Summary

This document provides an introduction to the concepts of formalism and content in art. It defines and explains different types of lines, shapes, and other elements of design, providing examples from artwork to illustrate the concepts.

Full Transcript

CREATE A QUIZ FORMALISM AND CONTENT Personal Level - When we are looking at art, when we find or "run into" an artwork or exhibition, we typically have an initial response or impression. This response to what we see (or hear, etc.) is formed by a lifetime of knowledge and experience and the cultu...

CREATE A QUIZ FORMALISM AND CONTENT Personal Level - When we are looking at art, when we find or "run into" an artwork or exhibition, we typically have an initial response or impression. This response to what we see (or hear, etc.) is formed by a lifetime of knowledge and experience and the culture and time in which we live. Formal Analysis- Formal analysis is a close and analytical way of looking at and discussing a work of art. It includes describing the work in terms of various design elements, such as color, shape, texture, line, lighting, mass, and space, as well as a discussion of how those elements have been used (the design principles). Formal analysis moves beyond description of the artwork and its content by linking the elements of the work to the effects that they have on the viewer. ELEMENTS OF DESIGN ARTISTIC ELEMENTS The Point- A point is the visual element upon which all others are based. It can be defined as a singularity in space or, in geometric terms, the area where two coordinates meet. When an artist marks a simple point on a surface, (also referred to as the ground), they immediately create a figure-ground relationship. That is, they divide the work between its surface and anything added to it. Our eyes differentiate between the two, and their arrangement has everything to do with how we see a final composition. The point itself can be used as a way to create forms. For example, Pointillism is a style of painting made famous by the French artist Georges Seurat in the late nineteenth century. He and others in the Pointillist group created paintings by juxtaposing points---or dots---of color that optically mixed to form lines, shapes and forms within a composition. Look at a detail from Seurat's La Parade de Cirque to see how this works. His large canvas Sunday Afternoon on the Grande Jatte is a testament to the pointillist style and aesthetic. Definitions and Qualities of Line Essentially, when you put two or more points together you create a line. A line can be lyrically defined as a point in motion. There are many different types of lines, all characterized by their length being greater than their width. Lines can be static or dynamic depending on how the artist chooses to use them Actual lines are those that are physically present. The edge of the wooden stretcher bar at the left of Las Meninas is an actual line, as are the picture frames in the background and the linear decorative elements on some of the figures' dresses. (Diego Velazquez, Las Meninas, 1656, oil on canvas, 125.2" x 108.7") Implied lines are those created by visually connecting two or more areas together. The space between the Infanta Margarita---the blonde central figure in the composition---and the meninas, or maids of honor, to the left and right of her, are implied lines. Both set up a diagonal relationship that implies movement. By visually connecting the space between the heads of all the figures in the painting we have a sense of jagged motion that keeps the lower part of the composition in motion, balanced against the darker, more static upper areas of the painting. Implied ines can also be created when two areas of different colors or tones come together. Straight or classic lines provide structure to a composition. They can be oriented to the horizontal, vertical, or diagonal axis of a surface. Straight lines are by nature visually stable, while still giving direction to a composition. Expressive lines are curved, adding an organic, more dynamic character to a work of art. Expressive lines are often rounded and follow undetermined paths. In Las Meninas you can see them in the aprons on the girls' dresses and in the dog's folded hind leg and coat pattern. Outline, or contour line is the simplest of these. They create a path around the edge of a shape. In fact, outlines define shapes. Cross contour lines follow paths across a shape to delineate differences in surface features. They give flat shapes a sense of form (the illusion of three dimensions), and can also be used to create shading. Hatch lines are repeated at short intervals in generally one direction. They give shading and visual texture to the surface of an object. Crosshatch lines provide additional tone and texture. They can be oriented in any direction. Multiple layers of crosshatch lines can give rich and varied shading to objects by manipulating the pressure of the drawing tool to create a large range of values. Line quality is that sense of character embedded in the way a line presents itself. Certain lines have qualities that distinguish them from others. Hard-edged, jagged lines have a staccato visual movement while organic, flowing lines create a more comfortable feeling. Calligraphic lines use quickness and gesture, more akin to paint strokes, to imbue an artwork with a fluid, lyrical character. To see this unique line quality, view the work of Chinese poet and artist Dong Qichang's Du Fu's Poem, dating from the Ming dynasty (1555-1637). A more geometric example from the Koran, created in the Arabic calligraphic style, dates from the 9th century. Shapes: Positive, Negative and Planar Issues A shape is defined as an enclosed area in two dimensions. By definition shapes are always implied and flat in nature. They can be created in many ways, the simplest by enclosing an area with an outline. They can also be made by surrounding an area with other shapes or the placement of different textures next to each other---for instance, the shape of an island surrounded by water. Positive / Negative Shapes and Figure / Ground Relationships Shapes animate figure-ground relationships. We visually determine positive shapes (the figure) and negative shapes (the ground). One way to understand this is to open your hand and spread your fingers apart. Your hand is the positive shape, and the space around it becomes the negative shape. You can also see this in the example above. The shape formed by the black outline becomes positive because it's enclosed. The area around it is negative. The negative shapes are the empty spaces around, and sometimes permeating through the work itself. The Laocoon is a good example of this. A modern work that uses shapes to a dramatic effect is Alberto Giacometti's Reclining Woman Who Dreams from 1929. In an abstract style the artist weaves positive and negative shapes together, the result is a dreamy, floating sensation radiating from the sculpture. A plane is defined as any surface area in space. In two-dimensional art, the picture plane is the flat surface an image is created upon; a piece of paper, stretched canvas, wood panel, etc. A shape's orientation within the picture plane creates a visually implied plane, inferring direction and depth in relation to the viewer. Traditionally the picture plane has been likened to a window the viewer looks through to a scene beyond, the artist constructing a believable image showing implied depth and planar relationships. Landscape with the Fall of Icarus, painted by Pieter Breughel the Elder in 1558 (Landscape with the Fall of Icarus, Peter Breughel the Elder, 1558. Musee des Beaux-arts, Brussels), presents us with the tragic ending to the Greek myth involving Icarus, son of Daedalus, who, trying to escape from the island of Crete with wings of wax, flies too close to the sun and falls to earth. Space Space is the empty area surrounding real or implied objects. Humans categorize space: there is outer space, that limitless void we enter beyond our sky; inner space, which resides in people's minds and imaginations, and personal space, the important but intangible area that surrounds each individual and which is violated if someone else gets too close. Pictorial space is flat, and the digital realm resides in cyberspace. Art responds to all of these kinds of space. The innovation of linear perspective, an implied geometric pictorial construct dating from fifteenth-century Europe, affords us the accurate illusion of three-dimensional space on a flat surface, and appears to recede into the distance through the use of a horizon line and vanishing points. One-point perspective occurs when the receding lines appear to converge at a single point on the horizon and used when the flat front of an object is facing the viewer. Note: Perspective can be used to show the relative size and recession into space of any object, but is most effective with hard-edged three-dimensional objects such as buildings. A classic Renaissance artwork using one point perspective is Leonardo da Vinci's The Last Supper from 1498 (Leonardo da Vinci, The Last Supper, 1498. Fresco. Santa Maria della Grazie). Da Vinci composes the work by locating the vanishing point directly behind the head of Christ, thus drawing the viewer's attention to the center. His arms mirror the receding wall lines, and, if we follow them as lines, would converge at the same vanishing point. Two-point perspective occurs when the vertical edge of a cube is facing the viewer, exposing two sides that recede into the distance, one to each vanishing point. View Gustave Caillebotte's Paris Street, Rainy Weather from 1877 to see how two-point perspective