Podcast
Questions and Answers
Which of the following is a key benefit of sketching in the design process?
Which of the following is a key benefit of sketching in the design process?
- Guaranteeing error-free CAD drawings.
- Replacing the need for final CAD drawings.
- Eliminating the need for a vocabulary of 3D shapes.
- Communicating ideas quickly and accurately. (correct)
All solids are bounded by planar surfaces exclusively.
All solids are bounded by planar surfaces exclusively.
False (B)
What term is used to describe solids bounded by plane surfaces?
What term is used to describe solids bounded by plane surfaces?
Polyhedra
A ________ has two bases, which are parallel equal polygons, and three or more additional faces, which are parallelograms.
A ________ has two bases, which are parallel equal polygons, and three or more additional faces, which are parallelograms.
Match the type of solid with its description:
Match the type of solid with its description:
What is the primary purpose of the User Coordinate System (UCS) in 3D modeling?
What is the primary purpose of the User Coordinate System (UCS) in 3D modeling?
The 'ISOLINES' system variable controls the smoothness of shaded 3D objects.
The 'ISOLINES' system variable controls the smoothness of shaded 3D objects.
What is the command used to create a 3D solid by sweeping a 2D shape along a path?
What is the command used to create a 3D solid by sweeping a 2D shape along a path?
The ________ command allows you to remove the common volume of one set of solids from another.
The ________ command allows you to remove the common volume of one set of solids from another.
Match the solid primitive with the steps to create it:
Match the solid primitive with the steps to create it:
Which of the following object types can be extruded to create a 3D solid or surface?
Which of the following object types can be extruded to create a 3D solid or surface?
When extruding an object along a path, the path must always lie outside the boundary of the object being extruded.
When extruding an object along a path, the path must always lie outside the boundary of the object being extruded.
What is the primary use of the 'Taper Angle' option when extruding?
What is the primary use of the 'Taper Angle' option when extruding?
The command used to combine the volume of two or more solids into a composite object is ________.
The command used to combine the volume of two or more solids into a composite object is ________.
Match the term with its definition:
Match the term with its definition:
What is the workplane in 3D modeling?
What is the workplane in 3D modeling?
When using sweep, the objects you intend to sweep can lie on different planes.
When using sweep, the objects you intend to sweep can lie on different planes.
What does having the 'history' of a 3D solid allow you to do?
What does having the 'history' of a 3D solid allow you to do?
Surfaces, circles, ellipses, circular or elliptical arcs, 2D splines, and 2D polyline segments can be used as ________ when slicing solids.
Surfaces, circles, ellipses, circular or elliptical arcs, 2D splines, and 2D polyline segments can be used as ________ when slicing solids.
Flashcards
3D Visualization
3D Visualization
Envisioning objects in three dimensions, crucial for designers and engineers.
Sketching
Sketching
Communicate ideas quickly and accurately using sketches.
Solids
Solids
Three-dimensional figures bounded by surfaces.
Polyhedra
Polyhedra
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Regular Polyhedron
Regular Polyhedron
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Prism
Prism
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Right Prism
Right Prism
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Oblique Prism
Oblique Prism
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Pyramid
Pyramid
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Cylinder
Cylinder
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Cone
Cone
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Sphere
Sphere
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Torus
Torus
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Ellipsoid
Ellipsoid
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WCS (World Coordinate System)
WCS (World Coordinate System)
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UCS (User Coordinate System)
UCS (User Coordinate System)
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Workplane
Workplane
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Solid Primitives
Solid Primitives
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Solid Editing - Union
Solid Editing - Union
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Solid Editing - Subtract
Solid Editing - Subtract
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Study Notes
Understanding Solid Objects
- Envisioning objects in three dimensions is important for those in science, design, engineering, and technical fields.
- Spatial visualization can be improved through studying technical drawing.
- Sketching is a valuable tool for communicating ideas quickly and accurately, and a picture during development can be invaluable.
- Use sketching to plan drawings and record notes for complex objects, and it will allow for the final CAD drawing to be completed sooner and with fewer errors.
