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This document provides information on roles in the graphic industry including computer animator, draftsperson, engineer, and graphic designer, along with a discussion of social and ethical issues and the environmental impact of the graphics industry. It also includes a glossary of graphics technology terms and tools, such as drawing boards, T-squares, set squares, pencils, protractors, compasses, and various types of lines, projections (isometric, orthographic, oblique) and rendering.
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Roles in the graphic industry Computer animator Draftsperson Engineer Graphic designer Work health and safety AS 1100 Social and ethical issues Environmental Impact on the Graphics Industry Resource Consumption: High paper and energy use lead to deforestation...
Roles in the graphic industry Computer animator Draftsperson Engineer Graphic designer Work health and safety AS 1100 Social and ethical issues Environmental Impact on the Graphics Industry Resource Consumption: High paper and energy use lead to deforestation and high energy demands. Waste Generation: Non-recyclable materials and e-waste are significant by-products. Chemical Pollution: Toxic inks and chemicals contribute to air and water pollution. Carbon Footprint: Transportation and digital operations increase carbon emissions. Recycling Challenges: Contaminated paper and limited recycling infrastructure hinder sustainability. Solutions: Sustainable printing, energy-efficient technology, and promoting recycling can reduce environmental harm Tool Graphics Technology Glossary Drawing A board is used as a base for Board drafting (drawing) on paper. T-Square T-Squares are used to draw horizontal lines. They are especially useful when constructing accurate orthographic drawings or architectural drawings. A T Square is normally used with a drawing board, set squares and clips. It must be pushed firmly against the edge of the drawing board when it is being used. Set Square Set Squares are used to draw accurate angles. The most common are 45 and 60/30 degrees. When using set squares, they should always used along with a T Square. The Set-square rest on the straight edge of the T-Square and this ensures when the angle is drawn that it is accurate. Pencil These letters refer to the hardness of the pencil lead. When sketching a soft lead such as 2B is can be used to produce quick drawings and shading. On the other hand, when drawing precisely a 2H or even a harder pencil such as a 4H is ideal. This type of pencil keeps its sharp edge for longer and produces very fine lines. Protractor A protractor is used to measure angles. A typical protractor is a semi-circular piece of plastic with 180 degrees printed around its curve. Compass Allowing the drawing of small and large circles. Angle An angle is a combination of two rays (half-lines) with a common endpoint. Line There are different lines for different purposes. E.g. Construction lines, outlines Isometric Means equal angles Looking at an angle at two sides and down onto the top. Orthographic Looking square on at the front (front elevation), sides (end elevation) and down onto the top (plan). Oblique Means angle Looking square on at the front and down onto the top and one side. Rendering Make the isometric drawing look real. Shading and colouring the drawing Projection The object to be drawn in orthographic Box projection is imagined to be placed inside a projection box. Projection The following symbol should be Symbol placed on the drawing to indicate that the drawing is a 3rd angle projection. 3D Exploded isometric sketches show Exploded the object pulled apart Isometric 2D Show what an object looks like inside. Sectioned Sectioning – imaging the object has had Sketches a part removed or cut off. Perspecti Perspective drawings look realistic, as ve in a photograph, because objects Drawing appear to get smaller the further away they are. VP – Vanishing Point – the object appears to narrow to a point in the distance called the vanishing point. One point One vanishing point, the object perspective being viewed looking at the front or side. Two point Two vanishing points, the object perspective being viewed looking at a corner or edge. Auxiliary view Isometric Rendering Oblique Orthographic CAD CAM Architects