Applications of Computer Graphics
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Questions and Answers

What is the primary purpose of scan converting lines in computer graphics?

  • To create 3D models from 2D shapes
  • To simulate real-world environments
  • To enhance the visual appeal of computer graphics
  • To display lines on a raster screen (correct)
  • What is the classification of application development in computer graphics?

  • Hardware and software development (correct)
  • Real-time and non-real-time graphics development
  • 2D and 3D graphics development
  • Interactive and non-interactive graphics development
  • What is the main advantage of interactive graphics?

  • Improved user engagement (correct)
  • Enhanced realism
  • Reduced memory usage
  • Increased processing power
  • What is the process of converting a circle into a set of pixels called?

    <p>Scan conversion</p> Signup and view all the answers

    What is the conceptual framework for interactive graphics?

    <p>User-Computer-Interaction model</p> Signup and view all the answers

    Which of the following is a characteristic of interactive graphics that enhances user engagement?

    <p>Ability to manipulate graphical objects dynamically</p> Signup and view all the answers

    In computer graphics, what is the primary purpose of hardware and software development?

    <p>To provide a platform for interactive graphics</p> Signup and view all the answers

    When scan converting a line, what is the role of the pixel grid?

    <p>To convert the line into a set of pixels</p> Signup and view all the answers

    Which of the following is a representative use of computer graphics?

    <p>Scientific visualization</p> Signup and view all the answers

    What is the primary challenge in scan converting ellipses?

    <p>Maintaining the aspect ratio of the ellipse</p> Signup and view all the answers

    Study Notes

    Interactive Graphics and Its Advantages

    • Interactive graphics enhance user engagement, improve understanding, and facilitate exploration of complex data
    • Advantages include increased learning, improved decision-making, and enhanced user experience

    Applications of Computer Graphics

    • Representative uses of computer graphics include:
      • Entertainment (movies, video games, animation)
      • Education (interactive tutorials, simulations)
      • Medicine (medical imaging, surgical planning)
      • Architecture (building design, visualization)

    Classification of Application Development

    • Hardware development for computer graphics involves:
      • Graphics Processing Units (GPUs) and specialized chips
      • High-performance computing systems
    • Software development involves:
      • Programming languages (e.g., OpenGL, DirectX)
      • Graphics libraries and frameworks (e.g., WebGL, Three.js)

    Conceptual Framework for Interactive Graphics

    • Interactive graphics involve real-time rendering, event handling, and user feedback
    • Framework consists of:
      • Input devices (e.g., mouse, keyboard, touch)
      • Graphics pipeline (processing, rendering, display)
      • Feedback mechanisms (e.g., visual, auditory)

    Graphics Algorithms

    Scan Conversion

    • Scan converting lines involves:
      • Digitizing lines into pixels
      • Using algorithms (e.g., Bresenham's line algorithm) for efficient rendering
    • Scan converting circles involves:
      • Using midpoint circle algorithm for efficient rendering
    • Scan converting ellipses involves:
      • Using midpoint ellipse algorithm for efficient rendering

    Interactive Graphics and Its Advantages

    • Interactive graphics enhance user engagement, improve understanding, and facilitate exploration of complex data
    • Advantages include increased learning, improved decision-making, and enhanced user experience

    Applications of Computer Graphics

    • Representative uses of computer graphics include:
      • Entertainment (movies, video games, animation)
      • Education (interactive tutorials, simulations)
      • Medicine (medical imaging, surgical planning)
      • Architecture (building design, visualization)

    Classification of Application Development

    • Hardware development for computer graphics involves:
      • Graphics Processing Units (GPUs) and specialized chips
      • High-performance computing systems
    • Software development involves:
      • Programming languages (e.g., OpenGL, DirectX)
      • Graphics libraries and frameworks (e.g., WebGL, Three.js)

    Conceptual Framework for Interactive Graphics

    • Interactive graphics involve real-time rendering, event handling, and user feedback
    • Framework consists of:
      • Input devices (e.g., mouse, keyboard, touch)
      • Graphics pipeline (processing, rendering, display)
      • Feedback mechanisms (e.g., visual, auditory)

    Graphics Algorithms

    Scan Conversion

    • Scan converting lines involves:
      • Digitizing lines into pixels
      • Using algorithms (e.g., Bresenham's line algorithm) for efficient rendering
    • Scan converting circles involves:
      • Using midpoint circle algorithm for efficient rendering
    • Scan converting ellipses involves:
      • Using midpoint ellipse algorithm for efficient rendering

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