Search Strategies and Algorithms Review

Choose a study mode

Play Quiz
Study Flashcards
Spaced Repetition
Chat to Lesson

Podcast

Play an AI-generated podcast conversation about this lesson

Questions and Answers

What is the first step in the revised approach for finding a path from A to E?

  • Remove a node from the frontier.
  • Add goal state nodes to the frontier.
  • Start with an empty explored set.
  • Start with a frontier that contains the initial state. (correct)

What should be done if the frontier is empty during the process of finding a path?

  • Continue to expand the explored set.
  • Return the solution immediately.
  • Declare that there is no solution. (correct)
  • Add more nodes to the frontier.

In the revised approach, what happens after a node containing the goal state is removed from the frontier?

  • The search process is restarted.
  • The node is added to the explored set. (correct)
  • The node is expanded to find new paths.
  • The solution is discarded.

What is the purpose of the explored set in the revised approach?

<p>To prevent re-exploring nodes that have already been checked. (B)</p> Signup and view all the answers

What should happen to nodes that result from expanding a node?

<p>They should be added to the frontier if they aren't already in either the frontier or the explored set. (C)</p> Signup and view all the answers

What is the goal of the search process described?

<p>To expand as few tree nodes as possible (A)</p> Signup and view all the answers

What does the term 'fringe' refer to in the context of a search tree?

<p>Partial plans currently being evaluated (A)</p> Signup and view all the answers

What is a component of a search problem that defines the possible actions and associated costs?

<p>Successor function (B)</p> Signup and view all the answers

In searching with a search tree, which approach is recommended?

<p>Maintaining a selective approach to node expansion (B)</p> Signup and view all the answers

In the context of a state space, what does a solution represent?

<p>A sequence of actions that leads to the goal state (D)</p> Signup and view all the answers

Which of the following best describes a state space graph?

<p>It represents a search problem using nodes for configurations and arcs for actions. (B)</p> Signup and view all the answers

Which statement best describes the process of maintaining a fringe?

<p>It is a method of keeping track of ongoing partial plans (D)</p> Signup and view all the answers

Why is it important to expand as few tree nodes as possible during a search?

<p>To minimize computational resources and time (B)</p> Signup and view all the answers

What is true about the goal test in a search problem?

<p>It is the mechanism by which a solution is verified. (D)</p> Signup and view all the answers

In a search problem involving pathing, what does the state typically consist of?

<p>A location represented by coordinates (C)</p> Signup and view all the answers

What does the goal test determine in problem formulation?

<p>If a given state is a goal state (A)</p> Signup and view all the answers

In the context of an agent's state space, which of the following best defines 'states'?

<p>All states reachable from the initial state by any sequence of actions (B)</p> Signup and view all the answers

What do the actions at a state 's' represent in problem formulation?

<p>Possible transitions the agent can make (D)</p> Signup and view all the answers

How is the transition model described in the context of action space?

<p>A description of what each action does and its resulting state (D)</p> Signup and view all the answers

What is the path cost in problem formulation?

<p>A numeric representation of the cost associated with a path (D)</p> Signup and view all the answers

What is the first step in problem solving for a problem-solving agent?

<p>Goal Formulation (D)</p> Signup and view all the answers

In the problem formulation process, what does an agent determine?

<p>The states and actions to consider given a goal (A)</p> Signup and view all the answers

What is the main function of a search algorithm?

<p>To return a solution as a sequence of actions (B)</p> Signup and view all the answers

What characterizes a well-defined problem in the context of problem-solving agents?

<p>Clear initial state and defined actions available (B)</p> Signup and view all the answers

What phase follows immediately after a search algorithm finds a solution?

<p>Execution phase (C)</p> Signup and view all the answers

How does a problem-solving agent decide on a course of action when faced with multiple options?

<p>By analyzing possible sequences leading to valuable states (A)</p> Signup and view all the answers

What is a key characteristic of a problem-solving agent?

<p>It is a type of goal-based agent. (C)</p> Signup and view all the answers

What process is described as examining action sequences that lead to known values?

<p>Search Process (B)</p> Signup and view all the answers

Which component of a node indicates the action that generated it?

<p>ACTION (D)</p> Signup and view all the answers

What does the fringe represent in the context of a search?

<p>The collection of nodes that have been generated but not yet expanded (A)</p> Signup and view all the answers

What does completeness measure in a search algorithm?

<p>The guarantee of finding a solution when one exists (D)</p> Signup and view all the answers

Which of the following defines the space complexity of an algorithm?

<p>The maximum memory required to perform the search (C)</p> Signup and view all the answers

In search algorithms, what do the variables 'b', 'd', and 'm' represent?