is used to give an accurate view to an urban scene. The artist's composition, however, is more complex than just his use of perspective. The figures are deliberately placed to direct the viewer's eye from the front right of the picture to the building's front edge on the left, which, like a ship's bow, acts as a cleaver to plunge both sides toward the horizon. In the midst of this visual recession a lamp post stands firmly in the middle to arrest our gaze from going right out the back of the painting. Three-point perspective is used when an artist wants to project a "bird's-eye view", that is, when the projection lines recede to two points on the horizon and a third either far above or below the horizon line. In this case the parallel lines that make up the sides of an object are not parallel to the edge of the ground the artist is working on (paper, canvas, etc). The perspective system is a cultural convention well suited to a traditional western European idea of the "truth," that is, an accurate, clear rendition of observed reality. Even after the invention of linear perspective, many cultures traditionally use a flatter pictorial space, relying on overlapped shapes or size differences in forms to indicate this same truth of observation. A young Spanish artist, Pablo Picasso, moved to Paris, then western culture's capital of art, and largely reinvented pictorial space with the invention of Cubism, ushered in dramatically by his painting Les Demoiselles d'Avignon in 1907. Public and critical reaction to cubism was understandably negative, but the artists' experiments with spatial relationships reverberated with others and became -- along with new ways of using color -- a driving force in the development of a modern art movement that based itself on the flatness of the picture plane. Instead of a window to look into, the flat surface becomes a ground on which to construct formal arrangements of shapes, colors and compositions. For another perspective on this idea, refer back to module one's discussion of 'abstraction'. As the cubist style developed, its forms became even flatter. Juan Gris's The Sunblind from 1914 splays the still life it represents across the canvas. Collage elements like newspaper reinforce pictorial flatness. It's not so difficult to understand the importance of this new idea of space when placed in the context of comparable advances in science surrounding the turn of the nineteenth century. The Wright Brothers took to the air with powered flight in 1903, the same year Marie Curie won the first of two Nobel prizes for her pioneering work in radiation. Sigmund Freud's new ideas on the inner spaces of the mind and its effect on behavior were published in 1902, and Albert Einstein's calculations on relativity, the idea that space and time are intertwined, first appeared in 1905. Each of these discoveries added to human understanding and realligned the way we look at ourselves and our world. Indeed, Picasso, speaking of his struggle to define cubism, said "Even Einstein did not know it either! The condition of discovery is outside ourselves; but the terrifying thing is that despite all this, we can only find what we know" (from Picasso on Art, A Selection of Views by Dore Ashton, (Souchere, 1960, page 15). Three-dimensional space doesn't undergo this fundemental transformation. It remains a visual tug between positive and negative spaces. Sculptors influenced by cubism do, however, develop new forms to fill this space; abstract and non-objective works that chanllenge us to see them on their own terms. Constantin Brancusi, a Romanian sculptor living in Paris, became a leading artist to champion the new forms of modern art. His sculpture Bird in Space is an elegant example of how abstraction and formal arrangement combine to symbolize the new movement. Now that we've established line, shape, and spatial relationships, we can turn our attention to surface qualities and their importance in works of art. Value (or tone), color and texture are the elements used to do this. Value is the relative lightness or darkness of a shape in relation to another. The value scale, bounded on one end by pure white and on the other by black, and in between a series of progressively darker shades of grey, gives an artist the tools to make these transformations. The value scale below shows the standard variations in tones. Values near the lighter end of the spectrum are termed high-keyed, those on the darker end are low-keyed. In two dimensions, the use of value gives a shape the illusion of mass and lends an entire composition a sense of light and shadow. The two examples below show the effect value has on changing a shape to a form. The use of high contrast, placing lighter areas of value against much darker ones, creates a dramatic effect, while low contrast gives more subtle results. These differences in effect are evident in 'Guiditta and Oloferne' by the Italian painter Caravaggio, and Robert Adams' photograph Untitled, Denver from 1970-74. Caravaggio uses a high contrast palette to an already dramatic scene to increase the visual tension for the viewer, while Adams deliberately makes use of low contrast to underscore the drabness of the landscape surrounding the figure on the bicycle. Color Color is fundamental to many forms of art. Its relevance, use and function in a given work depend on the medium of that work. While some concepts dealing with color are broadly applicable across media, others are not. The full spectrum of colors is contained in white light. Humans perceive colors from the light reflected off objects. A red object, for example, looks red because it reflects the red part of the spectrum. It would be a different color under a different light. Color theory first appeared in the 17th century when English mathematician and scientist Sir Isaac Newton discovered that white light could be divided into a spectrum by passing it through a prism. The study of color in art and design often starts with color theory. Color theory splits up colors into three categories: primary, secondary, and tertiary. The basic tool used is a color wheel, developed by Isaac Newton in 1666. A more complex model known as the color tree, created by Albert Munsell, shows the spectrum made up of sets of tints and shades on connected planes. Additive color theory is used when different colored lights are being projected on top of each other. Projected media produce color by projecting light onto a reflective surface. Where subtractive mixing creates the impression of color by selectively absorbing part of the spectrum, additive mixing produces color by selective projection of part of the spectrum. The primary colors are red, blue, and green. The secondary colors are yellow (mix of red and green), cyan (mix of blue and green), and magenta (mix of blue and red). The tertiary colors are obtained by mixing the above colors at different intensities. Subtractive color theory ("process color") is used when a single light source is being reflected by different colors laid one on top of the other. Color is produced when parts of the external light source's spectrum are absorbed by the material and not reflected back to the viewer's eye. Color Attributes There are many attributes to color. Each one has an effect on how we perceive it. Hue refers to color itself, but also to the variations of a color. Value (as discussed previously)refers to the relative lightness or darkness of one color next to another. The value of a color can make a difference in how it is perceived. A color on a dark background will appear lighter, while that same color on a light background will appear darker. Tone refers to the gradation or subtle changes made to a color when it's mixed with a gray created by adding two complements (see Complementary Color below). You can see various color tones by looking at the color tree mentioned in the paragraph above. Saturation refers to the purity and intensity of a color. The primaries are the most intense and pure, but diminish as they are mixed to form other colors. The creation of tints and shades also diminish a color's saturation. Two colors work strongest together when they share the same intensity. This is called equiluminance. Color Interactions Monochrome-The simplest color interaction is monochrome. This is the use of variations of a single hue. The advantage of using a monochromatic color scheme is that you get a high level of unity throughout the artwork because all the tones relate to one another. See this in Mark Tansey's Derrida Queries de Man from 1990. Analogous Color-Analogous colors are similar to one another. As their name implies, analogous colors can be found next to one another on any 12-part color wheel: Complementary colors are found directly opposite one another on a color wheel. Here are some examples: purple and yellow green and red orange and blue Color Subtraction refers to a visual phenomenon where the appearance of one color will lessen its presence in a nearby color. For instance, orange (red + yellow) on a red background will appear more like yellow. Don't confuse color subtraction with the subtractive color system mentioned earlier in this module. Color subtraction uses specific hues within a color scheme for a certain visual effect. PRINCIPLES OF DESIGN ARTISTIC PRINCIPLES Art As Visual Input Visual art manifests itself through media, ideas, themes and sheer creative imagination. Yet all of these rely on basic structural principles that, like the elements we've been studying, combine to give voice to artistic expression. Incorporating the principles into your artistic vocabulary not only allows you to objectively describe artworks