Theories of Mass Communication

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Questions and Answers

What does the Hypodermic Needle Theory suggest about media messages and audiences?

  • Media messages are directly injected into passive audiences. (correct)
  • Audiences actively select and interpret media messages.
  • Media messages have limited influence on audiences.
  • Audiences are diverse in how they react to media messages.

The Agenda-Setting Theory posits that media tells people what to think.

False (B)

Cultivation Theory suggests that heavy TV viewers develop a more realistic perception of reality.

False (B)

Which of these models of communication emphasizes persuasion tailored to the audience?

<p>Aristotle's Model (D)</p> Signup and view all the answers

What are the five questions posed by Laswell's Model of Communication?

<p>Who, Says What, In Which Channel, To Whom, With What Effect</p> Signup and view all the answers

What is noise in Communication?

<p>Any interference that disrupts the clarity, accuracy, or effectiveness of communication</p> Signup and view all the answers

Which type of communication involves communication within oneself?

<p>Intrapersonal Communication (C)</p> Signup and view all the answers

Which type of communication has the greatest reach and influence?

<p>Mass Communication (B)</p> Signup and view all the answers

Traditional media is generally dominated by high production costs and limited interactivity.

<p>True (A)</p> Signup and view all the answers

What are three benefits of Traditional Media?

<p>Credibility, accessibility, and longevity</p> Signup and view all the answers

Globalization has no significant impact on the media landscape.

<p>False (B)</p> Signup and view all the answers

What are two key characteristics of Media Conglomerates?

<p>Horizontal and vertical integration (A)</p> Signup and view all the answers

Media conglomerates face no criticism or concerns regarding their dominance.

<p>False (B)</p> Signup and view all the answers

The Digital Divide refers to the disparity in access to and use of digital technologies.

<p>True (A)</p> Signup and view all the answers

Which stage of Web evolution is characterized by semantic understanding, decentralization, and user empowerment?

<p>Web 3.0 (C)</p> Signup and view all the answers

What are two examples of Participatory Culture?

<p>Fan fiction and Wikipedia</p> Signup and view all the answers

The development of the World Wide Web (WWW) did not significantly impact the evolution of online communication.

<p>False (B)</p> Signup and view all the answers

Web 1.0 was marked by interactivity, user-generated content, and social networking.

<p>False (B)</p> Signup and view all the answers

Which of these is NOT a function of Mass Communication?

<p>Personal Growth (D)</p> Signup and view all the answers

Folk media is always performed in a formal, standardized manner.

<p>False (B)</p> Signup and view all the answers

Which of these is a characteristic of traditional folk media?

<p>Relies on storytelling and visual performances (C)</p> Signup and view all the answers

What are two of the seven C's of Communication?

<p>Clarity and Conciseness</p> Signup and view all the answers

Non-verbal communication is often more accurate and less ambiguous than Verbal Communication.

<p>False (B)</p> Signup and view all the answers

Which form of communication is most likely to emphasize collaboration?

<p>Group Communication (B)</p> Signup and view all the answers

Public Communication always guarantees widespread participation and engagement.

<p>False (B)</p> Signup and view all the answers

The benefits of globalization for media are universally experienced by all populations.

<p>False (B)</p> Signup and view all the answers

Media conglomerates have no impact on the content consumed by audiences worldwide.

<p>False (B)</p> Signup and view all the answers

Regulation and public interest efforts are not necessary to address concerns regarding media conglomerates.

<p>False (B)</p> Signup and view all the answers

Flashcards

Hypodermic Needle Theory

A communication theory suggesting media injects ideas directly into passive audiences, influencing opinions and behaviors. Assumes audiences are homogeneous and react uniformly.

Agenda-Setting Theory

This theory asserts media doesn't tell us what to think, but what to think about. By emphasizing certain issues, media shapes public perception of their importance.

Cultivation Theory

Examines the long-term effects of television on viewers. Heavy TV viewers develop a distorted perception of reality, often aligning with repetitive media narratives.

Two-Step Flow Theory

Media messages are first received by opinion leaders, who then interpret and pass them on to the wider audience.

