Architecture of Microprocessor Systems
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Questions and Answers

Which of these are basic units that make up a computer?

  • Central Processing Unit (CPU)
  • Memory
  • Input/Output (I/O) units
  • All of the above (correct)

What is the name of the architecture proposed by John von Neumann?

  • Turing architecture
  • Harvard architecture
  • Zuse architecture
  • Von Neumann architecture (correct)

The Von Neumann architecture utilizes a single memory for both instructions and data, while the Harvard architecture uses separate memories for each.

True (A)

What is the major difference between the Von Neumann and Harvard architectures?

<p>Memory organization. Von Neumann uses a unified memory for instructions and data while Harvard uses separate memories.</p> Signup and view all the answers

What is Fetch-Decode-Execute cycle?

<p>A sequence of steps the CPU performs for every instruction: Fetch (retrieve the instruction from memory), Decode (interpret the instruction), and Execute (perform the operation specified by the instruction).</p> Signup and view all the answers

What are registers in the CPU?

<p>Small, high-speed storage units within the CPU used to temporarily hold data and instructions required for current operations.</p> Signup and view all the answers

What is the purpose of ALU?

<p>It performs arithmetic and logical operations on data, including addition, subtraction, multiplication, division, comparisons, and boolean logic.</p> Signup and view all the answers

What is the role of the Control Unit in the CPU?

<p>It manages the flow of instructions, decodes them, and orchestrates all the other CPU components to execute the program.</p> Signup and view all the answers

Explain the role of Bus in computing.

<p>A communication pathway that enables data, addresses, and control signals to flow between different components within the computer system (CPU, memory, peripherals).</p> Signup and view all the answers

What are the major types of buses commonly used in computer systems?

<p>All of the above (D)</p> Signup and view all the answers

Which of the following is not a benefit of using a Harvard architecture?

<p>Reduced complexity (D)</p> Signup and view all the answers

Why is the Von Neumann architecture more commonly used?

<p>It is simpler to design and program. (F)</p> Signup and view all the answers

Which of these is a characteristic of the Intel 8085 microprocessor?

<p>It is less powerful than Intel 8086. (A), It has a 64KB memory limit (B), 8-bit architecture (C)</p> Signup and view all the answers

What is the primary function of the Intel 8086's segmented memory architecture?

<p>It allows for more flexible memory management (B)</p> Signup and view all the answers

What is the benefit of segmenting memory?

<p>It allows a larger address space to be accessed by dividing the physical memory into smaller segments and using a combination of segment and offset addressing.</p> Signup and view all the answers

What is the primary difference between the 8085 and 8086 microprocessors?

<p>The 8085 is an 8-bit microprocessor with a 64KB memory limit, while the 8086 is a 16-bit processor with a 1MB memory limit, and it implements a segmented memory architecture. The 8086 also has a more powerful instruction set and supports more complex programs.</p> Signup and view all the answers

The Intel 8086 uses only a single memory model for both data and program instructions.

<p>False (B)</p> Signup and view all the answers

Flashcards

Computer Architecture

The concept that computers are made up of interacting components, like the CPU, memory, and input/output units, which work together to execute programs.

Harvard Architecture

A type of computer architecture where the CPU treats instructions and data as separate entities, stored in different memories, resulting in faster access.

Von Neumann Architecture

A type of computer architecture where the instructions and data are stored in the same memory location, making the system more efficient.

Stack

A special area of memory, controlled by the CPU, used to store temporary data and addresses. It follows the LIFO (Last In, First Out) principle.

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Unified Memory

A specific memory location used in the Von Neumann architecture, where both instructions and data are stored.

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Arithmetic Logic Unit (ALU)

A dedicated hardware component within a CPU that performs arithmetic operations (addition, subtraction, etc.) and logical operations (AND, OR, NOT).

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Data Segment

A special area of memory dedicated to storing the data being processed by the CPU.

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Central Processing Unit (CPU)

The central component of a computer system, responsible for executing instructions, controlling the main functions, and performing calculations.

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Control Signals

A series of signals that control the sequencing of operations within a machine.

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Fetch-Decode-Execute Cycle

The process by which the CPU fetches an instruction from memory, decodes it to understand what it needs to perform, and then executes the instruction.

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Instruction Pointer (IP)

The address of the next instruction that the CPU will execute, often stored in a special register.

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Memory Addressing

The mechanism by which CPUs access data stored in the computer's memory.

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Code Segment

A dedicated memory location used in the Von Neumann architecture for storing the program instructions.

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Instruction Set Architecture (ISA)

A set of instructions that a CPU understands and can execute, defining the language of the CPU and its interface with the software.

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Data Transfer Instructions

Instructions that move data between different locations in a computer (registers, memory, input/output devices).

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Control Flow Instructions

A type of instruction that directs the flow of execution of the program, such as jumping to different parts of the code based on certain conditions.

