Collision Detection in Video Games
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Questions and Answers

What is the primary purpose of collision detection in video games?

  • To trigger scoring events when objects collide
  • To add visual effects when objects collide
  • To prevent objects from passing through each other (correct)
  • To simulate realistic physics between objects
  • What type of game genre is a 'top-down shoot 'em up'?

  • A racing game
  • A top-down scrolling shooter (correct)
  • A first-person shooter
  • A platformer
  • Which of the following is NOT a common use case for collision detection in video games?

  • Detecting when projectiles hit the player's ship
  • Simulating realistic physics between objects
  • Preventing the player from walking through walls
  • Triggering sound effects when objects collide (correct)
  • What is a 'collision grid array' in the context of video game collision detection?

    <p>A method of dividing the game world into a grid to optimize collision checks</p> Signup and view all the answers

    Which of the following is NOT a common type of video game that requires collision detection?

    <p>Rhythm games</p> Signup and view all the answers

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