Artificial Intelligence Lecture 3 Quiz
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Questions and Answers

What is the primary performance measure of a spam filter?

  • Maximize false positives
  • Eliminate all incoming messages
  • Increase the number of legitimate emails
  • Minimize false positives and false negatives (correct)
  • Which of the following is NOT considered an actuator of a spam filter?

  • Archive
  • Send a notification (correct)
  • Delete
  • Mark as Spam
  • In the context of a spam filter, which of the following acts as a sensor?

  • Server’s mail account
  • User’s account profile
  • Incoming message (correct)
  • User’s mail account
  • Which environment is relevant for a spam filter?

    <p>User’s mail account</p> Signup and view all the answers

    What action is typically NOT taken by a spam filter when processing emails?

    <p>Forward to the user's contacts</p> Signup and view all the answers

    Study Notes

    Lecture 3: Artificial Intelligence 1

    • PEAS Example 2: Spam Filter
      • Performance measure: Minimize false positives and false negatives
      • Environment: User's mail account, server's mail account
      • Actuators: Mark as spam, delete
      • Sensors: Incoming message, user's account profile

    Goal-Based Agents vs. Cost-Based Agents

    • Goal-based agents: Actions depend on the goal. For example, a robot moving from one room to another will have different actions than a robot moving to a different room.
    • Cost-based agents: Goal is to minimize the cost of erroneous decisions over the long term. For example, a spam filter that aims to put all emails in correct categories.
      • Agent 1 makes fewer errors (12 out of 1000 emails) than Agent 2 (38 out of 1000). But the errors made by Agent 1 are more severe than those made by Agent 2, hence Agent 1 is better.
      • Errors in Agent 1 lose the user 11 potentially valuable emails. Errors in Agent 2 do not have as high of a negative impact on the user.

    Specifying the Task Environment

    • Discusses how to define task environments for AI agents

    Environment Types

    • Fully Observable vs. Partially Observable:
      • Fully observable: Agent's sensors provide complete environment state. All variables are known.
      • Partially observable: Agent's sensors do not provide complete environment state. Not all variables are known. Example is shown using robots: one robot can see the entire field, the other one doesn't.
    • Deterministic vs. Stochastic:
      • Deterministic: Next state completely determined by current state and action.
      • Stochastic: Probability distribution over possible successor states.
      • Strategic: Deterministic except for other agents' actions
      • Example: Chess, where the next move is fully determined by one player's move, whereas in dice-based games (stochastic), the future action is not predetermined.
    • Episodic vs. Sequential:
      • Episodic: Agent's experience divided into unconnected single decisions. Example: spam filter sorting emails (not dependent on prior decisions)
      • Sequential: Coherent sequence of observations and actions. Actions depend on past actions and experiences. Example: robot navigation, or games like chess or Pac-Man.
    • Static vs. Dynamic (vs. Semi-dynamic):
      • Static: Environment doesn't change while agent is thinking
      • Dynamic: Environment changes while agent is thinking
      • Semi-dynamic: Environment doesn't change with time, but agent's performance score does change.
    • Single-Agent vs. Multi-Agent:
      • Single-agent: Agent operates by itself in the environment.
      • Multi-agent: Environment has multiple agents interacting (cooperative or competitive). Example: an autonomous taxi driver
    • Known vs. Unknown:
      • Known: Rules, rewards, and transition models associated with environmental states are known to the agent. Example: a board game with fixed rules
      • Unknown: Rules, rewards, and transition models are not known to the agent. Example: a maze with unknown paths, or a real-world environment with uncertain outcomes.

    Exercises and Summary

    • Categorized examples (Chess, Dominos, Medical Diagnosis, Self-driving Car) showing characteristics of environments.
    • Questions to self-assess understanding of different types of task environments.
    • Distinction between episodic and sequential environments.
    • Communication as a rational behavior in multi-agent environments.

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    Description

    Test your understanding of Artificial Intelligence concepts covered in Lecture 3. This quiz focuses on PEAS examples, goal-based, and cost-based agents. Evaluate your knowledge on spam filters and decision-making in AI agents.

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