<p>Branching factor, depth of shallowest goal node, maximum length of any path (A)</p> Signup and view all the answers

What distinguishes uninformed search algorithms from informed search algorithms?

<p>Uninformed search explores all nodes equally, informed search uses strategies to prioritize nodes (A)</p> Signup and view all the answers

The depth of a node refers to what aspect of the search?

<p>The number of steps from the initial state (A)</p> Signup and view all the answers

Which term describes a node with no successors in a search tree?

<p>Leaf node (A)</p> Signup and view all the answers

Flashcards

Frontier in Pathfinding

A set of potential paths to explore in a search algorithm, like finding a path from A to E in a graph.

Initial State (Pathfinding)

The starting point in a pathfinding problem. (e.g. point A in the image).

Goal State (Pathfinding)

The desired target for the pathfinding process.

Explored Set

A set of nodes already visited during the search to prevent revisiting and creating cycles.

Signup and view all the flashcards

Pathfinding Algorithm

A systematic method for finding a path from a starting point (initial state) to an end point (goal state) in a graph or map, based on checking states systematically.

Signup and view all the flashcards

Initial State

The starting point of a problem-solving process.

Signup and view all the flashcards

Action Space

Set of possible actions an agent can take in a given state.

Signup and view all the flashcards

Transition Model

Describes the effect of an action on the environment from one state to another.

Signup and view all the flashcards

Goal Test

A method to determine if a given state is the desired outcome.

Signup and view all the flashcards

Path Cost

Numerical measure of the cost to get from start to goal.

Signup and view all the flashcards

Search Problem Components

A search problem is defined by a state space, successor function, start state, goal test, and solution (sequence of actions)

Signup and view all the flashcards

State Space

A set of all possible states in a search problem, abstracting away unnecessary details.

Signup and view all the flashcards

Successor Function

Defines possible actions and their consequences in a search problem, often with associated costs.

Signup and view all the flashcards

State Space Graph

A graph representing a search problem, where nodes are states and edges are successor transitions.

Signup and view all the flashcards

Goal Test

A condition used to check for a solution in a search problem. Determines if a state is the goal.

Signup and view all the flashcards

Search Tree

A tree-like structure used to explore potential solutions in a problem. Each branch represents different steps, from one state to the next, until a goal is reached.

Signup and view all the flashcards

Partial Plan

An incomplete solution in a search process where some steps are already decided, but the complete solution isn't reached yet.

Signup and view all the flashcards

Fringe in Search

The collection of partially completed plans/options. These are the options currently under consideration.

Signup and view all the flashcards

Search Expand

The process of adding possible next steps (new nodes) to the search tree.

Signup and view all the flashcards

8-Puzzle Problem

A classic problem where one needs to arrange puzzle pieces by finding a sequence of moves to reach a specific configuration.

Signup and view all the flashcards

Problem-solving Agent

An agent that finds a sequence of actions to reach a desirable state.

Signup and view all the flashcards

Goal Formulation

Determining the desired state for the problem, based on current situation and performance measure.

Signup and view all the flashcards

Problem Formulation

Describing the possible actions and states to consider to achieve the goal.

Signup and view all the flashcards

Search Algorithm

A method for finding a solution by exploring possible action sequences.

Signup and view all the flashcards

Initial State

The starting point of the process.

Signup and view all the flashcards

Action

A possible step in a problem-solving process.

Signup and view all the flashcards

Well-defined Problem

A problem with a clear initial state, actions, and goal.

Signup and view all the flashcards

Problem Components

Initial state, possible actions, goal, and cost.

Signup and view all the flashcards

Node Representation

A data structure that represents a state in a search tree, including parent, action, path cost, and depth.

Signup and view all the flashcards

State Space

The set of all possible states or configurations of a problem.

Signup and view all the flashcards

Fringe

A collection of unexpanded leaf nodes in a search tree.

Signup and view all the flashcards

Uninformed Search

A search algorithm that doesn't use any prior knowledge about the problem.

Signup and view all the flashcards

Informed Search

A search algorithm that uses problem-specific information (heuristics) to direct the search faster.

Signup and view all the flashcards

Completeness

A measure of whether a search algorithm is guaranteed to find a solution if one exists.

Signup and view all the flashcards

Time Complexity

How long it takes a search algorithm to find a solution.

Signup and view all the flashcards

Branching Factor (b)

Maximum number of successors for a node in a search tree.

Signup and view all the flashcards

Study Notes

Artificial Intelligence Search Agents

  • Goal-based agents work towards a goal.
  • They consider the impact of actions on future states.
  • Agents' job: identify the action(s) that lead to the goal.
  • Search through possible solutions is formalized.
  • Examples include: mazes, the 8-queen problem, and 8-puzzles.

