Advanced Game Design - Unity - Perpetual Help System Dalta PDF

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University of Perpetual Help System DALTA

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unity game design computer programming tutorial

Summary

This document is a set of lecture notes on Advanced Game Design, focusing on the Unity game engine. It covers topics such as creating projects, interfaces, navigation, and scene manipulation using Unity.

Full Transcript

Advanced Game Design : Brgy. Paciano Rizal, Calamba City, Laguna 4027 | : (049) 834-1159 : www.perpetualdalta.edu.ph Calamba Campus Contents Creating a Project Interface Navigation Customizing Windows Asset Store Adding Objects to...

Advanced Game Design : Brgy. Paciano Rizal, Calamba City, Laguna 4027 | : (049) 834-1159 : www.perpetualdalta.edu.ph Calamba Campus Contents Creating a Project Interface Navigation Customizing Windows Asset Store Adding Objects to Scene Scene Management Prefabs Creating a Project Creating a Project Creating a Project Creating a Project Interface Hierarchy Create a Cube Scene/Game View Inspector Project Window Navigating Scene View Hand Tool: Click and drag to move scene and navigate world Move Tool: Move objects within the world (X, Y, Z) Rotate Tool: Rotate objects along the X, Y, or Z axis Scale Tool: Scale object’s size either along an axis, or overall Rect Tool: Mainly used for 2D games and UI elements Universal Tool: Has functionality to move, rotate, and scale Panning Panning is the default action available when you open Unity and its hotkey is Q. Click and drag the middle mouse button (MMB) or left mouse button (LMB) to pan across the scene. Press Alt+LMB to orbit around the view in the Scene view Pressing Alt+RMB allows you to zoom in and out of the view. Zooming is also possible by using the middle mouse wheel. If you want to focus on any particular item, press F with an object selected in the Hierarchy view and Unity will zoom directly to that object. This function is known as framing the selected object. Flythrough Mode Hold down the RMB and move the mouse It makes the viewport camera act like a free-look game camera Scene Gizmo choose specific views (top, sides, bottom, perspective, etc.) by clicking the Scene gizmo, the object with the colored cones and axis letters in the top-right corner of the viewport References http://wikipedia.org/wiki/Unity_(game_engine) http://unity3d.com http://forum.unity3d.com http://designagame.eu Thank You! : Brgy. Paciano Rizal, Calamba City, Laguna 4027 | : (049) 834-1159 | : www.perpetualdalta.edu.ph Calamba Campus

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