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Multi-Step Flow Theory

Extends the Two-Step model, suggesting media effects are distributed across multiple stages, with opinion leaders and networks playing key roles.

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Uses and Gratifications Theory

Focuses on why individuals actively choose specific media to satisfy their needs. Emphasizes user agency and categorizes gratifications like information, identity, and entertainment.

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Normative Theories of the Press

Media operates under different political and social systems. Main theories include authoritarian, libertarian, social responsibility, Soviet communist, and developmental.

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Aristotle's Model of Communication

A model of communication focusing on public speaking, with three elements: speaker, message, and audience. Emphasizes persuasion using ethos, pathos, and logos.

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Laswell's Model of Communication

A linear model analyzing mass media and propaganda, posing five questions: who, says what, in which channel, to whom, with what effect.

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Shannon and Weaver's Model

A technical perspective on communication, particularly in telecommunication. Key components include sender, channel, receiver, and noise.

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Osgood's Model

A circular model, stressing the dynamic and interactive nature of communication. Components include encoder, decoder, and interpreter.

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Newcomb's Model of Communication

A triangular model focusing on the social context of communication. Elements include A (communicator), B (receiver), and X (social object).

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Traditional Folk Media

Indigenous forms of art and communication that have been passed down for centuries, conveying cultural, religious, and social messages.

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Community Oriented

Folk media is performed for and by the community, fostering collective participation.

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Oral and Visual

Folk media relies on storytelling, songs, and visual performances.

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Regional Specificity

Folk media reflects the specific culture, traditions, and language of a region.

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Interactive

Folk media encourages audience participation, making it engaging and relatable.

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Accessible

Folk media is simple, cost-effective, and accessible to rural audiences.

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Cultural Repository

Folk media preserves traditional knowledge, values, and cultural customs.

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Chhou

A tribal dance-drama from eastern India, combining martial arts, music, and elaborate masks to narrate mythological tales.

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Tamasha

A form of Marathi folk theatre popular in Maharashtra, known for its humor, satirical commentary, and vibrant songs and dances.

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Pawada

A storytelling art from Maharashtra, performed in a ballad style, narrating heroic deeds, historical events, or social messages through songs.

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Nautanki

A folk theatre form from North India, combining music, drama, and dance to depict love stories, historical epics, or social issues.

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Jatra

A theatrical tradition from Bengal, characterized by loud dialogue, melodramatic acting, and musical interludes.

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Ramlila

A dramatic reenactment of the epic Ramayana, performed across India, emphasizing moral and ethical values.

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Raslila

Based on Lord Krishna's life and divine love with Radha, a blend of dance, music, and drama, prevalent in Uttar Pradesh.

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Information Society

A society characterized by the central role of information and knowledge in economic, social, and cultural activities.

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Technological Determinism

The idea that technological advancements drive societal change, with technology as an autonomous force shaping culture, economy, and politics.

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Media Convergence

The merging of traditional and digital media platforms, allowing content to flow seamlessly across formats.

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Participatory Culture

Active audience involvement in creating, sharing, and interacting with content, characterized by low barriers to participation and collaboration.

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Networked Society

A society where social, economic, and cultural systems are organized through interconnected networks, relying on digital communication and decentralized power.

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Digital Divide

The gap between those with and without access to digital technologies, encompassing access, usage, and impact divides.

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Study Notes

Theories of Mass Communication

  • Hypodermic Needle Theory: Media messages directly influence passive audiences, assuming homogeneity. Often linked to propaganda, early mass communication studies.
  • Agenda-Setting Theory: Media doesn't dictate thought but rather the topics people consider important. Selection and emphasis shape public opinion.
  • Cultivation Theory: Long-term television viewing creates a distorted reality perception. Heavy viewers align with media's consistent narratives.
  • Two-Step and Multi-Step Flow Theory: Media messages first influence opinion leaders, who subsequently influence wider audiences. This suggests effects are distributed through networks, opinion leaders.
  • Uses and Gratifications Theory: Focuses on audience motivations for media consumption. Users actively seek media to satisfy needs (info, personal identity, etc.).
  • Normative Theories of the Press: Explore media operation under diverse political/social systems. Include: Authoritarian, Libertarian, Social Responsibility, Soviet Communist, Developmental.