you may not understand, but contributes in the search for their meaning. Visual Balance All works of art possess some form of visual balance -- a sense of weighted clarity created in a composition. The artist arranges balance to set the dynamics of a composition. A really good example is in the work of Piet Mondrian, whose revolutionary paintings of the early twentieth century used non-objective balance instead of realistic subject matter to generate the visual power in his work. There are three basic forms of visual balance: Symmetrical Asymmetrical Radia Symmetrical balance is the most visually stable, and characterized by an exact---or nearly exact---compositional design on either (or both) sides of the horizontal or vertical axis of the picture plane. Symmetrical compositions are usually dominated by a central anchoring element. Spiritual paintings from other cultures employ this same balance for similar reasons. Sano di Pietro's 'Madonna of Humility', painted around 1440, is centrally positioned, holding the Christ child and forming a triangular design, her head the apex and her flowing gown making a broad base at the bottom of the picture. Their halos are visually reinforced with the heads of the angels and the arc of the frame. The use of symmetry is evident in three-dimensional art, too. A famous example is the Gateway Arch in St. Louis, Missouri (below). Commemorating the westward expansion of the United States, its stainless steel frame rises over 600 feet into the air before gently curving back to the ground. Asymmetry uses compositional elements that are offset from each other, creating a visually unstable balance. Asymmetrical visual balance is the most dynamic because it creates a more complex design construction. A graphic poster from the 1930s shows how offset positioning and strong contrasts can increase the visual effect of the entire composition. Claude Monet's Still Life with Apples and Grapes from 1880 (Claude Monet, Still Life with Apples and Grapes, 1880, oil on canvas.) uses asymmetry in its design to enliven an otherwise mundane arrangement. First, he sets the whole composition on the diagonal, cutting off the lower left corner with a dark triangle. The arrangement of fruit appears haphazard, but Monet purposely sets most of it on the top half of the canvas to achieve a lighter visual weight. He balances the darker basket of fruit with the white of the tablecloth, even placing a few smaller apples at the lower right to complete the composition. One of the best-known Japanese print artists is Ando Hiroshige. You can see the design strength of asymmetry in his woodcut Shinagawa on the Tokaido (Hiroshige, Shinagawa on the Tokaido, ukiyo-e print, after 1832.), one of a series of works that explores the landscape around the Takaido road. You can view many of his works through the hyperlink above. In Henry Moore's Reclining Figure (Henry Moore, Reclining Figure, 1951. Painted bronze. Fitzwilliam Museum, Cambridge) the organic form of the abstracted figure, strong lighting and precarious balance obtained through asymmetry make the sculpture a powerful example in three-dimensions. Radial balance suggests movement from the center of a composition towards the outer edge---or vise versa. Many times radial balance is another form of symmetry, offering stability and a point of focus at the center of the composition. Buddhist mandala paintings offer this kind of balance almost exclusively. Similar to the scroll painting we viewed previously, the image radiates outward from a central spirit figure (Tibetan Mandala of the Six Chakravartins, c. 1429-46. Central Tibet (Ngor Monestary). Raphael's painting of Galatea, a sea nymph in Greek mythology (Raphael, Galatea, fresco, 1512. Villa Farnesina, Rome.), incorporates a double set of radial designs into one composition. The first is the swirl of figures at the bottom of the painting, the second being the four cherubs circulating at the top. The natural world expresses radial balance, manifest through the golden ratio, in many of its structures, from galaxies to tree rings and waves generated from dropping a stone on the water's surface Repetition Repetition is the use of two or more like elements or forms within a composition. The systematic arrangement of a repeated shapes or forms creates pattern. Patterns create rhythm, the lyric or syncopated visual effect that helps carry the viewer, and the artist's idea, throughout the work. The traditional art of Australian aboriginal culture uses repetition and pattern almost exclusively both as decoration and to give symbolic meaning to images. The coolamon, or carrying vessel pictured below, is made of tree bark and painted with stylized patterns of colored dots indicating paths, landscapes or animals. You can see how fairly simple patterns create rhythmic undulations across the surface of the work. The design on this particular piece indicates it was probably made for ceremonial use. Scale and Proportion Scale and proportion show the relative size of one form in relation to another. Scalar relationships are often used to create illusions of depth on a two-dimensional surface, the larger form being in front of the smaller one. The scale of an object can provide a focal point or emphasis in an image. Scale and proportion are incremental in nature. Works of art don't always rely on big differences in scale to make a strong visual impact. A good example of this is Michelangelo's sculptural masterpiece Pieta from 1499 (Michelangelo's Pieta, 1499, marble. St. Peter's Basilica, Rome.). Here Mary cradles her dead son, the two figures forming a stable triangular composition. Michelangelo sculpts Mary to a slightly larger scale than the dead Christ to give the central figure more significance, both visually and psychologically. Emphasis Emphasis---the area of primary visual importance---can be attained in a number of ways. We've just seen how it can be a function of differences in scale. Emphasis can also be obtained by isolating an area or specific subject matter through its location or color, value and texture. Main emphasis in a composition is usually supported by areas of lesser importance, a hierarchy within an artwork that's activated and sustained at different levels. We can clearly determine the figure in the white shirt as the main emphasis in Francisco de Goya's painting The Third of May, 1808 (Francisco de Goya y Lucientes, The Third of May, 1808, 1814. Oil on canvas. The Prado Museum, Madrid). Even though his location is left of center, a candle lantern in front of him acts as a spotlight, and his dramatic stance reinforces his relative isolation from the rest of the crowd. A second example showing emphasis is seen in Landscape with Pheasants, a silk tapestry from nineteenthcentury China. Here the main focus is obtained in a couple of different ways. First, the pair of birds are woven in colored silk, setting them apart visually from the gray landscape they inhabit. Time and Motion One of the problems artists face in creating static (singular, fixed images) is how to imbue them with a sense of time and motion. Some traditional solutions to this problem employ the use of spatial relationships, especially perspective and atmospheric perspective. Scale and proportion can also be employed to show the passage of time or the illusion of depth and movement. Marcel Duchamp's painting Nude Descending a Staircase from 1912 formally concentrates Muybridge's idea into a single image. The figure is abstract, a result of Duchamp's influence by cubism, but gives the viewer a definite feeling of movement from left to right. This work was exhibited at The Armory Show in New York City in 1913. The show was the first to exhibit modern art from the United States and Europe at an American venue on such a large scale. Controversial and fantastic, the Armory show became a symbol for the emerging modern art movement. Duchamp's painting is representative of the new ideas brought forth in the exhibition. Gian Lorenzo Bernini's sculpture of David from 1623 is a study of coiled visual tension and movement. The artist shows us the figure of David with furrowed brow, even biting his lip in concentration as he eyes Goliath and prepares to release the rock from his sling. Unity and Variety Ultimately, a work of art is the strongest when it expresses an overall unity in composition and form, a visual sense that all the parts fit together; that the whole is greater than its parts. This same sense of unity is projected to encompass the idea and meaning of the work too. This visual and conceptual unity is sublimated by the variety of elements and principles used to create it. We can think of this in terms of a musical orchestra and its conductor: directing many different instruments, sounds and feelings into a single comprehendible symphony of sound. This is where the objective functions of line, color, pattern, scale and all the other artistic elements and principles yield to a more subjective view of the entire work, and from that an appreciation of the aesthetics and meaning it resonates. We can view Eva Isaksen's work Orange Light below to see how unity and variety work together (Eva Isaksen, Orange Light, 2010. Print and collage on canvas. 