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GlisteningJade5434

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object-oriented programming C++ programming concepts

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Object Oriented Programming with C++ Concepts of OOP Concepts of OOP Introduction to OOP Procedural Vs. Object Oriented Programming Principles of OOP Benefits and applications of OOP Introduction to OOP  OOP is a design philosophy. It stands for Object Oriented Programming.  C++ was f...

Object Oriented Programming with C++ Concepts of OOP Concepts of OOP Introduction to OOP Procedural Vs. Object Oriented Programming Principles of OOP Benefits and applications of OOP Introduction to OOP  OOP is a design philosophy. It stands for Object Oriented Programming.  C++ was founded in (1983) Bjarne Stroustrup Introduction to OOP  Object-Oriented Programming (OOP) uses a different set of programming languages than old procedural programming languages like (C, Pascal, etc.).  Everything in OOP is grouped as self sustainable "objects". What is Object? Pen Board Laptop Bench Student Projector Physical objects… What is Object? Result Account Bank Account Logical objects… Attributes and operations Attributes: Attributes: Attributes: Name Company AccountNo Age Model HolderName Weight Weight Balance Operations: Operations: Operations: Eat Drive Deposit Sleep Stop Withdraw Walk FillFuel Transfer Write down 5 objects with its attributes and operations What is Object ? OBJECT: CAR Events Properties (Describe) On_Start Manufacturer On_Parked Model On_Brake Color Year Methods (Actions) Price Start Drive Park Classes… Class: Blueprint (template) for object. Object: Instance of class. Class Applications of OOP  Real Time Systems Design  Simulation and Modeling System  Object Oriented Database  Client-Server System  Neural Networking and Parallel Programming  Decision Support and Office Automation Systems  CIM/CAD/CAM Systems  AI and Expert Systems Procedural Vs. Object Oriented Programming POP OOP Emphasis is on doing things not on Emphasis is on data rather than data, means it is function driven procedure, means object driven Main focus is on the function and Main focus is on the data that is procedures that operate on data being operated Top Down approach in program Bottom Up approach in program design design Large programs are divided into Large programs are divided into smaller programs known as classes and objects functions Most of the functions share global Data is tied together with function in data the data structure Procedural Vs. Object Oriented Programming POP OOP Data moves openly in the system Data is hidden and cannot be from one function to another accessed by external functions function Adding of data and function is Adding of data and function is easy difficult We cannot declare namespace We can use name space directly, directly Ex: using namespace std; Concepts like inheritance, Concepts like inheritance, polymorphism, data encapsulation, polymorphism, data encapsulation, abstraction, access specifiers are not abstraction, access specifiers are available. available and can be used easily Examples: C, Fortran, Pascal, etc… Examples: C++, Java, C#, etc… Principles of OOP (A.E.I.P)  There are mainly four OOP Principles Abstraction Encapsulation Inheritance Polymorphism Abstraction  Abstraction refers to the act of representing essential features without including the background details or explanations.  Abstraction provides you a generalized view of your classes or object by providing relevant information.  Abstraction is the process of hiding the working style of an object, and showing the information of an object in understandable manner. Abstraction Example Abstract information (Necessary and Common Information) for the object “Mobile Phone” is make a call to any number and can send SMS.” Nokia 1400 Nokia 2700 Nokia 1400 Features: Features: Features: FM Radio FM Radio MP3 MP3 Camera Camera Video Recording Reading E-mails Abstraction Example  Example: If somebody in your collage tell you to fill application form, you will fill your details like name, address, data of birth, which semester, percentage you have got etc.  If some doctor gives you an application to fill the details, you will fill the details like name, address, date of birth, blood group, height and weight.  See in the above example what is the common thing? Age, name, address so you can create the class which consist of common thing that is called abstract class. That class is not complete and it can inherit by other class. Encapsulation  The wrapping up of data and functions into a single unit is known as encapsulation  The insulation of the data from direct access by the program is called data hiding or information hiding.  It is the process of enclosing one or more details from outside world through access right. Encapsulation Abstraction is a process where you show only “relevant” data and “hide” unnecessary details of an object from the Encapsulation is the process of combining user. data and functions into a single unit called Consider your mobile phone, you just class. In Encapsulation, the data is not need to know what buttons are to be accessed directly; it is accessed through pressed to send a message or make a call, the functions present inside the class. What happens when you press a button, Users are unaware about working of how your messages are sent, how your circuitry and hardware devices. calls are connected is all abstracted away from the user. Abstraction Vs Encapsulation  Abstraction says what details to be made visible & Encapsulation provides the level of access right to that visible details. Example:  When we switch on the Bluetooth I am able to connect another mobile but not able to access the other mobile features like dialling a number, accessing inbox etc. This is because, Bluetooth feature is given some level of abstraction. Abstraction Vs Encapsulation  When mobile A is connected with mobile B via Bluetooth whereas mobile B is already connected to mobile C then A is not allowed to connect C via B. This is because of accessibility restriction. A B C Inheritance  Inheritance is the process by which objects of one class acquire the properties of objects of another class. Vehicle Land Water Air Bus Car Ship Boat Aero plane Helicopter  Here Vehicle class can have properties like Chassis no. , Engine, Colour etc.  All these properties inherited by sub classes of vehicle class. Polymorphism  Polymorphism means ability to take more than one form.  For example the operation addition.  For two numbers the operation will generate a sum.  If the operands are strings, then the operation would produce a third string by concatenation. Thank You

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