Podcast
Questions and Answers
An integrated digital and offline experience ensures brand ______ and loyalty.
An integrated digital and offline experience ensures brand ______ and loyalty.
trust
In UCD activities, a UX ______ involves audits and cause-effect analysis to improve user experience.
In UCD activities, a UX ______ involves audits and cause-effect analysis to improve user experience.
review
A competitive review involves comparing ______ practices in the industry to gain insights and identify best practices.
A competitive review involves comparing ______ practices in the industry to gain insights and identify best practices.
UX
Ensuring a seamless customer journey across multiple touch-points is referred to as integrated ______ experience.
Ensuring a seamless customer journey across multiple touch-points is referred to as integrated ______ experience.
UX design should optimize ______ and information processing to enhance usability perception.
UX design should optimize ______ and information processing to enhance usability perception.
Eyesight allows for faster ______ compared to cameras, especially in UX design for quick information assimilation.
Eyesight allows for faster ______ compared to cameras, especially in UX design for quick information assimilation.
Users scan pages based on task requirements and ______ models, influencing how designers should place important elements.
Users scan pages based on task requirements and ______ models, influencing how designers should place important elements.
Too much scanning by users could indicate cognitive ______, suggesting UX design needs simplification for better usability.
Too much scanning by users could indicate cognitive ______, suggesting UX design needs simplification for better usability.
According to the Yerkes-Dodson Law, performance initially improves with arousal, but declines after reaching a(n) ______ level.
According to the Yerkes-Dodson Law, performance initially improves with arousal, but declines after reaching a(n) ______ level.
The visceral level of processing refers to our ______ reaction to something, such as feeling fear upon hearing an alarm.
The visceral level of processing refers to our ______ reaction to something, such as feeling fear upon hearing an alarm.
[Blank] occurs when users fail to notice an unexpected stimulus because their attention is heavily focused elsewhere.
[Blank] occurs when users fail to notice an unexpected stimulus because their attention is heavily focused elsewhere.
According to the Hick-Hyman Law, decision time increases as the number of ______ increases.
According to the Hick-Hyman Law, decision time increases as the number of ______ increases.
The psychological ______ refers to the delay in response to a second stimulus that closely follows the first.
The psychological ______ refers to the delay in response to a second stimulus that closely follows the first.
[Blank] explores how users detect signals in the presence of noise, influenced by individual biases and prior experiences.
[Blank] explores how users detect signals in the presence of noise, influenced by individual biases and prior experiences.
Adjusting a car seat while driving is an example of the ______ level of processing, as it's a learned response.
Adjusting a car seat while driving is an example of the ______ level of processing, as it's a learned response.
Planning a trip involves the ______ level of processing which requires conscious thought and consideration.
Planning a trip involves the ______ level of processing which requires conscious thought and consideration.
[Blank] tactics and social proof are examples of how encouragement of user actions is achieved through design and content.
[Blank] tactics and social proof are examples of how encouragement of user actions is achieved through design and content.
[Blank] is achieved by the crafting of memorable and engaging experiences in UX.
[Blank] is achieved by the crafting of memorable and engaging experiences in UX.
Security badges, transparent pricing, and clear error messages are examples of building ______ and reducing friction in UX.
Security badges, transparent pricing, and clear error messages are examples of building ______ and reducing friction in UX.
[Blank] focuses on emotional motivation in design, aligning user expectations with business goals for better adoption.
[Blank] focuses on emotional motivation in design, aligning user expectations with business goals for better adoption.
According to the principles of behavioral psychology in UX, users react more strongly to ______ than gain.
According to the principles of behavioral psychology in UX, users react more strongly to ______ than gain.
Operant conditioning influences user behavior through rewards and ______.
Operant conditioning influences user behavior through rewards and ______.
According to Cognitive Load Theory, minimizing unnecessary ______ improves usability.
According to Cognitive Load Theory, minimizing unnecessary ______ improves usability.
Gradual, consistent rewards drive engagement better than large ______ incentives in UX.
Gradual, consistent rewards drive engagement better than large ______ incentives in UX.
______ design ensures seamless backend operations and service delivery, considering all touchpoints and stakeholders.
______ design ensures seamless backend operations and service delivery, considering all touchpoints and stakeholders.
While UX focuses on digital touchpoints, ______ covers the entire customer journey and shapes brand perception across all interactions.