40" x 60.") TYPES OF REPRESENTATION REPRESENTATIONAL, ABSTRACT, AND NONREPRESENTATIONAL ART Key Points Representational art or figurative art represents objects or events in the real world. Romanticism, Impressionism, and Expressionism contributed to the emergence of abstract art in the nineteenth century. Even representational work is abstracted to some degree; entirely realistic art is elusive. Painting and sculpture can be divided into the categories of figurative (or representational) and abstract (which includes nonrepresentational art). Figurative art describes artworks---particularly paintings and sculptures--that are clearly derived from real object sources, and therefore are by definition representational. Since the arrival of abstract art in the early twentieth century, the term figurative has been used to refer to any form of modern art that retains strong references to the real world. Abstraction indicates a departure from reality in depiction of imagery in art. Abstraction exists along a continuum; abstract art can formally refer to compositions that are derived (or abstracted) from a figurative or other natural source. It can also refer to nonrepresentational art and non-objective art that has no derivation from figures or objects. Delaunay's work (Robert Delaunay, Le Premier Disque, 1913) is a primary example of early abstract art. Nonrepresentational art refers to total abstraction, bearing no trace of any reference to anything recognizable. In geometric abstraction, for instance, one is unlikely to find references to naturalistic entities. Figurative art and total abstraction are almost mutually exclusive. But figurative and representational (or realistic) art often contains partial abstraction. Formalism allows anyone a way into an artwork without any prior knowledge of the artist or knowledge of deeper contexts that impacted how and why it was created.Take another look at Picasso's Guernica. WHAT IS ART? Art is studied because "it is among the highest expressions of culture, embodying its ideals and aspirations, challenging its assumptions and beliefs, and creating new visions and possibilities for it to pursue" (Sayre, XVI). When we discuss contemporary art, we are typically referring to the practice of fine art, but prior to the Renaissance, art was defined within the realm of functional crafts, such as goldsmithing. The idea of autonomous art or art for art's sake developed later, over many eras. DEFINING ART FROM THE MEDIEVAL PERIOD TO RENAISSANCE We begin by considering the production and consumption of art from the Crusades through to the period of the Catholic Reformation. The focus is on art in medieval and Renaissance Christendom, but this does not imply that Europe was insular during this period. The period witnessed the slow erosion of the crusader states in the Holy Land, finally relinquished in 1291, and of the Greek Byzantine world until Constantinople fell to the Ottomans in 1453. Columbus made his voyage to the Americas in 1492. Medieval Christendom was well aware of its neighbors. Trade, diplomacy, and conquest connected Christendom to the wider world, which in turn had an impact on art. Art, Visual Culture, and Skill The term 'visual culture' is used here in preference to 'art' for the fundamental reason that the arts before 1600 were wide-ranging, including media today that we might deem within the realm of craft and not fine art. The Latin word 'ars' signified skilled work; it did not mean art as we might understand it today, but a craft activity demanding a high level of technical ability, including tapestry weaving, goldsmith's work, and embroidery. Literary statements of what constituted the arts during the medieval period are rare, particularly in northern Europe, but proliferate in the Renaissance. Giorgio Vasari (1511--74), the biographer of Italian artists, claimed in his famous book Le vite de' più eccelenti pittori, scultori e architettori (Lives of the Painters, Sculptors and Architects; first edition 1550 and revised 1568) that the architect Filippo Brunelleschi (1377--1446) was initially apprenticed to a goldsmith 'to the end that he might learn design' (Vasari, 1996 \[1568\], vol. 1, p. 326). According to Vasari, several other Italian Renaissance artists are supposed to have trained initially as goldsmiths, including the sculptors Ghiberti (1378--1455) and Verrocchio (1435--88), and the painters Botticelli (c.1445--1510) and Ghirlandaio (1448/49--94). The design skills necessary for goldsmiths' work were evidently a good foundation for future artistic success. Medieval and Renaissance Visual Culture The term 'visual culture' is also used for a second reason that is less to do with definition than with method. Including the various arts under the umbrella of 'visual culture' implies their inseparability from the visual rhetoric of power on the one hand, and the material culture of a society on the other. Before 1500 art was primarily part of the persuasive power and cultural identity of the church, ruler, city, institution, or the wealthy patron commissioning the artwork. In this sense, art might be considered alongside ceremonies, for example, as strategies conveying social meaning or magnificence, or as a demonstration of wealth and power by the patron commissioning the artwork to be made. Artistic Quality The fact that a work of art had a function did not mean that artistic quality was a matter of indifference. Some artists' guilds, such as the painters' guild of Tournai, south of Brussels, required candidates to submit a 'masterpiece' for examination by the guild in order to win the status of master. A work of art during the medieval and Renaissance period was expected to be of high quality as well as purposeful. DEFINING ART FROM THE ACADEMY TO AVANT-GARDE From Function to Autonomy This concept rests on a distinction between art, on the one hand, and craft, on the other. It assumes that a work of art is to be appreciated and valued for its own sake, whereas other types of artifacts serve a functional purpose. A significant step in this direction was made by a group of painters and sculptors who in 1563 set up an Accademia del Disegno (Academy of Design) in Florence in order to distinguish themselves from craftsmen organized in guilds. Their central claim was that the arts they practiced were 'liberal' or intellectual rather than 'mechanical' or practical. After 1600, academies of art were founded in cities throughout Europe, including Paris (1648) and London (1768). From the Sacred to the Courtly To chart what these conceptual shifts meant in practice, we can borrow the categories elaborated by the cultural theorist Peter Bürger (1984, pp. 47--8), who outlines a long-term shift away from the functions that art traditionally served. Such functions continued to play an important role after 1600, especially in the seventeenth century, when academies were rare outside Italy and many artists still belonged to guilds. As in the medieval period, the primary function was religious (or, in Bürger's terminology, 'sacral'). The so-called Counter Reformation gave a great boost to Roman Catholic patronage of the arts, as the church sought to renew itself in the aftermath of the Protestant Reformation. It was in this context that the word 'propaganda' originated; it can be traced back to 1622 when Pope Gregory XV (reigned 1621--23) founded the Congregazio de Propaganda Fide (Congregation for the Propagation of Faith) in Rome. The commitment to spreading the faith that this organization embodied helped to shape art not just in Europe but in every part of the world reached by the Catholic Missions, notably Asia and the Americas, throughout the period explored here. Bürger's Functions of Art: the Courtly By 1600, it was 'courtly art' (Bürger's second category) that increasingly prevailed in much of Europe. 'Courtly art' can be defined as consisting primarily of art actually produced at a royal or princely court, but also extending beyond it to include works of art that more generally promote the leisured lifestyle of an aristocratic elite. As in the Renaissance, artists served the needs of rulers by surrounding them with an aura of splendor and glory. In this context, art was integrated into the courtly or aristocratic way of life, as part of a culture of spectacle, which functioned to distinguish the nobles who frequented the court from other social classes and to legitimate the ruler's power in the eyes of the world (see for example, Elias, 1983; Adamson, 1999; Blanning, 2002). Bürger's Functions of Art: Bourgeois Art By 1800, however, the predominant category was what Bürger calls 'bourgeois art'. His use of this term reflects his reliance on a broadly Marxist conceptual framework, which views artistic developments as being driven ultimately by social and economic change (Bürger, 1984, p. 47; Hemingway and Vaughan, 1998). Such art is bourgeois in so far as it owed its existence to the growing importance of trade and industry in Europe since the late medieval period, which gave rise to an increasingly large and influential wealthy middle class. Exemplary in this respect is seventeenth-century Dutch painting, the distinctive features and sheer profusion of which were both made possible by a large population of relatively affluent city-dwellers. Patronage In exploring artistic developments in the centuries with which we are concerned here, the first structure or institution to consider is that of patronage. As in the Renaissance, many artists worked for patrons, who commissioned them to execute works of art in accordance with their requirements. Patronage played an important role throughout the period, most obviously in the case of large-scale projects for a specific location that could not be undertaken without a commission. Exemplary in this respect is the work that the sculptor (and architect) Gian Lorenzo Bernini (1598--1680) carried out at St Peter's Basilica in Rome for a succession of popes from the 1620s onwards. Landscape gardening is another case in point. The Art Museum and the Painting of Current Events With the establishment of the art museum, the