Computer Architecture and Organization Assignment 2024-2025 PDF

Summary

This document is an assignment for a computer architecture and organization course, covering topics such as special purpose registers, system bus architecture, and processor organization. The assignment includes a series of questions that require explanations. It is an assignment for a second year undergraduate Computer Science program.

Full Transcript

# B.Tech. 2nd Year [2024-25] ## Computer Architecture and Organization [BCS-302] ### Assignment-1 ## Q1. Explain any two special purpose registers. ### Ans. Accumulator This is one of the general purpose registers but it is specifically used to ‘accumulate’ the result of the currently running i...

# B.Tech. 2nd Year [2024-25] ## Computer Architecture and Organization [BCS-302] ### Assignment-1 ## Q1. Explain any two special purpose registers. ### Ans. Accumulator This is one of the general purpose registers but it is specifically used to ‘accumulate’ the result of the currently running instructions. For example, a small piece of code needs to fetch a value from main memory and then add 3 to it and finally store the result back into memory. The accumulator will be used ### Program Counter This holds the memory address of the next instruction. For example. if the program counter has the address 305 then the next instruction will be at location 305 in main memory (RAM). When a program is running, the program counter will often just be incrementing as it addresses one instruction after the other, e.g. 305, 306, 307. However, the instructions will often modify the next address, for example, 305 becomes 39. What has happened is called a ‘jump instruction’. A jump instruction is one that causes the sequential flow of the program to jump to another part of the program. Jumps can be conditional (e.g. Jump if zero) or unconditional (e.g. JMP). ## Q2. What is system bus? Explain bus architecture. ### Ans. The system bus is the connection between the main groups of components. The main hardware components of a computer system are the central processing unit (CPU), the memory, and the input/output (I/O) devices. The system bus is also referred to as the CPU bus and as the front side bus. A bus is a collection of electrical pathways or conductors that carry data, addresses, and control signals between different hardware components. These components are linked to the bus, allowing them to interact and collaborate effortlessly, and these all together are called bus architecture. The width (number of data lines), speed, and protocols of bus architectures can vary. A bus’s width refers to the number of parallel data lines it contains, which defines how much data can be sent simultaneously. A wider bus offers faster data transfer but may require more physical connections. A diagram of a system bus is shown below, with the following components: - **CPU** - **Memory** - **Input and output** - **System bus** - **Control Bus** - **Address bus** - **Data bus** ## Q3. List and briefly define the main structural components of a digital computer. ### Ans. The main structural components of a digital computer are: - **Central processing unit (CPU)**: The brain of the computer, where all the computing takes place. The CPU is made up of the control unit, arithmetic logic unit (ALU), and registers. - **Control unit (CU)**: A part of the CPU that directs the processor’s operations. The CU tells the computer’s memory, ALU, and input/output devices how to respond to a program’s instructions. - **Arithmetic logic unit (ALU)**: A part of the CPU that enables computers to perform binary arithmetic and bitwise logical operations. - **Input unit**: Responsible for reading data and allowing the system to understand what operations to perform. - **Memory unit**: Stores programs and data. The main memory communicates directly with the CPU, while auxiliary memory provides backup storage - **Motherboard**: The circuit board that connects all the other components of the computer. It holds the CPU and memory, and also has connectors for the power supply, hard drives, and other peripheral devices. - **RAM**: Random access memory, which is used for the temporary storage of programs. ## Q4. Describe the processor organization in detail. ### Ans. Processor organization in the context of Computer Organization and Architecture (COA) refers to how a computer’s processor is structured and how it manages its internal components to execute instructions. This involves several layers, including the CPU architecture, control unit, data path, and various types of memory. Here’s a detailed breakdown: 1. **CPU Architecture** - **Components:** - **ALU (Arithmetic Logic Unit)**: Performs arithmetic and logical operations. - **Registers**: Small, fast storage locations within the CPU used to hold temporary data and instructions. - **Control Unit (CU)**: Directs the operation of the processor, telling it how to respond to instructions. - **Cache**: A smaller, faster type of volatile memory that provides high-speed data access to the processor, storing frequently accessed data and instructions. 2. **Data Path** - **Data Bus**: A communication system that transfers data between components. It connects the CPU, memory, and I/O devices. - **Instruction Fetching**: The process of retrieving an instruction from memory, which involves the program counter (PC) that tracks the address of the next instruction. - **Execution**: Involves decoding the instruction and performing the operation using the ALU, along with accessing data from registers or memory. 3. **Control Unit** - **Micro-operations**: The CU breaks down instructions into smaller steps, executing them in a sequence. - **Control Signals**: The CU generates signals to control other parts of the processor, enabling or disabling certain operations. 