While UX focuses on digital touchpoints, ______ covers the entire customer journey and shapes brand perception across all interactions.
The primary focus of User Experience (UX) is to optimize digital interactions, ensuring they are intuitive, seamless, and match user ______.
The primary focus of User Experience (UX) is to optimize digital interactions, ensuring they are intuitive, seamless, and match user ______.
______ is a multidisciplinary field that prioritizes depth over breadth, focusing specifically on how users interact with digital products to achieve their goals.
______ is a multidisciplinary field that prioritizes depth over breadth, focusing specifically on how users interact with digital products to achieve their goals.
Understanding both business and user goals is essential when designing with good UX, ensuring the product aligns with human psychology and ______.
Understanding both business and user goals is essential when designing with good UX, ensuring the product aligns with human psychology and ______.
The history of UX design originated in ______, with the goal of improving the usability and effectiveness of tools and interfaces for pilots.
The history of UX design originated in ______, with the goal of improving the usability and effectiveness of tools and interfaces for pilots.
Accommodating cultural differences in design requires constant research, as ______ evolve and influence user expectations and preferences.
Accommodating cultural differences in design requires constant research, as ______ evolve and influence user expectations and preferences.
Unlike UX, which prioritizes depth, ______ prioritizes breadth by encompassing all touchpoints and interactions that shape a customer's perception of a brand.
Unlike UX, which prioritizes depth, ______ prioritizes breadth by encompassing all touchpoints and interactions that shape a customer's perception of a brand.
[Blank] Design puts the needs, wants, and limitations of end-users at the center of the entire design process.
[Blank] Design puts the needs, wants, and limitations of end-users at the center of the entire design process.
Understanding ______ principles helps UX designers create interfaces that are intuitive and easy to navigate, enhancing the overall user experience.
Understanding ______ principles helps UX designers create interfaces that are intuitive and easy to navigate, enhancing the overall user experience.
In UX design, ______ impacts how quickly users can respond to stimuli or make decisions while interacting with a system.
In UX design, ______ impacts how quickly users can respond to stimuli or make decisions while interacting with a system.
Supporting different types of ______ is crucial in UX design to accommodate various user needs and preferences, enhancing accessibility and usability.
Supporting different types of ______ is crucial in UX design to accommodate various user needs and preferences, enhancing accessibility and usability.
[Blank] in UX involves designing interfaces that are physically comfortable and efficient for users, considering factors like reach, movement, and posture.
[Blank] in UX involves designing interfaces that are physically comfortable and efficient for users, considering factors like reach, movement, and posture.
Understanding your ______ through research ensures that design decisions are informed and aligned with their needs and expectations, leading to more successful UX outcomes.
Understanding your ______ through research ensures that design decisions are informed and aligned with their needs and expectations, leading to more successful UX outcomes.
Formulating a ______ strategy involves defining objectives, selecting appropriate methods, and planning data analysis to gain meaningful insights about user behavior and preferences.
Formulating a ______ strategy involves defining objectives, selecting appropriate methods, and planning data analysis to gain meaningful insights about user behavior and preferences.
[Blank] considerations in UX involve designing interfaces that accommodate the physical dimensions and capabilities of users, ensuring comfort and ease of interaction.
[Blank] considerations in UX involve designing interfaces that accommodate the physical dimensions and capabilities of users, ensuring comfort and ease of interaction.
When designing, it's helpful to design in ______ first, before adding other elements.
When designing, it's helpful to design in ______ first, before adding other elements.
______ perspectives are viewpoints that users expect when viewing objects.
______ perspectives are viewpoints that users expect when viewing objects.
A visual ______ test assesses whether images resonate with users as expected.
A visual ______ test assesses whether images resonate with users as expected.
Users rely on pre-existing ______ patterns for interpretation when interacting with interfaces.
Users rely on pre-existing ______ patterns for interpretation when interacting with interfaces.
The ______ Effect demonstrates how conflicting sensory information, such as mismatched audio and visual cues, affects user perception.
The ______ Effect demonstrates how conflicting sensory information, such as mismatched audio and visual cues, affects user perception.
When sensory experiences are vague, users tend to ______ on their own to make sense of it.
When sensory experiences are vague, users tend to ______ on their own to make sense of it.
