CSC413: Interactive Multimedia Chapter 3
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Questions and Answers

Before creating images in multimedia, it is not necessary to plan your approach using flow charts and storyboards.

False (B)

Vector-drawn objects are always used to create 3-D images.

False (B)

Clip art galleries consist of only graphics and photographs.

False (B)

CorelDraw is a vector graphics software.

<p>True (A)</p> Signup and view all the answers

The type of still images created depends on the display resolution.

<p>True (A)</p> Signup and view all the answers

Bitmaps are a type of vector-drawn image.

<p>False (B)</p> Signup and view all the answers

The PRINT SCREEN button in Windows copies the screen image to the clipboard.

<p>True (A)</p> Signup and view all the answers

Bitmaps are composed of individual dots or picture elements known as pixels or pels.

<p>True (A)</p> Signup and view all the answers

Image editing programs can only enhance and make composite images.

<p>False (B)</p> Signup and view all the answers

Bitmaps can only have one specific bit and color depth.

<p>False (B)</p> Signup and view all the answers

Images can only be scanned from digital sources.

<p>False (B)</p> Signup and view all the answers

Adobe's Illustrator is primarily used for vector graphics.

<p>True (A)</p> Signup and view all the answers

Bitmap images require a plug-in for Web-based display.

<p>False (B)</p> Signup and view all the answers

Vector images are not easily scalable and resizable.

<p>False (B)</p> Signup and view all the answers

Autotracing can be used to convert bitmap images to vector images.

<p>True (A)</p> Signup and view all the answers

Vector graphics can be scaled to any desired size with pixelation.

<p>False (B)</p> Signup and view all the answers

3-D applications provide only x and y axes.

<p>False (B)</p> Signup and view all the answers

Extrusion in 3-D modeling involves rotating a profile of the shape around a defined axis.

<p>False (B)</p> Signup and view all the answers

Panoramic images are created by stitching together a sequence of photos in a straight line.

<p>False (B)</p> Signup and view all the answers

The human eye can differentiate among about 100,000 colours or hues.

<p>False (B)</p> Signup and view all the answers

Quantum theory states that light comes from an atom where an electron passes from a lower to a higher energy level.

<p>False (B)</p> Signup and view all the answers

Computer monitors use subtractive color method to display colors.

<p>False (B)</p> Signup and view all the answers

Ray tracing and Phong shading provide fast rendering of images.

<p>False (B)</p> Signup and view all the answers

Flat shading is the fastest method of rendering images.

<p>True (A)</p> Signup and view all the answers

The CMY color model is used to create color in printing.

<p>True (A)</p> Signup and view all the answers

The HSB color model specifies color as an angle from 0 to 180 degrees on a color wheel.

<p>False (B)</p> Signup and view all the answers

A 32-bit color depth can display a maximum of 16 million colors.

<p>True (A)</p> Signup and view all the answers

Dithering is a process that changes the color value of each pixel to a random color value.

<p>False (B)</p> Signup and view all the answers

Color palettes are only used in Macintosh systems.

<p>False (B)</p> Signup and view all the answers

The RGB color model is a 32-bit methodology.

<p>False (B)</p> Signup and view all the answers

Flashcards

Multimedia Image Planning

Planning process for multimedia images, involving flowcharts, storyboards, tool organization, and workspace preparation.

Bitmap Image

A type of image made up of tiny dots (pixels), suitable for photo-realistic images.

Pixel (Pel)

Individual dots or picture elements that form a bitmap image.

Vector Image

Image that can be scaled without losing quality (no pixelation).

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3-D Drawing Axes

X, Y, and Z axes used in 3-D applications to define position and perspective.

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3-D Animation Tools

Tools for modeling, extrusion, lathing, rendering, and creating 3D panoramas.

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Rendering (3-D)

Applying effects to 3-D objects using algorithms like Gouraud, flat, and Phong shading.

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Color (Multimedia)

The frequency of a light wave, perceived by the human eye.

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RGB Color Model

Additive color model using red, green, and blue light sources (computer monitors).

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Subtractive Color Model

Color model using colored media (paints, inks) that absorb parts of the spectrum.

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Color Palettes

Mathematical tables defining color values for pixels on a screen.

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Dithering

Process of adjusting pixel colors to match the available palette colors.

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Still Images

Essential multimedia elements, resolution dependent.

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Color Depth

Number of bits used to represent each color in an image.

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Display Resolution

The number of pixels used to display an image.

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Image Sources (bitmap)

Various ways to obtain bitmap images (clip art, software, capturing images, scanning).

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HSB

Hue, Saturation, Brightness color model.

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HSL

Hue, Saturation, Lightness color model.

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CMYK

Cyan, Magenta, Yellow, Key (black) color model used for printing.

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CIE

International Commission on Illumination color model.

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Monitor-Specific Colors

Colors should be tailored to the target audience's monitor specifications.

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Color Models

Different ways to represent colors, including RGB, HSB, HSL, CMYK, and more.

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Human Color Perception

The range of colors the human eye can differentiate.

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Study Notes

Creation of Multimedia Images

  • Before creating images in multimedia, plan your approach using flow charts and storyboards, organize available tools, and prepare devices and workspace.
  • Still images are a crucial element of a multimedia project, and their type depends on display resolution.

Bitmap Images

  • Bitmaps are suited for creating photo-realistic images and are a simple matrix of tiny dots that form an image.
  • Bitmapped images can have varying bit and color depths and are made up of individual dots or picture elements known as pixels or pels.
  • Bitmaps can be sourced from clip art galleries, bitmap software, capturing and editing images, and scanning images.

Vector Images

  • Vector graphics can be scaled to any desired size without pixelation.
  • Vector-drawn objects are not easily scalable and resizable, unlike bitmap images.
  • Vector images require a plug-in for web-based display, unlike bitmap images.

3-D Drawing and Rendering

  • 3-D applications provide x, y, and z axes and adjustable perspective views.
  • 3-D animation tools include modeling, extrusion, lathing, rendering, and panormas.
  • Rendering uses intricate algorithms to apply user-specified effects, including Gouraud shading, flat shading, and Phong shading.

Colors and Palettes in Multimedia

  • Color is the frequency of a light wave within the narrow band of the electromagnetic spectrum, to which the human eye responds.
  • The eye can differentiate among about 80,000 colors, or hues, consisting of combinations of red, green, and blue.

Computerized Colors

  • Additive color combines colored light sources in three primary colors - red, green, and blue (RGB) for TV and computer monitors.
  • Subtractive color combines colored media such as paints or ink, absorbing some parts of the color spectrum and reflecting others back to the eye.
  • Monitor-specific colors should be used according to the target audience’s monitor specifications.
  • Color models include RGB, HSB, HSL, CMYK, CIE, YIQ, YUV, and YCC.

Color Palettes

  • Color palettes are mathematical tables that define the color of pixels displayed on the screen.
  • Dithering is a process whereby the color value of each pixel is changed to the closest matching color value in the target palette.

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Description

This quiz covers the basics of interactive multimedia, including creating images, colors, and palettes, as well as file types used in multimedia. It also discusses the planning and preparation involved in creating multimedia images.

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