Tech, ICT, Digital Literacy & Learning

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Questions and Answers

How does digital literacy primarily enhance a student's ability in the modern educational landscape?

  • By restricting their access to only pre-approved educational websites.
  • By enabling them to autonomously discover, assess, and generate content using digital tools. (correct)
  • By limiting their interaction with traditional textbooks.
  • By decreasing their need to understand information technologies.

In what way does technology primarily function as a 'teaching tool'?

  • By replacing the need for traditional teaching methods.
  • By automating all aspects of lesson planning.
  • By acting as an instrument to aid and enhance the teaching process. (correct)
  • By isolating students from real-world learning experiences.

Which initiative does the World Bank's SABER project undertake to improve education systems globally?

  • By directly funding schools implementing new technologies.
  • By exclusively promoting a single educational technology platform.
  • By advocating for reduced technology use in classrooms.
  • By documenting and analyzing national educational technology policies worldwide. (correct)

What is the primary goal of the DepEd Computerization Program (DCP) in Philippine schools?

<p>To help schools engage more effectively in ICT-related programs. (B)</p> Signup and view all the answers

How does 'Project CARES', launched by the Senate Committee on Education, aim to improve education?

<p>By upgrading the effective use and application of ICT in schools. (D)</p> Signup and view all the answers

What is the main purpose of the eSafety Toolkit for Schools?

<p>To help schools develop and maintain safer online environments. (B)</p> Signup and view all the answers

According to Dale's Cone of Experience, what type of learning leads to the highest retention rate?

<p>Participating in 'action-learning'. (B)</p> Signup and view all the answers

What is the significance of 'contrived experiences' in education?

<p>They provide artificial simulations when real experiences cannot be directly observed. (B)</p> Signup and view all the answers

What is the focus of Technological Pedagogical Content Knowledge (TPACK)?

<p>The integration of technology into teaching in a way that enhances both content and pedagogy. (A)</p> Signup and view all the answers

How does the TPACK framework suggest that teachers should perceive technology?

<p>As an evolving and multifaceted tool that needs continuous integration with content and pedagogy. (D)</p> Signup and view all the answers

Flashcards

Technology

Methods, processes, and devices used for practical purposes.

ICT Literacy

Using digital tech, communication tools and networks.

Educational Technology

Using tech in teaching and learning, including non-digital tools

Digital Literacy

Discovering, assessing, sharing, and generating content using tech.

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Digital Learning

Instruction that utilizes technology.

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Software

Programs stored on disks or tapes; also means audiovisual materials.

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Internet

Massive network of computer networks.

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Web Access

Ability to access the internet during a lesson.

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Webquest

Inquiry-based lesson where most info comes from the web.

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Wiki

Website allowing collaborative creation.

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Study Notes

Module 1 Lesson 2

  • Technology involves methods, processes, and devices for practical applications
  • Information and Communication Technology (ICT) Literacy involves digital technology, communication tools, and networks
  • Educational Technology uses technology in teaching and learning, including non-digital methods
  • Digital Literacy is discovering, assessing, utilizing, sharing, and generating content using information technologies and the internet
  • Digital Learning is instructional practice using technology to enhance the student learning experience
  • Online Digital Tools and Apps require an internet connection
  • Instructional Technology refers to the theory and practice of design, development, utilization, management, and evaluation
  • Software includes program control instructions and documentation stored on disks or tapes when not in use; it often refers to audiovisual materials
  • Multimedia involves sequential or simultaneous use of various media formats
  • The Internet is a massive network of networks, a networking infrastructure
  • World Wide Web (WWW) is a graphical environment on computer networks
  • Web Access is the ability of a learner to access the internet during a lesson
  • Webquest is an inquiry-oriented lesson format using web-based information
  • A Wiki is an editable website for collaborative student creation
  • Flipped classroom uses a reverse instructional method
  • VOIP (voice over internet protocol) is hardware/software that enables internet use for telephone communication

Lesson 2

  • Technology as a tutor supports teachers, tutors, and professionals to improve learning
  • Technology serves as a tool for teaching
  • Technology enhances learning and makes it more efficient

For Teachers and Teaching

  • Technology provides essential support for educators
  • Technology modernizes the learning environment
  • It enhances teaching methods and strategies
  • Technology opens doors to educational research
  • It improves teacher capabilities and scientific attitude
  • Technology provides avenues for professional development

For Learners and Learning

  • Technology encourages scientific attitudes
  • It helps learners develop their independent learning skills
  • Communication skills are developed through social interaction
  • Higher-order thinking skills are augmented like critical thinking, problem-solving, and creativity

Module 2

  • ICT is critical for academic staff and students effective learning environment
  • The World Bank's Systems Assessment for Better Education Results (SABER) Initiative aims to document national educational technology policies globally

SABER's key areas

  • Vision and planning integrates ICT in education
  • ICT infrastructure provides accessible ICT infrastructure, including hardware
  • Training and development for teachers' ICT use
  • Skills and competencies are developed
  • High-quality learning resources
  • EMIS (Education Management Information System) management and improvement
  • Monitoring and evaluation assesses the impact of ICT
  • Equity, inclusion, and safety ensures equal access for all students

