Anno 2070 Gameplay Quiz

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Questions and Answers

What is the primary characteristic of the Tycoons in Anno 2070?

  • They prioritize healthy food and leisure activities.
  • They build cities quickly but cause significant pollution. (correct)
  • They rely heavily on renewable energy sources.
  • They build cities slowly and focus on sustainability.

Which of the following statements best describes the Ecos in Anno 2070?

  • They build green cities but progress is slow. (correct)
  • They prioritize economic growth over environmental health.
  • They utilize coal and oil to power their cities.
  • They are focused on building cities rapidly and earning money.

What is the main objective of players in Anno 2070?

  • To build the most advanced military forces.
  • To combat against the other group for dominance.
  • To build their own world with cities and complete missions. (correct)
  • To create a sustainable environment without cities.

In Anno 2070, what is a notable difference between the Tycoons and Ecos?

<p>Tycoons have fewer plants and trees on their islands. (A)</p> Signup and view all the answers

What type of game is Anno 2070 primarily considered to be?

<p>A city-building simulation with economic elements. (C)</p> Signup and view all the answers

Flashcards

Anno 2070 Setting

A video game set in the year 2070, with submerged cities and island-based settlements.

Tycoons in Anno 2070

A group of characters in Anno 2070 known for fast city building and high profits but with high pollution.

Ecos in Anno 2070

A group of characters in Anno 2070 focused on 'green' city building, slow progress and low pollution.

Anno 2070 Gameplay Goal

Building and managing your own world of cities, balancing resources, and potentially completing missions.

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Anno 2070 Player Choices

Players choose between the Tycoons (fast-building/polluting) or Ecos (slow-building/eco-friendly).

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Study Notes

Game Setting

  • Anno 2070 is set in 2070
  • Many cities are submerged underwater
  • The world consists of islands, not continents or countries
  • Players build new cities

Character Groups

  • Two main groups: Tycoons and Ecos
  • Players choose a group
  • The game is not combat-based
  • Conflicts may arise between groups

Tycoons

  • Build cities rapidly
  • High income generation
  • High pollution levels
  • Few trees and plants

Ecos

  • Build "green" cities
  • Slow progress
  • No coal or oil usage
  • Low pollution levels
  • Healthy food options
  • Inhabitants may pursue hobbies like music

Game Objectives

  • Create your own world
  • Varying city counts possible
  • Varying energy needs for cities
  • Potential for food production
  • Potential for special missions

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