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Questions and Answers
What is the result of the scalar product of two vectors?
What is the result of the scalar product of two vectors?
- A matrix
- A scalar quantity (correct)
- An angle
- Another vector
Which law does the scalar product follow?
Which law does the scalar product follow?
- Associative law
- Transitive law
- Distributive law (correct)
- Commutative law (correct)
If the scalar product of two vectors A and B is zero, what can be inferred about the two vectors?
If the scalar product of two vectors A and B is zero, what can be inferred about the two vectors?
- They are perpendicular to each other (correct)
- They are parallel to each other
- One of the vectors is zero
- They are equal in magnitude
What does the projection of vector B onto vector A represent?
What does the projection of vector B onto vector A represent?
What is the dot product of a vector A with itself?
What is the dot product of a vector A with itself?
How is the scalar product A.B defined mathematically?
How is the scalar product A.B defined mathematically?
What does the expression A.(B + C) equal in terms of scalar products?
What does the expression A.(B + C) equal in terms of scalar products?
Given two vectors A and B in component form, how is their scalar product calculated?
Given two vectors A and B in component form, how is their scalar product calculated?
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Study Notes
Scalar Product of Vectors
- The scalar product or dot product of two vectors A and B is a scalar quantity.
- Defined as: A.B = AB cos θ, where θ is the angle between the vectors A and B.
- Geometric interpretation: A.B is the product of the magnitude of A and the component of B along A.
- Alternatively: It's the product of the magnitude of B and the component of A along B.
- Commutative law: A.B = B.A
- Distributive law: A.(B + C) = A.B + A.C
- Scalar multiplication: λA.(λB) = λ(A.B), where λ is a real number.
- For unit vectors i, j, k:
- i.i = j.j = k.k = 1
- i.j = j.k = k.i = 0
- Given two vectors A = Ax i + Ay j + Az k and B = Bx i + By j + Bz k, their scalar product is: A.B = AxBx + AyBy + AzBz
- Special cases:
- A.A = A² = Ax² + Ay² + Az²
- A.B = 0 if A and B are perpendicular (θ = 90°).
Example: Finding Angle and Projection
- Calculate the angle between force F = (3i + 4j - 5k) and displacement d = (5i + 4j + 3k).
- Calculate F.d = 16
- Calculate F.F = 50
- Calculate d.d = 50
- Use the formula: cos θ = F.d / (|F| |d|) = 16 / 50 = 0.32
- Find θ = cos⁻¹(0.32)
- Projection of F on d:
- The projection of F onto d is F.d / |d| = 16 / √(50) units.
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