- Good sketching facilitates speed, ease, and legibility
Understanding Solid Objects
- Sketches and drawings communicate or record ideas about 3D object shapes
- Vocabulary is important for understanding and discussing 3D shapes prior to sketching
- Three-dimensional figures are solids, bound by surfaces
- Types of surfaces include:
- Planar
- Single Curved
- Double Curved
- Warped
- Complex solids are a combination of basic surface types
Types of Solids
- Solids bounded by plane surfaces are polyhedra
- Planar surfaces are referred to as faces
- Polygons are planar areas enclosed by straight lines
Regular Polyhedra
- Regular polyhedra are solids with equal regular polygon faces
- Five regular polyhedra:
- Tetrahedron
- Hexahedron
- Octahedron
- Dodecahedron
- Icosahedron
Prisms
- Prisms have two parallel, equal polygon bases and three or more parallelogram faces
- Triangular prisms have triangular bases
- Rectangular prisms have rectangular bases
- A prism with parallelogram bases is a parallelepiped
Right and Oblique Prisms
- Right prisms have faces and lateral edges perpendicular to the bases
- Oblique prisms have faces and lateral edges angled to the bases
- Prisms truncated when one end is cut to be non-parallel to the bases
Pyramids
- Pyramids have a polygon base and triangular lateral faces intersecting at a vertex
- The axis is the line from the base center to the vertex
- Right vs oblique pyramids depend on whether the axis is perpendicular to the base
- Triangular and square pyramids have triangular and square bases, respectively
- Truncated pyramids, or frustums, occur when a portion near the vertex is cut off
Cylinders
- Cylinders have a single-curved exterior surface
- Enclose a volume by moving a straight line in a circle
- Element refers to each position of the imaginary straight line around the axis
Cones
- Cones have a single-curved exterior surface
- Formed by moving one end of a straight line around a circle and fixing the other end at a vertex
- Element refers to any position of the imaginary straight line
Spheres
- Spheres have a double-curved exterior surface
- They are formed by revolving a circle about one of its diameters
- Poles are the top and bottom points that do not move during spinning
- Axis of the sphere is the line between its poles
Tori
- Tori are doughnut-shaped with a double-curved boundary surface
- They are formed by revolving a circle (or curve) around an axis positioned away from the curve
Ellipsoids
- Oblate/prolate ellipsoids are egg-shaped
- They are formed by revolving an ellipse about its minor/major axis respectively
Ellipsoids
- 3D modeling allows solid, wireframe, and mesh models
- Benefits of 3D Modeling:
- View from any vantage point
- Generate reliable standard and auxiliary 2D views automatically
- Create sections and 2D drawings
- Remove hidden lines and do realistic shading
- Check interferences
- Add lighting
- Create realistic renderings
- Navigate the model
- Use the model to create an animation
- Perform engineering analysis
- Extract manufacturing data
Solid Modeling
- Utilizing solids and surfaces as building blocks when creating solid models
- A solid object represents the entire volume
- Solids are the most complete and least ambiguous of the 3D model types
- Complex shapes are easier to construct and edit than wireframes and meshes
- User coordinate system can be relocated and rotated for convenient coordinate entry, grid display, grid snap, and Ortho mode
World and User Coordinate Systems
- There are two coordinate systems:
- World Coordinate System (WCS) which is fixed
- User Coordinate System (UCS) which is movable
- By default these systems are coincident in a new drawing
- WCS X axis is horizontal and the Y axis is vertical in 2D views
- WCS origin is where the X and Y axis intersect at (0,0)
- All objects in a drawing file are defined by their WCS coordinates
- It is usually more convenient to create and edit objects based on the movable UCS
Specify Workplanes in 3D (UCS)
- User coordinate system control is essential for effective 3D modeling
- Understanding the User Coordinate System in 3D
- When working in 3D, the user coordinate system is useful for:
- Entering Coordinates
- Creating 3D objects on 2D workplanes
- Rotating objects in 3D
- When creating or modifying objects in 3D:
- Move and reorient the UCS to make work simpler
- The XY plane of the UCS is the "workplane"
- Important operations on objects in a 3D environment that depend on the location and orientation of the UCS:
- Establish the workplane for modification and creation.
- Establish the workplane for the grid and grid snap.
- Establish a new UCS Z axis to allow for object rotation.
- Determine directions and horizontal/vertical for Ortho mode, polar tracking, and object snap tracking.
- Define a 3D view into the workplane with the PLAN command.
Controlling The User Coordinate System in 3D
- Several methods are available for manipulating the user coordinate system in 3D.
- User coordinate system orientations can be saved and restored
- Change the UCS to change
- 0,0,0 origin point
- the location and rotation of the XY plane
- the orientation of the XY plane or Z axis.
- UCS locations can be defined, saved, and recalled as needed
Overview of Creating 3D Solids and Surfaces
- Basic 3D shapes (solid primitives):
- boxes
- cones
- cylinders
- spheres
- wedges
- pyramids
- tori (donuts).