autonomy of art gained its defining institution. In a museum, a work of art could be viewed purely for its own sake, without reference to its traditional functions. Nevertheless, as indicated above, art's autonomy was far from complete. From around 1800 onwards, for example, the public sphere also opened up the possibility that artists might try to bridge the gap dividing art from society by independently producing works that engaged with current events, as the French painter Théodore Géricault (1791--1824) did in his vast picture, The Raft of the Medusa. This and comparable works by other French artists, notably Liberty Leading the People by Eugène Delacroix (1798--1863), which was painted just after the July Revolution of 1830, are often seen as having inaugurated a new tradition of politically committed modern or 'avant-garde' art, which came to the fore towards the end of the nineteenth century. However, it was during this period that the French military term 'avant garde' (meaning a section of an army that goes ahead of the rest) came to be applied to works of art. For present purposes, however, what is important about these two paintings (Eugène Delacroix, Liberty Leading the People, 1830, oil on canvas, 260 × 325 cm. Musée du Louvre, Paris) is the way that they depended on the institutions of the public sphere. Rather than being commissioned by a patron, each was intended first and foremost for display at the official art exhibition in Paris known as the Salon. Both, moreover, were bought by the state for the Luxembourg museum, which was founded in 1818 to house modern French art (though, in Géricault's case, not until several years later). DEFINING ART FROM MODERNITY TO GLOBALIZATION During this period, art changed beyond recognition. The various academies still held sway in Europe. It is true that the hierarchy of the genres was breaking down and the classical ideal was becoming less convincing. In contrast, art in the first part of the twentieth century underwent a rapid gear change. Art historians agree that during this time artists began to radically revise picture making and sculpture. With the invention of photography and it being employed as the dominant conveyor of realism, painting undergoes a period of experimentation. Painters flattened out pictorial space, broke with conventional viewpoints and discarded local color. ('Local color' is the term used for the color things appear in the world. From the early twentieth century, painters began to experiment with non-local color.) Sculptors began to leave the surface of their works in a rough, seemingly unfinished state; they increasingly created partial figures and abandoned plinths or, alternatively, inflated the scale of their bases. Architects abandoned revivalist styles and rich ornamentation. To take one often cited example from painting, while the art of Paul Cézanne (1839--1906) is based on a recognizable motif, say a landscape, when looking at these paintings we get the distinct impression that the overall organization of the colors and structural elements matters as much or more than the scene depicted. In fifteen years some artists would take this problem -- the recognition that making art involved attention to its own formal conditions that are not reducible to representing external things -- through Cubism to a fully abstract art. Conventionally, this story is told as a heroic progression of 'movements' and 'styles', each giving way to the next in the sequence: Post-Impressionism, Fauvism, Cubism, Futurism, Dada, Constructivism, Surrealism... Each changing of the guard is perceived as an advance and almost a necessary next step on the road to some preset goal. Greenberg and Autonomy While it has its roots in the nineteenth century, the approach to modern art as an autonomous practice is particularly associated with the ideas of the English critics Roger Fry (1866--1934) and Clive Bell (1881--1964), the critic Clement Greenberg (1909--94) and the New York Museum of Modern Art's director Alfred H. Barr (1902--81). For a period this view largely became the common sense of modern art (O'Brian, 1986--95, 4 vols; Barr, 1974 \[1936\]). This version of modernism is itself complex. The argument presumes that art is self-contained and artists are seen to grapple with technical problems of painting and sculpture, and the point of reference is to artworks that have gone before. This approach can be described as 'formalist' (paying exclusive attention to formal matters). Rather than cloaking artifice, modern art, such as that made by Wassily Kandinsky (1866--1944) drew attention to the conventions, procedures and techniques supposedly 'inherent' in a given form of art. Modern art set about 'creating something valid solely on its own terms' (Ibid., p. 8). For painting, this meant turning away from illusion and story-telling to concentrate on the features that were fundamental to the practice -- producing aesthetic effects by placing marks on a flat, bounded surface. Responses to the Modern World Marcel Duchamp (1887--1968), who is now seen as one of the most important artists of the twentieth century, occupies an important place in destabilization of the art object. Duchamp started out as a Cubist, but broke with the idea of art as a matter of special visual experience and turned his attention to puns and perceptual or conceptual conundrums (Duchamp, 1975). These activities brought him into the orbit of Dada in Paris and New York, but this was probably nothing more than a convenient alliance. Duchamp played games with words and investigated the associations of ordinary objects. He also messed around with gender conventions, inventing a female alter ego called Rrose Sélavy -- a pun on 'Eros, c'est la vie' or 'Eros is life' PURPOSE OF ART Art has had a great number of different functions throughout its history, making its purpose difficult to abstract or quantify to any single concept. This does not imply that the purpose of art is "vague" but that it has had many unique, different reasons for being created. Some of the functions of art are provided in the outline below. The different purposes of art may be grouped according to those that are non-motivated and those that are motivated (Lévi-Strauss). Non-motivated Functions of Art The non-motivated purposes of art are those that are integral to being human, transcend the individual, or do not fulfill a specific external purpose. In this sense, art, as creativity, is something humans must do by their very nature (i.e., no other species creates art), and is therefore beyond utility. 1\. Basic human instinct for harmony, balance, rhythm. Art at this level is not an action or an object, but an internal appreciation of balance and harmony (beauty), and therefore an aspect of being human beyond utility. Imitation, then, is one instinct of our nature. Next, there is the instinct for 'harmony' and rhythm, meters being manifestly sections of rhythm. Persons, therefore, starting with this natural gift developed by degrees their special aptitudes, till their rude improvisations gave birth to Poetry. ---Aristotle 2\. Experience of the mysterious. Art provides a way to experience one's self in relation to the universe. This experience may often come unmotivated, as one appreciates art, music or poetry. The most beautiful thing we can experience is the mysterious. It is the source of all true art and science. ---Albert Einstein 3\. Expression of the imagination. Art provides a means to express the imagination in nongrammatic ways that are not tied to the formality of spoken or written language. Unlike words, which come in sequences and each of which have a definite meaning, art provides a range of forms, symbols and ideas with meanings that are malleable. 4\. Ritualistic and symbolic functions. In many cultures, art is used in rituals, performances and dances as a decoration or symbol. While these often have no specific utilitarian (motivated) purpose, anthropologists know that they often serve a purpose at the level of meaning within a particular culture. This meaning is not furnished by any one individual, but is often the result of many generations of change, and of a cosmological relationship within the culture. Motivated Functions of Art Motivated purposes of art refer to intentional, conscious actions on the part of the artists or creator. These may be to bring about political change, to comment on an aspect of society, to convey a specific emotion or mood, to address personal psychology, to illustrate another discipline, to (with commercial arts) to sell a product, or simply as a form of communication. 1\. Communication. Art, at its simplest, is a form of communication. As most forms of communication have an intent or goal directed toward another individual, this is a motivated purpose. Illustrative arts, such as scientific illustration, are a form of art as communication. Maps are another example. However, the content need not be scientific. Emotions, moods and feelings are also communicated through art. 2\. Art as entertainment. Art may seek to bring about a particular emotion or mood, for the purpose of relaxing or entertaining the viewer. This is often the function of the art industries of Motion Pictures and Video Games. 3\. The Avante-Garde. Art for political change. One of the defining functions of early twentieth-century art has been to use visual images to bring about political change. Art movements that had this goal---Dadaism, Surrealism, Russian constructivism, and Abstract Expressionism, among others---are collectively referred to as the avante-garde arts. 4\. Art as a "free zone," removed from the action of the social censure. Unlike the avant-garde movements, which wanted to erase cultural differences in order to produce new universal values, contemporary art has enhanced its tolerance towards cultural differences as well as its critical and liberating functions (social inquiry, activism, subversion, deconstruction...), becoming a more open place for research and experimentation. 