Basic Computer System Architecture - DA 107
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What does the load instruction do in DLW-1?

  • Transfers data from main memory to a register (correct)
  • Stores data from a register into main memory
  • Performs arithmetic operations on register values
  • Loads immediate values directly into registers
  • In the provided DLW-1 program, what will be stored in memory cell #14 after execution?

  • 2
  • 6
  • 12
  • 8 (correct)
  • What is indicated by the term 'immediate value' in the context of DLW-1?

  • A numerical value specified directly in the instruction (correct)
  • A data stored in main memory
  • A reference to a memory address
  • A temporary storage in a specific register
  • Which line in the example DLW-1 program performs an addition?

    <p>Line 3</p> Signup and view all the answers

    Why is it important for programmers to have a flexible way to access memory in modern computers?

    <p>To easily handle billions of possible memory locations</p> Signup and view all the answers

    What is the purpose of opcodes in program execution?

    <p>To designate specific operations</p> Signup and view all the answers

    Which binary code corresponds to the 'store' instruction in the hypothetical DLW-1 microprocessor?

    <p>011</p> Signup and view all the answers

    In the 16-bit format for machine language instructions, what combination is used for both opcodes and register codes?

    <p>3-bit for opcodes and 13-bit for register codes</p> Signup and view all the answers

    Which register is represented by the binary code '01' in the DLW-1 microprocessor?

    <p>Register B</p> Signup and view all the answers

    What is the initial action performed by the instruction 'load #(D + 108), A'?

    <p>Read memory cell content into Register A</p> Signup and view all the answers

    What is the primary function of the data bus in relation to the ALU?

    <p>To move numbers between the ALU and storage</p> Signup and view all the answers

    How many registers did the first x86 computers typically possess?

    <p>Eight</p> Signup and view all the answers

    Which of the following describes the sequence of operations performed by the ALU when adding two numbers?

    <p>Obtain two numbers from storage, add, then store the result back in storage</p> Signup and view all the answers

    In the context of registers, what is the destination register's role after an addition operation?

    <p>To receive and store the result of the addition</p> Signup and view all the answers

    What do registers in a computer primarily store?

    <p>Data needed for execution</p> Signup and view all the answers

    What is a significant feature of modern CPUs in relation to the ALU's operations?

    <p>They can perform billions of operations per second</p> Signup and view all the answers

    Which of the following statements about the instruction bus is true?

    <p>It carries instructions to the ALU for execution</p> Signup and view all the answers

    When using a hypothetical computer with registers A, B, C, and D, what does the operation 'A+B=C' imply?

    <p>The sum of registers A and B is saved directly to register C</p> Signup and view all the answers

    What was one of the significant design improvements proposed by John von Neumann for programming computers?

    <p>Representing programs in digital form in memory</p> Signup and view all the answers

    Which first generation computer was programmed using 6000 multiposition switches?

    <p>ENIAC</p> Signup and view all the answers

    How many vacuum tubes did the ENIAC consist of?

    <p>18,000</p> Signup and view all the answers

    What is the term used to describe the basic design described by John von Neumann?

    <p>Stored-program architecture</p> Signup and view all the answers

    What was one of the challenges of the programming method used in the ENIAC?

    <p>It required physical movements of switches and cables</p> Signup and view all the answers

    Which component was a key feature of first generation computers like the ENIAC?

    <p>Vacuum tubes</p> Signup and view all the answers

    What significant feature did the Electronic Delay Storage Automatic Calculator (EDSAC) possess?

    <p>It was the first stored-program computer</p> Signup and view all the answers

    What form of arithmetic did John von Neumann replace in the design of the EDVAC?

    <p>Serial decimal arithmetic</p> Signup and view all the answers

    What does the bits 4 and 5 represent in the machine representation of an immediate load instruction?

    <p>The immediate value</p> Signup and view all the answers

    In the register-type format of a load instruction, which bits are set to zero?

    <p>Bits 6 and 7</p> Signup and view all the answers

    What is the primary difference between the load instruction and the store instruction in register-type binary format?

    <p>The destination field's purpose</p> Signup and view all the answers

    Which of the following best describes the structure of the immediate-type machine language format for a store instruction?

    <p>Mode, Opcode, source, destination</p> Signup and view all the answers

    In the instruction 'load #12, A', what does the '#' symbol indicate?

    <p>Immediate value</p> Signup and view all the answers

    What is the machine representation of the instruction 'store C, #14'?

    <p>10111000 00001110</p> Signup and view all the answers

    Which instruction format uses a base address with an offset stored in the second byte?

    <p>Register-relative addressing</p> Signup and view all the answers

    Which field in the store instruction specifies the register containing the data to be stored?

    <p>Source1</p> Signup and view all the answers

    What does an immediate value refer to in this context?

