including hardware devices and processes.
  • The file system is divided into data blocks and inodes.
  • Linux/Unix pipes connect the output of one command to the input of another.
  • Recommended practice is to close one end of the pipe if another end is in use.
  • Same concept can be applied to the file descriptors.

Processes

  • A separate, running program instance with its own memory space and PID
  • Created via a fork system call and organized in a tree-like structure
  • Processes can be newly created through specific actions
  • States include running, ready, and blocked.

Threads

  • Smallest execution unit within a process, sharing the parent's memory space
  • Can execute independently but are not completely independent
  • Lightweight creation and faster context switching due to shared memory
  • Faster communication compared to processes
  • Each has its own thread table that can be stored in either user or kernel space
  • Event-driven server thread model waits for specific events instead of constantly polling.

Synchronization and Inter-process Communication

  • Deadlock is a situation where processes are stuck waiting for each other's resources
  • Mutual exclusion, priority ordering, and timeout mechanisms can prevent deadlock which is more specific than a race condition
  • Race condition occurs when threads/processes access shared resources simultaneously.
  • Synchronization mechanisms include locks, semaphores, monitors, and message passing.
  • Processes use synchronization and interprocess communication primitives to avoid chaos.
  • Process states include running, ready, and blocked, and they can be changed via interprocess communication primitives.

Scheduling Algorithms

  • Many, like shortest-job-first, are used for Batch systems.
  • Others, like round robin and priority scheduling, are common to both batch and interactive systems.
  • Some systems separate scheduling mechanisms and policies, giving users control.
  • Interactive systems aim to minimize turnaround time which is time to complete process
  • Preemptive scheduling interrupts processes for higher priority ones
  • Non-preemptive scheduling runs processes uninterrupted until completion or voluntary yield.

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Description

Comprehensive study guide for CSC 4420 Operating Systems, Winter 2025. Covers operating systems as resource managers and extended machines. Includes history, evolution, and interaction of computer hardware components.

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