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Questions and Answers
What is the primary purpose of using a trivariate Bezier interpolating function in free-form deformations (FFDs)?
What is the primary purpose of using a trivariate Bezier interpolating function in free-form deformations (FFDs)?
- To define the parallelepiped formed by the S, T, U axes
- To determine the initial positions of control points
- To facilitate the modification of the global coordinate system
- To calculate the deformed position of a point based on its local coordinates (correct)
How are deformations specified in free-form deformations (FFDs)?
How are deformations specified in free-form deformations (FFDs)?
- By changing the local coordinates of the points being deformed
- By redefining the parallelepiped formed by the S, T, U axes
- By moving the control points from their initial positions (correct)
- By modifying the Bezier interpolating function
What is the purpose of creating a grid of control points in free-form deformations (FFDs)?
What is the purpose of creating a grid of control points in free-form deformations (FFDs)?
- To calculate the trivariate Bezier interpolating function
- To control the deformation of the object by moving the control points (correct)
- To define the initial shape of the object being deformed
- To facilitate the modification of the local coordinate system
What is the significance of the S, T, U axes in free-form deformations (FFDs)?
What is the significance of the S, T, U axes in free-form deformations (FFDs)?
What is the purpose of determining the trilinear interpolants of a point P in the local coordinate system?
What is the purpose of determining the trilinear interpolants of a point P in the local coordinate system?
Which of the following statements is true about compositing FFDs?
Which of the following statements is true about compositing FFDs?
What is the primary purpose of animation in computer graphics?
What is the primary purpose of animation in computer graphics?
Which of the following is NOT an example of animation mentioned in the text?
Which of the following is NOT an example of animation mentioned in the text?
What is the primary requirement for animating something in computer graphics?
What is the primary requirement for animating something in computer graphics?
What does the text imply about the process of animating an object?
What does the text imply about the process of animating an object?