UI/UX Design Principles
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UI/UX Design Principles

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@PoignantMetaphor

Questions and Answers

What is a common association of objective measures in UX metrics?

  • A rating scale
  • A stopwatch
  • A user questionnaire
  • A benchmark task (correct)
  • What is an example of a UX metric in the software engineering world?

  • Measuring time on task
  • Rating-scale scores
  • Counting lines of code (correct)
  • Counting user errors
  • What type of UX metrics are typically taken while the participant is doing a benchmark task?

  • Subjective metrics
  • Rating-scale metrics
  • Performance-oriented metrics
  • Objective metrics (correct)
  • What is an example of a subjective UX metric?

    <p>Rating-scale scores</p> Signup and view all the answers

    What does a UX metric describe?

    <p>The kind of value to be obtained for a UX measure</p> Signup and view all the answers

    What is an example of a numeric outcome in a UX metric?

    <p>Average user rating</p> Signup and view all the answers

    What is the primary output of a visual designer after ideation, sketching, and conceptual design?

    <p>Visual Comps</p> Signup and view all the answers

    What is an asset in visual design?

    <p>A visual element with defined characteristics</p> Signup and view all the answers

    What is the purpose of wireframes in interaction design?

    <p>To document and communicate interaction designs</p> Signup and view all the answers

    What is the relationship between wireframes and design scenarios?

    <p>Design scenarios are a natural extension of wireframes</p> Signup and view all the answers

    What is the primary role of a visual designer in creating visual comps?

    <p>To ensure consistency with company branding</p> Signup and view all the answers

    What is the purpose of measuring UX metrics?

    <p>To set UX goals and targets</p> Signup and view all the answers

    What is the relationship between ideation, sketching, and wireframes?

    <p>Ideation and sketching lead to wireframes</p> Signup and view all the answers

    What is the result of combining ideation, sketching, and task interaction models?

    <p>A storyboard</p> Signup and view all the answers

    What is the primary purpose of UX goals in interaction design?

    <p>To define high-level objectives for an anticipated user experience</p> Signup and view all the answers

    What is represented in a wireframe?

    <p>A conceptual design with lines and outlines of boxes and other shapes</p> Signup and view all the answers

    What is the relationship between UX goals and business goals?

    <p>UX goals are driven by business goals and reflect real use of a product</p> Signup and view all the answers

    What is the purpose of a UX target table?

    <p>To refine the concept of UX targets through years of working with real-world UX practitioners</p> Signup and view all the answers

    What is a UX measure?

    <p>A general user experience characteristic to be measured with respect to usage of interaction design</p> Signup and view all the answers

    What type of data is used to base UX targets?

    <p>Both objective and subjective data, including observable user performance and user opinion and satisfaction</p> Signup and view all the answers

    What is the purpose of a measuring instrument in UX design?

    <p>To provide a description of the method for providing values for a UX measure</p> Signup and view all the answers

    What is the relationship between a UX measure and a measuring instrument?

    <p>The choice of UX measure implies which type of measuring instrument is appropriate</p> Signup and view all the answers

    Study Notes

    Design Production

    • In detailed design, visual designers produce visual "comps" which are pixel-perfect mockups of the graphical "skin" including objects, colors, sizes, shapes, fonts, spacing, and location, plus visual "assets" for user interface elements.
    • A visual comp is a detailed graphical representation of the user interface elements.

    Visual Design and Visual Comps

    • An asset is a visual element along with its defining characteristics as expressed in style definitions such as cascading style sheets for a Website.
    • Visual designers ensure consistency with company branding, style guides, and best practices in visual design.

    Wireframes

    • Wireframes represent designs for screen layout and navigational flow, and are a natural extension of sketching and ideation.
    • They are used for documenting, communicating, and prototyping interaction designs, and are a popular tool in industry practice.
    • Wireframes comprise lines and outlines (hence the name "wire frame") of boxes and other shapes to represent emerging interaction designs.

    UX Goals

    • UX goals are high-level objectives for an interaction design, stated in terms of anticipated user experience.
    • They are driven by business goals and reflect real use of a product, identifying what is important to an organization, its customers, and its users.

    UX Targets

    • UX targets are based on quantitative data, including both objective data (e.g. user performance) and subjective data (e.g. user opinion and satisfaction).

    UX Measures

    • A UX measure is a general user experience characteristic to be measured with respect to usage of an interaction design.
    • The choice of UX measure implies which types of measuring instruments and UX metrics are appropriate.

    Measuring Instruments

    • A measuring instrument is a description of the method for providing values for a particular UX measure.
    • It is how data are generated; it is the vehicle through which values are measured for the UX measure.

    UX Metrics

    • A UX metric describes the kind of value to be obtained for a UX measure, stating what is being measured.
    • There can be more than one metric for a given measure, and UX metrics can be objective, performance-oriented, or subjective, based on a rating or score computed from questionnaire results.
    • Typical objective UX metrics include time to complete a task and number of errors made by the user.

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    Description

    This quiz covers the fundamental principles of User Interface and User Experience design, including design production, UX goals, and metrics. It is designed for students of Computer Science and Engineering.

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