4. **Memory Organization** - **Primary Memory**: This includes RAM and cache, where the CPU accesses data quickly. - **Secondary Memory**: Slower storage, like hard drives or SSDs, used for long-term data storage. - **Virtual Memory**: Extends physical memory onto secondary storage to manage larger applications than the physical memory can handle. 5. **Instruction Set Architecture (ISA)** - **Defines the set of instructions the CPU can execute, including data types, registers, addressing modes, and the operation codes (opcodes).** - **Different architectures (like x86, ARM) have different ISAs, which influence how software interacts with hardware.** 6. **Pipelining** - **A technique where multiple instruction phases are overlapped. While one instruction is being executed, the next can be fetched, which increases throughput.** - **Stages include Instruction Fetch, Instruction Decode, Execute, Memory Access, and Write Back.** 7. **Superscalar Architecture** - **Allows multiple instructions to be issued and executed in parallel, utilizing multiple execution units, thus enhancing performance.** 8. **Out-of-Order Execution** - **The processor can execute instructions as resources are available rather than strictly in the order they appear, optimizing performance by reducing idle time.** 9. **Multicore Processors** - **Modern processors may contain multiple cores on a single chip, allowing for parallel processing and improving overall computational power.** 10. **Interconnection Networks** - **Networks that connect different components of a multiprocessor system, allowing for data exchange and communication.** ## Q5. What is bus arbitration? What are the types of bus arbitration? Explain. ### Ans. Bus arbitration is a mechanism used in computer systems to manage access to a shared bus among multiple devices or processors. Since a bus can only be accessed by one device at a time, arbitration is necessary to determine which device gets control of the bus when multiple devices request it simultaneously. ### Types of Bus Arbitration 1. **Centralized Arbitration:** - **Description**: A single central controller manages bus access. This controller receives requests from all devices and grants bus access based on a specific policy. - **Examples:** - **Polling**: The central controller polls each device in a round-robin fashion, granting access one at a time. - **Priority-based**: Devices are assigned priorities, and the controller grants access to the highest-priority device requesting the bus. 2. **Distributed Arbitration:** - **Description**: All devices participate in the arbitration process, with no central controller. Each device can directly contend for bus access. - **Examples:** - **Daisy Chain**: Devices are connected in a series, and the highest-priority device signals its request. If granted, it propagates control down the chain. - **Collision Detection**: Devices attempt to transmit simultaneously and can detect collisions. They then back off and retry after a random delay (used in Ethernet networks). ## Q6. Differentiate between centralized and distributed bus arbitration methods. ### Ans. Centralized and distributed bus arbitration methods are two approaches used in computer systems to manage access to a shared bus among multiple devices or processors. Here are the key differences between them: ### Centralized Bus Arbitration 1. **Control**: A single central controller (arbiter) manages access to the bus. 2. **Simplicity**: Easier to implement and understand due to a single point of control. 3. **Latency**: May introduce latency since all requests go through the central arbiter, which can become a bottleneck. 4. **Scalability**: Can become less efficient as the number of devices increases, as the central arbiter may struggle to manage many requests simultaneously. 5. **Failure**: If the central arbiter fails, the entire bus arbitration process can halt. 6. **Examples**: Common in systems like traditional CPUs with a single bus architecture. ### Distributed Bus Arbitration 1. **Control**: Each device on the bus participates in the arbitration process, distributing control among them. 2. **Complexity**: More complex to implement due to the need for coordination among multiple devices. 3. **Latency**: Potentially lower latency as devices can respond directly to requests without routing through a central arbiter. 4. **Scalability**: Generally more scalable, as adding more devices does not heavily impact the existing arbitration logic. 5. **Failure**: More robust against single points of failure; if one device fails, others can still communicate and arbitrate. 6. **Examples**: Common in systems like modern multiprocessor architectures and certain network protocols ## Q7. What do you mean by addressing mode? Explain ### Ans. Addressing mode refers to the method used in computer architecture to specify the location of an operand in an instruction. Different addressing modes determine how the processor interprets the operands and where it finds the data needed for operations. Here are some common types: 1. **Immediate Addressing**: The operand is specified directly in the instruction. For example, in MOV A, #5, the value 5 is directly used. 2. **Direct Addressing**: The instruction specifies the memory address of the operand. For instance, MOV A, 2000 means move the contents at memory address 2000 into register A. 3. **Indirect Addressing**: The instruction specifies a memory address that contains the address of the operand. For example, if a register holds the address of the data, the instruction can access it through that register. 