Information Technology Lecture 1 PDF
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Uploaded by PreEminentWoodland6859
Delta University
2025
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Summary
This is a lecture on Information Technology. It covers topics such as the different components of a computer system, computer literacy, computer components and various classifications of computers.
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Faculty of Artificial Intelligence Delta University Information Technology Lecture 1 2024-2025 Weighting of Assessment Mid-Term Examination 20% Absence 10% Quiz1+ Quiz2 30% Final-term E...
Faculty of Artificial Intelligence Delta University Information Technology Lecture 1 2024-2025 Weighting of Assessment Mid-Term Examination 20% Absence 10% Quiz1+ Quiz2 30% Final-term Examination 40% ----------------------------------------------- Total 100 % 2/30 Table of Contents Chapter 1: Computers: Tools for an Information Age Chapter 2: Applications Software Chapter 3: Operating Systems Chapter 4: The Central Processing Unit Chapter 5: Networking: Computer Connections Chapter 6: Numbering Systems Chapter 7: Computer Programming 3/30 Ch.1: Computers: Tools for an Information Age 4/30 Objectives Describe the three fundamental measurements of computers. Describe at least four areas of society in which computers are used. Identify the basic components of a computer system: input, processing, output, and storage. List some common input, output, and storage media. Differentiate between data and information. Describe the importance of networking. Explain the importance of the Internet. Explain the various classifications of computers. 5/30 What Is Computer Literacy? Awareness Becoming aware of the importance, and Spread of computers in our society Knowledge Learning what computers are and how they work. Learning some technical Terms. Interaction Knowing how to use computers for some simple applications. 6/30 Fundamental Measurements Speed Reliability Storage Capability 7/30 Areas of Society in Which Computers are Used Education Teaching Distance Learning Registration Medicine Monitor patients. Electronic imaging. Diagnosis of illnesses. 8/30 Areas of Society in Which Computers are Used (cont.) An Automation Robotics Perform jobs that are dangerous for humans Factory work Finance Electronic Banking ATM Transport Railways Control Air Traffic Control 9/30 Computer System Components Hardware Equipment associated with the system Software Instructions that tell the hardware what to do People Computer programmer: writes software. User: purchases and uses software. Often called end-user. 10/30 Hardware: The Basic Components of a Computer A Computer is a machine that can be programmed to accept data, process it into useful information, and store it away. Data: raw facts representing people and events. Information: data that is organized, meaningful, and useful. 11/30 Four Primary Hardware Components 1. Input Devices The data put into the computer for processing Common input devices: Keyboard Mouse Scanner Generates electrical signals Movement of mouse Reads special letters, which are translated into ball causes corresponding numbers, and symbols characters. movement of pointer on screen. 12/30 Four Primary Hardware Components (cont.) 2. Processor and Memory 2.1 Processor Also called central processing unit (CPU). Center of activity in the computer Consists of electronic circuits Interprets and executes program instructions. Communicates with input, output, and storage devices. Actually transforms data into information. 13/30 Four Primary Hardware Components (cont.) 2. Processor and Memory 2.2 Memory Memory (primary storage) Closely related to, but distinct from processor. Provides temporary storage. Used to temporarily hold data After it is retrieved from input device and before it is processed. After it is processed and before it is released to output device. Temporary (volatile) storage Data in memory lost if power is lost or program closed. 14/30 Four Primary Hardware Components (cont.) 3. Output Devices The result produced by the CPU. Common forms of output: text, numbers, graphics, and sounds. Common output devices: Screen (monitor) Printer Can display text, numbers, Produces printed photographs, even video, in reports as instructed full color. by a program. 15/30 Four Primary Hardware Components (cont.) 4. Storage Provides long-term storage Separate from memory. Common media: Magnetic disks Optical disks Magnetic tape o Diskette: 3.5” flexible diskette o Use a laser beam to o Stores large in plastic case. read large volumes of amounts of data o Hard Disk: more storage capacity data inexpensively. inexpensively. and faster access than diskette. - CD-ROMs o Often used for - DVD-ROMs system backup 16/30 Networking Network: a system that uses communications equipment to connect computers and their resources. Common network tools Local Area Network (LAN) Modem Electronic Mail Personal computers in an A device that allows Send and receive office are connected so users to communicate messages. users can communicate. with other computers Can send text, pictures , links to Web sites. Users can operate computers over telephone lines. independently. Can attach files for Required when you collaboration. Can share resources and don’t have a digital exchange data. connection such as Messages stored DSL or a cable modem. in “mailbox”. 17/30 The Internet The largest and most wide network. Connects users worldwide. Not actually a network, but a collection of thousands of networks. Now, much more visually based Use browser to explore the Internet World Wide Web (WWW) 18/30 Browser Software that allows you to use a mouse to explore the Internet. Click on screen text and/or graphics to move to different locations. Most commonly used to explore the World Wide Web. Examples of browsers: - Internet Explorer - Firefox. - Google Chrome 19/30 The World Wide Web (WWW) The World Wide Web (WWW) - refers to all the public websites or pages that users can access on their local computers and other devices through the Internet. A subset of the Internet. Actually, a standard for displaying and transmitting information. Web site: a location on the Web Home page: the main page of a Web site 20/30 Getting Connected To access the Internet, connect to a server computer Server receives, processes, and transmits information. Computers use a standard to communicate Need an Internet Service Provider (ISP) 21/30 Classification of Computers Personal Computers Notebook Computers Handheld Computers Midrange Computers Mainframes Supercomputers 22/30 Personal Computers Desktop Computers Also known as PCs, microcomputers, or home computers. PC Categories Low-end computers Fine for home users, word processing, simple games, Internet access. Fully powered computers Good for heavy use of graphics, programming, or action-oriented games. Workstations Very high-end computers used by engineers and graphic designers. 23/30 Notebook Computers Small, lightweight computers Capabilities approach that of desktop computers Similar processing and memory. Most have hard disk, and diskette or CD-ROM drive. Typically more expensive than comparable desktop computers 24/30 Handheld Computers Personal Digital Assistant (PDA) Keeps track of appointments, contacts, etc. Accepts input with hand-held stylus. Pocket PC Is a class of personal digital assistant (PDA), Plus the ability to run stripped-down versions of software such as word processing and spreadsheets. 25/30 Midrange Computers a class of computer systems which fall in between mainframe computers and microcomputers Multi-user computers designed to serve the needs of medium-sized organizations Hundreds or thousands of users connected. Used for inventory, order-entry, and other company-wide applications. 26/30 Mainframes Very large and powerful computers Capable of processing billions of instructions per second. Capable of handling billions of characters of data. Often used for applications with many users Reservations systems E-mail servers Are less costly, small in size, and slower in speed than the supercomputers. Are used as a storage for large database and serve as a maximum number of users Acts like a server. It offers multiprogramming, many I/O devices, and provides support for large databases. 27/30 Supercomputers The fastest and most powerful computers Capable of processing trillions of instructions per second. Used for very advanced applications requiring huge data manipulation Weather forecasting Weapons research Special effects for movies Supercomputers are the largest in size and the most costly computers in the world. Basically focus on faster computing for the mathematical operations that might be complex in nature. 28/30 Personal Computer System 29/30 Next Chapter Chapter 2: Applications Software 30/30 1/20