______ sensing is generally prioritized over the hearing sense in user perception.
______ sensing is generally prioritized over the hearing sense in user perception.
Ensuring visual ______ in UI design helps to avoid confusion and ambiguity for users.
Ensuring visual ______ in UI design helps to avoid confusion and ambiguity for users.
______ aberration is color distortion caused by lens limitations, which designers should minimize.
______ aberration is color distortion caused by lens limitations, which designers should minimize.
______ is a depth perception effect caused by color differences, potentially leading to visual discomfort.
______ is a depth perception effect caused by color differences, potentially leading to visual discomfort.
______ (Customer Experience) encompasses all brand touchpoints, requiring a holistic design approach.
______ (Customer Experience) encompasses all brand touchpoints, requiring a holistic design approach.
______ is when the brain focuses on a specific area while ignoring peripheral details.
______ is when the brain focuses on a specific area while ignoring peripheral details.
The ______ face area (FFA) is a brain region specialized for facial recognition, which UX designs can utilize to draw user attention.
The ______ face area (FFA) is a brain region specialized for facial recognition, which UX designs can utilize to draw user attention.
Users' preconceived expectations on how things should work is also known as their ______.
Users' preconceived expectations on how things should work is also known as their ______.
The tendency for colors to be perceived differently under low lighting conditions is the ______.
The tendency for colors to be perceived differently under low lighting conditions is the ______.
Flashcards
What is User Experience (UX)?
What is User Experience (UX)?
User Experience encompasses all aspects of a user's interaction with a company, its services, and its products.
Why design with good UX?
Why design with good UX?
Designing with a user-centered approach leads to products that are more effective, efficient, and satisfying to use.
What is Visual Perception in UX?
What is Visual Perception in UX?
The study of how people visually perceive information, including factors like color, contrast, and layout.
Reaction Time
Reaction Time
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Signal Detection Theory (SDT)
Signal Detection Theory (SDT)
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Types of Memory
Types of Memory
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Supporting Memory in UX
Supporting Memory in UX
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Biomechanics and Kinesiology in UX
Biomechanics and Kinesiology in UX
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Persuasion in UX
Persuasion in UX
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Emotion in UX
Emotion in UX
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Trust in UX
Trust in UX
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Human-Centered Design (HCD)
Human-Centered Design (HCD)
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Loss Aversion
Loss Aversion
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Operant Conditioning in UX
Operant Conditioning in UX
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Minimize Cognitive Load
Minimize Cognitive Load
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Guiding Behavior with PET
Guiding Behavior with PET
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User Experience (UX)
User Experience (UX)
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Customer Experience (CX)
Customer Experience (CX)
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Service Design
Service Design
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UX Focus
UX Focus
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CX Scope
CX Scope
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Service Design Goal
Service Design Goal
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UX Origin
UX Origin
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Good UX Design
Good UX Design
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Domain Expert Review
Domain Expert Review
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Competitive Review in UX
Competitive Review in UX
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Integrated Channel Experience
Integrated Channel Experience
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Human Vision & UX
Human Vision & UX
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Scanning Behavior in UX
Scanning Behavior in UX
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Visual Task Assistance
Visual Task Assistance
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Scanning Efficiency
Scanning Efficiency
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F-Pattern Scanning
F-Pattern Scanning
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Yerkes-Dodson Law
Yerkes-Dodson Law
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Visceral Processing
Visceral Processing
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Behavioral Processing
Behavioral Processing
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Reflective Processing
Reflective Processing
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Selective Attention Blindness
Selective Attention Blindness
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Hick-Hyman Law
Hick-Hyman Law
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Psychological Refractory Period
Psychological Refractory Period
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Signal Detection Theory
Signal Detection Theory
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Monochrome First (Design)
Monochrome First (Design)
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Canonic vs. Non-Canonic Perspectives
Canonic vs. Non-Canonic Perspectives
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Visual Affordance Test
Visual Affordance Test
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Pattern Recognition (in UX)
Pattern Recognition (in UX)
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Visual Prioritization
Visual Prioritization
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McGurk Effect
McGurk Effect
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Ensuring Visual Consistency
Ensuring Visual Consistency
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Chromatic Aberration
Chromatic Aberration
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Chromostereopsis
Chromostereopsis
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Foveation
Foveation
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Fusiform Face Area (FFA)
Fusiform Face Area (FFA)
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Mental Model
Mental Model
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PET Model (in UX)
PET Model (in UX)
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Redundant Coding
Redundant Coding
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Study Notes
- The text covers the foundations of User Experience (UX), Customer Experience (CX), and Service Design.
