Collision Detection in Video Games

Choose a study mode

Play Quiz
Study Flashcards
Spaced Repetition
Chat to Lesson

Podcast

Play an AI-generated podcast conversation about this lesson
Download our mobile app to listen on the go
Get App

Questions and Answers

What is the primary purpose of collision detection in video games?

  • To trigger scoring events when objects collide
  • To add visual effects when objects collide
  • To prevent objects from passing through each other (correct)
  • To simulate realistic physics between objects

What type of game genre is a 'top-down shoot 'em up'?

  • A racing game
  • A top-down scrolling shooter (correct)
  • A first-person shooter
  • A platformer

Which of the following is NOT a common use case for collision detection in video games?

  • Detecting when projectiles hit the player's ship
  • Simulating realistic physics between objects
  • Preventing the player from walking through walls
  • Triggering sound effects when objects collide (correct)

What is a 'collision grid array' in the context of video game collision detection?

<p>A method of dividing the game world into a grid to optimize collision checks (B)</p> Signup and view all the answers

Which of the following is NOT a common type of video game that requires collision detection?

<p>Rhythm games (C)</p> Signup and view all the answers

Flashcards are hidden until you start studying

More Like This

CSMA/CD vs CSMA/CA
6 questions

CSMA/CD vs CSMA/CA

ManeuverableForgetMeNot2590 avatar
ManeuverableForgetMeNot2590
Binary Collision Maps: Concepts and Implementation
47 questions
Use Quizgecko on...
Browser
Browser