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STORYBOARD 1.What is a storyboard? a) A textual description of a system b) A sequence of visual frames illustrating the interplay between a user and a system c) A programming language for designing interfaces d) A list of user requirements Answer: b) 2.Ho...

STORYBOARD 1.What is a storyboard? a) A textual description of a system b) A sequence of visual frames illustrating the interplay between a user and a system c) A programming language for designing interfaces d) A list of user requirements Answer: b) 2.How can storyboards be described in terms of visual representation? a) As detailed technical diagrams b) As comic-book style illustrations of scenarios c) As pie charts and graphs d) As spreadsheets Answer: b) 3.What elements are typically included in storyboards? a) Actors, screens, interaction, and dialogue b) Only text descriptions c) Financial data d) Source code Answer: a) 4.What is the purpose of a storyboard in UX design? a) To execute code b) To visualize how users will interact with the system c) To collect user data d) To generate random user feedback Answer: b) Perspectives in Storyboarding 5.Which perspective focuses on high-level interplay among users, the system, and context? a) Interaction perspective b) Emotional perspective c) Ecological perspective d) Technical perspective Answer: c) 6.What is emphasized in the interaction perspective? a) User emotions and aesthetics b) User actions, screens, and transitions c) The technical architecture of the system d) Financial analysis of the project Answer: b) 7.In the emotional perspective, what deeper user experience phenomena are illustrated? a) System errors b) Data processing speeds c) Fun, joy, and aesthetics d) Memory usage Answer: c) 8.What should be included in storyboards for the ecological perspective? a) Detailed database schemas b) Sketches of devices in use within a broader context c) Software code snippets d) Financial projections Answer: b) Elements to Include in Storyboards 9.Which of the following is NOT typically included in storyboards? a) Hand-sketched pictures annotated with a few words b) All the work practice that is part of the task c) Detailed financial analysis d) Cognitive user actions in “thought balloons” Answer: c) 10.What should cognitive user actions be shown as in storyboards? a) System logs b) "Thought balloons" c) Financial reports d) Hardware specifications Answer: b) 11.Why should extra-system activities be included in storyboards? a) To provide context for user interactions b) To ensure system security c) To manage database connections d) To handle memory leaks Answer: a) 12.What is the benefit of showing user actions and transitions in storyboards? a) To determine system uptime b) To illustrate concrete task details c) To analyze network traffic d) To review financial outcomes Answer: b) Ticket Kiosk System Storyboard Example 13.What does the sensor do when the ticket buyer walks up to the kiosk? a) Prints a ticket automatically b) Detects and starts the immersive protocol c) Shuts down the system d) Activates the payment system Answer: b) 14.Which screen shows recommendations based on the buyer's category? a) Left-hand screen (LS) b) Center screen (CS) c) Right-hand screen (RS) d) Surround sound (SS) Answer: b) 15.Where are payment options shown in the ticket kiosk storyboard? a) Left-hand screen (LS) b) Center screen (CS) c) Right-hand screen (RS) d) Surround sound (SS) Answer: b) Transitions in Storyboards 16.What do transitions between storyboard frames reveal? a) System hardware specifications b) Progression of interaction over time c) Financial transactions d) Source code changes Answer: b) 17.Why are transitions important in storyboards? a) They show the dynamics of interaction b) They list user requirements c) They display financial data d) They reveal database schemas Answer: a) 18.What elements should be included to show circumstances leading to transitions? a) User thoughts, phrasing, gestures, reactions, expressions b) Detailed network configurations c) Financial projections d) System source code Answer: a) General Concepts 19.What does a cognitive affordance in design help users with? a) Physical actions b) Cognitive actions like thinking, deciding, learning, remembering c) Financial decisions d) Network configuration Answer: b) 20.What does the term "cognitive affordance" refer to? a) A feature that helps users with physical actions b) A design feature that aids cognitive actions c) A financial metric d) A network protocol Answer: b) 21.In storyboards, what kind of user activities might be depicted beyond system interaction? a) Only software usage b) Extra-system activities like talking to a friend c) Financial auditing d) Network troubleshooting Answer: b) 22.Why is it important to consider user emotions in storyboards? a) To ensure system security b) To enhance user experience c) To reduce system load d) To improve financial outcomes Answer: b) Practical Application of Storyboards 23.What can be shown using the ecological perspective in storyboards? a) High-level interplay among users, the system, and context b) Detailed source code c) Financial transactions d) Network topologies Answer: a) 24.How can the interaction perspective help in storyboarding? a) By showing screens, user actions, and transitions b) By providing financial data c) By detailing system architecture d) By describing user requirements Answer: a) 25.What should be illustrated in the emotional perspective of storyboards? a) Data flow diagrams b) User experience phenomena such as fun, joy, and aesthetics c) System security