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Questions and Answers
What is the main difference between AlphaGo and AlphaZero?
What is the main difference between AlphaGo and AlphaZero?
- AlphaGo is applied to Chess, while AlphaZero is applied to Go
- AlphaGo learned from human games, while AlphaZero learned from self-play (correct)
- AlphaGo uses MCTS, while AlphaZero uses P-UCT
- AlphaGo uses reinforcement learning while AlphaZero uses supervised learning
What does the UCT formula calculate?
What does the UCT formula calculate?
- The expected value of an action
- The upper confidence bound of an action (correct)
- The probability of an action leading to a win
- The number of times an action is visited
What is the main difference between UCT and P-UCT?
What is the main difference between UCT and P-UCT?
- P-UCT does not use prior probabilities from a neural network
- P-UCT incorporates prior probabilities from a neural network (correct)
- UCT is used for self-play, while P-UCT is used for human games
- UCT is used for Chess, while P-UCT is used for Go
What is the function of the Backpropagation step in MCTS?
What is the function of the Backpropagation step in MCTS?
What is the main purpose of MCTS?
What is the main purpose of MCTS?
What is the main function of the Expansion step in MCTS?
What is the main function of the Expansion step in MCTS?
How does AlphaGo Zero learn?
How does AlphaGo Zero learn?
What is the primary goal of the backpropagation step in MCTS?
What is the primary goal of the backpropagation step in MCTS?
How does UCT balance exploration and exploitation?
How does UCT balance exploration and exploitation?
What is the effect of a small Cp value on MCTS?
What is the effect of a small Cp value on MCTS?
What is the primary advantage of tabula rasa learning?
What is the primary advantage of tabula rasa learning?
What is a key difference between a double-headed network and a regular actor-critic?
What is a key difference between a double-headed network and a regular actor-critic?
What is the purpose of the self-play loop in MCTS?
What is the purpose of the self-play loop in MCTS?
What is the primary goal of simulation in MCTS?
What is the primary goal of simulation in MCTS?
What is the primary purpose of the UCT policy in MCTS?
What is the primary purpose of the UCT policy in MCTS?
What is the main goal of Curriculum Learning?
What is the main goal of Curriculum Learning?
What is the main difference between UCT and P-UCT policies?
What is the main difference between UCT and P-UCT policies?
What is the goal of the backpropagation step in MCTS?
What is the goal of the backpropagation step in MCTS?
What is Self-Play Curriculum Learning?
What is Self-Play Curriculum Learning?
What is the purpose of the exploration/exploitation trade-off in MCTS?
What is the purpose of the exploration/exploitation trade-off in MCTS?
What is Procedural Content Generation?
What is Procedural Content Generation?
What is AlphaGo Zero?
What is AlphaGo Zero?
What is the output of the MCTS algorithm?
What is the output of the MCTS algorithm?
What is the purpose of the policy network in MCTS?
What is the purpose of the policy network in MCTS?
What is the General Game Architecture used in AlphaZero and similar programs?
What is the General Game Architecture used in AlphaZero and similar programs?
What is the common application of MCTS?
What is the common application of MCTS?
What is the main goal of Active Learning?
What is the main goal of Active Learning?
What is the purpose of regularization in MCTS?
What is the purpose of regularization in MCTS?
What is Single-Agent Curriculum Learning?
What is Single-Agent Curriculum Learning?
What is the Open Self-Play Frameworks?
What is the Open Self-Play Frameworks?
What is the primary goal of curriculum learning?
What is the primary goal of curriculum learning?
What is the key difference between AlphaGo and AlphaGo Zero?
What is the key difference between AlphaGo and AlphaGo Zero?
What is the estimated size of the state space in Go?
What is the estimated size of the state space in Go?
What is the main goal of the UCT formula in MCTS?
What is the main goal of the UCT formula in MCTS?
What is the main advantage of using self-play in AlphaGo Zero?
What is the main advantage of using self-play in AlphaGo Zero?
What is the main difference between AlphaGo and conventional Chess programs?
What is the main difference between AlphaGo and conventional Chess programs?
How does MCTS work?
How does MCTS work?
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Study Notes
Monte Carlo Tree Search (MCTS)
- MCTS is a search algorithm that balances exploration and exploitation using random sampling of the search space
- It consists of four steps: Selection, Expansion, Simulation, and Backpropagation
- Selection: selects the optimal child node recursively until a leaf node is reached
- Expansion: adds one or more child nodes to the leaf node if it is not terminal
- Simulation: runs a simulation from the new nodes to obtain an outcome
- Backpropagation: updates the values of all nodes on the path from the leaf to the root based on the simulation result
Upper Confidence bounds applied to Trees (UCT)
- UCT is a policy used in MCTS to select actions
- It balances the average reward (exploitation) with the exploration term that favors less-visited actions
- Formula: UCT = Q(s, a) + c * sqrt(ln N(s) / N(s, a))
- P-UCT is a variant of UCT that incorporates prior probabilities from a neural network
Self-Play
- Self-play is a training method where an agent learns by playing against itself
- It consists of three levels: move-level, example-level, and tournament-level self-play
- Example-level self-play involves training a policy and value network using neural networks
- Tournament-level self-play involves training the agent on a sequence of tasks of increasing difficulty
Curriculum Learning
- Curriculum learning is a method where an agent learns tasks in a sequence of increasing difficulty
- It helps in better generalization and faster learning
- Algorithm: Initialize curriculum C with tasks of increasing difficulty, train agent on each task using self-play
AlphaGo and AlphaZero
- AlphaGo used supervised learning from human games and reinforcement learning
- AlphaGo Zero learned purely from self-play without human data
- AlphaZero is a generalization of AlphaGo Zero that achieved superhuman performance in Chess, Shogi, and Go
- AlphaZero uses a neural network and MCTS to learn from self-play
Other Concepts
- Tabula rasa learning: learning from scratch without any prior knowledge or data
- Double-headed network: a neural network with two output heads, one for policy and one for value
- Minimax: a decision rule used for minimizing the possible loss for a worst-case scenario in zero-sum games
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