Podcast
Questions and Answers
What is the primary purpose of collision detection in video games?
What is the primary purpose of collision detection in video games?
- To trigger scoring events when objects collide
- To add visual effects when objects collide
- To prevent objects from passing through each other (correct)
- To simulate realistic physics between objects
What type of game genre is a 'top-down shoot 'em up'?
What type of game genre is a 'top-down shoot 'em up'?
- A racing game
- A top-down scrolling shooter (correct)
- A first-person shooter
- A platformer
Which of the following is NOT a common use case for collision detection in video games?
Which of the following is NOT a common use case for collision detection in video games?
- Detecting when projectiles hit the player's ship
- Simulating realistic physics between objects
- Preventing the player from walking through walls
- Triggering sound effects when objects collide (correct)
What is a 'collision grid array' in the context of video game collision detection?
What is a 'collision grid array' in the context of video game collision detection?
Which of the following is NOT a common type of video game that requires collision detection?
Which of the following is NOT a common type of video game that requires collision detection?