Design Process Year 7 PDF
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This document outlines the design process and its application, suitable for a Year 7/KS3 Design & Technology class. It covers lesson objectives, introduces the design process, defines its key stages, and gives examples. The document also includes evaluation questions, homework assignments, and a conclusion, showcasing the process's real-world application.
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The Design Process and Its Application Year 7 / KS3 - Design & Technology Class Lesson Objectives By the end of this lesson, students should be able to: 1. Define the design process. 2. Discuss the stages of the design process. 3. Apply the design process to solve simpl...
The Design Process and Its Application Year 7 / KS3 - Design & Technology Class Lesson Objectives By the end of this lesson, students should be able to: 1. Define the design process. 2. Discuss the stages of the design process. 3. Apply the design process to solve simple design problems. 4. Understand how the design process is relevant in everyday life. Introduction Introduction to the lesson: 1. Begin by asking students to think about an object they use daily. 2. Ask how they think the object was made. 3. Explain that the process is called the 'Design Process'. Design Process is a series of steps that designers follow to come up with solutions Definitio to problems or create products that meet n of the specific needs. Design It is iterative, meaning Process designers often go back and revise their ideas. The key stages of the design process: 1. Identifying the Problem Stages 2. Research and Analysis of the 3. Developing Ideas Design 4. Planning and Prototyping Process 5. Testing and Evaluation 6. Final Product Discuss the key stages of the design process with examples: 1. Identifying the Problem: 1. What problem or need are we trying to solve? Example: Designing a backpack for school. 2. Research and Analysis: 1. Gathering information and understanding the problem better. Example: Researching what students carry in their backpacks and how long they carry them. 3. Developing Ideas: 1. Brainstorming and sketching different solutions or ideas. Example: Drawing sketches of backpack designs with different compartments. 4. Planning and Prototyping: 1. Creating a prototype (model) of the design. Example: Making a mock-up of the backpack using fabric or cardboard. 5. Testing and Evaluation: 1. Testing the prototype to see if it works and making improvements. Example: Checking if the backpack is comfortable and durable. 6. Final Product: 1. Creating the final product based on feedback from the testing phase. Activity: Use an everyday product (e.g., a chair, water bottle, or smartphone) and walk students through how the design process could be applied to that item. Application of the Design Process Discuss how the design process is used in various fields such as architecture, fashion, technology, and product design. Encourage students to think about how they can apply the design process in their own projects or hobbies (e.g., designing a toy, a game, or even a piece of furniture). Evaluation Evaluation Questions: 1. What is the design process? 2. What are the main stages of the design process? 3. Why is it important to test and evaluate a prototype? Homework Tasks to complete at home: 1. Design Project (Sketch only): Pick an object and draw a new design for it (e.g., school bag, pencil case, water bottle, etc.). write one or two sentences explaining the changes you made. 2. Reflection: Write a short paragraph on how the design process applies to solving everyday problems. The design process is a series of steps used to create products or solve problems. It involves identifying a problem, researching, developing ideas, Conclus making prototypes, testing, and finally creating a solution. ion The design process can be applied to many fields and is an important skill for solving real-world problems. Encourage students to start thinking about how they can apply the design process to creative projects, whether in class or at home.