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Questions and Answers
What is the primary function of the extrude command in CAD software when creating 3D models from 2D objects?
What is the primary function of the extrude command in CAD software when creating 3D models from 2D objects?
- To modify objects by dynamically adjusting their dimensions using offsets.
- To create a 2D surface by rotating a profile around an axis.
- To create a complex shape by sweeping a 2D shape along a defined path.
- To create a 3D solid or surface by extending a 2D or 3D curve. (correct)
When using the extrude command, what determines the direction of the extrusion?
When using the extrude command, what determines the direction of the extrusion?
- The current grid settings.
- The color of the object being extruded.
- The direction of the last drawn line.
- The positive or negative Z axis, based on the current UCS. (correct)
What is the purpose of the 'Mode' option within the extrude command?
What is the purpose of the 'Mode' option within the extrude command?
- To determine the level of detail (LOD) for the extruded object.
- To specify the layer where the extruded object will be placed.
- To control whether the extruded object is created as a solid or a surface. (correct)
- To select the color of the extrusion.
Which of the following describes how surfaces are extruded, depending on the SURFACEMODELINGMODE system variable?
Which of the following describes how surfaces are extruded, depending on the SURFACEMODELINGMODE system variable?
What does changing the position of the UCS (User Coordinate System) affect when using the extrude command?
What does changing the position of the UCS (User Coordinate System) affect when using the extrude command?
What is the purpose of specifying a 'path' when using the extrude command?
What is the purpose of specifying a 'path' when using the extrude command?
What is the function of the 'taper angle' option when using the extrude command?
What is the function of the 'taper angle' option when using the extrude command?
How do positive and negative taper angles affect an extruded object?
How do positive and negative taper angles affect an extruded object?
What is the default taper angle when using the extrude command, and what does it result in?
What is the default taper angle when using the extrude command, and what does it result in?
What does the PRESSPULL command allow you to do?
What does the PRESSPULL command allow you to do?
What types of objects can the PRESSPULL command be applied to?
What types of objects can the PRESSPULL command be applied to?
What is the main function of the SWEEP command?
What is the main function of the SWEEP command?
What is the function of the 'Alignment' option within the Sweep command?
What is the function of the 'Alignment' option within the Sweep command?
What does the 'twist angle' option control when using the SWEEP command?
What does the 'twist angle' option control when using the SWEEP command?
What does the REVOLVE command do?
What does the REVOLVE command do?
How does the REVOLVE command differ from the REVSURF command?
How does the REVOLVE command differ from the REVSURF command?
What aspects of a revolved object does the smoothness property affect when using the REVSURF command?
What aspects of a revolved object does the smoothness property affect when using the REVSURF command?
What is the primary function of the LOFT command?
What is the primary function of the LOFT command?
What is the minimum number of cross-sections required to use the LOFT command?
What is the minimum number of cross-sections required to use the LOFT command?
What types of cross sections can be used with the LOFT command?
What types of cross sections can be used with the LOFT command?
What effect do open cross sections have on the object created by the Loft command?
What effect do open cross sections have on the object created by the Loft command?
Following best practices, what should you convert multiple lines to before using the extrude command?
Following best practices, what should you convert multiple lines to before using the extrude command?
When extruding horizontally after changing the position of the UCS, what command should you use to rotate the UCS?
When extruding horizontally after changing the position of the UCS, what command should you use to rotate the UCS?
Before sweeping, what should you use SURFACEMODELLINGMODE to set?
Before sweeping, what should you use SURFACEMODELLINGMODE to set?
Flashcards
Creating Solids from 2D Objects
Creating Solids from 2D Objects
Analyzing different 2D object profiles and using the EXTRUDE and PRESSPULL commands using applicable geometric shapes.
EXTRUDE [EXT]
EXTRUDE [EXT]
Creates a 3D solid or surface by extending a 2D or 3D curve.