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Return Address

A memory location that holds the address of the next instruction to be executed after a subroutine call.

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Subroutine

A block of code designed to perform a specific task that can be called from different points within the program.

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PUSH Instruction

An instruction that saves a value onto the stack. The stack pointer is decreased to make space for the new value.

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POP Instruction

An instruction that retrieves a value from the top of the stack. The stack pointer is increased to remove the retrieved value.

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INT Instruction

A special type of instruction used to initiate a software interrupt, like an alarm system that signals the CPU to handle a specific situation.

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IRET Instruction

An instruction that restores the context of the program after an interrupt has been handled, returning execution to the normal program flow.

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HLT Instruction

An instruction that halts the CPU and puts it in a waiting state, used when the program has completed its execution.

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Bit Manipulation Instructions

A type of instruction that allows the CPU to perform bitwise operations, manipulating individual bits within a data value.

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AND Instruction

An instruction that performs a logical AND operation between two operands. When both bits in the same position are set to 1, the resulting bit is also set to 1; otherwise, it's 0.

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OR Instruction

An instruction that performs a logical OR operation between two operands. When at least one bit in the same position is set to 1, the resulting bit is set to 1; otherwise, it's 0.

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XOR Instruction

An instruction that performs a logical XOR operation between two operands. When both bits in the same position are either 0 or 1, the resulting bit is 0; if they differ, the resulting bit is 1.

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CMP Instruction

An instruction that compares two operands, sets the flags based on the comparison result, but doesn't store the result of the comparison.

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Operand Transfer

The process of moving an operand's value to a different location, such as a register or a memory address.

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Direct Addressing

A method of accessing memory addresses, where the actual address is specified directly as a value.

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Indirect Addressing

A method of accessing memory addresses, where the address is not specified directly but rather through a register containing the address value.

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Indexed Addressing

A specialized type of addressing mode used to manipulate data within arrays or lists by combining the values of a base register and an index register.

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Study Notes

Architecture of Microprocessor Systems

  • Computer architecture is a branch of computer science that focuses on the design, organization, and operation of computers.
  • It involves hardware and software concepts, and how they interact.
  • Computer architecture involves how the components of a computer work together to run programs.

Central Processing Unit (CPU)

  • The CPU is the central component of a computer, responsible for executing instructions.
  • It's also known as the brains of the computer.

Memory

  • Memory stores the instructions and data required to run programs.
  • The memory is used temporarily during program execution.

Input/Output (I/O) Units

  • The input/output units enable the computer to communicate with the outside world.
  • Devices like keyboards, monitors, and hard drives are part of the I/O unit.

Von Neumann Architecture

  • A key architectural model in computing history.
  • It proposes that programs and data are stored in the same memory space.
  • This allows for flexible programming and the re-use of programs.

Harvard Architecture

  • An alternative architecture where program instructions and data reside in separate memory spaces.
  • This allows for simultaneous access to both instructions and data.
  • This can be faster than the Von Neumann architecture in some tasks.

CPU Components

  • Arithmetic Logic Unit (ALU): Performs arithmetic and logical operations.
  • Control Unit (CU): Manages the execution of instructions.
  • Registers: Small storage locations within the CPU for temporary data.
    • Instruction Register (IR): Contains the instruction being executed.
    • Program Counter (PC): Holds the address of the next instruction.
      • Data registers: Stores data values.

Bus System

  • A communication system that connects the CPU to memory and other components.
  • Types of buses:
    • Data bus: Transfers data between components.
    • Address bus: Identifies memory locations.
    • Control bus: Controls the flow of data and other actions.

Instruction Cycle

  • The process through which the CPU fetches, decodes and executes instructions.
    • Fetch: Retrieves the next instruction from memory.
    • Decode: Interprets the instruction.
    • Execute: Performs the specified action.

Intel 8086 Architecture

  • A 16-bit microprocessor.
  • Introduced segmented memory.
  • Increased memory capacity beyond 64KB.
  • Includes general-purpose registers, segment registers, and pointer/index registers.

Assembly Language

  • Low-level programming language used to write instructions for the CPU directly.
  • Allows programmers granularity in manipulation and control of hardware.

Interrupts

  • Hardware interrupts: External devices signaling the CPU.
  • Software interrupts: Instructions triggering specific processes.
  • Role of the programmable Interrupt Controller (PIC) in managing interrupts.

Stack (LIFO - Last In First Out)

  • A special memory area.
  • Used to store temporary data.
  • Important for function calls, subroutine returns, and interrupt handling.
  • The stack pointer (SP) points to the top element of the stack.

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Test your understanding of microprocessor architecture, including the central processing unit (CPU), memory, and input/output units. Explore the fundamental concepts of how these components work together to execute programs and communicate with the external environment. Additionally, learn about the influential Von Neumann architecture model.

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