protocols d) Financial performance metrics Answer: b) 26.Why are hand-sketched pictures valuable in storyboards? a) They provide precise technical details b) They add a personal and illustrative touch c) They are required by all design guidelines d) They include financial data Answer: b) Examples and Specific Scenarios 27.In the ticket kiosk storyboard, what does the center screen (CS) initially show to the buyer? a) System settings b) Recommendations and most popular current offering c) Technical documentation d) Financial summary Answer: b) 28.What happens when the ticket buyer selects a date in the ticket kiosk storyboard? a) The system crashes b) The selected date is highlighted and context is updated c) The financial report is generated d) The network connection is tested Answer: b) 29.What options are provided on the left-hand screen (LS) during seat selection? a) Only financial options b) Categories of tickets and prices c) System diagnostics d) Network settings Answer: b) 30.How is the selected context updated in the ticket kiosk storyboard? a) Manually by the user b) Automatically by the right-hand screen (RS) c) By the system administrator d) Through a financial transaction Answer: b) Further Understanding of Storyboards 31.Why are user reactions important in storyboards? a) To enhance user engagement and experience b) To update system software c) To monitor network traffic d) To manage financial transactions Answer: a) 32.What should be the focus in the space between storyboard frames? a) Financial data b) The dynamics of interaction and transitions c) Source code details d) System architecture Answer: b) 33.What kind of storyboard frame can show transitions effectively? a) Frames with static system views b) Frames with user thought bubbles and actions c) Financial performance frames d) Network configuration frames Answer: b) 34.What is a key challenge for designers illustrated by storyboard transitions? a) Network configuration b) Cognitive affordances and user experience issues c) Financial planning d) System maintenance Answer: b) 35.How can thought balloons enhance storyboards? a) By providing financial analysis b) By illustrating cognitive user actions c) By showing system logs d) By detailing hardware specs Answer: b) Design Process and Techniques 36.What should be illustrated in the ecological perspective? a) Internal system processes b) High-level interactions among users, the system, and context c) Detailed financial transactions d) Programming code Answer: b) 37.Which perspective is particularly concerned with the fun and aesthetics of the user experience? a) Ecological perspective b) Interaction perspective c) Emotional perspective d) Technical perspective Answer: c) 38.Why are hand-sketched pictures used in storyboards? a) They are faster to create than digital renderings b) They are mandatory in all design processes c) They provide technical details about the system d) They help visualize and communicate design ideas effectively Answer: d) 39.What type of actions are included in storyboards to enhance user understanding? a) System configuration actions b) Cognitive and physical user actions c) Financial actions d) Programming actions Answer: b) 40.In the ticket kiosk system, what prompts the buyer to put their credit card in the slot? a) Left-hand screen (LS) b) Center screen (CS) c) Right-hand screen (RS) d) Surround sound (SS) Answer: b) 41.What should be shown in the interaction perspective of a storyboard? a) High-level system architecture b) Screens, user actions, transitions, and user reactions c) Financial transactions and outcomes d) Detailed hardware specifications Answer: b) 42.Why is it important to include extra-system activities in storyboards? a) To ensure system compatibility b) To provide a comprehensive view of the user’s context and interactions c) To analyze network performance d) To determine financial feasibility Answer: b) 43.How can storyboards help in addressing user challenges? a) By showing financial outcomes b) By illustrating user interactions and transitions c) By detailing system architecture d) By listing software requirements Answer: b) 44.Which part of the storyboard illustrates the user experience the best? a) Detailed financial analysis b) Transition frames with user thoughts and actions c) System error logs d) Network diagrams Answer: b) 45.What should a good storyboard include to show system usage in context? a) Detailed source code b) High-level diagrams of user interactions c) Financial data d) Network topologies Answer: b) 46.Why is it important to consider the emotional perspective in storyboards? a) To manage user finances b) To improve technical performance c) To enhance user satisfaction and engagement d) To configure system settings Answer: c) Practical Implementation 47.What do storyboard frames show? a) Financial projections b) Individual states as static screenshots c) System performance metrics d) Database structures Answer: b) 48.Why is it important to illustrate the space between storyboard frames? a) To show financial data b) To highlight the dynamics of interaction and transitions c) To provide source code details d) To outline hardware specifications Answer: b) 49.What elements help illustrate user thoughts in storyboards? a) Detailed reports b) Financial transactions c) Thought balloons d) System diagnostics Answer: c) 50.What can help show deeper user experience phenomena in the emotional perspective? a) Financial charts b) User interface mockups c) Illustrations of fun, joy, and aesthetics d) Network diagrams Answer: c)

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