Artificial Intelligence: Task Environments
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Artificial Intelligence: Task Environments

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@FreshEnlightenment1211

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Questions and Answers

What does PEAS stand for in task environment specification?

  • Actuators (correct)
  • Sensors (correct)
  • Performance measure (correct)
  • Environment (correct)
  • A task environment is fully observable if the sensors detect all aspects that are relevant to the choice of actions.

    True

    What is the performance measure for an autonomous taxi?

    Safe, fast, legal, comfortable trip

    Which of the following environments is known as dynamic?

    <p>Autonomous taxi driving</p> Signup and view all the answers

    An environment that is uncertain and not fully observable is called ___.

    <p>non-deterministic</p> Signup and view all the answers

    What is an example of a partly observable environment?

    <p>Autonomous taxi driving</p> Signup and view all the answers

    In a sequential environment, the current decision could affect all future decisions.

    <p>True</p> Signup and view all the answers

    Match the following environments with their characteristics:

    <p>Part Picking Robot = Partially observable, stochastic, episodic, dynamic, continuous Autonomous Taxi Driving = Partially observable, multi-agent, stochastic, sequential, dynamic, continuous Crossword Puzzle = Fully observable, single agent, deterministic, sequential, static, discrete Chess with a Clock = Fully observable, multi-agent, deterministic, sequential, semi-dynamic, discrete</p> Signup and view all the answers

    Chess has a ___ number of distinct states.

    <p>finite</p> Signup and view all the answers

    Study Notes

    Task Environments

    • Task environments represent problem spaces requiring agent solutions and directly influence agent design.
    • Task environments are specified using the PEAS framework:
      • Performance Measure
      • Environment
      • Actuators
      • Sensors

    Agent Examples

    • Autonomous Taxi

      • Performance Measure: Safe, fast, legal, and comfortable trips.
      • Environment: Roads, traffic, pedestrians, and customers.
      • Actuators: Steering, accelerator, brake, signal, horn, and display.
      • Sensors: Cameras, sonar, speedometer, GPS, accelerometer, and engine sensors.
    • Part Picking Robot

      • Performance Measure: Percentage of parts placed in correct bins.
      • Environment: Conveyor belt with parts and bins.
      • Actuators: Jointed arm and hand.
      • Sensors: Camera and joint angle sensor.

    Properties of Environments

    • Fully Observable vs. Partially Observable

      • Fully Observable: Sensors detect all aspects relevant to actions; agents do not maintain internal state.
      • Partially Observable: Inaccurate/noisy sensors lead to missing information; agents cannot assess all states (e.g., vacuum cleaner's limited view).
    • Unobservable

      • Agents lack any sensors to perceive the environment.

    Agent Interaction Types

    • Single Agent

      • Example: Solving a crossword puzzle.
    • Multiple Agent

      • Example: Playing chess where two agents interact to optimize their performance measures.
    • Competitive Multi-Agent Environment

      • Example: Chess involves maximizing one's performance while minimizing the opponent's.
    • Cooperative Multi-Agent Environment

      • Example: Taxi driving where agents help each other avoid collisions.

    Environmental Nature

    • Deterministic vs. Stochastic

      • Deterministic: Future state completely determined by current state and actions (e.g., vacuum world).
      • Non-Deterministic: Uncertainty exists due to incomplete information or variation in outcomes (e.g., taxi driving).
      • Stochastic: Uncertainty characterized by probabilities of possible outcomes.
    • Episodic vs. Sequential

      • Episodic: Experience divided into episodes; current decision independent of past actions (e.g., classifying parts).
      • Sequential: Decisions impact future choices (e.g., chess, taxi driving).

    Dynamic Nature

    • Static vs. Dynamic

      • Static: Environment doesn't change during agent deliberation (e.g., crossword puzzle).
      • Dynamic: Environment state can change while the agent acts (e.g., autonomous taxi driving).
    • Semi-Dynamic

      • Environment does not change, but agent performance score alters over time (e.g., chess with a clock).

    State Characteristics

    • Discrete vs. Continuous

      • Discrete: Finite distinct states and actions (e.g., chess).
      • Continuous: Infinite possible states and actions (e.g., taxi driving).
    • Known vs. Unknown

      • Known: Outcomes or probabilities for all actions are provided; can be partially observable (e.g., Solitaire).
      • Unknown: Agent learns about the environment to make effective decisions; can be fully observable.

    Complexity of Environments

    • The most challenging scenario combines:
      • Partially observable, multi-agent, stochastic, sequential, dynamic, continuous, and unknown conditions (e.g., taxi driving).

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    Related Documents

    Environments.pptx

    Description

    This quiz covers the concept of task environments in artificial intelligence, including the specification of task environment using PEAS and its components.

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