Introduction to UX, CX, and Service Design
- Objective: Understand differences between UX, CX, and service design; learn usability principles and human-centered design, and apply Persuasion, Emotion, and Trust (PET) strategies in UX design.
- Understanding these concepts is crucial for creating user-friendly and business-aligned digital experiences.
- User Experience (UX): Focuses on how users interact with digital products to achieve a goal, optimizing interactions to match user expectations and ensuring intuitive, seamless, and enjoyable experiences, prioritizing depth over breadth.
- Customer Experience (CX): Encompasses all touchpoints (digital & physical) that shape brand perception, including marketing, customer support, and sales, prioritizing breadth over depth.
- Service Design: Takes a holistic approach to designing and optimizing services, involving backend processes, multiple stakeholders, and touchpoints.
- Client → Customers → Users: UX focuses on improving individual digital interactions, while CX covers the entire customer journey and brand perception, and Service Design ensures seamless backend operations and service delivery.
- UX history began in aviation to improve tool usability
- It is important to remember that designing for humans differs from designing from a builder's perspective.
- Good UX aligns with human psychology and mental models, requiring understanding of business and user goals.
- Mental Models evolve and change, so research is essential to accommodate cultural differences and user needs.
Persuasion, Emotion, and Trust (PET) in UX
- Persuasion: Encourages user actions through design and content, employing scarcity tactics, social proof, and onboarding nudges.
- Emotion: Crafts memorable, engaging experiences using microcopy, animations, and color psychology.
- Trust: Builds credibility and reduces friction with security badges, transparent pricing, and clear error messages.
- Mental Model Alignment occurs when users have predefined expectations for task completion
- Training users through intuitive UX creates familiarity and aligns business goals with user expectations.
- Behavioral Psychology in UX shows users react more strongly to loss (pain) than gain (pleasure), also known as loss aversion.
Operant Conditioning
- Influences behavior through rewards and punishments.
- Encouraging engagement with small, consistent rewards is more effective than large one-time incentives.
- Optimizing Usability can be done by reducing friction by simplifying navigation and cognitive load
- Cognitive Load Theory suggests that minimizing unnecessary mental effort improves usability.
- Efficient user movement enhances usability by reducing unnecessary hand or eye movements
- Use persuasion, emotion, and trust strategies to encourage user engagement.
- Feedback and Error Prevention: Provides immediate, clear feedback to prevent errors and enhance user confidence.
- Accessibility Considerations: Ensures usability for all users, including those with disabilities, through proper contrast, keyboard navigation, and alternative text.
- Consistent CX across all channels is essential for brand trust and loyalty.
Visual perception and design
- How eyesight influences usability perception and UX should optimize readability and information processing.
- Important elements should be designed for efficient eye tracking.
- When asking users to resolve visual interpretation, it is more difficult and slower to process it
- Assist users through visuals in effectively achieving tasks
- Too much fixation prevents efficient scanning and could indicate cognitive overload
- Design accommodates scanning behaviors by placing critical content in high-attention areas like F-Pattern Scanning for text-heavy content.
- F-Pattern Scanning is common for text-heavy content where users read headlines and skim sidebars,.
- The Z-Pattern Scanning is typical for visually balanced layouts, guiding users across the page. Layered Scanning directs users to focus on key focal points first, drilling into details based on need. .
The Brain
- Faces are interpreted through the FFA (fusiform face area) which is close to the amygdala
- Eye-tracking is highly contextual.
- Key Visual Processing Concepts shows that saccadic Movement is how users stitch together incomplete visual inputs
- Foveation occurs when Users focus on specific areas while ignoring others.
- Rapid Serial Visual Presentation guides attention through controlled motion.
- Orienting Response means that visuals can seem closer or further depending on the context
- The Startle response ensures that users aren't shocked.
- Subtle motion improves content clarity
- UX needs to design for readability and optimize contrast
Color Psychology in UX
- Cognitive interference in color-text mismatches affects reaction time and readability
- Redundant Coding uses multiple cues (color, shape, text) to improve accessibility.