Direction
Direction
Specifies the length and direction of the extrusion with two specified points
Path
Path
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PRESSPULL [PRESSPULL]
PRESSPULL [PRESSPULL]
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SWEEP [SWEEP]
SWEEP [SWEEP]
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SWEEP Twist
SWEEP Twist
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REVOLVE SURFACE [REVSURF]
REVOLVE SURFACE [REVSURF]
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REVOLVE [REV]
REVOLVE [REV]
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LOFT
LOFT
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Study Notes
- Lesson 2.1 focuses on creating solids from 2D objects
- Solid modeling and editing methods transform 2D objects into 3D solids and surfaces
Activity 2.1
- Requires analysis of 2D wireframe figures to determine which commands were used
EXTRUDE [EXT]
- It creates a 3D solid or surface by extending a 2D or 3D curve
- Extrusions can extend in the Z direction, be set to taper, or follow a path
- Open or closed objects can be extruded to create 3D surfaces or solids
Extrusion Steps
- Open the PRACTICE1.DWG drawing file
- Use the EXT command
- The default settings are a wire frame density of ISOLINES=4, and a closed profiles creation mode set to Solid
- Select objects to extrude, or use the [MOde] option and refer to Figure 103
- Available mode options include Solid and Surface
- Specify the height of the extrusion, or use [Direction/Path/Taper angle/Expression]: 1
- Extrude also applies to Figures 104 and 105
Key Prompts
- Face and edge subobjects are selectable by pressing Ctrl while selecting
- Mode controls whether the extruded object becomes a solid or a surface
- Surfaces can be NURBS surfaces or procedural surfaces, depending on the SURFACEMODELINGMODE system variable
Height of Extrusion
- Selected objects are extruded along the positive or negative Z axis
- The direction is relative to the UCS (User Coordinate System) at the time of creation or based on the original UCS for multiple selections
- The position of the UCS affects the placement of the extrusion
Extruding Horizontally
- Rotate the UCS by 90 degrees using the UCS command X-Axis rotate
- Draw a circle at coordinates 1,1 with a radius of 0.5
- Extrude the circle at a height of -2
Direction
- Specifies the extrusion's length and direction using two specific points
- The direction cannot be parallel to the plane of the sweep curve created by the extrusion
Path
- Specifies the extrusion path based on a selected object
- The path moves to the centroid of the profile, then the profile of the selected object extrudes along the chosen path to create solids or surfaces
Extrusion Path Steps
- Open a new drawing template in ACAD
- Create an ARC with a starting point of -3,8.5, an ending point of -3,2.5, and a radius of 3
- Create LINE1 with a starting point of -6,2.5 and a length of 6
- Create LINE2 with a starting point of -5,7.5 and a length of 3
- Create three RECTANGLES with measurements of 1x1, based on Figure 114
- Offset all RECTANGLES to a distance of 0.25 inward
- Rotate Rectangle1, Rectangle2, and Rectangle3 by 90 degrees using the green or red orbit of the 3Drotate command
- Move Rectangle1 to the Arc, Rectangle2 to Line2, and Rectangle3 to Line1
- Command: EXTRUDE
- Current wire frame density: ISOLINES=4, Closed profiles creation mode = Solid
- Select the rectangle to extrude or click Rectangle1
- Select the extrusion path
- Perform the processes for the other rectangles
Taper Angle
- Specifies the taper angle for the extrusion
- Positive angles taper inward, and negative angles taper outward
- Default angle is 0, creating a 2D object perpendicular to its 2D plane
- Selected objects and loops are tapered the same
- Angle of taper: Specifies the taper angle between -90 and +90 degrees
- Specify two points: Defines the taper angle based on two specified points
Extrusion with Taper Angle Steps
- Create two 1x1 rectangles: Rectangle1 at corner 0,0 and Rectangle2 at corner 3,0
- Command: EXTRUDE
- Current wire frame density: ISOLINES=4, Closed profiles creation mode = Solid
- Select objects to extrude
- Specify height of extrusion
- Specify angle of taper for extrusion <15>: 15
- Specify height of extrusion <1.0000>: 1
- Repeat for Rectangle2, setting the taper angle to -15
Do It Yourself Extrusion
- Create a circle at the center of 0.5,0.5,1 with a radius of 0.15
- Extrude the circle with a taper angle of 1 at the height of 4
- Create a sphere at the center of 0.5,0.5,5 with a radius of 0.5
PRESSPULL [PRESSPULL]
- Dynamically modifies objects by extrusion and offset
- Provides visual feedback while moving the cursor after selecting a 2D object, closed boundary, or 3D solid face
- The press or pull behavior depends on the type of object selected to create extrusions and offsets
- Results in the creation of a 3D solid metal
- Presspull retains the 2D object and creates an extruded solid object
