Artificial Intelligence Lecture 3 Quiz
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Questions and Answers

What is the primary performance measure of a spam filter?

  • Maximize false positives
  • Eliminate all incoming messages
  • Increase the number of legitimate emails
  • Minimize false positives and false negatives (correct)

Which of the following is NOT considered an actuator of a spam filter?

  • Archive
  • Send a notification (correct)
  • Delete
  • Mark as Spam

In the context of a spam filter, which of the following acts as a sensor?

  • Server’s mail account
  • User’s account profile
  • Incoming message (correct)
  • User’s mail account

Which environment is relevant for a spam filter?

<p>User’s mail account (D)</p> Signup and view all the answers

What action is typically NOT taken by a spam filter when processing emails?

<p>Forward to the user's contacts (B)</p> Signup and view all the answers

Flashcards

Spam filter performance measure

Minimizing false positives and false negatives in identifying spam emails.

Spam filter environment

Includes user mail accounts, server mail accounts, and actions like marking as spam or deleting emails.

Spam filter actuators

Actions taken by the spam filter, such as marking an email as spam or deleting it.

Spam filter sensors

Information the spam filter uses to identify spam, such as incoming messages and user account profiles.

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PEAS example in spam filter

Illustrates the Performance, Environment, Actuators, and Sensors components in the context of a spam filter.

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Study Notes

Lecture 3: Artificial Intelligence 1

  • PEAS Example 2: Spam Filter
    • Performance measure: Minimize false positives and false negatives
    • Environment: User's mail account, server's mail account
    • Actuators: Mark as spam, delete
    • Sensors: Incoming message, user's account profile

Goal-Based Agents vs. Cost-Based Agents

  • Goal-based agents: Actions depend on the goal. For example, a robot moving from one room to another will have different actions than a robot moving to a different room.
  • Cost-based agents: Goal is to minimize the cost of erroneous decisions over the long term. For example, a spam filter that aims to put all emails in correct categories.
    • Agent 1 makes fewer errors (12 out of 1000 emails) than Agent 2 (38 out of 1000). But the errors made by Agent 1 are more severe than those made by Agent 2, hence Agent 1 is better.
    • Errors in Agent 1 lose the user 11 potentially valuable emails. Errors in Agent 2 do not have as high of a negative impact on the user.

Specifying the Task Environment

  • Discusses how to define task environments for AI agents

Environment Types

  • Fully Observable vs. Partially Observable:
    • Fully observable: Agent's sensors provide complete environment state. All variables are known.
    • Partially observable: Agent's sensors do not provide complete environment state. Not all variables are known. Example is shown using robots: one robot can see the entire field, the other one doesn't.
  • Deterministic vs. Stochastic:
    • Deterministic: Next state completely determined by current state and action.
    • Stochastic: Probability distribution over possible successor states.
    • Strategic: Deterministic except for other agents' actions
    • Example: Chess, where the next move is fully determined by one player's move, whereas in dice-based games (stochastic), the future action is not predetermined.
  • Episodic vs. Sequential:
    • Episodic: Agent's experience divided into unconnected single decisions. Example: spam filter sorting emails (not dependent on prior decisions)
    • Sequential: Coherent sequence of observations and actions. Actions depend on past actions and experiences. Example: robot navigation, or games like chess or Pac-Man.
  • Static vs. Dynamic (vs. Semi-dynamic):
    • Static: Environment doesn't change while agent is thinking
    • Dynamic: Environment changes while agent is thinking
    • Semi-dynamic: Environment doesn't change with time, but agent's performance score does change.
  • Single-Agent vs. Multi-Agent:
    • Single-agent: Agent operates by itself in the environment.
    • Multi-agent: Environment has multiple agents interacting (cooperative or competitive). Example: an autonomous taxi driver
  • Known vs. Unknown:
    • Known: Rules, rewards, and transition models associated with environmental states are known to the agent. Example: a board game with fixed rules
    • Unknown: Rules, rewards, and transition models are not known to the agent. Example: a maze with unknown paths, or a real-world environment with uncertain outcomes.

Exercises and Summary

  • Categorized examples (Chess, Dominos, Medical Diagnosis, Self-driving Car) showing characteristics of environments.
  • Questions to self-assess understanding of different types of task environments.
  • Distinction between episodic and sequential environments.
  • Communication as a rational behavior in multi-agent environments.

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Description

Test your understanding of Artificial Intelligence concepts covered in Lecture 3. This quiz focuses on PEAS examples, goal-based, and cost-based agents. Evaluate your knowledge on spam filters and decision-making in AI agents.

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