- These shapes can later be combined to create more complex solids by:
- joining
- subtracting
- finding their intersecting (overlapping) volume.
- 3D objects can also be made from existing objects through:
- Extruding
- Sweeping
- Revolving
- Lofting
- Slicing
- Converting planar objects with thickness into solids and surfaces Solids and surfaces are displayed in the visual style applied to the viewport. Solids have mass properties: volume момента of inertia, center of gravity:
- Solid object data is exportable to NC milling/FEM analysis.
- Exploding a solid breaks it down to regions, bodies, surfaces, and wireframe objects.
The ISOLINES System Variable
- Manages tessellation lines that are used to show curved parts of the wireframe
The FACETRES System Variable
- Adjusts the smoothness of shaded and hidden-line objects
- 3D solids save their original forms by default
- This history allows the original forms that make up solids to remain visible
Creating 3D Solid Primitives - Solid Box
- Use the Cube option of the BOX command to create a box with sides of equal length
- To create a solid box:
- Click Draw menu, Modeling, Box
- Specify the first corner of the base
- Specify the opposite corner of the base
- Specify the height
Creating 3D Solid Primitives - Solid Wedge
- Click Draw menu, Modeling, Wedge for a solid wedge
- Specify the first corner of the base
- Specify the opposite corner of the base
- Specify the height
Creating 3D Solid Primitives - Solid Cone
- Click Draw menu, Modeling, Cone for a solid cone
- Specify the center point of the base
- Specify the radius or diameter of the base
- Specify the height of the cone
Creating 3D Solid Primitives - Solid Cylinder
- Click Draw menu, Modeling, Cylinder for a solid cylinder
- Specify the center point of the base
- Specify the radius or diameter of the base
- Specify the height of the cylinder
Creating 3D Solid Primitives - Solid Sphere
- Click Draw menu, Modeling, Sphere for a solid sphere
- Specify the center of the sphere
- Specify the radius or diameter of the sphere
Creating 3D Solid Primitives - Solid Pyramid
- Click Draw menu, Modeling, Pyramid for a solid pyramid
- Specify the center point of the base
- Specify the radius or diameter of the base
- Specify the height of the pyramid
Creating 3D Solid Primitives - Solid Torus
- Click Draw menu, Modeling, Torus for a solid torus
- Specify the center of the torus
- Specify the radius or diameter of the torus
- Specify the radius or diameter of the tube
Drawing A Polysolid
- Click Draw menu, Modeling, Polysolid to draw it
- Specify the starting point
- Specify the next point
- Repeat step 3 to finish the shape
- Press Enter to finish
Extruding Objects
- Extruding a closed object results in a solid
- Extruding an open object creates a surface
- Objects that can be extruded:
- Lines
- Arcs
- Elliptical arcs
- 2D polylines
- 2D splines
- Circles
- Ellipses
- 3D faces
- 2D solids
- Traces
- Regions
- Planar surfaces
- Planar faces on solids cannot be extruded
- Cannot extrude polylines with crossing or self-intersecting segments
- Cannot extrude blocked objects
- Polyline width is ignored and the polyline is extruded from the center of its path
- Thickness of a selected object is ignored
Extrusion Options
- You can specify the following options when extruding objects:
- Path
- Taper angle
- Direction
Specifying a Path for an Extruded Solid
- Use the Path option to use an object as the path for extrusion
- The profile of the selected object is extruded along the path to create a solid or surface
- It's recommended for the path to lie on or within the boundary of the extruded object for best results
- Usage differs from sweeping
- In extrusion the path is moved to the profile if it isn't already there
- Then the profile is swept along the path
- Using a path with the SWEEP command provides greater control, however
Path Objects
- The following objects can be paths:
- Lines
- Circles
- Arcs
- Ellipses
- Elliptical arcs
- 2D polylines
- 3D polylines
- 2D splines
- 3D splines
- Edges of solids
- Edges of surfaces
- Helixes
Specifying a Taper Angle for an Extruded Solid
- Tapering is useful for parts that need sides at an angle
- Tapered angles should not be too large
- The profile can taper to a point before reaching the specified height if the angle is too big
Specifying a Direction for an Extruded Solid
- Direction option allows setting extrusion length/direction by setting two points
To Extrude an Object
- Click Draw menu, Modeling, Extrude
- Select the object(s) to extrude, press Enter
- Specify the height
- The original object(s) may be deleted or retained depending on the DELOBJ system variable setting
Creating a Solid or Surface by Sweeping
