Questions and Answers
What is the primary focus of the ecological design perspective?
What is meant by the term 'design' in a narrow sense?
What is the primary difference between 'design' and 'develop'?
What are the three design perspectives mentioned in the content?
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What is the focus of the interaction design process?
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What is the term used to describe the entire lifecycle process of system development?
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What is the purpose of design representations?
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What is implied by the term 'system design lifecycle'?
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What aspects of usage are considered in the work role and workflow view?
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What is the focus of the interaction design perspective?
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What is a persona in the context of design?
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What is the purpose of ideation in design?
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What is the relationship between ideation and design thinking?
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What is unique about a persona in design?
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What is the primary focus of sketching in design?
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What is a mental model according to the content?
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What can result from a flawed conceptual design?
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What is a storyboard according to the content?
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What is the purpose of design according to the content?
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What is 'slanty design' according to the content?
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What is the primary purpose of a conceptual model?
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What is the relationship between the conceptual design and the mental model?
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Study Notes
Design Thinking, Ideation, and Sketching
- Design thinking is a broad term that encompasses the entire system development lifecycle process.
- It can also refer to the creative human activity of synthesizing new ideas to make up parts of an interaction design.
Design Perspectives
- Ecological Perspective:
- Focuses on how the system or product works within its external environment.
- Considers how the system interacts with its environment and users in their context.
- Includes social interaction and long-term phenomenological aspects of usage as part of one's lifestyle.
- Interaction Perspective:
- Focuses on how users operate the system or product.
- Is a task and intention view, where user and system come together.
- Involves sensory, cognitive, and physical actions.
- Emotional Perspective:
- Focuses on how users operate the system or product.
- Is a task and intention view, where user and system come together.
- Involves sensory, cognitive, and physical actions.
User Personas
- A persona is a pretend user or a hypothetical archetype.
- Represents a specific person in a specific work role and sub-role, with specific user class characteristics.
- Built up from contextual data, a persona is a story and description of a specific individual with a name, life, and personality.
Ideation
- Ideation is an active, fast-moving collaborative group process for forming ideas for design.
- It is an activity that goes with design thinking; you might say that ideation is a tool of design thinking.
Sketching
- Sketching is the rapid creation of freehand drawings expressing preliminary design ideas, focusing on concepts rather than details.
Mental Model and Conceptual Model
- A mental model is an explanation of someone's thought process about how something works in the real world.
- The conceptual design as it is manifest in the system is an implementation of this mapping and can be flawed or incomplete.
- A flawed conceptual design leads to a mismatch in the user's mental model.
Storyboards
- A storyboard is a sequence of visual "frames" illustrating the interplay between a user and an envisioned system.
- Storyboards bring the design to life in graphical "clips," freeze-frame sketches of stories of how people will work with the system.
- They are like visual scenario sketches, envisioned interaction design solutions, showing sequences of flow from frame to frame.
Design Influencing User Behavior
- Slanty design is an approach that extends user-centered design by focusing on the things people should (and should not) be able to do with the product(s) behind the design.
- Design is a conversation between designers and users about both desired and undesired usage outcomes.
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Description
Learn about design thinking, ideation, and sketching in user experience and user interface design. This module covers design perspectives, user personas, and more.