5\. Art for social inquiry, subversion, and/or anarchy. While similar to art for political change, subversive or deconstructivist art may seek to question aspects of society without any specific political goal. In this case, the function of art may be simply to criticize some aspect of society. Graffiti art and other types of street art are graphics and images that are spray-painted or stenciled on publicly viewable walls, buildings, buses, trains, and bridges, usually without permission. Certain art forms, such as graffiti, may also be illegal when they break laws (in this case vandalism). 6\. Art for social causes. Art can be used to raise awareness for a large variety of causes. A number of art activities were aimed at raising awareness of autism, cancer, human trafficking, and a variety of other topics, such as ocean conservation, human rights in Darfur, murdered and missing Aboriginal women, elder abuse, and pollution. Trashion, using trash to make fashion, practiced by artists such as Marina DeBris is one example of using art to raise awareness about pollution. 7\. Art for psychological and healing purposes. Art is also used by art therapists, psychotherapists and clinical psychologists as art therapy. The Diagnostic Drawing Series, for example, is used to determine the personality and emotional functioning of a patient. The end product is not the principal goal in this case, but rather a process of healing, through creative acts, is sought. The resultant piece of artwork may also offer insight into the troubles experienced by the subject and may suggest suitable approaches to be used in more conventional forms of psychiatric therapy. 8\. Art for propaganda or commercialism. Art is often utilized as a form of propaganda, and thus can be used to subtly influence popular conceptions or mood. In a similar way, art that tries to sell a product also influences mood and emotion. In both cases, the purpose of art here is to subtly manipulate the viewer into a particular emotional or psychological response toward a particular idea or object. 9\. Art as a fitness indicator. It has been argued that the ability of the human brain by far exceeds what was needed for survival in the ancestral environment. One evolutionary psychology explanation for this is that the human brain and associated traits (such as artistic ability and creativity) are the human equivalent of the peacock's tail. The purpose of the male peacock's extravagant tail has been argued to be to attract females. According to this theory superior execution of art was evolutionarily important because it attracted mates. DEFINING ART Some Contemporary Theories Defining Art Many have argued that it is a mistake to even try to define art or beauty, that they have no essence, and so can have no definition. One contemporary approach is to say that "art" is basically a sociological category that whatever art schools and museums, and artists get away with is considered art regardless of formal definitions. This institutional theory of art has been championed by George Dickie. Most people did not consider a store-bought urinal or a sculptural depiction of a Brillo Box to be art until Marcel Duchamp and Andy Warhol (respectively) placed them in the context of art (e.g., the art gallery), which then provided the association of these objects with the values that define art. Proceduralists often suggest that it is the process by which a work of art is created or viewed that makes it, art, not any inherent feature of an object, or how well received it is by the institutions of the art world after its introduction to society at large. Leo Tolstoy, on the other hand, claims that what makes something art or not is how it is experienced by its audience (audience or viewer context), not by the intention of its creator. Functionalists, like Monroe Beardsley argue that whether a piece counts as art depends on what function it plays in a particular context. For instance, the same Greek vase may play a non-artistic function in one context (carrying wine), and an artistic function in another context (helping us to appreciate the beauty of the human figure). Controversy around Conceptual Art The work of the French artist Marcel Duchamp from the 1910s and 1920s paved the way for the conceptual artists, providing them with examples of prototypically conceptual works (the readymades, for instance) that defied previous categorizations of art. Conceptual art emerged as a movement during the 1960s. The first wave of the "conceptual art" movement extended from approximately 1967 to 1978. Early "concept" artists like Henry Flynt, Robert Morris, and Ray Johnson influenced the later, widely accepted movement of conceptual artists like Dan Graham, Hans Haacke, and Douglas Huebler. More recently, the "Young British Artists" (YBAs), led by Damien Hirst, came to prominence in the 1990s and their work is seen as conceptual, even though it relies very heavily on the art object to make its impact. The term is used in relation to them on the basis that the object is not the artwork, or is often a found object, which has not needed artistic skill in its production. Recent Examples of Conceptual Art 1991: Charles Saatchi funds Damien Hirst and the next year in the Saatchi Gallery exhibits his The Physical Impossibility of Death in the Mind of Someone Living, a shark in formaldehyde in a vitrine. 1993: Vanessa Beecroft holds her first performance in Milan, Italy, using young girls to act as a second audience to the display of her diary of food. 1999: Tracey Emin is nominated for the Turner Prize. Part of her exhibit is My Bed, her dishevelled bed, surrounded by detritus such as condoms, blood-stained knickers, bottles and her bedroom slippers. 2001: Martin Creed wins the Turner Prize for The Lights Going On and Off, an empty room where the lights go on and off. 2002: Miltos Manetas confronts the Whitney Biennial with his Whitneybiennial.com. 2005: Simon Starling wins the Turner Prize for Shedboatshed, a wooden shed which he had turned into a boat, floated down the Rhine and turned back into a shed again. The Stuckist group of artists, founded in 1999, proclaimed themselves "pro-contemporary figurative painting with ideas and anti-conceptual art, mainly because of its lack of concepts." They also called it pretentious, "unremarkable and boring" and on July 25, 2002, in a demonstration, deposited a coffin outside the White Cube gallery, marked "The Death of Conceptual Art". In 2003, the Stuckism International Gallery exhibited a preserved shark under the title A Dead Shark Isn't Art, clearly referencing the Damien Hirst work In 2002, Ivan Massow, the Chairman of the Institute of Contemporary Arts branded conceptual art "pretentious, self-indulgent, craftless" and in "danger of disappearing up its own arse...". Massow was consequently forced to resign. At the end of the year, the Culture Minister, Kim Howells, an art school graduate, denounced the Turner Prize as "cold, mechanical, conceptual bullshit". Disputes about New Media Computer games date back as far as 1947, although they did not reach much of an audience until the 1970s. It would be difficult and odd to deny that computer and video games include many kinds of art (bearing in mind, of course, that the concept "art" itself is, as indicated, open to a variety of definitions). The graphics of a video game constitute digital art, graphic art, and probably video art; the original soundtrack of a video game clearly constitutes music. However it is a point of debate whether the video game as a whole should be considered a piece of art of some kind, perhaps a form of interactive art. Video game designer Hideo Kojima has argued that playing a videogame is not art, but games do have artistic style and incorporate art. Video game designer Chris Crawford argues that video games are art. Esquire columnist Chuck Klosterman also argues that video games are art. Tadhg Kelly argues that play itself is not art and that fun is a constant required for all games so the art in games is the art of location and place rather than interaction. CONTEXT AND PERSPECTIVE Contexts are the circumstances and background that form the setting for any kind of communication, including art, and the interpretation of its meaning(s). All artworks exist in multiple contexts. Considering different contexts can form analytical lenses through which to view and interpret an artwork. PERSPECTIVE The physiological processes that come together to form our vision, or sight capabilities, are a component of the larger complex process of how we 'see' or comprehend the world. Perspective is a point-of-view. In a way it is regarding something through a specific filter. Each perspective or filter has unique characteristics that direct how something is considered. For example, if you were analyzing an artwork in regards to gender, an aspect of identity, you might consider how being male, female, or transgendered might contribute to the experience of an artwork. Context or contextual knowledge relates to perspective, in that all perspectives are shaped by the circumstances around them that constitute a kind of background they form within. 