4. **Register Addressing**: The operand is stored in a register, and the instruction directly specifies the register. For example, ADDA, B means add the contents of register B to register A. 5. **Indexed Addressing**: The effective address of the operand is generated by adding a constant value (an index) to the contents of a register. This is useful for accessing elements in arrays. 6. **Base Addressing**: Similar to indexed addressing but typically uses a base register to hold the starting address of a block of memory. ## Q8. Explain register-based processor organization. ### Ans. Register-based processor organization refers to a CPU architecture that relies heavily on a small set of fast storage locations known as registers to perform computations. This architecture contrasts with older designs that used a larger number of slower memory accesses. Here are the key features and components of register-based processors: ### Key Features 1. **Registers**: Registers are small, high-speed storage locations within the CPU. They hold data temporarily during processing, such as operands for arithmetic operations or addresses for memory access. 2. **Reduced Memory Access**: By using registers, the processor minimizes the need to access slower main memory. This leads to faster instruction execution, as accessing registers is much quicker than accessing RAM. 3. **Instruction Set Architecture (ISA)**: Register-based processors typically have an ISA that emphasizes register operations. Instructions often include direct manipulation of registers rather than memory locations, which improves performance. 4. **Data Processing**: Operations are usually performed on data stored in registers. For instance, an arithmetic instruction may add two numbers held in registers and store the result in another register. 5. **Addressing Modes**: Many register-based architectures utilize various addressing modes, allowing for flexible access to data stored in registers, such as immediate, direct, or indirect addressing. ### Components 1. **Arithmetic Logic Unit (ALU)**: The ALU performs arithmetic and logical operations on data held in registers. 2. **Control Unit (CU)**: The CU manages the execution of instructions, directing data flow between registers, the ALU, and other parts of the processor. 3. **Register File**: This is a collection of registers that the processor can use. The size and number of registers can vary depending on the architecture. 4. **Bus System**: A bus connects the registers to the ALU and other components, allowing data to move quickly between them. ### Advantages - **Speed**: Since registers are much faster than RAM, computations can be executed rapidly. - **Efficiency**: Reduced memory access means fewer cycles are wasted waiting for data. - **Simpler Instructions**: Many operations can be performed directly on registers, simplifying the instruction set. ### Examples Common examples of register-based architectures include: - **x86 Architecture**: Utilizes a complex set of registers and supports various addressing modes. - **ARM Architecture**: A widely used architecture in mobile devices, known for its efficiency and speed. ## Q9. Explain stack-based processor organization ### Ans. Stack-based processor organization is a design architecture where operations are primarily performed on a stack data structure. In this model, operands are pushed onto a stack and operations are executed using the top elements of the stack. Here are some key characteristics and advantages of stack-based processors: ### Key Characteristics 1. **Stack Structure**: The core feature is the stack, which operates in a last-in, first-out (LIFO) manner. This means the last value pushed onto the stack is the first one to be popped off. 2. **Implicit Operand Handling**: Many stack-based processors do not require explicit operand addresses in instructions. Instead, they use the stack to implicitly determine which values to operate on. 3. **Instruction Set**: The instruction set typically includes commands to manipulate the stack (e.g., PUSH, POP), perform arithmetic and logical operations using the top elements of the stack (e.g., ADD, SUB), and control flow instructions. 4. **Simple Addressing**: Because of the nature of stack operations, addressing is often simpler. Instructions don’t specify where to find operands since they are always at the top of the stack. ### Advantages 1. **Simplicity**: The architecture simplifies instruction encoding and decoding because of the lack of operand addresses. 2. **Ease of Implementation**: Implementing a stack-based architecture can be easier for certain types of computations, especially those that involve recursive function calls. 3. **Memory Efficiency**: Stack-based processors can use memory efficiently by allowing temporary storage of values without needing separate memory locations. 4. **High-Level Language Compatibility**: This organization can facilitate the execution of high-level languages that use recursion and dynamic data structures. ### Disadvantages 1. **Performance Limitations**: Stack-based processors may have slower performance for certain types of operations, especially when deep stacks lead to increased time for pushing and popping. 2. **Limited Operand Accessibility**: Accessing elements that are not on the top of the stack can be cumbersome and may require additional operations. 3. **Control Flow Complexity**: Managing complex control flow can become more complicated compared to other architectures, especially with nested structures. ### Examples Some notable examples of stack-based architectures include: - **Forth**: A programming language that uses a stack-based model for its execution. - **Java Virtual Machine (JVM)**: The JVM uses a stack-based organization for executing bytecode, where local variables and operands are managed on a stack.

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