    <p>A number explicitly stated in the code</p> Signup and view all the answers

    In the given add program, what is the purpose of the 'load' instruction?

    <p>To read contents from memory into registers</p> Signup and view all the answers

    What role does register D play in the add program?

    <p>Stores the memory address for data retrieval</p> Signup and view all the answers

    How does relative addressing determine access to memory locations?

    <p>By adding a fixed value to the base address</p> Signup and view all the answers

    Which memory cell is accessed if the base address is 11 and the offset is 3?

    <p>14</p> Signup and view all the answers

    In the add program, what happens to the result after the 'add' instruction is executed?

    <p>It is stored in a predefined memory location</p> Signup and view all the answers

    What will the memory content of cell #14 be after the add operation, assuming 12 in #11 and 6 in #12?

    <p>18</p> Signup and view all the answers

    What is the role of the store instruction in the add program?

    <p>To permanently write results to memory</p> Signup and view all the answers

    Why is the immediate value example important for understanding assembly language?

    <p>It allows direct access to memory addresses</p> Signup and view all the answers

    What happens when the processor adds 108 to the number in register D?

    <p>It calculates an address for loading data</p> Signup and view all the answers

    Signup and view all the answers

    Study Notes

    Course Information

    • Course title: Bachelor of Science (Honours) in Data Science and Artificial Intelligence
    • Course code: DA 107
    • Module title: Basic Computer System Architecture

    Introduction to the Module (Page 3 & Page 4)

    • The module introduces the fundamental components and operations of a computer system.
    • The outline covers various concepts, including first-generation computers, computer architecture, basic computing concepts, registers, RAM, and more

    First-Generation Computers & Architecture (Page 8)

    • The Electronic Numerical Integrator and Computer (ENIAC) was designed by John Mauchley and J. Presper Eckert.
    • ENIAC had 18,000 vacuum tubes and 1,500 relays.
    • It weighed 30 tons and consumed 140 kW of power.
    • ENIAC had 20 registers, capable of holding 10-digit decimal numbers.
    • Programming involved setting up 6000 multi-position switches and connecting sockets.
    • ENIAC was built around 1946.

    First-Generation Computers & Architecture (Page 9)

    • The Electronic Discrete Variable Automatic Computer (EDVAC) is the successor to ENIAC.
    • John von Neumann designed an improved version of EDVAC.
    • Von Neumann realised programming computers with numerous switches and cables was inefficient.
    • His design allowed programs and data to be stored in computer memory, making the system more flexible.
    • He proposed replacing the decimal arithmetic with parallel binary arithmetic.

    First-Generation Computers & Architecture (Page 10)

    • The basic design of EDVAC, now called the von Neumann machine, is still used in many computers.
    • It was used in the first stored-program computer EDSAC and is still used a half a century later.

    First-Generation Computers & Architecture (Page 11)

    • Computer memory consisted of 4096 words with each word holding 40 bits.
    • Each word held two 20-bit instructions or a 40-bit signed integer.
    • Instructions involved 8 bits for instruction type and 12 bits to specify one of the 4096 memory words.
    • The ALU (Arithmetic Logic Unit) and the control unit form the "brain" of the computer.
    • The ALU and the control unit are combined on a single chip called the CPU.

    Basic Computing Concepts (Pages 13-16)

    • The microprocessor, or CPU, is the central processing unit.
    • A computer processes input instructions and data.
    • Instructions include addition, subtraction, multiplication, and division.
    • The result of these operations form an output stream.
    • The fundamental operations include reading, writing, and modification of data stored in computer memory.
    • These functions rely on computer components like storage, ALU, and a bus system.

    Basic Computing Concepts (Page 17)

    • Computers need a storage structure to hold numbers that can be accessed for reading and writing.

    Basic Computing Concepts (Page 18)

    • The ALU performs arithmetic operations upon the input data.
    • Numbers are transferred to the ALU from memory through the data bus.
    • The result of the operations is returned to memory via the ALU's output port.

    Basic Computing Concepts (Page 19)

    • The bus serves as a communication network to move data between ALU and memory.
    • Data that moves between the ALU and memory, and instructions also use the bus.
    • The instruction bus is specifically for transferring instructions.

    Basic Computing Concepts (Page 20)

    • The ALU processes data according to specific steps and instructions.
    • Steps for performing addition include obtaining input numbers, performing the addition, and storing the result into memory.
    • Modern CPUs perform these types of operations billions of times a second.

    The Register File (Pages 21-25)

    • Computers use specialized storage locations, registers, close to the ALU.
    • Registers are faster than memory and provide immediate access to data required in computation.
    • The x86 architecture, for instance, utilizes a register file with 8 registers.
    • Operations in the ALU, such as addition, use registers for input operands and results.

    The Register File (Page 26)

    • Instructions and data exist in specific registers and memory is used to store these variables and instructions.
    • Operations in a simple computer can involve 4 registers A, В, С, D, to store numbers and carry out arithmetic operations.
    • These registers will store the result of operations and overwrite previous values.