3 Basic Types of Perspective Cultural Perspective Culture is a complex concept that encompasses the ways that social life effects and informs our experiences. Representations, in whatever form they take, contribute to 'made meanings' of culture, specifically as visual culture. As Gillian Rose points out- these representations, whether they are high art or advertisements, are not transparent windows on the world, rather- they interpret the world (Rose 2). Historical Perspective As time passes, scholarship and research occur and many people become aware of a particular artwork, art form, art style, etc. Recognition may increase (and sometimes decreases). Vincent Van Gogh is an example here---totally unappreciated while he was alive, he's recognized worldwide as a notable painter. Personal Perspective Personal perspectives are formed by the layered aspects that form our individual identities. This could be any number of defining aspects such as, gender, class, race, where you were born and raised, education, aspects of family, group affiliations, etc., and the list goes on. These aspects form our unique biographical experiences that constitute our identities and color our personal point of view or the way we interpret our life experiences. CRITICAL MODALITIES From the first forms of art criticism in ancient Greece, the discussion of meaning in art has taken many directions. The professional art critic is one of the gatekeepers who, through their writing, endorse or reject particular kinds of art, whether in style, artistic ability, or message. In fact, a study of the different ways to look at art can tell us much about changing times and philosophies: the role of aesthetics, economics, and other cultural issues have a lot to do with the origin of these philosophical positions. Structural Criticism We started this course with a discussion of what art is. That discussion was actually based on one of the ways to look at art: what is known asstructuralism. Structuralism is based on the notion that our concept of reality is expressed through language and related systems of communication. On a larger scale, visualize culture as a structure whose foundation is language, speech and other forms of communication. When this approach is applied to the visual arts, the world of art becomes a collective human construction, where a single work needs to be judged within the framework supported by the whole structure of art. Deconstructive Criticism Deconstruction goes one step further and posits that any work of art can have many meanings attached to it, none of which is limited by a particular language or experience outside the work itself. In other words, the critic must reveal (deconstruct) the structured world in order to knock out any underpinnings of stereotypes, preconceptions, or myths that get in the way of true meaning. Taking the perspective of a deconstructive critic, we would view a portrait of Marilyn Monroe by pop artist Andy Warhol as an imaginary construct of what is real. Formalist Criticism Formalism is what we engaged in when we looked at the elements and principles of art. Formalism doesn't really care about what goes on outside the actual space of the work, but finds meaning in its use of materials. One of the champions of the formalist approach was Clement Greenberg. His writing stresses "medium specificity": the notion there is inherent meaning in the way materials are used to create the artwork. Ideological Criticism Ideological criticism is most concerned with the relationship between art and structures of power. It infers that art is embedded in a social, economic, and political structure that determines its final meaning. Born of the writings of Karl Marx, ideological criticism translates art and artifacts as symbols that reflect political ideals and reinforce one version of reality over another. Psychoanalytic Criticism Psychoanalytic criticism is the way we should look at artwork if we feel it is only about personal expression. The purest form of this criticism ranks the work of untrained and mentally ill artists as being just as important as any other art. It is in this way that the artist "inside" is more important than any other reason the art happens or the effect the art has. When discussing Vincent van Gogh you will often hear people allude to his mental state more than his actual artwork, experience, or career ANALYZING SYMBOLS Iconography Iconography was developed by art historian Erwin Panofsky, as a means of expanding beyond formal analysis, and focusing on analyzing subject matter in artwork, specifically symbols whose meaning is understood by a people or culture in that specific time (Rose 202, Sayre 32). For example, in the Western world we are familiar with what a Buddha statue looks like, but most Western people likely have no idea that the position of the hands in the statue carries symbolic meaning. Jan van Eyck's painting, Giovanni Arnolfini and his wife Giovanna Cenami, from 1434, is often used as a prototype example for iconographic analysis, and the conflicts that arise within it. As a painter, Van Eyck was revered for his incredible ability to mimic realism and the effects of light. The painting's many symbols, some of Christian origin, have been a source of some debate Semiotics Semiotics is the study of signs. In semiotics the basic unit is the sign. Signs are representations that have meanings beyond what they literally represent. Signs can come in visual or auditory form- as in language or sounds. Signs are everywhere, not just in art. Denotative and Connotative meanings Signs can have denotative, or literal meaning, and connotative meanings that are in addition to their literal meaning. Signs exist in relationship to other signs. Signs also connect to wider systems of meaning that are conventionalized meanings shared by particular groups of people or cultures (Rose 128). This is referred to as codes. Because signs can often be polysemic, or have multiples meanings, unpacking their meanings fully can be very complex. It is accepted, however, that within specific groups/cultures, and particular times, there are often preferred or dominant readings of signs that are interpreted in ways intended to retain the institutional/political/ idealogical order imprinted on them for that time (Rose 133). PERIODS IN ART HISTORY PREHISTORIC ART: PALEOLITHIC ORIGINS Humans make art. We do this for many reasons and with whatever technologies are available to us. Extremely old, non-representational ornamentation has been found across Africa. The oldest firmly-dated example is a collection of 82,000 year old Nassarius snail shells found in Morocco that are pierced and covered with red ochre. Wear patterns suggest that they may have been strung beads. Nassarius shell beads found in Israel may be more than 100,000 years old and in the Blombos cave in South Africa, pierced shells and small pieces of ochre (red Haematite) etched with simple geometric patterns have been found in a 75,000-year-old layer of sediment. The oldest known representational imagery comes from the Aurignacian culture of the Upper Paleolithic period. Archeological discoveries across a broad swath of Europe (especially Southern France, Northern Spain, and Swabia, in Germany) include over two hundred caves with spectacular Aurignacian paintings, drawings and sculpture that are among the earliest undisputed examples of representational image-making. The oldest of these is a 2.4-inch tall female figure carved out of mammoth ivory that was found in six fragments in the Hohle Fels cave near Schelklingen in southern Germany. It dates to 35,000 B.C.E. The caves at Chauvet-Pont-d'Arc (see the image below), Lascaux, Pech Merle, and Altamira contain the best known examples of prehistoric painting and drawing. Here are remarkably evocative renderings of animals and some humans that employ a complex mix of naturalism and abstraction. Archeologists that study Paleolithic (old stone age) era humans, believe that the paintings discovered in 1994, in the cave at Chauvet-Pont-d'Arc in the Ardèche valley in France, are more than 30,000 years old. The images found at Lascaux and Altamira are more recent, dating to approximately 15,000 B.C.E. The paintings at Pech Merle date to both 25,000 and 15,000 B.C.E The cave at Chauvet-Pont-d'Arc is over 1,000 feet in length with two large chambers. Carbon samples date the charcoal used to depict the two head-to-head Rhinoceroses (see the image above, bottom right) to between 30,340 and 32,410 years before 1995 when the samples were taken. The cave's drawings depict other large animals including horses, mammoths, musk ox, ibex, reindeer, aurochs, megaceros deer, panther, and owl (scholars note that these animals were not then a normal part of people's diet). THE NEOLITHIC REVOLUTION Stonehenge is an example of the cultural advances brought about by the Neolithic revolution---the most important development in human history. The way we live today, settled in homes, close to other people in towns and cities, protected by laws, eating food grown on farms, and with leisure time to learn, explore and invent is all a result of the Neolithic revolution, which occurred approximately 11,500-5,000 years ago. The revolution which led to our way of life was the development of the technology needed to plant and harvest crops and to domesticate animals. Stonehenge is approximately 320 feet in circumference and the stones which compose the outer ring weigh as much as 50 tons; the small stones, weighing as much as 6 tons, were quarried from as far away as 450 miles. The use or meaning of Stonehenge is not clear, but the design, planning and execution could have only been carried out by a culture in which authority was unquestioned. The Neolithic period is also important because it is when we first find good evidence for religious