- Add or subtract pulled objects
Presspull Steps
- Create a 4x3 rectangle (first corner at 0,0; other corner at 4,3)
- Create four circles with a radius of 0.25, centered at 0.5,0.5; 3.5,0.5; 3.5,2.5; and 0.5x3.5
- Create a circle with a radius of 0.5 at the center point 2,1.5
- Command: Presspull, then select the object or bounded area
- Specify an extrusion height or [Multiple]: 1
SWEEP [SWEEP]
- Command for creating a 3D solid or surface by sweeping a 2D or 3D curve along a path
- Automatically aligns the sweep object to the object
- SURFACEMODELLINGMODE determines if SWEEP creates a procedural or NURBS surface
Sweep Steps
- Command: SWEEP
- Current wire frame density: ISOLINES=4, Closed profiles creation mode = Solid
- Select objects to sweep or [MOde]
- The Mode has closed profiles creation mode [SOlid/SUrface]
- Select the sweep path or [Alignment/Base point/Scale/Twist]
- Alignment will align the sweep object perpendicular to the path before sweep [Yes/No]<Yes> where Yes is the default value
- Specify the base point
- Enter the scale factor
- Twist allows banking or allows banking for a non-planar sweep path [Bank Expression]
Sweep Alignment
- Sweep Alignment YES: In this mode, a polyline and a hexagon are drawn
- Selects object and sweep path
- Aligns the sweep object perpendicular to the path before the sweep [Yes/No]<Yes>: Y
- Sweep Alignment NO: In this mode, only the initial sweeping point adheres to the angle where the object is placed to be swept
- A polygon is rotated 45 degrees
- Selects objects and sweep path
- Align the sweep object perpendicular to the path before sweep [Yes/No]<Yes>: N
- SWEEP Basepoint: Specifies a base point for the objects to be swept
Sweep Twist
- Sets a twist angle for the objects being swept
- The twist angle specifies the amount of rotation along the entire length of the sweep path
HELIX
- Creates a 2D spiral or 3D spring
- Open a new drawing ACAD.DWT
- Command: HELIX with Number of turns = 3.0000 Twist=CCW
- Specify the center point of base: 0,0
- Specify the base radius or [Diameter] <0.0000>: 1
- Specify the top radius or [Diameter] <0.0000>: 1
- Specify the helix height or [Axis endpoint/Turns/turn Height/tWist] <1.0000>: 2
- Save the drawing as a Helix
REVOLVE SURFACE [REVSURF]
- It Creates a mesh by revolving a profile about an axis
- Line, arc, circle, or 2D or 3D polyline objects may be selected for revolving in a circular path around an axis
- Steps to create revolve surface include entering command revsurf, selecting the object to revolve and the defining axis
Revolve Surface Properties
- A smoothness level selectable from Level 0 to Level 4
Revolve surface process
- Create a new drawing using an ACAD template
- Set the view to Front View
- Create objects to dimensions in figure 1
- Command: REVSURF
- Current wire frame density: SURFTAB1=6, SURFTAB2=6
- Select the object to revolve
- Select the object that defines the axis of revolution
- Specify the start angle and the included angle
- Change the properties smoothness to Level 4
REVOLVE [REV]
- It creates a 3D solid or surface by sweeping an object around an axis
- Open profiles can create surfaces, and closed profiles can create either a solid or a surface
- The Mode option controls whether a solid or surface is created
- When creating a surface, variable SURFACEMODELINGMODE controls if a procedural or NURBS surface is created
Revolve Path and Profile Curves
- Can be open or closed
- Can be planar or non-planar
- Can be solid and surfaces edges
- A single object to extrude multiple lines, convert them to a single object with the JOIN command
- A single region to extrude multiple regions, first convert them to a single object with the UNION command
Revolve Steps
Open a new drawing.
- Offsets the object
- Draw lines to enclose the objects
- Join all objects
- Use the REVOLVE command
FYI
- REVSURF creates an object in 3D mesh, while REVOLVE creates an object in 3D solid
- REVSURF surface is not smooth by default; applying smoothness level compresses its physical appearance
- REVOLVE preserves the object's appearance
- Instead of using REVSURF and REVOLVE, EXTRUDE PATH can be used
LOFT
- It creates a 3D solid or surface in the space between several cross sections
- Cross sections are specified to define the shape of the resulting solid or surface
- At least two cross sections must be specified
- Loft cross sections can be open or closed, planar or non-planar, and can also be edge subobjects
- Open cross sections create surfaces, and closed cross sections create solids or surfaces
Loft Steps
- Command: LOFT
- Current wire frame density: ISOLINES=4, Closed profiles creation mode = Solid
- Select cross sections in lofting order or [Point/Join multiple edges/MOde]: multiple clicks on the circles
- Select path profile and select the line
- Enter an option [Guides/Path/Cross sections only/Settings] <Cross sections only>: P
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