    The Register File (Page 27)

    • A simple description of the process of performing addition of two numbers stored in registers A and В into register C.

    RAM (Pages 28-30)

    • RAM, or Random Access Memory, is a large storage space.
    • It handles data that is not stored in registers.
    • A portion of data is moved to registers for easier processing by the ALU.
    • Main memory handles data which is not immediately required by the ALU, it is transferred to the registers temporarily for calculations.

    RAM (Page 31)

    • How a computer performs arithmetic operations involving main memory and registers (using the CPU and ALU).
    • Arithmetic operations involve reading two operands from main memory and loading them into registers.
    • The ALU adds values from two source registers and store the result in the destination register.
    • Then the destination register is stored in main memory.

    RAM (Page 32)

    • The user needs to control data flow to and from main memory and CPU registers to manage the execution of operations.
    • Instructions for memory operations also need to be given to the CPU and not only the ALU.

    A Closer Look At The Code Stream (Pages 35&36)

    • Computer programs are sequences of instructions, which are often in binary formats.
    • These command all the computer’s actions, not just the ALU actions alone.
    • Instructions encompass more than simple arithmetic, like operations on data and memory.
    • Instructions can be categorized into arithmetic instructions (like addition, subtraction) and memory access instructions (like loading from memory and storing to memory).

    A Closer Look At The Code Stream (Page 37)

    • DLW-1 is a hypothetical computer for illustration.
    • It has 4 registers: A, B, C, D.
    • It has 256 memory cells, numbered from 0 to 255, to store variables.

    DLW-1's Arithmetic Instruction Format (Page 39)

    • Instruction format in DLW-1 involves an opcode, that specifies the operation, and source registers and a destination register. This format is often written in hexadecimal.

    DLW-1's Memory Instruction Format (Page 39)

    • Memory access instructions, like load and store, specify the memory location to read data from, or the location to write data to.

    Example DLW-1 Program (Page 41)

    • Example code and its binary machine language equivalents, and a program for adding two integers stored in different memory locations.

    Register Vs Immediate (Pages 42-44)

    • Programmers need to know memory locations to access and modify data.
    • It is often impractical to access memory locations directly due to billions of possible addresses.
    • Modern computers use the concept of addressing data and instructions stored in registers that can be used as temporary storage to access memory locations quickly.

    Register Vs Immediate (Page 45)

    • Immediate values are used instead of memory locations directly.

    Register Vs Immediate (Pages 45-47)

    • Number 12 and 14 are stored in register D, and instructions to access and operate on this data and store the output in a memory location, using registers and immediate values.

    Relative Addressing (Page 49)

    • Data segments are blocks of memory cells.
    • Relative addressing is a method to find memory cells within a segment using an offset from a base address.
    • Memory cell addresses can be obtained using the formula: address = base address + offset.

    DLW-1 Program With Use Of Relative Addressing (Page 51)

    • Instructions like load and store use relative addressing and calculating memory addresses
    • Instructions specify the base address and offset and calculate the memory address to access data in memory

    Mechanics of Program Execution (Pages 53-55)

    • Instructions must be represented in binary notation (opcodes).
    • A binary code, opcode, is a unique group of binary numbers that maps to a computer instruction.
    • 3-bit opcodes represent different operations for instructions.
    • The complete numerical code for every instruction uses many bits to represent commands, opcodes, location and data in the machine language

    Binary Encoding of Arithmetic Instructions (Pages 57-62)

    • Arithmetic instructions are expressed in a specific binary format: mode,opcode, source1,source2, destination.
    • A 0 for mode gives the register type format.
    • An instruction can specify the operation to be performed, which registers hold the input data and where the result should be placed.
    • The binary codes and formats change depending upon whether they are register-type or immediate-type operations

    Binary Encoding of Arithmetic Instructions With Immediate Value (Pages 63-67)

    • Arithmetic operations using immediate values, numbers directly embedded into an instruction.
    • Instructions specify a numerical operand and operation, and destination registers.

    Binary Encoding of Memory Access Instructions (Pages 68-73)

    • Memory access instructions involve loading and storing data from memory to registers, and vice versa.
    • They use both register-type instructions and immediate values, specifying registers or addresses in memory.

    The Store Instruction (Page 75)

    • The binary format for a store instruction is almost identical to that of a load instruction, but the destination field specifies the register where the data will be stored.

    Example Programs (Page 79)

    • Assembly language instructions and corresponding machine language codes are shown for common operations like loading data, performing addition, and storing results.

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    Description

    This quiz will assess your understanding of the basic components and operations of a computer system. It includes topics such as first-generation computers, computer architecture, and fundamental computing concepts. Prepare to explore the details of the ENIAC and its significance in computer history.

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