practice, a perpetual inspiration for the fine arts. Perhaps most fascinating are the plaster skulls found around the area of the Levant, at six sites, including Jericho in Israel. At this time in the Neolithic, c. 7000-6,000 B.C.E., people were often buried under the floors of homes, and in some cases their skulls were removed and covered with plaster in order to create very life-like faces, complete with shells inset for eyes and paint to imitate hair and moustaches ANCIENT NEAR EAST The Cradle of Civilization Mesopotamia, the area between the Tigris and Euphrates Rivers (in modern day Iraq), is often referred to as the cradle of civilization because it is the first place where complex urban centers grew. The history of Mesopotamia, however, is inextricably tied to the greater region, which is comprised of the modern nations of Egypt, Iran, Syria, Jordan, Israel, Lebanon, the Gulf states and Turkey. We often refer to this region as the Near or Middle East. Why is this region named this way? What is it in the middle of or near to? It is the proximity of these countries to the West (to Europe) that led this area to be termed "the near east." Ancient Near Eastern Art has long been part of the history of Western art, but history didn't have to be written this way. It is largely because of the West's interests in the Biblical "Holy Land" that ancient Near Eastern materials have been be regarded as part of the Western canon of the history of art. The excavations inspired The Nineveh Court (Illustrations from: Sir Austen Henry Layard, The Ninevah Court in the Crystal Palace, 1854) at the 1851 World's Fair in London and a style of decorative art and architecture called Assyrian Revival. Ancient Near Eastern art remains popular today; in 2007 a 2.25 inch high, early 3rd millennium limestone sculpture, the Guennol Lioness, was sold for 57.2 million dollars, the second most expensive piece of sculpture sold at that time. Sumerian Art The region of southern Mesopotamia is known as Sumer, and it is in Sumer that we find some of the oldest known cities, including Ur and Uruk. Uruk Prehistory ends with Uruk, where we find some of the earliest written records. This large city-state (and it environs) was largely dedicated to agriculture and eventually dominated southern Mesopotamia. Uruk perfected Mesopotamian irrigation and administration systems. An Agricultural Theocracy Within the city of Uruk, there was a large temple complex dedicated to Innana, the patron goddess of the city. The City-State's agricultural production would be "given" to her and stored at her temple. Harvested crop would then be processed (grain ground into flour, barley fermented into beer) and given back to the citizens of Uruk in equal share at regular intervals. We know many details about this theocratic administration because the Sumarians left numerous documents in cuneiform script (Cuneiform tablet, still in its clay case: legal case from Niqmepuh, King of Iamhad (Aleppo), 1720 B.C.E.,3.94 x 2″ (British Museum)). These tablets made of dried mud and many were sealed in clay envelopes and signed using cylinder seals. A cylinder seals is a small pierced object like a long bead that is carved in reverse (intaglio) with a unique image and sometimes the name of the owner. The seal was rolled over the soft clay of a tablet and functioned as a signature. The minute images on these seals use a system of symbolic representation that identifies the political status of the owner. ANCIENT EGYPT Egypt's impact on later cultures was immense. You could say that Egypt provided the building blocks for Greek and Roman culture, and, through them, influenced all of the Western tradition. Ancient Egyptian civilization lasted for more than 3000 years and showed an incredible amount of continuity. That is more than 15 times the age of the United States, and consider how often our culture shifts; less than 10 years ago, there was no Facebook, Twitter, or Youtube. While today we consider the Greco-Roman period to be in the distant past, it should be noted that Cleopatra VII' reign (which ended in 30 BCE) is closer to our own time than it was to that of the construction of the pyramids of Giza. It took humans nearly 4000 years to build something--anything--taller than the Great Pyramids. Contrast that span to the modern era; we get excited when a record lasts longer than a decade. Consistency and Stability Egypt's stability is in stark contrast to the Ancient Near East of the same period, which endured an overlapping series of cultures and upheavals with amazing regularity. The earliest royal monuments, such as the Narmer Palette carved around 3100 B.C.E., display identical royal costumes and poses as those seen on later rulers, even Ptolemaic kings on their temples 3000 years later. A vast amount of Egyptian imagery, especially royal imagery that was governed by decorum (a sense of what was 'appropriate'), remained stupefyingly consistent throughout its history. The Egyptians were aware of their consistency, which they viewed as stability, divine balance, and clear evidence of the correctness of their culture. ANCIENT GREECE AND ROME Classical Antiquity (or Ancient Greece and Rome) is a period of about 900 years, when ancient Greece and then ancient Rome (first as a Republic and then as an Empire) dominated the Mediterranean area, from about 500 B.C.E. -- 400 C.E. We tend to lump ancient Greece and Rome together because the Romans adopted many aspects of Greek culture when they conquered the areas of Europe under Greek control (circa 145 -- 30 B.C.E.). Gods and Goddesses For example, the Romans adopted the Greek pantheon of Gods and Godesses but changed their names---the Greek god of war was Ares, whereas the Roman god of war was Mars. The ancient Romans also copied ancient Greek art. However, the Romans often used marble to create copies of sculptures that the Greeks had originally made in bronze. Both the Ancient Greeks and the Ancient Romans had enormous respect for human beings, and what they coul accomplish with their minds and bodies. They were Humanists (a frame of mind which was re-born in the Renaissance). This was very different from the period following Classical Antiquity---the Middle Ages, when Christianity (with its sense of the body as sinful) came to dominate Western Europe. Roman Copies of Ancient Greek Art When we study ancient Greek art, so often we are really looking at ancient Roman art, or at least their copies of ancient Greek sculpture (or paintings and architecture for that matter). The Popularity of Ancient Greek Art for the Romans Greek art became the rage when Roman generals began conquering Greek cities (beginning in 211 B.C.E.), and returned triumphantly to Rome not with the usual booty of gold and silver coins, but with works of art. This work so impressed the Roman elite that studios were set up to meet the growing demand for copies destined for the villas of wealthy Romans. The Doryphoros was one of the most sought after, and most copied Greek sculptures. Bronze vs. Marble For the most part, the Greeks created their free-standing sculpture in bronze, but because bronze is valuable and can be melted down and reused, sculpture was often recast into weapons. This is why so few ancient Greek bronze originals survive, and why we often have to look at ancient Roman copies in marble (of varying quality) to try to understand what the Greeks achieved. The Canon The idea of a canon, a rule for a standard of beauty developed for artists to follow, was not new to the ancient Greeks. The ancient Egyptians also developed a canon. Centuries later, during the Renaissance, Leonardo da Vinci investigated the ideal proportions of the human body with his Vitruvian Man. The ideal male nude has remained a staple of Western art and culture to this day, see, for example, of the work of Robert Mapplethorpe. KEY CHARACTERISTICS OF ART: AGE OF FAITH THE MEDIEVAL AND BYZANTINE ERAS The Dark Ages? Petrarch, an Italian poet and scholar of the fourteenth century, famously referred to the period of time between the fall of the Roman Empire (circa 476) and his own day (circa 1330s) as the Dark Ages. Petrarch believed that the Dark Ages was a period of intellectual darkness due to the loss of the classical learning, which he saw as light. Later historians picked up on this idea and ultimately the term Dark Ages was transformed into Middle Ages. Broadly speaking, the Middle Ages is the period of time in Europe between the end of antiquity in the fifth century and the Renaissance, or rebirth of classical learning, in the fifteenth century and sixteenth centuries. During this time, the Roman Empire slowly fragmented into many smaller political entities. The geographical boundaries for European countries today were established during the Middle Ages. This was a period that heralded the formation and rise of universities, the establishment of the rule of law, numerous periods of ecclesiastical reform and the birth of the tourism industry. Many works of medieval literature, such as the Canterbury Tales, the Divine Comedy, and The Song of Roland, are widely read and studied today. The visual arts prospered during Middles Ages, which created its own aesthetic values. The wealthiest and most influential members of society commissioned cathedrals, churches, sculpture, painting, textiles, manuscripts, jewelry and ritual items from artists. Many of these commissions were religious in nature but medieval artists also produced secular art. Few names of artists survive and fewer documents record their business dealings, but the left behind an impressive legacy of art and culture.

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