- With the SWEEP command, create a new solid or surface by sweeping an open or closed planar curve (profile) along an open or closed 2D or 3D path
- Sweeping a closed curve along a path creates a solid; sweeping an open curve creates a surface
- Sweeping is different from extruding; when sweeping, the profile moves along a path aligned normally (perpendicular) to the path
Sweeping Tips & Options
- For sweeping a profile along a helix, move/rotate into place, turn off Alignment in SWEEP command
- Ensure that results do not intersect if you get a modeling error
- When sweeping objects, they can be twisted or scaled
- Use the Properties palette to control the following:
- Profile Rotation
- Scale Along Path
- Twist Along Path
- Bank (natural rotation)
Sweeping Restrictions
- The Properties palette will not allow changes if the Alignment option was turned off, or if the change creates a modeling error like a self-intersecting solid
- There is no warning message
- If more than one object is swept at a time, they must all lie on the same plane
Steps to Sweep
- Click Draw menu, Modeling, Sweep
- Select objects to sweep
- Press Enter
- Select the sweep path
Revolving
- The result is solid when a closed object is revolved, and a surface when an open object is revolved
- More than one object can be revolved at a time
- You can select any of the following as the axis to revolve objects around:
- Axis defined by two points you specify
- X-axis
- Y-axis
- Z-axis
- Axis defined by an object (object option)
PEDIT Command
- Use the PEDIT Join option before REVOLVE to create a solid using a profile made with lines or arcs
- Otherwise, revolving them will make a surface
- The REVOLVE command cannot be used on objects within a block or polylines with crossing/intersecting segments.
Revolving Objects
- Click Draw menu, Modeling, Revolve
- Select the object(s) to revolve
- Specify the start and endpoints of the axis of revolution, placing the object on one side
- The positive axis direction should go from start to endpoint
- Specify the angle of revolution
Converting Objects
- Converting objects with thickness to extruded solids:
- Click Modify menu > 3D Operations > Convert to Solid
- Select the objects with thickness:
- Uniform-width polylines
- Closed, 0-width polylines
- Circles
- Press ENTER
- Converting one or more objects to surfaces needs the following:
- Click Modify menu -> 3D Operations -> Convert to Surface.
- Select the objects
- Press ENTER
- Convert to Surface in 3D Make Panel
Planar Surfaces
- To create a planar surface from an existing object:
- Click Draw menu -> Modeling -> Planar Surface
- Type o then Press ENTER
- Select the object then Press ENTER
- To create a planar surface by specifying corners:
- Click Draw menu -> Modeling -> Planar Surface
- Specify the first corner, then the second corner
- Make panel, Planar Surface
Solidifying Surfaces
- Click Modify menu -> 3D Operations -> Thicken to convert one or more surfaces to solids
- Select the surfaces
- Press ENTER
- Specify a thickness for the solid
- Press ENTER
- Make panel, Thicken Surface
Creating Composite Solids
- UNION combines the total volume of two or more solids or two or more regions into one composite object
- Click Modify menu, Solid Editing, Union
- Select the objects to combine
- Press ENTER
Subtracting Solids
- With SUBTRACT, you remove the common area of one set of solids from another
- For example, this can add holes to part by subtracting cylinders
- Click Modify menu, Solid Editing, Subtract
- Select the objects to subtract from
- Press ENTER
- Select the objects to subtract
- Press ENTER
Intersecting Solids
- INTERSECT creates a composite solid from the common volume of multiple overlapping solids
- The non-overlapping portions are removed
- To create a solid from the intersection of two or more other solids:
- Click Modify menu > Solid Editing > Intersect
- Select the objects to intersect
- Press ENTER
Slicing
- The following objects can be used with Slice as the cutting plane
- Surfaces
- Circles
- Ellipses
- Circular or elliptical arcs
- 2D splines
- 2D polyline segments
- Slicing solids requires the following:
- Click Modify menu - 3D Operations - Slice
- Select the objects
- Press ENTER
- Define the cut plan by clicking two points
- Specify which side to retain, or retain both
- Using Planar Objects and Surfaces when slicing solids requires the following:
- Click Draw menu - 3D Operations - Slice
- Select objects
- Press ENTER
- On the command line enter o (object) or s (surface) -Press ENTER
- Select the circle, ellipse, arc, 2D spline, or 2D polylines to use as the cutting object
- Specify which side to retain, or enter b to retain both sides
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