- Different colors evoke different psychological responses
Affordance & Pattern Recognition
- Users rely on pre-existing cognitive patterns for interpretation
- The Mcgurk effect explains how conflicting sensory information affects user perception.
- Ensure visual consistency and avoid ambiguity in Ul design.
- How users expect to view objects versus unexpected viewpoints
- this is termed canonic and non-canonic perspectives
- CX Encompasses all brand touchpoints and integrates digital and in-store experience
Intellectual UX
- Intellectual UX involves understanding how cognitive processing affects user decision-making.
- UX designers can optimize UI elements for better cognitive processing.
- Don Norman's 3 Levels of Processing:
- Visceral: Immediate, gut-level reactions (e.g., fear of a snake).
- Behavioral: Learned responses based on experience (e.g., driving a car).
- Reflective: Conscious thought and long-term reasoning (e.g., career choices).
- Selective Attention Blindness occurs when a person fails to notice an unexpected stimulus due to focused attention elsewhere.
- UX needs to ensure design cues must be well-coordinated to prevent conflicts
- Reaction Time in UX varies based on context and user experience level
- The Hick-Hyman Law illustrates how the more choices available the longer decision time increases.
- Reaction time RT = a + b * log2(n)
- Creates cognitive bottlenecks that must be accounted for in design
Design
Signal detection theory (SDT)
- How users detect weak signals and noise
- Key components:
- Sensory processing requires the actual detection of stimuli
- Design has a Decision Criterion based what an invidual thinks is present or not
- Optimize signals for UX
Detection outcomes
- Hit: Correctly detecting a present signal.
- Miss: Failing to detect a present signal.
- False Alarm: Detecting a signal when none exists.
- Correct Rejection: Correctly identifying no signal is present.
- Visual design Increase contrast between the options for clear decision making
- Utilize progressive disclosure for non negotiable choices
Yerkes-Dodson Law:
- Performance improves with arousal (stress) up to an optimal level, then declines if overstimulated.
- low arousal and poor performance is due to lack of engagement
- high arousal: performance declines due to overload
- Motor: -Design for UX should ensure user engagement is appropriate
- Memory: - Memory and UX looks at supporting user memory and their impact in UX
- Good design enhances memorability for its intuitiveness and ease of recall
Types of memory
- Sensory memory is the shortest type of memory
- Iconic Memory (vision) lasts less than a second
- Echoic memeory (sound) lasts 3 to 4 seconds
- Haptic memory (touch) lasts 10 seconds
- Short term memory (working) is temporary storage that occurs for 15 to 30 seconds while decision making is processing
- Long term memory occurs indefinitely and helps with recall and recognition
Memory Strategies
- interrupts task focus and causes loss of context
- use familiar metaphors and chunking 3 to 4 rule
Repetition and reinforcement
- Ebbinghaus Forgetting Curve increases the time between repititions to improve long term memory
UX memory techniques
- Primacy -Users who can remember the things they experience
Recency
- Users remember what they experienced last
- Ziegarnik Effect: Users remember incomplete tasks better than completed ones.
- Cognitive biases Affecting Memory means users isolate contents that reinforces their limiting expertise
Motor control and UX design
- The relationship between distance to the target and the time
- The physical design needs to accommodate reach and input methods
Know Thy User
- UX segmentation is attitudinal and not just demographic
- Map the spectrum of users and their needs; consider which segments need specific designs.
- A user experience persona is a consolidated representation of user segments including a persona and their skills.
- Cultural nuances change and need to be adapted to different culture
UX accessibility needs to
- follow WCAG guidelines
- design must adapt to different cultural contexts
- understand PET analysis and ecosytem design
- consider how users segment data in different cultural contexts
- know how the most common devices are to be used
- know where will the devices mostly get placed.
Research
- research helps create deeper understanding and limits information
- clarifies assumptions and challenges
- research must be contextual to users
- be careful about the questions that get asked
Causation
- Data patterns don't always imply its direct influences
- data needs to be visualized for clarity and avoid misunderstanding
- uncanny valley effect: AI avatars look too similar to us and causes discomfort
- people change their behavior when they know they are being observed
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Description
This quiz covers UX design principles, integrated brand experience, and cognitive load. It explores user-centered design activities, competitive reviews, and optimizing user interfaces for better usability. It also touches on the Yerkes-Dodson Law and its relevance to UX.