Official documents

  • The Medium-Term Development Plan of the Philippines targets specific development goals like basic education and lifelong learning
  • The 2002 Basic Education Curriculum (BEC) - implements an interactive curriculum and integrates technology in instruction, emphasizing computer literacy
  • Act of 1998 (R.A. 8484) - DepEd Computerization Program (DCP) helps schools participate in ICT-related programs
  • ICT programs for schools tend to be informed by a human capital approach
  • Human development perspectives entered education and development in the 1990s
  • ICT integration in the Philippines reflects a human development perspective
  • There is a consensus on Education for All and the Millennium Development Goals

Safety Issues in ICT

  • ICT in education aims to transform teaching and learning into a learner-centered approach with active participation
  • Policymakers and managers must understand the complexities when introducing high technology
  • Continuous professional development programs motivate teachers to learn new ICT skills
  • Five successive phases of ICT implementation include:
  • Incidental and isolated ICT use by teachers
  • Increasing awareness of ICT relevance at all levels
  • Emphasis on ICT coordination and hardware

Additional Keys Points

  • Focus on didactic innovation and ICT support
  • ICT-integrated teaching and learning become independent of time and place
  • Resources include prepare, engage, educate, and respond elements
  • Prepare helping schools evaluate online safety
  • Engage encouraging participation for a safe online environment
  • Educate supporting knowledge and skills
  • Respond helps evaluate and respond to online incidents
  • Cyberspace includes social media, websites, networks, chat programs, and school computer rooms are vital for students

Safety Policy Measures

  • Appoint an independent regulator to enforce standards
  • Social media firms must protect users and face fines for failures
  • Measures are the first kind globally to create a safer internet
  • The eSafety Toolkit for Schools supports safer online environments

Lesson 3

  • ICT in education and training has become a priority
  • It enhances learning if well-utilized in learner-centered schools
  • Implementation weaknesses involve a lack of documentation, coordination, and teacher preparation

Senate Committee

  • The Senate Committee on Education and DECS launched Project CARES in March 2001 to upgrade ICT use
  • Policy Recommended Programs for teaching and learning include:
  • ICT in Education Masterplan - includes a National Roadmap for Faculty Development
  • Open Content in Education Initiative (OCEI) - converts materials into interactive multimedia
  • PheDNET - a walled garden for educational materials for Filipino students, parents, and teachers
  • eSkwela - Community eLearning Centers for out-of-school youth by providing them with ICT
  • eQuality Program - promotes ICT use in tertiary education through SUC partnerships
  • Digital Media Arts Program - builds digital media skills for the government using Open Source technologies
  • ICT skills strategic plan - develops an inter-agency approach to identifying recommendations addressing ICT skills need

Issue on ICT and Internet Policy

  • Freedom of Expression and Censorship, where censorship restricts or filters information
  • Privacy and Security ensures protection from phone or internet interference
  • Surveillance and Data Retention, where indirect surveillance shows a link between the agent by tracing the subject's activities
  • Dataveillance monitors personal information
  • Data retention stores and uses information from communication systems
  • E-pollutants from E-waste are produced through ICT

Module 3

  • Edgar Dale (1946) introduced the Cone of Experience from real to abstract

Cone of Experience

  • It is a development of experiences from the very real to the extremely abstract
  • Method affect the average retention rate
  • The further down the Cone, increases level of learning & retention of knowledge
  • “Action-learning" results, achieve 90% retention
  • Individuals learn visually using visual types of learning
  • Teachers should incorporate real-life lessons based on Dale's (1969)
  • Purposeful interactions mean one intent is used to obtain information

Real life

  • Direct involvement allows us to gain skills
  • Provide students with realistic experiences by showing objects, enabling direct contact with realities of life
  • Contrived Experiences - artificial stimuli can be models/ experiments used in laboratory, when observation is not possible
  • Model - Small or bigger replication
  • Mockup - Arrangement

Methods

  • Simulation - Representation of a real manageable
  • Dramatized experiences -Active Gains through participation.
  • Plays - combination of life and culture
  • Pantomime - Gestures
  • Tableau -Picture that shows a background
  • Role-playing - Pretending to be someone
  • Puppets - Inanimate object & Shadow, rod, and glove puppets
  • Marionettes -Use Strings.
  • Demonstration-

Students

  • Studying how things work out models
  • Study trips- Plan Visits
  • Exhibits -Outside employment/ Concrete
  • TV/Motion-Recreate of the history
  • Visual Symbol with framework
  • Drawing
  • Strip drawing organized in sequential order
  • Diagram- Arrange

Learning

  • Affinity Diagram is relationships of data/groups
  • Tree diagram branching
  • Fishbone Diagram is cause-and-effect
  • Organization by charts
  • Stream to chart
  • Flow chart has visual
  • Pareto chart has a bar chart
  • Gantt chart is timeline
  • Graph diagram's
  • Symbol is to represent the verbal
  • Experience.

3 Modes Of Learning

  • Direct with sense.
  • Pictorial is reading sketches.
  • Symbolic is reading

TPACK Lesson 2

  • TPACK is a framework of Learning. 3 factors
  • Tech
  • Content
  • Tech

Areas

  • TCK
  • CK- teacher have to get what the students.
  • PK strategies to learn
  • Pck Is defined for teachers
  • Tck has Knowledge
  • TPK Tech knowledge
  • All must have to get there own to function with components
  • TPACK suggests contents
  • Roles to play get along.

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