Goal-based Agents

  • Reflex agents use mappings from states to actions.
  • Goal-based agents encompass problem-solving and planning agents.
  • Define the problem through:
    • Goal formulation
    • Problem formulation
  • Solving the problem as a two-stage process:
    • Search (mental or offline exploration of possibilities)
    • Execute the solution found

Problem Formulation

  • Initial state: the state in which the agent starts.
  • States: all states reachable from the initial state by any sequence of actions (state space).
  • Actions: possible actions available to the agent. Actions(s) returns the set of actions executable in state s (action space).
  • Transition model: A description of what each action does (Result(s, a)).
  • Goal test: determines if a given state is a goal state.
  • Path cost: function to assign a numeric cost to a path, relative to performance measure.

Examples

  • The 8-queen problem: Place 8 queens on a chessboard so no queen attacks another horizontally, vertically, or diagonally. 64 * 63 * 62 ... 57 = 1.8 x 10^14 possible sequences to investigate.

  • 8-puzzles:

    • States: all arrangements of 0 to 8 queens on the board.
    • Initial state: no queen on the board.
    • Actions: add a queen to any empty square.
    • Transition model: updated board.
    • Goal test: 8 queens on the board with none attacked.
    • Examples of initial and goal states provided.
  • States: location of each of the 8 tiles on the 3x3 grid.

  • Initial state: any state

  • Actions: Move Left, Right, Up, or Down

  • Transition model: given a state and an action, returns resulting state

  • Goal test: state matches the goal state?

  • Path cost: total moves, each move costs 1.

Search Problems

  • A search problem consists of:

    • A state space.
    • A successor function (with actions, costs).
    • A start state.
    • A goal test.
    • A solution is a sequence of actions (a plan) that transforms the start state to a goal state.
  • Example: Traveling in Romania

    • State space: cities (e.g., Arad, Bucharest).
    • Successor function: roads, cost = distance.
    • Start state: Arad.
    • Goal test: state == Bucharest?

State Space Graphs and Search Trees

  • State space graph: a mathematical representation of a search problem.

    • Nodes: abstracted world configurations (e.g. in game)
    • Arcs: successors (action results)
    • Single occurrence of a state (once! only one)
  • Search tree: a "what if" tree of plans and their outcomes.

    • Start state is the root node.
    • Children correspond to successors.
    • Nodes show states, but correspond to plans that achieve those states.
  • For most problems you can't build the entire tree.

  • Illustrative examples given for both trees and graphs

Search Examples

  • Demonstrates the search procedures for specific examples such as a maze or the 8-puzzle.
  • Function: TREE-SEARCH(problem, strategy)
    • Initializes the search tree with the initial problem state
    • Loops until no more candidates for expansion, returns failure.
    • Selects a leaf node for expansion according to strategy and return corresponding solution if node contains goal state
  • Important elements:
    • Fringe: collection of nodes waiting to be expanded
    • Expansion strategy: method for choosing which node to expand next from fringe
    • Exploration strategy

Review

  • Summary of topics covered.

Definitions

  • Agent: an entity that perceives its environment and acts upon it.
  • State: a configuration of the agent and its environment.
  • Actions: choices that can be made in a state (e.g., move left).
  • Transition model: description of the state produced by action a, in state s
  • State space: the set of all states reachable from the initial state by any sequence of actions.
  • Goal test: determines whether a current state is a goal state
  • Path cost: the numerical cost associated with a given path in the state space.
  • Node: data structure storing current state, parent node, the action taken to reach current state, cost from initial state to node, and depth (number of steps)

Approach (Search Methods)

  • Start with a frontier (usually a queue) containing the initial state.
  • Repeat these operations (until the frontier is empty):
    • Remove a node from the frontier
    • If the removed node’s state is the goal state, return the solution
    • Otherwise, expand the node, and add the resulting nodes to the frontier.

Revised Approach (Search Methods)

  • Start with a frontier containing initial state.
  • Start with an empty explored set.
  • Repeat these operations (until the frontier is empty):
    • Remove a node from the frontier.
    • If the removed node's state is the goal state, return solution.
    • Add the removed node to the explored set.
    • Expand the removed node, add resulting NEW nodes to the frontier ONLY IF they are NOT already present in the in frontier or explored set.

Search in Details

  • Key components for well-defined problems and solutions.
    • Initial state
    • Actions
    • Successor function
    • Goal test
    • Path cost
  • Examples of simple problem types, including vacuum world, 8-queens, 8-puzzle, and route-finding.

Studying That Suits You

Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

Quiz Team

Related Documents

More Like This

Use Quizgecko on...
Browser
Browser