Mass Communication Models

  • Aristotle's Model (4th Century BCE): An early model focusing on public speaking, emphasizes persuasion (ethos, pathos, logos). Speaker, message, and audience are key elements.
  • Laswell's Model (1948): Linear model analysing mass media and propaganda. Poses 5 questions: Who says what? In which channel? To whom? With what effect?
  • Shannon and Weaver's Model (1949): Technical perspective on communication. Includes sender, channel, receiver, and noise (interference). Highlights reciprocal communication.
  • Osgood's Model (1954): Circular model emphasizing dynamic and interactive communication. Key components include encoder, decoder, interpreter. Feedback is crucial.
  • Newcomb's Model (1953): Triangular model focusing on social context, interactions between communicator (A), receiver (B), and social object (X). Illustrates balance and equilibrium in relationships.

Traditional Folk Media

  • Indigenous forms of art/communication, conveying cultural/religious/social messages, through oral storytelling, music, dance, and drama.
  • Characteristics: community-oriented, oral/visual, regional, interactive, accessible, cultural repository.

Different Forms of Folk Media

  • Chhou: Tribal dance-drama (Odisha, West Bengal, Jharkhand); combines martial arts, music, masks.
  • Tamasha: Marathi folk theatre; known for humor, satire, songs.
  • Pawada: Maharashtra's ballad style storytelling, focusing on heroic deeds, historical events, social messages.
  • Nautanki: A North Indian folk theatre form (Uttar Pradesh) combining music, drama, and dance (love stories, historical epics, social issues).
  • Jatra: A Bengali theatrical tradition; known for loud dialogue, melodrama, and musical interludes.
  • Ramlila: Dramatic reenactment of the Ramayana, emphasizes moral/ethical values, often performed during Dussehra.
  • Raslila: Dance, music, and drama centered on Lord Krishna's life/divine love, prevalent in Uttar Pradesh.

Concepts in Media and Communication

  • Information Society: Characterised by information/knowledge's central role in economic, social, and cultural activities. Reliant on technology, rapid communication, and knowledge-driven economies.
  • Technological Determinism: Technology drives societal change, an autonomous force shaping culture, economy, and politics.
  • Media Convergence: Merging of traditional and digital media platforms, seamless content flow across formats.
  • Participatory Culture: Active audience involvement in creating, sharing, and interacting with content, characterized by low barriers to participation, collaborative creation, and social connection.
  • Networked Society: Social, economic, and cultural systems organized through interconnected networks.

Noise in Communication

  • Noise: Any interference that disrupts or hinders communication; semantic (language, vocabulary), psychological (internal distractions), physical (external obstacles), technical (medium problems), environmental (external disturbances), cultural (cultural misunderstandings).
  • Mass Communication: Process of disseminating info to large, heterogeneous audiences through print, electronic, or digital platforms. This includes the functions of information, entertainment, persuasion, surveillance, cultural transmission.

Types of Communication

  • Verbal Communication: Use of spoken/written words to convey messages.
  • Nonverbal Communication: Communication via gestures, facial expressions, body language, tone.

Global Media: Globalization and Media Conglomerates

  • Globalization: Interconnectedness of economies, cultures, and populations.
  • Media Conglomerates: Large corporations owning numerous smaller media companies, influencing media landscape.
  • Globalization in Media: Enhanced global connectivity, cross-cultural exchange, challenges include cultural homogenization, digital divide. Includes global media platforms, roles in global events, cultural exchange.
  • Media Conglomerates' Structure, Advantages, Criticism, and Global Reach: Media conglomerates often involve vertical/horizontal integration. Advantages include economies of scale, high quality productions, and broad global reach but critics raise important concerns like market consolidation, content homogenization, and editorial bias.

Types of Media

  • Traditional Media: Print (Newspapers, magazines, books), Electronic (Radio, television). Strengths include reliability, tangibility, accessibility; weaknesses include slow feedback, high costs, and limited interactivity.
  • New Media: Internet-based platforms (Social media, blogs, streaming services). Strengths include instant feedback, interactivity, global reach; weaknesses include digital divide, misinformation, and privacy concerns.

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