Current and Future Trends of Media and Information PDF

Summary

This document discusses current and future trends in media and information, covering various topics like wearable technology, and massive open online courses (MOOCs). It also touches on technology prototyping for sectors like fishing, agriculture and for groups such as women and indigenous people.

Full Transcript

Current and Future Trends of Media and Information ICT in the Future: Haptics Technology. Contextual Awareness, Voice and Tone Recognition, Gamification, Intelligent Routing Devices. Eye Tracking Technology, and Internet Glasses Haptics Technolog...

Current and Future Trends of Media and Information ICT in the Future: Haptics Technology. Contextual Awareness, Voice and Tone Recognition, Gamification, Intelligent Routing Devices. Eye Tracking Technology, and Internet Glasses Haptics Technology Haptics technology is already being used in various applications such as gaming, virtual reality, and robotics. It involves the use of touch and vibrations to provide a more immersive and interactive experience for users. Contextual Awareness Contextual awareness is the ability of a device or system to understand and respond to its surroundings. This technology is already being used in smart homes, wearables, and augmented reality applications. Voice and Tone Recognition Voice and tone recognition technology is already widely used in applications such as voice assistants, biometric authentication, and voice-controlled devices. Gamification Gamification is the process of adding game-like elements to non-game contexts, such as education, marketing, and healthcare. Intelligent Routing Devices Intelligent routing devices are already being used in areas such as logistics and transportation. These devices can optimize routes and schedules, reducing costs and improving efficiency. Eye Tracking Technology Eye tracking technology is already being used in applications such as gaming, virtual reality, and human- computer interaction. Internet Glasses Internet glasses, also known as smart glasses, are already being used in applications such as augmented reality, virtual reality, and remote-controlled devices. MASSIVE OPEN ONLINE COURSES (MOOC) What is MOOC? MOOC This abbreviation stands for massive online open courses, is an educational tool which is open access via web. This program includes teachers assistant, educational distance and student stays connectivity to education. M O O C MASSIVE OPEN ONLINE COURSE There may be Anyone, Coursework is MOOCs are very 100,000+ anywhere can delivered similar to most students in a register for these entirely over online college MOOC. courses. the Internet. courses. A massive open online courses (MOOC) is a model for delivering learning content online to any person who wants to take a course, with no limit on attendance. THE AIM OF MOOCS IN CONNECTIVE KNOWLEDGE Aim of mooc's is a mode of delivering education and instruction, often on an individual basis, to students who are not physically present in a traditional setting such as a classroom. It also aim on the effective and efficiency use of education with the relevant information connecting all the people from different areas (diversity learning). DISADVANTAGES OF MOOCS It's impossible to facilitate meaningful conversation in a classroom with thousands students. There are electronic alternatives. Message boards and chat rooms, but the intimacy of face-to-face communication is lost, emotions often misunderstood. This is a particular challenge for humanities courses. ADVANTAGES OF MOOCS Brings people from all over the world together, globally interacts with other student from abroad countries. The information is accurate, relevant, effective, up to date and knowledgeable because it enables people to search online and do and submit their activity through web. WEARABLE TECHNOLOGY Wearable technology Wearable technology, or wearables, is a media and information access trend. Technological advancements allow sensors to be in direct contact with the skin, enabling wearables to be worn on various body parts. Smartwatches Wrist-worn devices connect to your phone, displaying notifications on your wrist. This saves you from constantly checking your phone for messages and alerts. Fitness tracker and sports watches Fitness trackers and sports watches give insights on physical activity, including steps, heart rate, and sleep, supporting training and personal fitness. Hearables Earphones and headphones have evolved to wireless Hearables like Apple's AirPods, offering Siri access. Some Hearables double as smart hearing aids, going beyond music and entertainment. VR or Virtual Reality Headsets are devices linked to a PC or game console that display computer-generated virtual reality, tricking your sight and brain into believing you are in a different environment. Technology Prototyping for Fishing. Agriculture, Women, and Indigenous People Technology prototyping can be a powerful tool for improving the livelihoods of fishing communities, farmers, women, and indigenous people. Here are some examples of how prototyping can be used to create technology solutions for these groups A PROTOTYPE IS A TEST, OR ORIGINAL, MODEL OF A PRODUCT OR A TECHNOLOGY FROM WHICH IMPROVEMENTS, UPGRADES OR FUNDAMENTAL CHANGES CAN BE MADE. IN AREAS SUCH AS SOFTWARE TECHNOLOGY, PROTOTYPES ARE PARTICULARLY USEFUL IN IDENTIFYING ERRORS WHICH WILL LATER HARM THE PRODUCT IF NOT RESOLVED AT AN EARLY STAGE. Media and information literacy empowers people to think critically about information and use of digital tools. It helps people make informed choices about how they participate in peace building, equality, freedom of expression, dialogue, access to information, and sustainable development. Fishing: -Technology can be used to improve the efficiency and sustainability of fishing practices. For example, a prototype of a low-cost, low-power sonar device can be used to help fishermen locate schools of fish, reducing the time and resources needed to catch them. Similarly, sensors can be placed on fishing nets to detect when they are full, reducing the need for manual monitoring. Agriculture: -Farmers can benefit from technology that helps them optimize their use of resources such as water, fertilizer, and pesticides. A prototype of a low-cost soil sensor can be used to monitor soil moisture, pH, and nutrient levels, allowing f toarmers to make data- driven decisions about when and how much to irrigate and fertilize their crops. Similarly, drones can be used to monitor crop health, identify areas that need attention, and even deliver targeted treatments. Women: -Women in developing countries face many challenges, including limited access to education, health care, and economic opportunities. Prototyping can be used to create technology solutions that address these challenges. For example, a prototype of a mobile health app can be developed to provide women with access to health care information and resources. Similarly, a prototype of a low-cost sewing machine can be developed to enable women to start their own small businesses and become more financially independent. Indigenous people: -Indigenous communities often face significant challenges related to land rights, access to resources, and cultural preservation. Prototyping can be used to create technology solutions that help address these challenges. For example, a prototype of a low-cost GPS mapping system can be developed help indigenous communities document and preserve their traditional lands and resources. Similarly, a prototype of a mobile language learning app can be developed to help preserve and promote indigenous languages. Thank You

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