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Questions and Answers
What are the two spaces between design and implementation mentioned in the text?
What are the two spaces between design and implementation mentioned in the text?
Which of the following is NOT one of the 4 different types of transformations mentioned in the text?
Which of the following is NOT one of the 4 different types of transformations mentioned in the text?
In the example provided, what field is pulled up during the refactoring process?
In the example provided, what field is pulled up during the refactoring process?
What is the new class hierarchy after the refactoring process in the given example?
What is the new class hierarchy after the refactoring process in the given example?
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What type of transformation involves creating a new system model based on an existing program in Java?
What type of transformation involves creating a new system model based on an existing program in Java?
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What is the purpose of forward engineering as mentioned in the text?
What is the purpose of forward engineering as mentioned in the text?
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In the transformed source code, how is the one-to-one association between Advertiser and Account represented?
In the transformed source code, how is the one-to-one association between Advertiser and Account represented?
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What is the purpose of the User's 'notify' method in the transformed source code?
What is the purpose of the User's 'notify' method in the transformed source code?
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In the transformed source code, how is the one-to-many association between Advertiser and Account represented?
In the transformed source code, how is the one-to-many association between Advertiser and Account represented?
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What does the 'getMaxNumLeagues' method in the LeagueOwner class return?
What does the 'getMaxNumLeagues' method in the LeagueOwner class return?
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In the transformed source code, what does the 'notify' method in the User class do?
In the transformed source code, what does the 'notify' method in the User class do?
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How is inheritance represented in the transformed source code?
How is inheritance represented in the transformed source code?
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What is the purpose of the 'setEmail' method in the User class?
What is the purpose of the 'setEmail' method in the User class?
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What does the 'getAccount' method in the Advertiser class return?
What does the 'getAccount' method in the Advertiser class return?
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What does the 'getOwner' method in the Account class return?
What does the 'getOwner' method in the Account class return?
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What type of association is represented by a bidirectional many-to-many association?
What type of association is represented by a bidirectional many-to-many association?
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Study Notes
Summary of Transformations and Refactoring
- Two spaces between design and implementation mentioned are: problem space and solution space.
Transformations
- Four types of transformations mentioned: renovation, migration, integration, and modernization.
- NOT one of the 4 different types of transformations is renovation.
Refactoring Example
- Field pulled up during the refactoring process: email.
Refactored Class Hierarchy
- New class hierarchy after refactoring: Advertiser -> Account -> User, League -> LeagueOwner -> User.
Transformation Types
- Type of transformation that involves creating a new system model based on an existing program in Java: modernization.
Forward Engineering
- Purpose of forward engineering: to create a new system model based on an existing program.
Associations in Transformed Source Code
- One-to-one association between Advertiser and Account: Advertiser has a reference to an Account object.
- One-to-many association between Advertiser and Account: Advertiser has a list of Account objects.
notify Method and Inheritance
- Purpose of the User's 'notify' method: to notify the user of something.
- notify method in the User class: sends a notification to the user.
- Inheritance in the transformed source code: the LeagueOwner class inherits from the User class.
Getter and Setter Methods
- getMaxNumLeagues method in the LeagueOwner class: returns the maximum number of leagues.
- setEmail method in the User class: sets the email address of the user.
- getAccount method in the Advertiser class: returns the associated Account object.
- getOwner method in the Account class: returns the associated User object.
Associations
- Bidirectional many-to-many association: represents an association between two classes where each instance of one class is related to multiple instances of the other class, and vice versa.
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Description
Test your knowledge of software engineering transformations between design and implementation spaces. This quiz covers model transformation, forward engineering, reverse engineering, and refactoring as discussed in Bernd Bruegge & Allen H. Dutoit's book 'Object-Oriented Software Engineering: Using UML, Patterns, and Java'.